SutandoTsukai181
a54127122b
android: frontend: Start a service to keep the persistent notification
2020-07-30 16:49:25 -04:00
meteoorkip
af32b176be
Make touch joystick re-centering configurable
2020-07-30 16:49:25 -04:00
SachinVin
32cb24fa2a
gl_shader_gen.cpp:fix implicit type conversion error for gles
2020-07-30 16:49:25 -04:00
SachinVin
955436738b
android:InputOverlay: Bit mask touch action so they are aevaluated properly
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event.getAction() returns the action only in the lower byte, this works fine when the pointer index is zero and any additional indexes are not captured
2020-07-30 16:49:25 -04:00
SutandoTsukai181
e30f042fc2
Use fixed indices for button order
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Apps always return 3 strings, even if there is no custom text, so the index should be constant for each button.
The "OK" button is always at index 2.
2020-07-30 16:49:25 -04:00
bunnei
831de14773
android: game_settings: Make SM3DL's GPU timing synchronous.
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- Fixes reported white screen bug.
2020-07-30 16:49:25 -04:00
bunnei
8b2bff3749
android: BillingManager: Purchases must be acknowledged.
2020-07-30 16:49:25 -04:00
FearlessTobi
d735461c67
android: Update app translations
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Adds Korean and some minor fixes to other languages.
2020-07-30 16:49:25 -04:00
bunnei
3bc4b29545
androuid: game_settings: Tighten asynch GPU timing.
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- Fixes framerate issues in ZALBW.
2020-07-30 16:49:25 -04:00
SachinVin
5c838d276d
android: AndroidManifest.xml: bump up gles requirement to 3.2
2020-07-30 16:49:25 -04:00
SachinVin
badde55051
android: disable support for split screen
2020-07-30 16:49:24 -04:00
Pengfei Zhu
fba5b1f241
audio_core/cubeb_input: Set default value for latency_frames
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On Android OpenSL, cubeb could not find the minimum latency. Therefore, this variable was left uninitialized and caused problems when opening the stream.
2020-07-30 16:49:24 -04:00
bunnei
6a0108a0bf
android: BillingManager: Use real managed product for premium.
2020-07-30 16:49:24 -04:00
bunnei
5a85e4c1de
android: submodules: Use github for dynarmic.
2020-07-30 16:49:24 -04:00
bunnei
850d101700
android: audio: Audio stretching is only useful with lower framerates, disable it when fullspeed.
2020-07-30 16:49:24 -04:00
bunnei
5aa91fab76
android: video_core: Add experimental asynchronous GPU option.
2020-07-30 16:49:24 -04:00
bunnei
d1f8986a51
Revert "android: audio: Disable audio stretching by default."
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This reverts commit 9ccbba07c824e0eca168fa2563509072b6b6793d.
# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/features/settings/ui/SettingsFragmentPresenter.java
2020-07-30 16:49:24 -04:00
SachinVin
89d7e5f379
common/logging: Create a new backed for android's logcat
2020-07-30 16:49:24 -04:00
zhupengfei
801d8ba93b
android: Microphone support
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Based on Tobi's work. Created a new 'real Mic factory' which creates mic interfaces for real devices. There's a default factory set (cubeb/null, depending on whether cubeb exists) in order to avoid changing code of other frontends.
Created a factory for the Android frontend which requests mic permission and creates a CubebInput (or null). The permission requesting code is basically the same as camera's. If the user denied the permission, an alert dialog will be shown informing them of the reason.
For easier usage, by default the Audio Input Device is set to 'Real Device'.
Co-authored-by: FearlessTobi <thm.frey@gmail.com>
2020-07-30 16:49:24 -04:00
bunnei
5375130dc1
android: audio: Disable audio stretching by default.
2020-07-30 16:49:24 -04:00
bunnei
e3adaf5b18
android: MainActivity: Fix crash when game directory button is not present.
2020-07-30 16:49:24 -04:00
BreadFish64
68119190d3
android: allow navigating to external storage
2020-07-30 16:49:24 -04:00
bunnei
1d510c20c2
android: BillingManager: Hide premium actionbar button when premium is active.
2020-07-30 16:49:24 -04:00
bunnei
a62cfb7f59
android: main: res: Add premium icon and fix folder size.
2020-07-30 16:49:24 -04:00
BreadFish64
aaf403a314
android: more theme changes
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fix file picker dialog colors
make Citra text orange in dark mode
2020-07-30 16:49:24 -04:00
BreadFish64
7ff47b571d
android: inherit file-picker toolbar theme from DayNight
2020-07-30 16:49:24 -04:00
BreadFish64
23c6f9847b
android: fix toolbar theme
2020-07-30 16:49:24 -04:00
BreadFish64
ce7991fd41
android: fix garbled names in the game list
2020-07-30 16:49:24 -04:00
SachinVin
7eba423f7c
android:game_info.cpp: correct grammar in comment
2020-07-30 16:49:24 -04:00
zhupengfei
6abbd20d98
android/ndk_camera: Fix rotation
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`width` and `height` are not necessarily swapped at this point
2020-07-30 16:49:24 -04:00
FearlessTobi
c2acff7084
android: Make toolbar text black
2020-07-30 16:49:24 -04:00
SachinVin
0e620a2481
android:game_info.cpp: cleanup spammy log
2020-07-30 16:49:24 -04:00
zhupengfei
c26366d633
still_image_camera: Fix incorrect JNI usage
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As `jstring`s are also object references, if we would like to use them across native methods/threads, we would have to make a global reference.
We will need to delete this global reference explicitly. Since this string is shared across multiple Interfaces and also in Factory, I used shared_ptr to manage deletion. Added a fancy SharedGlobalRef to id_cache.h.
Also removed global reference creation for java/lang/String classes. Turns out that local references are guaranteed valid for the duration of the method, and I was just being too cautious.
2020-07-30 16:49:24 -04:00
FearlessTobi
28c62785af
android: Add dark theme icons
2020-07-30 16:49:24 -04:00
FearlessTobi
97c2c61556
android: Run final format
2020-07-30 16:49:24 -04:00
FearlessTobi
1cb00519c6
android: Run clang-format
2020-07-30 16:49:24 -04:00
FearlessTobi
232e80e362
android: Format code
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Finally makes us have consistent code format in the codebase.
2020-07-30 16:49:24 -04:00
zhupengfei
91e11eb715
android/ndk_camera: A few fixes
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1. Remove unused code
2. Avoid crashes when camera wasn't opened
3. Avoid potential data race
2020-07-30 16:49:24 -04:00
zhupengfei
2bec111d5b
android: Fix camera settings
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1. Fix settings crash when it gets treated as IntSetting
2. Properly report camera facing
2020-07-30 16:49:24 -04:00
bunnei
1078d942e6
android: GameDatabase: Fix typo in rebase.
2020-07-30 16:49:24 -04:00
SachinVin
fe8090fa4d
android: GameDatabase: dont add misc extensions from sub folders.
2020-07-30 16:49:24 -04:00
SachinVin
10b789508e
android: Recursive dir
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# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/model/GameDatabase.java
# src/android/app/src/main/jni/native.cpp
# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/model/GameDatabase.java
# src/android/app/src/main/jni/native.cpp
2020-07-30 16:49:24 -04:00
FearlessTobi
7f33235ec8
android: Add finished translations from Transifex
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This adds all languages that have at least translated 50% of the Android source file.
I hope we can automate this process in the future.
2020-07-30 16:49:24 -04:00
SachinVin
21d1eb0560
android/CustomFilePickerFragment: fixup call super.goUp() instead
2020-07-30 16:49:24 -04:00
BreadFish64
8d013d331a
android/GameList: Scan for installed titles
2020-07-30 16:49:24 -04:00
SachinVin
95c0ae5e06
android/CustomFilePickerFragment: don't go up beyond the External Storage Directory ...
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/storage/emulated/0/
2020-07-30 16:49:24 -04:00
bunnei
795db7ec92
android: overlay: Tighten portrait A/B/X/Y buttons.
2020-07-30 16:49:24 -04:00
bunnei
e8fa06deea
android: overlay: Tighten portrait input a bit, this feels more natural.
2020-07-30 16:49:24 -04:00
bunnei
694119ea99
android: InputOverlayDrawableJoystick: Fix off by 1 error with inner joystick.
2020-07-30 16:49:24 -04:00
bunnei
da2ef325c9
android: BillingManager: Add a useful comment to onQuerySkuDetailsFinished.
2020-07-30 16:49:24 -04:00