From 6f68cff90ab659ed1aba86129e5e167f3731b928 Mon Sep 17 00:00:00 2001 From: bunnei Date: Mon, 27 Apr 2020 00:21:08 -0400 Subject: [PATCH] android: settings: Fix config issue with texture_filter_name for premium. --- src/android/app/src/main/jni/config.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/android/app/src/main/jni/config.cpp b/src/android/app/src/main/jni/config.cpp index 0dd0f18ce..24f61de84 100644 --- a/src/android/app/src/main/jni/config.cpp +++ b/src/android/app/src/main/jni/config.cpp @@ -104,6 +104,10 @@ void Config::ReadValues() { Settings::values.cpu_clock_percentage = static_cast(sdl2_config->GetInteger("Core", "cpu_clock_percentage", 100)); + // Premium + Settings::values.texture_filter_name = + sdl2_config->GetString("Premium", "texture_filter_name", "none"); + // Renderer Settings::values.use_gles = sdl2_config->GetBoolean("Renderer", "use_gles", true); Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", true); @@ -117,8 +121,6 @@ void Config::ReadValues() { Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true); Settings::values.frame_limit = static_cast(sdl2_config->GetInteger("Renderer", "frame_limit", 100)); - Settings::values.texture_filter_name = - sdl2_config->GetString("Renderer", "texture_filter_name", "none"); Settings::values.render_3d = static_cast( sdl2_config->GetInteger("Renderer", "render_3d", 0));