android: frontend: Add config option for linear filtering.

This commit is contained in:
bunnei 2019-08-20 22:50:06 -04:00 committed by xperia64
parent 1017e3d3f5
commit 9698931a27
3 changed files with 6 additions and 0 deletions

View File

@ -244,6 +244,7 @@ public final class SettingsFragmentPresenter {
Setting shadersAccurateMul = null;
Setting resolutionFactor = null;
Setting vsyncEnable = null;
Setting filterMode = null;
if (!mSettings.get(SettingsFile.SETTINGS_DOLPHIN).isEmpty()) {
hardwareRenderer = mSettings.get(SettingsFile.SETTINGS_DOLPHIN).get(SettingsFile.SECTION_RENDERER).getSetting(SettingsFile.KEY_HW_RENDERER);
@ -251,6 +252,7 @@ public final class SettingsFragmentPresenter {
shadersAccurateMul = mSettings.get(SettingsFile.SETTINGS_DOLPHIN).get(SettingsFile.SECTION_RENDERER).getSetting(SettingsFile.KEY_SHADERS_ACCURATE_MUL);
resolutionFactor = mSettings.get(SettingsFile.SETTINGS_DOLPHIN).get(SettingsFile.SECTION_RENDERER).getSetting(SettingsFile.KEY_RESOLUTION_FACTOR);
vsyncEnable = mSettings.get(SettingsFile.SETTINGS_DOLPHIN).get(SettingsFile.SECTION_RENDERER).getSetting(SettingsFile.KEY_USE_VSYNC);
filterMode = mSettings.get(SettingsFile.SETTINGS_DOLPHIN).get(SettingsFile.SECTION_RENDERER).getSetting(SettingsFile.KEY_FILTER_MODE);
} else {
mView.passSettingsToActivity(mSettings);
}
@ -260,6 +262,7 @@ public final class SettingsFragmentPresenter {
sl.add(new CheckBoxSetting(SettingsFile.KEY_SHADERS_ACCURATE_MUL, SettingsFile.SECTION_RENDERER, SettingsFile.SETTINGS_DOLPHIN, R.string.shaders_accurate_mul, R.string.shaders_accurate_mul_description, true, shadersAccurateMul));
sl.add(new SliderSetting(SettingsFile.KEY_RESOLUTION_FACTOR, SettingsFile.SECTION_RENDERER, SettingsFile.SETTINGS_DOLPHIN, R.string.internal_resolution, R.string.internal_resolution_description, 10, "x", 1, resolutionFactor));
sl.add(new CheckBoxSetting(SettingsFile.KEY_USE_VSYNC, SettingsFile.SECTION_RENDERER, SettingsFile.SETTINGS_DOLPHIN, R.string.vsync, R.string.vsync_description, false, vsyncEnable));
sl.add(new CheckBoxSetting(SettingsFile.KEY_FILTER_MODE, SettingsFile.SECTION_RENDERER, SettingsFile.SETTINGS_DOLPHIN, R.string.linear_filtering, R.string.linear_filtering_description, true, filterMode));
}
private void addAudioSettings(ArrayList<SettingsItem> sl) {

View File

@ -69,6 +69,7 @@ public final class SettingsFile {
public static final String KEY_BACKGROUND_BLUE = "bg_blue";
public static final String KEY_BACKGROUND_GREEN = "bg_green";
public static final String KEY_FACTOR_3D = "factor_3d";
public static final String KEY_FILTER_MODE = "filter_mode";
public static final String KEY_LAYOUT_OPTION = "layout_option";
public static final String KEY_SWAP_SCREEN = "swap_screen";

View File

@ -55,6 +55,8 @@
<string name="show_fps_description">Show the number of frames rendered per second as a measure of emulation speed.</string>
<string name="vsync">Enable V-Sync</string>
<string name="vsync_description">Synchronizes the game frame rate to the refresh rate of your device.</string>
<string name="linear_filtering">Enable linear filtering</string>
<string name="linear_filtering_description">Enables linear filtering, which causes game visuals to appear smoother.</string>
<string name="hw_renderer">Enable hardware renderer</string>
<string name="hw_renderer_description">Uses hardware to emulate 3DS graphics. When enabled, game performance will be significantly improved.</string>
<string name="hw_shaders">Enable hardware shader</string>