Moves AlertDialog
s imports to AndroidX and fix tabs background color
Original commit by rafaeltoledo for Dolphin-emu.
This commit is contained in:
parent
1ff101c009
commit
729ca846ad
@ -6,7 +6,8 @@
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package org.citra.citra_emu;
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import android.app.AlertDialog;
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import androidx.appcompat.app.AlertDialog;
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import android.content.res.Configuration;
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import android.text.Html;
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import android.text.method.LinkMovementMethod;
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@ -413,9 +414,9 @@ public final class NativeLibrary {
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container.addView(alertPromptEditText);
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AlertDialog.Builder builder = new AlertDialog.Builder(emulationActivity)
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.setTitle(caption)
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.setView(container)
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.setPositiveButton(android.R.string.ok, (dialogInterface, i) ->
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.setTitle(caption)
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.setView(container)
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.setPositiveButton(android.R.string.ok, (dialogInterface, i) ->
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{
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alertPromptButton = buttonConfig;
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alertPromptResult = alertPromptEditText.getText().toString();
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@ -423,13 +424,13 @@ public final class NativeLibrary {
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alertPromptLock.notifyAll();
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}
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})
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.setOnDismissListener(dialogInterface ->
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{
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alertPromptResult = "";
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synchronized (alertPromptLock) {
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alertPromptLock.notifyAll();
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}
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});
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.setOnDismissListener(dialogInterface ->
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{
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alertPromptResult = "";
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synchronized (alertPromptLock) {
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alertPromptLock.notifyAll();
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}
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});
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if (buttonConfig > 0) {
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builder.setNegativeButton(android.R.string.cancel, (dialogInterface, i) ->
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@ -1,13 +1,17 @@
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package org.citra.citra_emu.activities;
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import android.app.Activity;
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import android.app.AlertDialog;
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import androidx.annotation.NonNull;
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import androidx.appcompat.app.AlertDialog;
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import android.app.PendingIntent;
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import android.content.Intent;
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import android.content.SharedPreferences;
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import android.os.Bundle;
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import android.os.Handler;
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import android.preference.PreferenceManager;
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import androidx.annotation.IntDef;
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import androidx.fragment.app.Fragment;
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import androidx.fragment.app.FragmentActivity;
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@ -15,6 +19,7 @@ import androidx.fragment.app.FragmentManager;
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import androidx.core.app.NotificationCompat;
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import androidx.core.app.NotificationManagerCompat;
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import androidx.appcompat.app.AppCompatActivity;
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import android.util.SparseIntArray;
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import android.view.InputDevice;
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import android.view.KeyEvent;
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@ -206,7 +211,7 @@ public final class EmulationActivity extends AppCompatActivity {
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}
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@Override
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protected void onSaveInstanceState(Bundle outState) {
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protected void onSaveInstanceState(@NonNull Bundle outState) {
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outState.putString(EXTRA_SELECTED_GAME, mPath);
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outState.putString(EXTRA_SELECTED_TITLE, mSelectedTitle);
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super.onSaveInstanceState(outState);
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@ -249,10 +254,6 @@ public final class EmulationActivity extends AppCompatActivity {
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}
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}
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@Override
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protected void onActivityResult(int requestCode, int resultCode, Intent result) {
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}
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private void enableFullscreenImmersive() {
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// It would be nice to use IMMERSIVE_STICKY, but that doesn't show the toolbar.
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mDecorView.setSystemUiVisibility(
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@ -1,6 +1,8 @@
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package org.citra.citra_emu.dialogs;
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import android.app.AlertDialog;
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import androidx.annotation.NonNull;
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import androidx.appcompat.app.AlertDialog;
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import android.content.Context;
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import android.view.InputDevice;
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import android.view.KeyEvent;
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@ -16,8 +18,7 @@ import java.util.List;
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* {@link AlertDialog} derivative that listens for
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* motion events from controllers and joysticks.
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*/
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public final class MotionAlertDialog extends AlertDialog
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{
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public final class MotionAlertDialog extends AlertDialog {
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// The selected input preference
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private final InputBindingSetting setting;
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private final ArrayList<Float> mPreviousValues = new ArrayList<>();
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@ -30,18 +31,15 @@ public final class MotionAlertDialog extends AlertDialog
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* @param context The current {@link Context}.
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* @param setting The Preference to show this dialog for.
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*/
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public MotionAlertDialog(Context context, InputBindingSetting setting)
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{
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public MotionAlertDialog(Context context, InputBindingSetting setting) {
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super(context);
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this.setting = setting;
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}
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public boolean onKeyEvent(int keyCode, KeyEvent event)
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{
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public boolean onKeyEvent(int keyCode, KeyEvent event) {
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Log.debug("[MotionAlertDialog] Received key event: " + event.getAction());
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switch (event.getAction())
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{
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switch (event.getAction()) {
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case KeyEvent.ACTION_UP:
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setting.onKeyInput(event);
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dismiss();
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@ -54,27 +52,23 @@ public final class MotionAlertDialog extends AlertDialog
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}
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@Override
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public boolean onKeyLongPress(int keyCode, KeyEvent event)
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{
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public boolean onKeyLongPress(int keyCode, @NonNull KeyEvent event) {
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return super.onKeyLongPress(keyCode, event);
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}
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@Override
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public boolean dispatchKeyEvent(KeyEvent event)
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{
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public boolean dispatchKeyEvent(KeyEvent event) {
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// Handle this key if we care about it, otherwise pass it down the framework
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return onKeyEvent(event.getKeyCode(), event) || super.dispatchKeyEvent(event);
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}
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@Override
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public boolean dispatchGenericMotionEvent(MotionEvent event)
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{
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public boolean dispatchGenericMotionEvent(@NonNull MotionEvent event) {
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// Handle this event if we care about it, otherwise pass it down the framework
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return onMotionEvent(event) || super.dispatchGenericMotionEvent(event);
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}
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private boolean onMotionEvent(MotionEvent event)
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{
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private boolean onMotionEvent(MotionEvent event) {
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if ((event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) == 0)
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return false;
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if (event.getAction() != MotionEvent.ACTION_MOVE)
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@ -84,8 +78,7 @@ public final class MotionAlertDialog extends AlertDialog
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List<InputDevice.MotionRange> motionRanges = input.getMotionRanges();
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if (input.getId() != mPrevDeviceId)
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{
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if (input.getId() != mPrevDeviceId) {
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mPreviousValues.clear();
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}
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mPrevDeviceId = input.getId();
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@ -95,34 +88,27 @@ public final class MotionAlertDialog extends AlertDialog
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float axisMoveValue = 0.0f;
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InputDevice.MotionRange lastMovedRange = null;
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char lastMovedDir = '?';
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if (mWaitingForEvent)
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{
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for (int i = 0; i < motionRanges.size(); i++)
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{
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if (mWaitingForEvent) {
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for (int i = 0; i < motionRanges.size(); i++) {
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InputDevice.MotionRange range = motionRanges.get(i);
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int axis = range.getAxis();
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float origValue = event.getAxisValue(axis);
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float value = origValue;//ControllerMappingHelper.scaleAxis(input, axis, origValue);
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if (firstEvent)
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{
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if (firstEvent) {
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mPreviousValues.add(value);
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}
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else
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{
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} else {
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float previousValue = mPreviousValues.get(i);
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// Only handle the axes that are not neutral (more than 0.5)
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// but ignore any axis that has a constant value (e.g. always 1)
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if (Math.abs(value) > 0.5f && value != previousValue)
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{
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if (Math.abs(value) > 0.5f && value != previousValue) {
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// It is common to have multiple axes with the same physical input. For example,
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// shoulder butters are provided as both AXIS_LTRIGGER and AXIS_BRAKE.
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// To handle this, we ignore an axis motion that's the exact same as a motion
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// we already saw. This way, we ignore axes with two names, but catch the case
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// where a joystick is moved in two directions.
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// ref: bottom of https://developer.android.com/training/game-controllers/controller-input.html
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if (value != axisMoveValue)
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{
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if (value != axisMoveValue) {
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axisMoveValue = value;
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numMovedAxis++;
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lastMovedRange = range;
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@ -132,8 +118,7 @@ public final class MotionAlertDialog extends AlertDialog
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// Special case for d-pads (axis value jumps between 0 and 1 without any values
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// in between). Without this, the user would need to press the d-pad twice
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// due to the first press being caught by the "if (firstEvent)" case further up.
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else if (Math.abs(value) < 0.25f && Math.abs(previousValue) > 0.75f)
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{
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else if (Math.abs(value) < 0.25f && Math.abs(previousValue) > 0.75f) {
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numMovedAxis++;
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lastMovedRange = range;
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lastMovedDir = previousValue < 0.0f ? '-' : '+';
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@ -144,8 +129,7 @@ public final class MotionAlertDialog extends AlertDialog
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}
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// If only one axis moved, that's the winner.
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if (numMovedAxis == 1)
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{
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if (numMovedAxis == 1) {
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mWaitingForEvent = false;
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setting.onMotionInput(input, lastMovedRange, lastMovedDir);
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dismiss();
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@ -6,9 +6,12 @@ import android.content.Intent;
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import android.content.IntentFilter;
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import android.os.Bundle;
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import android.provider.Settings;
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import androidx.annotation.NonNull;
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import androidx.fragment.app.FragmentTransaction;
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import androidx.localbroadcastmanager.content.LocalBroadcastManager;
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import androidx.appcompat.app.AppCompatActivity;
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import android.view.Menu;
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import android.view.MenuInflater;
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import android.view.MenuItem;
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@ -56,7 +59,7 @@ public final class SettingsActivity extends AppCompatActivity implements Setting
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}
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@Override
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public boolean onSupportNavigateUp(){
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public boolean onSupportNavigateUp() {
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onBackPressed();
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return true;
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@ -76,7 +79,7 @@ public final class SettingsActivity extends AppCompatActivity implements Setting
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}
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@Override
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protected void onSaveInstanceState(Bundle outState) {
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protected void onSaveInstanceState(@NonNull Bundle outState) {
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// Critical: If super method is not called, rotations will be busted.
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super.onSaveInstanceState(outState);
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mPresenter.saveState(outState);
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@ -4,6 +4,7 @@ import android.annotation.TargetApi;
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import android.content.Context;
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import android.content.pm.PackageManager;
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import android.os.Build;
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import androidx.fragment.app.FragmentActivity;
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import androidx.core.content.ContextCompat;
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@ -1,9 +1,12 @@
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package org.citra.citra_emu.utils;
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import android.app.AlertDialog;
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import androidx.appcompat.app.AlertDialog;
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import android.content.Intent;
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import android.os.Bundle;
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import androidx.fragment.app.FragmentActivity;
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import android.text.TextUtils;
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import org.citra.citra_emu.R;
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@ -1,15 +1,21 @@
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<?xml version="1.0" encoding="utf-8"?>
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<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:app="http://schemas.android.com/apk/res-auto"
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android:id="@+id/coordinator_main"
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android:layout_width="match_parent"
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android:layout_height="match_parent">
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xmlns:app="http://schemas.android.com/apk/res-auto"
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android:id="@+id/coordinator_main"
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android:layout_width="match_parent"
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android:layout_height="match_parent">
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<FrameLayout
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android:id="@+id/games_platform_frame"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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app:layout_behavior="@string/appbar_scrolling_view_behavior" />
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<com.google.android.material.appbar.AppBarLayout
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android:id="@+id/appbar"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:theme="@style/ThemeOverlay.AppCompat.Dark.ActionBar" >
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android:theme="@style/ThemeOverlay.AppCompat.Dark.ActionBar">
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<androidx.appcompat.widget.Toolbar
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android:id="@+id/toolbar_main"
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@ -19,10 +25,4 @@
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</com.google.android.material.appbar.AppBarLayout>
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<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
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android:id="@+id/games_platform_frame"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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app:layout_behavior="@string/appbar_scrolling_view_behavior"/>
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</androidx.coordinatorlayout.widget.CoordinatorLayout>
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