SutandoTsukai181
05839ddf6e
Use fixed indices for button order
...
Apps always return 3 strings, even if there is no custom text, so the index should be constant for each button.
The "OK" button is always at index 2.
2020-09-12 00:09:22 -07:00
bunnei
5e90a14d94
android: game_settings: Make SM3DL's GPU timing synchronous.
...
- Fixes reported white screen bug.
2020-09-12 00:09:22 -07:00
bunnei
f813f3fede
android: BillingManager: Purchases must be acknowledged.
2020-09-12 00:09:22 -07:00
FearlessTobi
0d2d260ca8
android: Update app translations
...
Adds Korean and some minor fixes to other languages.
2020-09-12 00:09:22 -07:00
bunnei
0611a761c1
androuid: game_settings: Tighten asynch GPU timing.
...
- Fixes framerate issues in ZALBW.
2020-09-12 00:09:22 -07:00
SachinVin
dacc2452b9
android: AndroidManifest.xml: bump up gles requirement to 3.2
2020-09-12 00:09:22 -07:00
SachinVin
c8c2801bee
android: disable support for split screen
2020-09-12 00:09:22 -07:00
Pengfei Zhu
c6e363532b
audio_core/cubeb_input: Set default value for latency_frames
...
On Android OpenSL, cubeb could not find the minimum latency. Therefore, this variable was left uninitialized and caused problems when opening the stream.
2020-09-12 00:09:22 -07:00
bunnei
ecc9737531
android: BillingManager: Use real managed product for premium.
2020-09-12 00:09:22 -07:00
bunnei
4155085d34
android: submodules: Use github for dynarmic.
2020-09-12 00:09:22 -07:00
bunnei
b882958602
android: audio: Audio stretching is only useful with lower framerates, disable it when fullspeed.
2020-09-12 00:09:21 -07:00
bunnei
d0da65ef73
android: video_core: Add experimental asynchronous GPU option.
2020-09-12 00:09:21 -07:00
bunnei
063edc587a
Revert "android: audio: Disable audio stretching by default."
...
This reverts commit 9ccbba07c824e0eca168fa2563509072b6b6793d.
# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/features/settings/ui/SettingsFragmentPresenter.java
2020-09-12 00:09:21 -07:00
SachinVin
3b4e8b9fbc
common/logging: Create a new backed for android's logcat
2020-09-12 00:09:21 -07:00
zhupengfei
5e52853078
android: Microphone support
...
Based on Tobi's work. Created a new 'real Mic factory' which creates mic interfaces for real devices. There's a default factory set (cubeb/null, depending on whether cubeb exists) in order to avoid changing code of other frontends.
Created a factory for the Android frontend which requests mic permission and creates a CubebInput (or null). The permission requesting code is basically the same as camera's. If the user denied the permission, an alert dialog will be shown informing them of the reason.
For easier usage, by default the Audio Input Device is set to 'Real Device'.
Co-authored-by: FearlessTobi <thm.frey@gmail.com>
2020-09-12 00:09:21 -07:00
bunnei
370318aba4
android: audio: Disable audio stretching by default.
2020-09-12 00:09:21 -07:00
bunnei
cf8da5978d
android: MainActivity: Fix crash when game directory button is not present.
2020-09-12 00:09:21 -07:00
BreadFish64
04152c3a1f
android: allow navigating to external storage
2020-09-12 00:09:21 -07:00
bunnei
49e968deee
android: BillingManager: Hide premium actionbar button when premium is active.
2020-09-12 00:09:21 -07:00
bunnei
59f89adbaa
android: main: res: Add premium icon and fix folder size.
2020-09-12 00:09:21 -07:00
BreadFish64
7dfa26b416
android: more theme changes
...
fix file picker dialog colors
make Citra text orange in dark mode
2020-09-12 00:09:21 -07:00
BreadFish64
49a4154594
android: inherit file-picker toolbar theme from DayNight
2020-09-12 00:09:21 -07:00
BreadFish64
322d8f7159
android: fix toolbar theme
2020-09-12 00:09:21 -07:00
BreadFish64
46447ab8ce
android: fix garbled names in the game list
2020-09-12 00:09:21 -07:00
SachinVin
3b20de131e
android:game_info.cpp: correct grammar in comment
2020-09-12 00:09:21 -07:00
zhupengfei
7d93f46a03
android/ndk_camera: Fix rotation
...
`width` and `height` are not necessarily swapped at this point
2020-09-12 00:09:21 -07:00
FearlessTobi
8a7dacb9c7
android: Make toolbar text black
2020-09-12 00:09:21 -07:00
SachinVin
db8bec4af2
android:game_info.cpp: cleanup spammy log
2020-09-12 00:09:20 -07:00
zhupengfei
daa19eafc6
still_image_camera: Fix incorrect JNI usage
...
As `jstring`s are also object references, if we would like to use them across native methods/threads, we would have to make a global reference.
We will need to delete this global reference explicitly. Since this string is shared across multiple Interfaces and also in Factory, I used shared_ptr to manage deletion. Added a fancy SharedGlobalRef to id_cache.h.
Also removed global reference creation for java/lang/String classes. Turns out that local references are guaranteed valid for the duration of the method, and I was just being too cautious.
2020-09-12 00:09:20 -07:00
FearlessTobi
3d194c200a
android: Add dark theme icons
2020-09-12 00:09:20 -07:00
FearlessTobi
49ecd2f65c
android: Run final format
2020-09-12 00:09:20 -07:00
FearlessTobi
b1bc4c213d
android: Run clang-format
2020-09-12 00:09:20 -07:00
FearlessTobi
f8d7a025b3
android: Format code
...
Finally makes us have consistent code format in the codebase.
2020-09-12 00:09:20 -07:00
zhupengfei
3a61f85684
android/ndk_camera: A few fixes
...
1. Remove unused code
2. Avoid crashes when camera wasn't opened
3. Avoid potential data race
2020-09-12 00:09:20 -07:00
zhupengfei
6542e8338b
android: Fix camera settings
...
1. Fix settings crash when it gets treated as IntSetting
2. Properly report camera facing
2020-09-12 00:09:20 -07:00
bunnei
4be9e52f81
android: GameDatabase: Fix typo in rebase.
2020-09-12 00:09:20 -07:00
SachinVin
36c915e57b
android: GameDatabase: dont add misc extensions from sub folders.
2020-09-12 00:09:20 -07:00
SachinVin
45ae85f0b8
android: Recursive dir
...
# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/model/GameDatabase.java
# src/android/app/src/main/jni/native.cpp
# Conflicts:
# src/android/app/src/main/java/org/citra/citra_emu/model/GameDatabase.java
# src/android/app/src/main/jni/native.cpp
2020-09-12 00:09:20 -07:00
FearlessTobi
5aceb9580e
android: Add finished translations from Transifex
...
This adds all languages that have at least translated 50% of the Android source file.
I hope we can automate this process in the future.
2020-09-12 00:09:20 -07:00
SachinVin
e801417bde
android/CustomFilePickerFragment: fixup call super.goUp() instead
2020-09-12 00:09:20 -07:00
BreadFish64
45b4f33d0c
android/GameList: Scan for installed titles
2020-09-12 00:09:20 -07:00
SachinVin
775bce41fd
android/CustomFilePickerFragment: don't go up beyond the External Storage Directory ...
...
/storage/emulated/0/
2020-09-12 00:09:20 -07:00
bunnei
945e765bb0
android: overlay: Tighten portrait A/B/X/Y buttons.
2020-09-12 00:09:20 -07:00
bunnei
68ebd303c9
android: overlay: Tighten portrait input a bit, this feels more natural.
2020-09-12 00:09:20 -07:00
bunnei
98f9ae8359
android: InputOverlayDrawableJoystick: Fix off by 1 error with inner joystick.
2020-09-12 00:09:20 -07:00
bunnei
e825fd1438
android: BillingManager: Add a useful comment to onQuerySkuDetailsFinished.
2020-09-12 00:09:20 -07:00
bunnei
ce8c1bf96c
android: EmulationActivity: Fix a crash when controller is disconnected.
2020-09-12 00:09:20 -07:00
bunnei
e9d4e8c03d
android: BillingManager: Fix issue with onQuerySkuDetailsFinished null param.
...
- Happens when not associated with a Google account.
2020-09-12 00:09:20 -07:00
FearlessTobi
ce363ca113
android: Minor changes to theming
2020-09-12 00:09:20 -07:00
FearlessTobi
22f8c9e405
android/Settings: Set mStackCount to 0 when starting the Activity
...
Fixes a bug where you would have to click multiple times to get out of the settings after turning the screen off and on again.
2020-09-12 00:09:20 -07:00