FearlessTobi
b31e4b7e63
Android: fix/ignore L2/R2 buttons
...
L2/R2 will trigger a key press and an axis event if the trigger is pressed fully down
Was incorrectly ignoring L1/R1 key presses.
Original commit by zackhow for Dolphin-emu.
2020-06-16 15:04:04 -04:00
FearlessTobi
e0780107bd
Android: don't try to pause emulation when not running
...
Forcing landscape at emulation start revealed a bug where if the activity was
recreated before emulation started then it would get stuck in a paused state.
Original commit by zackhow for Dolphin-emu.
2020-06-16 15:04:04 -04:00
FearlessTobi
0a8fd29d02
Android: Remove the cancel button from the file browser
...
Fix the regresion from dolphin-emu/dolphin#7520 , also it applies the change
to the directory picker only.
Original commit by mahdihijazi for Dolphin-emu.
2020-06-16 15:04:04 -04:00
FearlessTobi
0d93a232c2
Android: Change the file browser dialog ok button title
...
I hope this will make it more clear to users that they are suppose to
select the dircetory that has the games.
Original commit by mahdihijazi for Dolphin-emu.
2020-06-16 15:04:03 -04:00
FearlessTobi
783a5aacc0
android: remove enter and exit transition
...
Originally done by weihuoya for Dolphin-emu.
2020-06-16 15:04:03 -04:00
FearlessTobi
a19c808774
Android: Run Directory Initialization as a thread instead of service
...
Two reasons for this change. First, it appears that some android launchers do some sort of call into
the application when long pressing the app icon, which in turn calls the DirectoryInit service. This
was ok to do prior to Oreo but will cause crashes with the new restrictions on services running
in the background. Which leads to the second reason that DirectoryInit doesn't need to be a service
at all since these actions are required for dolphin to function and shouldn't be a scheduled action.
So we instead just kick this off in a new thread and send the broadcast when done.
Original commit by zackhow for Dolphin-emu
2020-06-16 15:04:03 -04:00
Marshall Mohror
81918d76bc
android: implement motion controls via device sensors
2020-06-16 15:04:03 -04:00
SachinVin
5275104acb
android: jni: Remove unused ndk_helper after EGL migration + cleanup jni/CMakeLists.txt
2020-06-16 15:04:03 -04:00
BreadFish64
a02a70fd69
android: allow changing settings while game is running
2020-06-16 15:04:03 -04:00
BreadFish64
02d92c4096
video_core: move buffer resize before GLES check
...
preventing the assert in FlushGLBuffer
2020-06-16 15:04:02 -04:00
BreadFish64
b0ae67f4b6
video_core: disable glTextureBarrier for GLES
...
GLES doesn't support it
2020-06-16 15:04:02 -04:00
bunnei
174f07b526
android: frontend: Limit game list to a single directory.
2020-06-16 15:04:02 -04:00
bunnei
7ed340c91e
android: frontend: MainActivity: Fix issues with declining app permissions.
2020-06-16 15:04:02 -04:00
bunnei
8fac89e7c8
android: build.gradle: Bump minimum version to 26.
2020-06-16 15:04:02 -04:00
bunnei
ffc7e6acc3
android: Rename app package from citra_android to citra_emu.
...
- There is already a conflicting name on the Play Store.
2020-06-16 15:04:02 -04:00
bunnei
f9a737dbd6
android: emu_window: Fix surface width/height.
...
- Fixes a bug when resuming the app.
2020-06-16 15:04:01 -04:00
bunnei
c491655371
android: AndroidManifest: Use singleTop mode, not singleInstance.
...
- Fixes launching the app without restarting the emulation activity.
2020-06-16 15:04:01 -04:00
bunnei
c747e02100
android: frontend: game_list: Move add directory button to top bar.
2020-06-16 15:04:01 -04:00
bunnei
4c46697866
android: frontend: game_list: Tweak game cards.
2020-06-16 15:04:01 -04:00
bunnei
ec41880219
android: frontend: game_list: Rounded icons and other UX improvements.
2020-06-16 15:04:00 -04:00
bunnei
96c129595d
android: frontend: Add vsync to the settings now that it is supported.
2020-06-16 15:04:00 -04:00
bunnei
8c911f8f59
android: emu_window: Adapt for use with split presenter thread.
2020-06-16 15:04:00 -04:00
bunnei
a7e7d98aac
android: Update .gitignore for CXX compile cache.
2020-06-16 15:04:00 -04:00
bunnei
2fd197c9c8
android: renderer_opengl: Various fixes for GLES.
2020-06-16 15:04:00 -04:00
bunnei
ee6737e07b
android: gradle: Update.
2020-06-16 15:04:00 -04:00
bunnei
8e8f840394
android: log: TrimSourcePath: Cannot be constexpr.
2020-06-16 15:03:59 -04:00
SachinVin
e86f623bf8
Android: frontend: use android.R.string.ok
instead of literal
2020-06-16 15:03:59 -04:00
SachinVin
8f9debfd65
Android: Settings: Center the setting title when no setting description is provided.
2020-06-16 15:03:59 -04:00
bunnei
f342e3cf17
android: dsp_dsp: Move a noisy log statement to trace.
2020-06-16 15:03:59 -04:00
bunnei
c34a7e9e04
android: video_core: Enable HW shadows and texture barrier on GLES.
2020-06-16 15:03:59 -04:00
bunnei
bda8d3753d
video_core: gl_shader_manager: Only set shader samplers on fragment shader.
...
- Avoids unnecessary uniform errors.
2020-06-16 15:03:59 -04:00
bunnei
eb8e4aa7b2
android: video_core: Require GLES 3.2 in shaders.
2020-06-16 15:03:59 -04:00
bunnei
5c62b603ec
android: native: Change order of EmuWindow teardown.
...
- This needs to happen after system shutdown for asynchronous GPU.
2020-06-16 15:03:58 -04:00
bunnei
b3528a4c70
android: video_core: gl_rasterizer_cache: Make cache access thread safe.
2020-06-16 15:03:58 -04:00
bunnei
4b40f2a581
android: audio_core: Remove noisy log.
2020-06-16 15:03:58 -04:00
bunnei
90d30da5bb
android: core: frontend: Port yuzu's code for scope acquire window context.
2020-06-16 15:03:58 -04:00
bunnei
7ca2991171
android: res: Update the launcher icon.
2020-06-16 15:03:58 -04:00
bunnei
ffbb89de98
android: frontend: FPS overlay: Add some minor margin.
2020-06-16 15:03:58 -04:00
bunnei
003e19ba7e
android: jni: Migrate EmuWindow_Android class to EGL.
...
- This enables us to use shared contexts more easily.
2020-06-16 15:03:58 -04:00
bunnei
ac8a7a699e
android: frontend: Add errors for unsupported ROM formats.
2020-06-16 15:03:57 -04:00
bunnei
263c8939d2
android: renderer_opengl: Partially implement glLogicOp on GLES.
2020-06-16 15:03:57 -04:00
SachinVin
9be1c670b2
android/GameDatabase.java: remove duplicate ".3ds" from allowedExtensions
2020-06-16 15:03:57 -04:00
bunnei
83a7ba273d
android: renderer_opengl: Optimize GetTexImageOES and fix bugs.
2020-06-16 15:03:57 -04:00
bunnei
2493b8637b
android: settings: Add system language setting.
2020-06-16 15:03:57 -04:00
bunnei
44ee7e545f
android: settings: Fix bug where changing speed limiter will slow game down.
2020-06-16 15:03:57 -04:00
bunnei
0a85d122a1
android: frontend: Support 18.5:9 aspect ratio.
2020-06-16 15:03:57 -04:00
bunnei
a1576193b9
android: frontend: Further simplify show FPS overlay text.
2020-06-16 15:03:56 -04:00
bunnei
80105b12e9
android: frontend: Fix several issues with running notification.
...
- Priority should be low without sound/vibration.
- Notification should restore app.
2020-06-16 15:03:56 -04:00
bunnei
fd9038efc9
android: frontend: Use color white for FPS overlay.
2020-06-16 15:03:56 -04:00
bunnei
a5366b1e7e
android: frontend: settings: Temporarily disable V-Sync.
2020-06-16 15:03:56 -04:00