Android: fix/ignore L2/R2 buttons
L2/R2 will trigger a key press and an axis event if the trigger is pressed fully down Was incorrectly ignoring L1/R1 key presses. Original commit by zackhow for Dolphin-emu.
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@ -15,8 +15,7 @@ public class ControllerMappingHelper {
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if (isDualShock4(inputDevice)) {
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// The two analog triggers generate analog motion events as well as a keycode.
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// We always prefer to use the analog values, so throw away the button press
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// Even though the triggers are L/R2, without mappings they generate L/R1 events.
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return keyCode == KeyEvent.KEYCODE_BUTTON_L1 || keyCode == KeyEvent.KEYCODE_BUTTON_R1;
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return keyCode == KeyEvent.KEYCODE_BUTTON_L2 || keyCode == KeyEvent.KEYCODE_BUTTON_R2;
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}
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return false;
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}
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