android: frontend: Add a confirmation dialog on game exit.
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bcfa9393b7
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@ -24,7 +24,6 @@ import android.view.View;
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import android.widget.ImageView;
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import android.widget.ImageView;
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import android.widget.SeekBar;
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import android.widget.SeekBar;
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import android.widget.TextView;
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import android.widget.TextView;
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import android.widget.Toast;
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import com.squareup.picasso.Callback;
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import com.squareup.picasso.Callback;
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import com.squareup.picasso.Picasso;
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import com.squareup.picasso.Picasso;
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@ -100,7 +99,6 @@ public final class EmulationActivity extends AppCompatActivity {
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private int mPosition;
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private int mPosition;
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private boolean mDeviceHasTouchScreen;
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private boolean mDeviceHasTouchScreen;
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private boolean mMenuVisible;
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private boolean mMenuVisible;
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private boolean mBackPressedOnce;
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private boolean activityRecreated;
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private boolean activityRecreated;
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private String mScreenPath;
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private String mScreenPath;
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private String mSelectedTitle;
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private String mSelectedTitle;
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@ -250,22 +248,24 @@ public final class EmulationActivity extends AppCompatActivity {
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toggleMenu();
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toggleMenu();
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}
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}
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} else {
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} else {
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if (mBackPressedOnce) {
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NativeLibrary.PauseEmulation();
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new AlertDialog.Builder(this)
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.setTitle(R.string.emulation_close_game)
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.setMessage(R.string.emulation_close_game_message)
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.setIcon(R.drawable.ic_launcher)
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.setPositiveButton(R.string.yes, (dialogInterface, i) ->
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{
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mEmulationFragment.stopEmulation();
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mEmulationFragment.stopEmulation();
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exitWithAnimation();
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exitWithAnimation();
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} else {
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})
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mBackPressedOnce = true;
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.setNegativeButton(R.string.cancel, (dialogInterface, i) ->
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Toast.makeText(this, "Press back again to exit", Toast.LENGTH_SHORT).show();
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{
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}
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}).setOnDismissListener(dialogInterface ->
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{
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Handler mHandler = new Handler();
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NativeLibrary.UnPauseEmulation();
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mHandler.postDelayed(new Runnable() {
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})
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@Override
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.create()
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public void run() {
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.show();
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mBackPressedOnce = false;
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mHandler.removeCallbacks(this);
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}
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}, 2000);
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}
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}
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}
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}
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@ -159,6 +159,8 @@
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<string name="emulation_screen_layout_sidebyside">Side by Side Screens</string>
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<string name="emulation_screen_layout_sidebyside">Side by Side Screens</string>
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<string name="emulation_swap_screens">Swap Screens</string>
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<string name="emulation_swap_screens">Swap Screens</string>
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<string name="emulation_touch_overlay_reset">Reset Overlay</string>
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<string name="emulation_touch_overlay_reset">Reset Overlay</string>
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<string name="emulation_close_game">Close Game</string>
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<string name="emulation_close_game_message">Are you sure that you would like to close the current game?</string>
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<string name="write_permission_needed">You need to allow write access to external storage for the emulator to work</string>
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<string name="write_permission_needed">You need to allow write access to external storage for the emulator to work</string>
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<string name="load_settings">Loading Settings...</string>
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<string name="load_settings">Loading Settings...</string>
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