android: frontend: Remove "Toggle All" option from toggle controls.
- This was broken, and is not terribly useful as-is.
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@ -507,9 +507,6 @@ public final class EmulationActivity extends AppCompatActivity {
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(dialog, indexSelected, isChecked) -> editor
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(dialog, indexSelected, isChecked) -> editor
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.putBoolean("buttonToggle" + indexSelected, isChecked));
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.putBoolean("buttonToggle" + indexSelected, isChecked));
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builder.setNeutralButton(getString(R.string.emulation_toggle_all),
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(dialogInterface, i) -> mEmulationFragment.toggleInputOverlayVisibility());
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builder.setPositiveButton(getString(R.string.ok), (dialogInterface, i) ->
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builder.setPositiveButton(getString(R.string.ok), (dialogInterface, i) ->
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{
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{
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editor.apply();
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editor.apply();
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@ -178,23 +178,6 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C
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DirectoryInitializationService.startService(getActivity());
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DirectoryInitializationService.startService(getActivity());
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}
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}
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public void toggleInputOverlayVisibility() {
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SharedPreferences.Editor editor = mPreferences.edit();
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// If the overlay is currently set to INVISIBLE
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if (!mPreferences.getBoolean("showInputOverlay", false)) {
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// Set it to VISIBLE
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mInputOverlay.setVisibility(View.VISIBLE);
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editor.putBoolean("showInputOverlay", true);
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} else {
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// Set it to INVISIBLE
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mInputOverlay.setVisibility(View.GONE);
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editor.putBoolean("showInputOverlay", false);
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}
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editor.apply();
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}
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public void refreshInputOverlay() {
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public void refreshInputOverlay() {
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mInputOverlay.refreshControls();
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mInputOverlay.refreshControls();
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}
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}
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@ -149,7 +149,6 @@
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<string name="emulation_edit_layout">Edit Layout</string>
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<string name="emulation_edit_layout">Edit Layout</string>
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<string name="emulation_done">Done</string>
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<string name="emulation_done">Done</string>
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<string name="emulation_toggle_controls">Toggle Controls</string>
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<string name="emulation_toggle_controls">Toggle Controls</string>
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<string name="emulation_toggle_all">Toggle All</string>
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<string name="emulation_control_scale">Adjust Scale</string>
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<string name="emulation_control_scale">Adjust Scale</string>
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<string name="emulation_choose_controller">Choose Controller</string>
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<string name="emulation_choose_controller">Choose Controller</string>
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<string name="emulation_controller_changed">You may have to reload the game after changing extensions.</string>
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<string name="emulation_controller_changed">You may have to reload the game after changing extensions.</string>
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