From b8640073204ba96effef81008427d556b9d32a46 Mon Sep 17 00:00:00 2001 From: BreadFish64 Date: Wed, 1 Apr 2020 15:02:01 -0500 Subject: [PATCH] android/config: initialize cpu_clock_frequency leaving it uninitialized broke some games for obvious reasons --- src/android/app/src/main/jni/config.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/android/app/src/main/jni/config.cpp b/src/android/app/src/main/jni/config.cpp index 6229cc39a..32c2efc28 100644 --- a/src/android/app/src/main/jni/config.cpp +++ b/src/android/app/src/main/jni/config.cpp @@ -100,6 +100,8 @@ void Config::ReadValues() { // Core Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true); + Settings::values.cpu_clock_percentage = + static_cast(sdl2_config->GetInteger("Core", "cpu_clock_percentage", 100)); // Renderer Settings::values.use_gles = sdl2_config->GetBoolean("Renderer", "use_gles", true);