android: frontend: Use android builtin ok/yes/no/cancel strings where possible.
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339193597a
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8fddac5da8
@ -307,7 +307,7 @@ public final class NativeLibrary {
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if (!yesNo) {
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if (!yesNo) {
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builder
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builder
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.setCancelable(false)
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.setCancelable(false)
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.setPositiveButton("OK", (dialog, whichButton) ->
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.setPositiveButton(android.R.string.ok, (dialog, whichButton) ->
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{
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{
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dialog.dismiss();
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dialog.dismiss();
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synchronized (lock) {
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synchronized (lock) {
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@ -318,7 +318,7 @@ public final class NativeLibrary {
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alertResult = false;
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alertResult = false;
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builder
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builder
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.setPositiveButton("Yes", (dialog, whichButton) ->
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.setPositiveButton(android.R.string.yes, (dialog, whichButton) ->
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{
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{
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alertResult = true;
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alertResult = true;
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dialog.dismiss();
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dialog.dismiss();
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@ -326,7 +326,7 @@ public final class NativeLibrary {
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lock.notify();
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lock.notify();
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}
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}
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})
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})
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.setNegativeButton("No", (dialog, whichButton) ->
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.setNegativeButton(android.R.string.no, (dialog, whichButton) ->
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{
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{
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alertResult = false;
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alertResult = false;
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dialog.dismiss();
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dialog.dismiss();
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@ -252,12 +252,12 @@ public final class EmulationActivity extends AppCompatActivity {
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new AlertDialog.Builder(this)
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new AlertDialog.Builder(this)
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.setTitle(R.string.emulation_close_game)
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.setTitle(R.string.emulation_close_game)
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.setMessage(R.string.emulation_close_game_message)
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.setMessage(R.string.emulation_close_game_message)
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.setPositiveButton(R.string.yes, (dialogInterface, i) ->
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.setPositiveButton(android.R.string.yes, (dialogInterface, i) ->
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{
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{
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mEmulationFragment.stopEmulation();
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mEmulationFragment.stopEmulation();
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exitWithAnimation();
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exitWithAnimation();
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})
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})
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.setNegativeButton(R.string.cancel, (dialogInterface, i) ->
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.setNegativeButton(android.R.string.cancel, (dialogInterface, i) ->
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{
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{
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}).setOnDismissListener(dialogInterface ->
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}).setOnDismissListener(dialogInterface ->
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{
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{
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@ -507,7 +507,7 @@ public final class EmulationActivity extends AppCompatActivity {
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(dialog, indexSelected, isChecked) -> editor
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(dialog, indexSelected, isChecked) -> editor
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.putBoolean("buttonToggle" + indexSelected, isChecked));
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.putBoolean("buttonToggle" + indexSelected, isChecked));
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builder.setPositiveButton(getString(R.string.ok), (dialogInterface, i) ->
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builder.setPositiveButton(android.R.string.ok, (dialogInterface, i) ->
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{
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{
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editor.apply();
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editor.apply();
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@ -529,17 +529,13 @@ public final class EmulationActivity extends AppCompatActivity {
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seekbar.setMax(150);
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seekbar.setMax(150);
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seekbar.setProgress(mPreferences.getInt("controlScale", 50));
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seekbar.setProgress(mPreferences.getInt("controlScale", 50));
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seekbar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
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seekbar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
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public void onStartTrackingTouch(SeekBar seekBar) {
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public void onStartTrackingTouch(SeekBar seekBar) { }
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// Do nothing
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}
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public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
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public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
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value.setText(String.valueOf(progress + 50));
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value.setText(String.valueOf(progress + 50));
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}
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}
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public void onStopTrackingTouch(SeekBar seekBar) {
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public void onStopTrackingTouch(SeekBar seekBar) { }
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// Do nothing
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}
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});
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});
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value.setText(String.valueOf(seekbar.getProgress() + 50));
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value.setText(String.valueOf(seekbar.getProgress() + 50));
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@ -570,13 +566,8 @@ public final class EmulationActivity extends AppCompatActivity {
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private void resetOverlay() {
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private void resetOverlay() {
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new AlertDialog.Builder(this)
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new AlertDialog.Builder(this)
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.setTitle(getString(R.string.emulation_touch_overlay_reset))
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.setTitle(getString(R.string.emulation_touch_overlay_reset))
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.setPositiveButton(R.string.yes, (dialogInterface, i) ->
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.setPositiveButton(android.R.string.yes, (dialogInterface, i) -> mEmulationFragment.resetInputOverlay())
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{
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.setNegativeButton(android.R.string.cancel, (dialogInterface, i) -> { })
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mEmulationFragment.resetInputOverlay();
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})
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.setNegativeButton(R.string.cancel, (dialogInterface, i) ->
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{
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})
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.create()
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.create()
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.show();
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.show();
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}
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}
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@ -205,8 +205,8 @@ public final class SettingsAdapter extends RecyclerView.Adapter<SettingViewHolde
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};
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};
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builder.setView(view);
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builder.setView(view);
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builder.setPositiveButton(R.string.ok, ok);
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builder.setPositiveButton(android.R.string.ok, ok);
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builder.setNegativeButton(R.string.cancel, defaultCancelListener);
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builder.setNegativeButton(android.R.string.cancel, defaultCancelListener);
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mDialog = builder.show();
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mDialog = builder.show();
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}
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}
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@ -223,8 +223,8 @@ public final class SettingsAdapter extends RecyclerView.Adapter<SettingViewHolde
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builder.setTitle(item.getNameId());
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builder.setTitle(item.getNameId());
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builder.setView(view);
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builder.setView(view);
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builder.setPositiveButton(R.string.ok, this);
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builder.setPositiveButton(android.R.string.ok, this);
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builder.setNegativeButton(R.string.cancel, defaultCancelListener);
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builder.setNegativeButton(android.R.string.cancel, defaultCancelListener);
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builder.setNeutralButton(R.string.slider_default, (DialogInterface dialog, int which) -> {
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builder.setNeutralButton(R.string.slider_default, (DialogInterface dialog, int which) -> {
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seekbar.setProgress(item.getDefaultValue());
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seekbar.setProgress(item.getDefaultValue());
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onClick(dialog, which);
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onClick(dialog, which);
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@ -262,7 +262,7 @@ public final class SettingsAdapter extends RecyclerView.Adapter<SettingViewHolde
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}
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}
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dialog.setMessage(String.format(mContext.getString(messageResId), mContext.getString(item.getNameId())));
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dialog.setMessage(String.format(mContext.getString(messageResId), mContext.getString(item.getNameId())));
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dialog.setButton(AlertDialog.BUTTON_NEGATIVE, mContext.getString(R.string.cancel), this);
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dialog.setButton(AlertDialog.BUTTON_NEGATIVE, mContext.getString(android.R.string.cancel), this);
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dialog.setButton(AlertDialog.BUTTON_NEUTRAL, mContext.getString(R.string.clear), (dialogInterface, i) ->
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dialog.setButton(AlertDialog.BUTTON_NEUTRAL, mContext.getString(R.string.clear), (dialogInterface, i) ->
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{
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{
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item.removeOldMapping();
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item.removeOldMapping();
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@ -75,10 +75,6 @@
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<string name="audio_stretch_description">Stretches audio to reduce stuttering. When enabled, increases audio latency and slightly reduces performance.</string>
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<string name="audio_stretch_description">Stretches audio to reduce stuttering. When enabled, increases audio latency and slightly reduces performance.</string>
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<!-- Miscellaneous -->
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<!-- Miscellaneous -->
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<string name="yes">Yes</string>
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<string name="no">No</string>
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<string name="ok">OK</string>
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<string name="cancel">Cancel</string>
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<string name="clear">Clear</string>
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<string name="clear">Clear</string>
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<string name="disabled">Disabled</string>
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<string name="disabled">Disabled</string>
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<string name="other">Other</string>
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<string name="other">Other</string>
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