android: emu_window: Adapt for use with split presenter thread.

This commit is contained in:
bunnei 2020-03-07 21:07:46 -05:00
parent fce13f0ed0
commit 459072362b
4 changed files with 166 additions and 64 deletions

View File

@ -110,7 +110,7 @@ void Config::ReadValues() {
Settings::values.use_shader_jit = sdl2_config->GetBoolean("Renderer", "use_shader_jit", true);
Settings::values.resolution_factor =
static_cast<u16>(sdl2_config->GetInteger("Renderer", "resolution_factor", 1));
Settings::values.vsync_enabled = sdl2_config->GetBoolean("Renderer", "vsync_enabled", false);
Settings::values.use_vsync_new = sdl2_config->GetBoolean("Renderer", "use_vsync_new", true);
Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true);
Settings::values.frame_limit =
static_cast<u16>(sdl2_config->GetReal("Renderer", "frame_limit", 1.0) * 100.0);

View File

@ -17,9 +17,53 @@
#include "jni/emu_window/emu_window.h"
#include "jni/id_cache.h"
#include "network/network.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
static void* EGL_GetFuncAddress(const char* name) {
return (void*)eglGetProcAddress(name);
static constexpr std::array<EGLint, 15> egl_attribs{EGL_SURFACE_TYPE,
EGL_WINDOW_BIT,
EGL_RENDERABLE_TYPE,
EGL_OPENGL_ES3_BIT_KHR,
EGL_BLUE_SIZE,
8,
EGL_GREEN_SIZE,
8,
EGL_RED_SIZE,
8,
EGL_DEPTH_SIZE,
0,
EGL_STENCIL_SIZE,
0,
EGL_NONE};
static constexpr std::array<EGLint, 5> egl_empty_attribs{EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE};
static constexpr std::array<EGLint, 4> egl_context_attribs{EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE};
SharedContext_Android::SharedContext_Android(EGLDisplay egl_display, EGLConfig egl_config,
EGLContext egl_share_context)
: egl_display{egl_display}, egl_surface{eglCreatePbufferSurface(egl_display, egl_config,
egl_empty_attribs.data())},
egl_context{eglCreateContext(egl_display, egl_config, egl_share_context,
egl_context_attribs.data())} {
ASSERT_MSG(egl_surface, "eglCreatePbufferSurface() failed!");
ASSERT_MSG(egl_context, "eglCreateContext() failed!");
}
SharedContext_Android::~SharedContext_Android() {
if (!eglDestroySurface(egl_display, egl_surface)) {
LOG_CRITICAL(Frontend, "eglDestroySurface() failed");
}
if (!eglDestroyContext(egl_display, egl_context)) {
LOG_CRITICAL(Frontend, "eglDestroySurface() failed");
}
}
void SharedContext_Android::MakeCurrent() {
eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context);
}
void SharedContext_Android::DoneCurrent() {
eglMakeCurrent(egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
static bool IsPortraitMode() {
@ -55,65 +99,61 @@ void EmuWindow_Android::OnFramebufferSizeChanged() {
}
EmuWindow_Android::EmuWindow_Android(ANativeWindow* surface) {
LOG_DEBUG(Frontend, "Initializing Emuwindow");
LOG_DEBUG(Frontend, "Initializing EmuWindow_Android");
if (!surface) {
LOG_CRITICAL(Frontend, "surface is nullptr");
return;
}
Network::Init();
host_window = surface;
egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
EGLint num_configs{}, egl_major{}, egl_minor{};
if (!egl_display) {
if (egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY); egl_display == EGL_NO_DISPLAY) {
LOG_CRITICAL(Frontend, "eglGetDisplay() failed");
return;
}
if (!eglInitialize(egl_display, &egl_major, &egl_minor)) {
if (eglInitialize(egl_display, 0, 0) != EGL_TRUE) {
LOG_CRITICAL(Frontend, "eglInitialize() failed");
return;
}
constexpr std::array<int, 11> attribs{EGL_RENDERABLE_TYPE,
EGL_OPENGL_ES3_BIT_KHR,
EGL_RED_SIZE,
8,
EGL_GREEN_SIZE,
8,
EGL_BLUE_SIZE,
8,
EGL_SURFACE_TYPE,
EGL_WINDOW_BIT,
EGL_NONE};
if (!eglChooseConfig(egl_display, attribs.data(), &config, 1, &num_configs)) {
if (EGLint egl_num_configs{}; eglChooseConfig(egl_display, egl_attribs.data(), &egl_config, 1,
&egl_num_configs) != EGL_TRUE) {
LOG_CRITICAL(Frontend, "eglChooseConfig() failed");
return;
}
eglBindAPI(EGL_OPENGL_ES_API);
CreateWindowSurface();
if (!egl_context) {
std::vector<EGLint> ctx_attribs{EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE};
egl_context = eglCreateContext(egl_display, config, EGL_NO_CONTEXT, &ctx_attribs[0]);
shared_attribs = std::move(ctx_attribs);
if (!egl_context) {
LOG_CRITICAL(Frontend, "eglCreateContext() failed");
return;
}
if (egl_context = eglCreateContext(egl_display, egl_config, 0, egl_context_attribs.data());
egl_context == EGL_NO_CONTEXT) {
LOG_CRITICAL(Frontend, "eglCreateContext() failed");
return;
}
if (!CreateWindowSurface()) {
LOG_CRITICAL(Frontend, "CreateWindowSurface() failed");
if (eglSurfaceAttrib(egl_display, egl_surface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED) !=
EGL_TRUE) {
LOG_CRITICAL(Frontend, "eglSurfaceAttrib() failed");
return;
}
if (core_context = CreateSharedContext(); !core_context) {
LOG_CRITICAL(Frontend, "CreateSharedContext() failed");
return;
}
if (eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context) != EGL_TRUE) {
LOG_CRITICAL(Frontend, "eglMakeCurrent() failed");
return;
}
if (!gladLoadGLES2Loader((GLADloadproc)eglGetProcAddress)) {
LOG_CRITICAL(Frontend, "gladLoadGLES2Loader() failed");
return;
}
if (!eglSwapInterval(egl_display, Settings::values.use_vsync_new ? 1 : 0)) {
LOG_CRITICAL(Frontend, "eglSwapInterval() failed");
return;
}
MakeCurrent();
OnFramebufferSizeChanged();
gladLoadGLES2Loader(EGL_GetFuncAddress);
}
bool EmuWindow_Android::CreateWindowSurface() {
@ -122,32 +162,30 @@ bool EmuWindow_Android::CreateWindowSurface() {
}
EGLint format{};
eglGetConfigAttrib(egl_display, config, EGL_NATIVE_VISUAL_ID, &format);
eglGetConfigAttrib(egl_display, egl_config, EGL_NATIVE_VISUAL_ID, &format);
ANativeWindow_setBuffersGeometry(host_window, 0, 0, format);
window_width = ANativeWindow_getWidth(host_window);
window_height = ANativeWindow_getHeight(host_window);
UpdateCurrentFramebufferLayout(window_width, window_height);
NotifyClientAreaSizeChanged(std::make_pair(window_width, window_height));
egl_surface = eglCreateWindowSurface(egl_display, config,
static_cast<EGLNativeWindowType>(host_window), nullptr);
if (egl_surface = eglCreateWindowSurface(egl_display, egl_config, host_window, 0);
egl_surface == EGL_NO_SURFACE) {
return {};
}
return !!egl_surface;
}
void EmuWindow_Android::DestroyWindowSurface() {
if (egl_surface == EGL_NO_SURFACE) {
if (!egl_surface) {
return;
}
if (eglGetCurrentSurface(EGL_DRAW) == egl_surface) {
eglMakeCurrent(egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
if (!eglDestroySurface(egl_display, egl_surface)) {
LOG_CRITICAL(Frontend, "eglDestroySurface() failed");
}
egl_surface = EGL_NO_SURFACE;
}
@ -155,30 +193,57 @@ void EmuWindow_Android::DestroyContext() {
if (!egl_context) {
return;
}
if (eglGetCurrentContext() == egl_context) {
eglMakeCurrent(egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
if (!eglDestroyContext(egl_display, egl_context)) {
LOG_CRITICAL(Frontend, "eglDestroySurface() failed");
}
if (!is_shared && !eglTerminate(egl_display)) {
if (!eglTerminate(egl_display)) {
LOG_CRITICAL(Frontend, "eglTerminate() failed");
}
egl_context = EGL_NO_CONTEXT;
egl_display = EGL_NO_DISPLAY;
}
EmuWindow_Android::~EmuWindow_Android() {
StopPresenting();
DestroyWindowSurface();
DestroyContext();
}
void EmuWindow_Android::SwapBuffers() {
eglSwapBuffers(egl_display, egl_surface);
std::unique_ptr<Frontend::GraphicsContext> EmuWindow_Android::CreateSharedContext() const {
return std::make_unique<SharedContext_Android>(egl_display, egl_config, egl_context);
}
void EmuWindow_Android::StartPresenting() {
ASSERT(!presentation_thread);
is_presenting = true;
presentation_thread =
std::make_unique<std::thread>([emu_window{this}] { emu_window->Present(); });
}
void EmuWindow_Android::StopPresenting() {
is_presenting = false;
if (presentation_thread) {
presentation_thread->join();
presentation_thread.reset();
}
}
bool EmuWindow_Android::IsPresenting() const {
return is_presenting;
}
void EmuWindow_Android::Present() {
eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
eglSwapInterval(egl_display, Settings::values.use_vsync_new ? 1 : 0);
while (IsPresenting()) {
VideoCore::g_renderer->TryPresent(100);
eglSwapBuffers(egl_display, egl_surface);
}
eglMakeCurrent(egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
void EmuWindow_Android::PollEvents() {
@ -188,17 +253,21 @@ void EmuWindow_Android::PollEvents() {
host_window = render_window;
render_window = nullptr;
DoneCurrent();
if (IsPresenting()) {
StopPresenting();
}
DestroyWindowSurface();
CreateWindowSurface();
MakeCurrent();
OnFramebufferSizeChanged();
StartPresenting();
}
void EmuWindow_Android::MakeCurrent() {
eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context);
core_context->MakeCurrent();
}
void EmuWindow_Android::DoneCurrent() {
eglMakeCurrent(egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
core_context->DoneCurrent();
}

View File

@ -4,6 +4,7 @@
#pragma once
#include <thread>
#include <vector>
#include <EGL/egl.h>
@ -13,11 +14,30 @@
struct ANativeWindow;
class SharedContext_Android : public Frontend::GraphicsContext {
public:
SharedContext_Android(EGLDisplay egl_display, EGLConfig egl_config,
EGLContext egl_share_context);
~SharedContext_Android() override;
void MakeCurrent() override;
void DoneCurrent() override;
private:
EGLSurface egl_surface{};
EGLContext egl_context{};
EGLDisplay egl_display{};
};
class EmuWindow_Android : public Frontend::EmuWindow {
public:
EmuWindow_Android(ANativeWindow* surface);
~EmuWindow_Android();
void Present();
/// Called by the onSurfaceChanges() method to change the surface
void OnSurfaceChanged(ANativeWindow* surface);
@ -27,11 +47,16 @@ public:
/// Handles movement of touch pointer
void OnTouchMoved(int x, int y);
void SwapBuffers() override;
void PollEvents() override;
void MakeCurrent() override;
void DoneCurrent() override;
void StartPresenting();
void StopPresenting();
bool IsPresenting() const;
std::unique_ptr<GraphicsContext> CreateSharedContext() const override;
private:
void OnFramebufferSizeChanged();
bool CreateWindowSurface();
@ -41,13 +66,17 @@ private:
ANativeWindow* render_window{};
ANativeWindow* host_window{};
bool is_shared{};
int window_width{};
int window_height{};
std::vector<int> shared_attribs;
EGLConfig config;
EGLConfig egl_config;
EGLSurface egl_surface{};
EGLContext egl_context{};
EGLDisplay egl_display{};
std::unique_ptr<Frontend::GraphicsContext> core_context;
std::unique_ptr<std::thread> presentation_thread;
bool is_presenting{};
};

View File

@ -24,6 +24,7 @@
#include "core/core.h"
#include "core/file_sys/cia_container.h"
#include "core/frontend/applets/default_applets.h"
#include "core/frontend/scope_acquire_context.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/am/am.h"
#include "core/loader/loader.h"
@ -142,6 +143,7 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
InputManager::Init();
SCOPE_EXIT({ InputManager::Shutdown(); });
Frontend::ScopeAcquireContext scope(*window);
const Core::System::ResultStatus load_result{system.Load(*window, filepath)};
if (load_result != Core::System::ResultStatus::Success) {
return load_result;
@ -153,6 +155,7 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
is_running = true;
pause_emulation = false;
window->StartPresenting();
while (is_running) {
if (!pause_emulation) {
system.RunLoop();
@ -166,6 +169,7 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
running_cv.wait(lock, [] { return !pause_emulation || !is_running; });
}
}
window->StopPresenting();
return Core::System::ResultStatus::Success;
}