diff --git a/src/android/app/src/main/java/org/citra/citra_emu/features/settings/model/view/CheckBoxSetting.java b/src/android/app/src/main/java/org/citra/citra_emu/features/settings/model/view/CheckBoxSetting.java
index daff80917..793346728 100644
--- a/src/android/app/src/main/java/org/citra/citra_emu/features/settings/model/view/CheckBoxSetting.java
+++ b/src/android/app/src/main/java/org/citra/citra_emu/features/settings/model/view/CheckBoxSetting.java
@@ -1,5 +1,7 @@
package org.citra.citra_emu.features.settings.model.view;
+import org.citra.citra_emu.CitraApplication;
+import org.citra.citra_emu.R;
import org.citra.citra_emu.features.settings.model.IntSetting;
import org.citra.citra_emu.features.settings.model.Setting;
import org.citra.citra_emu.features.settings.ui.SettingsFragmentView;
@@ -43,7 +45,7 @@ public final class CheckBoxSetting extends SettingsItem {
public IntSetting setChecked(boolean checked) {
// Show a performance warning if the setting has been disabled
if (mShowPerformanceWarning && !checked) {
- mView.showToastMessage("Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.", true);
+ mView.showToastMessage(CitraApplication.getAppContext().getString(R.string.performance_warning), true);
}
if (getSetting() == null) {
diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml
index 0300edfea..584b81a65 100644
--- a/src/android/app/src/main/res/values/strings.xml
+++ b/src/android/app/src/main/res/values/strings.xml
@@ -58,13 +58,14 @@
Enable hardware shader
Uses hardware to emulate 3DS shaders. When enabled, game performance will be significantly improved.
Enable accurate shader multiplication
- Uses more accurate multiplication in hardware shaders, which may fix some graphical bugs. When enabled, performance will be reduced.>
+ Uses more accurate multiplication in hardware shaders, which may fix some graphical bugs. When enabled, performance will be reduced.
Enable limit speed
When enabled, emulation speed will be limited to a specified percentage of normal speed.
Limit speed percent
Specifies the percentage to limit emulation speed. With the default of 100% emulation will be limited to normal speed. Values higher or lower will increase or decrease the speed limit.
Internal resolution
Specifies the resolution used to render at. A high resolution will improve visual quality a lot but is also quite heavy on performance and might cause glitches in certain games.
+ Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.
Enable audio stretching