android/config: initialize cpu_clock_frequency

leaving it uninitialized broke some games for obvious reasons
This commit is contained in:
BreadFish64 2020-04-01 15:02:01 -05:00 committed by bunnei
parent d0b84c78cc
commit e3b5846231

View File

@ -100,6 +100,8 @@ void Config::ReadValues() {
// Core
Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
Settings::values.cpu_clock_percentage =
static_cast<int>(sdl2_config->GetInteger("Core", "cpu_clock_percentage", 100));
// Renderer
Settings::values.use_gles = sdl2_config->GetBoolean("Renderer", "use_gles", true);