9119 Commits

Author SHA1 Message Date
bunnei
3bc318a77d android: MainActivity: Move theme setup to after settings initialization.
- Fixes a crash.
2020-07-30 16:49:23 -04:00
FearlessTobi
bc41768ee2 android: Add premium section and Dark Theme setting 2020-07-30 16:49:23 -04:00
FearlessTobi
63d9981515 android/GameAdapter: Fix the getColor calls using the wrong context 2020-07-30 16:49:22 -04:00
FearlessTobi
8e8938e338 android/build: Update exifinterface to version 1.2.0 2020-07-30 16:49:22 -04:00
FearlessTobi
47da081c4d android: Make adjustScale reflect changes without closing the dialog 2020-07-30 16:49:22 -04:00
FearlessTobi
9acc040980 android: Clarify the warning in the Debug tab 2020-07-30 16:49:22 -04:00
FearlessTobi
01f3a06e30 android: Enable audio stretching by default
It helps eliminate stutter and won't have a huge perf penalty, hopefully.
2020-07-30 16:49:22 -04:00
zhupengfei
838bf7d7fd gl_shader_util: Specify default precision for uimage2D
Otherwise, this causes the application to crash when compiling any shader, on both devices I tested.
2020-07-30 16:49:22 -04:00
FearlessTobi
184f8de082 android: Add game region to the GameDatabase 2020-07-30 16:49:22 -04:00
FearlessTobi
ff396cc475 android: Remove unused JNI functions and use better names for game icon variables 2020-07-30 16:49:22 -04:00
FearlessTobi
d3577e257a android/settings: Make background color match the rest of the app 2020-07-30 16:49:22 -04:00
FearlessTobi
205b2ef16a styles: Use Appcompat instead of MaterialComponents in order to avoid various issues
Fixes the AppBar being black in settings and emulation when using the dark theme.
(Dolphin does the same.)

Also cleans up our styles a bit.
2020-07-30 16:49:22 -04:00
FearlessTobi
6fc3118a0d android: Fix the frame limiter
It was erroneously using the wrong config section and variable type.
2020-07-30 16:49:22 -04:00
BreadFish64
d47c36a956 video_core: disable depth/stencil texture download on OpenGL ES 2020-07-30 16:49:22 -04:00
BreadFish64
bfa2cf7aac android: disallow split screen 2020-07-30 16:49:22 -04:00
FearlessTobi
e0f74f3b1f android/settings: Move VSync option to debug
Dolphin does the same and there's no real reason the users should mess with it.
2020-07-30 16:49:22 -04:00
FearlessTobi
45750e3742 android/NativeLibrary: Use Html.FROM_HTML_MODE_LEGACY
Fixes a deprecation warning.
2020-07-30 16:49:22 -04:00
FearlessTobi
49de1dfec4 android: Make more Strings translatable 2020-07-30 16:49:22 -04:00
FearlessTobi
1a73e77c45 android: Fix the menu animations
Turns out those unused methods were actually used for something.
2020-07-30 16:49:22 -04:00
FearlessTobi
5bc24dcb78 AndroidManifest: Workaround the crash when changing Theme while in settings
Essentially extends upon https://github.com/dolphin-emu/dolphin/pull/8288.

Original description:
"The "correct way" would be to fully save and restore data on onSaveInstanceState and restore it back on onCreate. I tried to do that first.
As there is various conflicts with doing this without some form of refactor due to how the lifecycle diverges and is baked-in to the application, ignoring Activity recreation on orientation change should work well enough and we don't draw anything different in settings on landscape mode or ui mode anyway."
2020-07-30 16:49:22 -04:00
FearlessTobi
5b30866211 android: Show a hint when the gamelist is empty 2020-07-30 16:49:22 -04:00
FearlessTobi
e854d5a3a5 Make the gamelist look nicer and indicate files with a wrong extension visually 2020-07-30 16:49:22 -04:00
FearlessTobi
7c24d2b974 android: Change plus icon to folder icon because we don't support multiple directories 2020-07-30 16:49:22 -04:00
FearlessTobi
05561cc766 android: Add realtime audio setting 2020-07-30 16:49:22 -04:00
FearlessTobi
da67ad32bb audio_core: Add realtime audio 2020-07-30 16:49:22 -04:00
BreadFish64
10e84cf367 video_core: bump swap chain size for GLES to reduce bottleneck 2020-07-30 16:49:22 -04:00
BreadFish64
20143e6944 video_core: implement optimized D24S8->RGBA8 reinterpreters 2020-07-30 16:49:22 -04:00
James Rowe
cef5a35754 Use immutable storage when available 2020-07-30 16:49:22 -04:00
BreadFish64
0411e8c39e android: disable OpenGL debug message again 2020-07-30 16:49:22 -04:00
BreadFish64
1f61d4fbec android: fix opening settings menu in-game 2020-07-30 16:49:22 -04:00
SachinVin
d6bf73bae3 android: SettingsFragmentPresenter.java: correct the section used in debug tab
Fixes setting always showing the default value.
2020-07-30 16:49:22 -04:00
BreadFish64
0bd48291bc video_core: implement GLES depth/stencil downloads 2020-07-30 16:49:22 -04:00
FearlessTobi
13648be3bf android: Add debug tab 2020-07-30 16:49:22 -04:00
FearlessTobi
4065f57db4 Optimize imports 2020-07-30 16:49:22 -04:00
FearlessTobi
747e53bfc2 android: Complete the removal of ATV and address minor Linter warnings 2020-07-30 16:49:22 -04:00
FearlessTobi
39d7ed7466 android: Remove obsolete AndroidTV mode and its resources 2020-07-30 16:49:22 -04:00
BreadFish64
0e6e1750b4 android: add texture filter setting 2020-07-30 16:49:22 -04:00
BreadFish64
900994b7c0 android: Add StringSingleChoiceSetting 2020-07-30 16:49:22 -04:00
BreadFish64
ffc7962603 video_core: fix texture filters in GLES 2020-07-30 16:49:22 -04:00
zhupengfei
9ca165128c android/swkbd: Properly set uncancelable
When using a DialogFragment you have to set this property on the DialogFragment itself.
2020-07-30 16:49:22 -04:00
FearlessTobi
3daf0bb6bf Android: Disable automatic backup
Since we don't have proper confuguration file of what to include/exclude
in the backup, this better be disabled because it will lead to unexpected
state. This will solve any issue that was keep hapenning even after fresh
install of the emulator until you manually clear the app data.

Original commit by mahdihijazi for Dolphin-emu.
2020-07-30 16:49:22 -04:00
FearlessTobi
c134961a2c build: Fix abiFilter 2020-07-30 16:49:21 -04:00
FearlessTobi
faa35d3249 jni/config: Set is_new_3ds to true by default 2020-07-30 16:49:21 -04:00
zhupengfei
4272c2d2ca res: Add Chinese (zh) translation 2020-07-30 16:49:21 -04:00
FearlessTobi
23c36c7f3e android/strings: Add German translation 2020-07-30 16:49:21 -04:00
FearlessTobi
b6b988bec0 Android: Reflect the settings that is being used by the emulator on the UI
Per-Game settings now load the settings in this order
1. Emulator Settings
2. Default Settings of the Game that we ship with Dolphin
3. Custom game settings the user have

where the later always overides the former in case of collision, then
we show that on the UI to make it clear to the user which settings being
used.

Original commit by mahdihijazi for Dolphin-emu.
2020-07-30 16:49:21 -04:00
FearlessTobi
ea7ae7cbd8 strings: Add the performance warning to the translatable strings 2020-07-30 16:49:21 -04:00
FearlessTobi
9d2650e178 Android: Fix custom game settings
Apparently there was a different section names used by the custom game
settings that caused Android to have those settings broken for
some sections like the graphics one. This adds the map between the generic
settings <> custom settings.

Original commit by mahdihijazi for Dolphin-emu.
2020-07-30 16:49:21 -04:00
FearlessTobi
795e4eea64 Android: Refactor the settings managemnt
1. Create Settings class the encaupslate the loading/saving of all settings
2. Decouple the logic of saving the settings into 3 different config files
from the UI code.
2020-07-30 16:49:21 -04:00
FearlessTobi
32a47bad28 Android: Start structure the project around features instead of data types
This only moves the settings feature, the rest will be moved slowely later.

Original commit by mahdihijazi for Dolphin-emu.
2020-07-30 16:49:21 -04:00