android: frontend: SettingsFragmentPresenter: Default resolution scale to 1X.

- Because android phones aren't very fast.
This commit is contained in:
bunnei 2019-07-19 23:03:15 -04:00
parent 2410f2329c
commit 33bde14b9b

View File

@ -176,7 +176,7 @@ public final class SettingsFragmentPresenter {
sl.add(new CheckBoxSetting(SettingsFile.KEY_HW_SHADER, SettingsFile.SECTION_RENDERER, SettingsFile.SETTINGS_DOLPHIN, R.string.hw_shaders, R.string.hw_shaders_descrip, true, hardwareShader));
sl.add(new CheckBoxSetting(SettingsFile.KEY_SHADERS_ACCURATE_MUL, SettingsFile.SECTION_RENDERER, SettingsFile.SETTINGS_DOLPHIN, R.string.shaders_accurate_mul, 0, false, shadersAccurateMul));
sl.add(new CheckBoxSetting(SettingsFile.KEY_SHADERS_ACCURATE_GS, SettingsFile.SECTION_RENDERER, SettingsFile.SETTINGS_DOLPHIN, R.string.shaders_accurate_gs, 0, false, shadersAccurateGs));
sl.add(new SliderSetting(SettingsFile.KEY_RESOLUTION_FACTOR, SettingsFile.SECTION_RENDERER, SettingsFile.SETTINGS_DOLPHIN, R.string.internal_resolution, R.string.internal_resolution_descrip, 10, "x", 0, resolutionFactor));
sl.add(new SliderSetting(SettingsFile.KEY_RESOLUTION_FACTOR, SettingsFile.SECTION_RENDERER, SettingsFile.SETTINGS_DOLPHIN, R.string.internal_resolution, R.string.internal_resolution_descrip, 10, "x", 1, resolutionFactor));
sl.add(new CheckBoxSetting(SettingsFile.KEY_USE_VSYNC, SettingsFile.SECTION_RENDERER, SettingsFile.SETTINGS_DOLPHIN, R.string.vsync, 0, false, vsyncEnable));
sl.add(new CheckBoxSetting(SettingsFile.KEY_FRAME_LIMIT_ENABLED, SettingsFile.SECTION_RENDERER, SettingsFile.SETTINGS_DOLPHIN, R.string.frame_limit_enable, R.string.frame_limit_enable_description, false, frameLimitEnable));
sl.add(new SliderSetting(SettingsFile.KEY_FRAME_LIMIT, SettingsFile.SECTION_RENDERER, SettingsFile.SETTINGS_DOLPHIN, R.string.frame_limit_slider, R.string.frame_limit_slider_description, 500, "%", 100, frameLimitValue));