bunnei
3bc318a77d
android: MainActivity: Move theme setup to after settings initialization.
...
- Fixes a crash.
2020-07-30 16:49:23 -04:00
FearlessTobi
bc41768ee2
android: Add premium section and Dark Theme setting
2020-07-30 16:49:23 -04:00
FearlessTobi
63d9981515
android/GameAdapter: Fix the getColor calls using the wrong context
2020-07-30 16:49:22 -04:00
FearlessTobi
8e8938e338
android/build: Update exifinterface to version 1.2.0
2020-07-30 16:49:22 -04:00
FearlessTobi
47da081c4d
android: Make adjustScale reflect changes without closing the dialog
2020-07-30 16:49:22 -04:00
FearlessTobi
9acc040980
android: Clarify the warning in the Debug tab
2020-07-30 16:49:22 -04:00
FearlessTobi
01f3a06e30
android: Enable audio stretching by default
...
It helps eliminate stutter and won't have a huge perf penalty, hopefully.
2020-07-30 16:49:22 -04:00
zhupengfei
838bf7d7fd
gl_shader_util: Specify default precision for uimage2D
...
Otherwise, this causes the application to crash when compiling any shader, on both devices I tested.
2020-07-30 16:49:22 -04:00
FearlessTobi
184f8de082
android: Add game region to the GameDatabase
2020-07-30 16:49:22 -04:00
FearlessTobi
ff396cc475
android: Remove unused JNI functions and use better names for game icon variables
2020-07-30 16:49:22 -04:00
FearlessTobi
d3577e257a
android/settings: Make background color match the rest of the app
2020-07-30 16:49:22 -04:00
FearlessTobi
205b2ef16a
styles: Use Appcompat instead of MaterialComponents in order to avoid various issues
...
Fixes the AppBar being black in settings and emulation when using the dark theme.
(Dolphin does the same.)
Also cleans up our styles a bit.
2020-07-30 16:49:22 -04:00
FearlessTobi
6fc3118a0d
android: Fix the frame limiter
...
It was erroneously using the wrong config section and variable type.
2020-07-30 16:49:22 -04:00
BreadFish64
d47c36a956
video_core: disable depth/stencil texture download on OpenGL ES
2020-07-30 16:49:22 -04:00
BreadFish64
bfa2cf7aac
android: disallow split screen
2020-07-30 16:49:22 -04:00
FearlessTobi
e0f74f3b1f
android/settings: Move VSync option to debug
...
Dolphin does the same and there's no real reason the users should mess with it.
2020-07-30 16:49:22 -04:00
FearlessTobi
45750e3742
android/NativeLibrary: Use Html.FROM_HTML_MODE_LEGACY
...
Fixes a deprecation warning.
2020-07-30 16:49:22 -04:00
FearlessTobi
49de1dfec4
android: Make more Strings translatable
2020-07-30 16:49:22 -04:00
FearlessTobi
1a73e77c45
android: Fix the menu animations
...
Turns out those unused methods were actually used for something.
2020-07-30 16:49:22 -04:00
FearlessTobi
5bc24dcb78
AndroidManifest: Workaround the crash when changing Theme while in settings
...
Essentially extends upon https://github.com/dolphin-emu/dolphin/pull/8288 .
Original description:
"The "correct way" would be to fully save and restore data on onSaveInstanceState and restore it back on onCreate. I tried to do that first.
As there is various conflicts with doing this without some form of refactor due to how the lifecycle diverges and is baked-in to the application, ignoring Activity recreation on orientation change should work well enough and we don't draw anything different in settings on landscape mode or ui mode anyway."
2020-07-30 16:49:22 -04:00
FearlessTobi
5b30866211
android: Show a hint when the gamelist is empty
2020-07-30 16:49:22 -04:00
FearlessTobi
e854d5a3a5
Make the gamelist look nicer and indicate files with a wrong extension visually
2020-07-30 16:49:22 -04:00
FearlessTobi
7c24d2b974
android: Change plus icon to folder icon because we don't support multiple directories
2020-07-30 16:49:22 -04:00
FearlessTobi
05561cc766
android: Add realtime audio setting
2020-07-30 16:49:22 -04:00
FearlessTobi
da67ad32bb
audio_core: Add realtime audio
2020-07-30 16:49:22 -04:00
BreadFish64
10e84cf367
video_core: bump swap chain size for GLES to reduce bottleneck
2020-07-30 16:49:22 -04:00
BreadFish64
20143e6944
video_core: implement optimized D24S8->RGBA8 reinterpreters
2020-07-30 16:49:22 -04:00
James Rowe
cef5a35754
Use immutable storage when available
2020-07-30 16:49:22 -04:00
BreadFish64
0411e8c39e
android: disable OpenGL debug message again
2020-07-30 16:49:22 -04:00
BreadFish64
1f61d4fbec
android: fix opening settings menu in-game
2020-07-30 16:49:22 -04:00
SachinVin
d6bf73bae3
android: SettingsFragmentPresenter.java: correct the section used in debug tab
...
Fixes setting always showing the default value.
2020-07-30 16:49:22 -04:00
BreadFish64
0bd48291bc
video_core: implement GLES depth/stencil downloads
2020-07-30 16:49:22 -04:00
FearlessTobi
13648be3bf
android: Add debug tab
2020-07-30 16:49:22 -04:00
FearlessTobi
4065f57db4
Optimize imports
2020-07-30 16:49:22 -04:00
FearlessTobi
747e53bfc2
android: Complete the removal of ATV and address minor Linter warnings
2020-07-30 16:49:22 -04:00
FearlessTobi
39d7ed7466
android: Remove obsolete AndroidTV mode and its resources
2020-07-30 16:49:22 -04:00
BreadFish64
0e6e1750b4
android: add texture filter setting
2020-07-30 16:49:22 -04:00
BreadFish64
900994b7c0
android: Add StringSingleChoiceSetting
2020-07-30 16:49:22 -04:00
BreadFish64
ffc7962603
video_core: fix texture filters in GLES
2020-07-30 16:49:22 -04:00
zhupengfei
9ca165128c
android/swkbd: Properly set uncancelable
...
When using a DialogFragment you have to set this property on the DialogFragment itself.
2020-07-30 16:49:22 -04:00
FearlessTobi
3daf0bb6bf
Android: Disable automatic backup
...
Since we don't have proper confuguration file of what to include/exclude
in the backup, this better be disabled because it will lead to unexpected
state. This will solve any issue that was keep hapenning even after fresh
install of the emulator until you manually clear the app data.
Original commit by mahdihijazi for Dolphin-emu.
2020-07-30 16:49:22 -04:00
FearlessTobi
c134961a2c
build: Fix abiFilter
2020-07-30 16:49:21 -04:00
FearlessTobi
faa35d3249
jni/config: Set is_new_3ds to true by default
2020-07-30 16:49:21 -04:00
zhupengfei
4272c2d2ca
res: Add Chinese (zh) translation
2020-07-30 16:49:21 -04:00
FearlessTobi
23c36c7f3e
android/strings: Add German translation
2020-07-30 16:49:21 -04:00
FearlessTobi
b6b988bec0
Android: Reflect the settings that is being used by the emulator on the UI
...
Per-Game settings now load the settings in this order
1. Emulator Settings
2. Default Settings of the Game that we ship with Dolphin
3. Custom game settings the user have
where the later always overides the former in case of collision, then
we show that on the UI to make it clear to the user which settings being
used.
Original commit by mahdihijazi for Dolphin-emu.
2020-07-30 16:49:21 -04:00
FearlessTobi
ea7ae7cbd8
strings: Add the performance warning to the translatable strings
2020-07-30 16:49:21 -04:00
FearlessTobi
9d2650e178
Android: Fix custom game settings
...
Apparently there was a different section names used by the custom game
settings that caused Android to have those settings broken for
some sections like the graphics one. This adds the map between the generic
settings <> custom settings.
Original commit by mahdihijazi for Dolphin-emu.
2020-07-30 16:49:21 -04:00
FearlessTobi
795e4eea64
Android: Refactor the settings managemnt
...
1. Create Settings class the encaupslate the loading/saving of all settings
2. Decouple the logic of saving the settings into 3 different config files
from the UI code.
2020-07-30 16:49:21 -04:00
FearlessTobi
32a47bad28
Android: Start structure the project around features instead of data types
...
This only moves the settings feature, the rest will be moved slowely later.
Original commit by mahdihijazi for Dolphin-emu.
2020-07-30 16:49:21 -04:00