9171 Commits

Author SHA1 Message Date
FearlessTobi
3be0a1ed0b android: Add premium section and Dark Theme setting 2020-08-15 13:58:46 -04:00
FearlessTobi
9198ac500b android/GameAdapter: Fix the getColor calls using the wrong context 2020-08-15 13:58:46 -04:00
FearlessTobi
a50a4b08c8 android/build: Update exifinterface to version 1.2.0 2020-08-15 13:58:46 -04:00
FearlessTobi
5958910f84 android: Make adjustScale reflect changes without closing the dialog 2020-08-15 13:58:46 -04:00
FearlessTobi
99fa8f92b0 android: Clarify the warning in the Debug tab 2020-08-15 13:58:46 -04:00
FearlessTobi
2deabaeb0c android: Enable audio stretching by default
It helps eliminate stutter and won't have a huge perf penalty, hopefully.
2020-08-15 13:58:46 -04:00
zhupengfei
efc2f02288 gl_shader_util: Specify default precision for uimage2D
Otherwise, this causes the application to crash when compiling any shader, on both devices I tested.
2020-08-15 13:58:46 -04:00
FearlessTobi
cda66d00b6 android: Add game region to the GameDatabase 2020-08-15 13:58:46 -04:00
FearlessTobi
09a7f176fa android: Remove unused JNI functions and use better names for game icon variables 2020-08-15 13:58:46 -04:00
FearlessTobi
032a67fb2c android/settings: Make background color match the rest of the app 2020-08-15 13:58:46 -04:00
FearlessTobi
ef4cb67914 styles: Use Appcompat instead of MaterialComponents in order to avoid various issues
Fixes the AppBar being black in settings and emulation when using the dark theme.
(Dolphin does the same.)

Also cleans up our styles a bit.
2020-08-15 13:58:46 -04:00
FearlessTobi
fa7ec1528b android: Fix the frame limiter
It was erroneously using the wrong config section and variable type.
2020-08-15 13:58:46 -04:00
BreadFish64
8c740a44d6 video_core: disable depth/stencil texture download on OpenGL ES 2020-08-15 13:58:46 -04:00
BreadFish64
d785f1d886 android: disallow split screen 2020-08-15 13:58:46 -04:00
FearlessTobi
8f7f0ac9ca android/settings: Move VSync option to debug
Dolphin does the same and there's no real reason the users should mess with it.
2020-08-15 13:58:46 -04:00
FearlessTobi
7ca5bdd56e android/NativeLibrary: Use Html.FROM_HTML_MODE_LEGACY
Fixes a deprecation warning.
2020-08-15 13:58:46 -04:00
FearlessTobi
824478a936 android: Make more Strings translatable 2020-08-15 13:58:46 -04:00
FearlessTobi
9b254e5cf8 android: Fix the menu animations
Turns out those unused methods were actually used for something.
2020-08-15 13:58:45 -04:00
FearlessTobi
f1d790d715 AndroidManifest: Workaround the crash when changing Theme while in settings
Essentially extends upon https://github.com/dolphin-emu/dolphin/pull/8288.

Original description:
"The "correct way" would be to fully save and restore data on onSaveInstanceState and restore it back on onCreate. I tried to do that first.
As there is various conflicts with doing this without some form of refactor due to how the lifecycle diverges and is baked-in to the application, ignoring Activity recreation on orientation change should work well enough and we don't draw anything different in settings on landscape mode or ui mode anyway."
2020-08-15 13:58:45 -04:00
FearlessTobi
5d3e89feef android: Show a hint when the gamelist is empty 2020-08-15 13:58:45 -04:00
FearlessTobi
08752411d2 Make the gamelist look nicer and indicate files with a wrong extension visually 2020-08-15 13:58:45 -04:00
FearlessTobi
4158b28b89 android: Change plus icon to folder icon because we don't support multiple directories 2020-08-15 13:58:45 -04:00
FearlessTobi
0d6b1e12c1 android: Add realtime audio setting 2020-08-15 13:58:45 -04:00
FearlessTobi
5d08b580e5 audio_core: Add realtime audio 2020-08-15 13:58:45 -04:00
BreadFish64
f93ce60a03 video_core: bump swap chain size for GLES to reduce bottleneck 2020-08-15 13:58:45 -04:00
BreadFish64
393f361dc5 video_core: implement optimized D24S8->RGBA8 reinterpreters 2020-08-15 13:58:45 -04:00
James Rowe
98ada3f3d7 Use immutable storage when available 2020-08-15 13:58:45 -04:00
BreadFish64
57117ecaa0 android: disable OpenGL debug message again 2020-08-15 13:58:45 -04:00
BreadFish64
846e8f8d48 android: fix opening settings menu in-game 2020-08-15 13:58:45 -04:00
SachinVin
ccc6a8e478 android: SettingsFragmentPresenter.java: correct the section used in debug tab
Fixes setting always showing the default value.
2020-08-15 13:58:45 -04:00
BreadFish64
523b642722 video_core: implement GLES depth/stencil downloads 2020-08-15 13:58:45 -04:00
FearlessTobi
b5c016e364 android: Add debug tab 2020-08-15 13:58:45 -04:00
FearlessTobi
136f24f9fa Optimize imports 2020-08-15 13:58:45 -04:00
FearlessTobi
112ad269d5 android: Complete the removal of ATV and address minor Linter warnings 2020-08-15 13:58:45 -04:00
FearlessTobi
b8d45cba9e android: Remove obsolete AndroidTV mode and its resources 2020-08-15 13:58:45 -04:00
BreadFish64
43065ce357 android: add texture filter setting 2020-08-15 13:58:45 -04:00
BreadFish64
afd52aa58a android: Add StringSingleChoiceSetting 2020-08-15 13:58:45 -04:00
BreadFish64
d27ab7cb3f video_core: fix texture filters in GLES 2020-08-15 13:58:45 -04:00
zhupengfei
6f6ed1d6d1 android/swkbd: Properly set uncancelable
When using a DialogFragment you have to set this property on the DialogFragment itself.
2020-08-15 13:58:45 -04:00
FearlessTobi
b9cfd73fa0 Android: Disable automatic backup
Since we don't have proper confuguration file of what to include/exclude
in the backup, this better be disabled because it will lead to unexpected
state. This will solve any issue that was keep hapenning even after fresh
install of the emulator until you manually clear the app data.

Original commit by mahdihijazi for Dolphin-emu.
2020-08-15 13:58:45 -04:00
FearlessTobi
e8df7bf4de build: Fix abiFilter 2020-08-15 13:58:45 -04:00
FearlessTobi
67959324c7 jni/config: Set is_new_3ds to true by default 2020-08-15 13:58:45 -04:00
zhupengfei
77e5e9dd4d res: Add Chinese (zh) translation 2020-08-15 13:58:45 -04:00
FearlessTobi
6b556302b6 android/strings: Add German translation 2020-08-15 13:58:45 -04:00
FearlessTobi
4d427ec600 Android: Reflect the settings that is being used by the emulator on the UI
Per-Game settings now load the settings in this order
1. Emulator Settings
2. Default Settings of the Game that we ship with Dolphin
3. Custom game settings the user have

where the later always overides the former in case of collision, then
we show that on the UI to make it clear to the user which settings being
used.

Original commit by mahdihijazi for Dolphin-emu.
2020-08-15 13:58:45 -04:00
FearlessTobi
4817bb5e4d strings: Add the performance warning to the translatable strings 2020-08-15 13:58:45 -04:00
FearlessTobi
d2ac0b2a94 Android: Fix custom game settings
Apparently there was a different section names used by the custom game
settings that caused Android to have those settings broken for
some sections like the graphics one. This adds the map between the generic
settings <> custom settings.

Original commit by mahdihijazi for Dolphin-emu.
2020-08-15 13:58:45 -04:00
FearlessTobi
3b9a0e5ccd Android: Refactor the settings managemnt
1. Create Settings class the encaupslate the loading/saving of all settings
2. Decouple the logic of saving the settings into 3 different config files
from the UI code.
2020-08-15 13:58:45 -04:00
FearlessTobi
e955226247 Android: Start structure the project around features instead of data types
This only moves the settings feature, the rest will be moved slowely later.

Original commit by mahdihijazi for Dolphin-emu.
2020-08-15 13:58:45 -04:00
zhupengfei
05ce68ec67 android/swkbd: Fix rotation crash
Create a new DialogFragment to manage the dialog's state.
Also replaced AlertDialog with the androidx one which arguably looks better.
2020-08-15 13:58:45 -04:00