9000 Commits

Author SHA1 Message Date
FearlessTobi
675c9a6900 Fix for crash when switching to landscape mode
bugs.dolphin-emu.org/issues/10815

Original commit by allanxp4 for Dolphin-emu.
2020-06-16 15:04:04 -04:00
FearlessTobi
8c5d101588 Android: Bunch of cleanups & Updates
1. Update Picasso to latest version
2. Remove some unused code

Original commit by mahdihijazi for Dolphin-emu.
2020-06-16 15:04:04 -04:00
FearlessTobi
b31e4b7e63 Android: fix/ignore L2/R2 buttons
L2/R2 will trigger a key press and an axis event if the trigger is pressed fully down
Was incorrectly ignoring L1/R1 key presses.

Original commit by zackhow for Dolphin-emu.
2020-06-16 15:04:04 -04:00
FearlessTobi
e0780107bd Android: don't try to pause emulation when not running
Forcing landscape at emulation start revealed a bug where if the activity was
recreated before emulation started then it would get stuck in a paused state.

Original commit by zackhow for Dolphin-emu.
2020-06-16 15:04:04 -04:00
FearlessTobi
0a8fd29d02 Android: Remove the cancel button from the file browser
Fix the regresion from dolphin-emu/dolphin#7520, also it applies the change
to the directory picker only.

Original commit by mahdihijazi for Dolphin-emu.
2020-06-16 15:04:04 -04:00
FearlessTobi
0d93a232c2 Android: Change the file browser dialog ok button title
I hope this will make it more clear to users that they are suppose to
select the dircetory that has the games.

Original commit by mahdihijazi for Dolphin-emu.
2020-06-16 15:04:03 -04:00
FearlessTobi
783a5aacc0 android: remove enter and exit transition
Originally done by weihuoya for Dolphin-emu.
2020-06-16 15:04:03 -04:00
FearlessTobi
a19c808774 Android: Run Directory Initialization as a thread instead of service
Two reasons for this change. First, it appears that some android launchers do some sort of call into
the application when long pressing the app icon, which in turn calls the DirectoryInit service. This
was ok to do prior to Oreo but will cause crashes with the new restrictions on services running
in the background. Which leads to the second reason that DirectoryInit doesn't need to be a service
at all since these actions are required for dolphin to function and shouldn't be a scheduled action.
So we instead just kick this off in a new thread and send the broadcast when done.

Original commit by zackhow for Dolphin-emu
2020-06-16 15:04:03 -04:00
Marshall Mohror
81918d76bc android: implement motion controls via device sensors 2020-06-16 15:04:03 -04:00
SachinVin
5275104acb android: jni: Remove unused ndk_helper after EGL migration + cleanup jni/CMakeLists.txt 2020-06-16 15:04:03 -04:00
BreadFish64
a02a70fd69 android: allow changing settings while game is running 2020-06-16 15:04:03 -04:00
BreadFish64
02d92c4096 video_core: move buffer resize before GLES check
preventing the assert in FlushGLBuffer
2020-06-16 15:04:02 -04:00
BreadFish64
b0ae67f4b6 video_core: disable glTextureBarrier for GLES
GLES doesn't support it
2020-06-16 15:04:02 -04:00
bunnei
174f07b526 android: frontend: Limit game list to a single directory. 2020-06-16 15:04:02 -04:00
bunnei
7ed340c91e android: frontend: MainActivity: Fix issues with declining app permissions. 2020-06-16 15:04:02 -04:00
bunnei
8fac89e7c8 android: build.gradle: Bump minimum version to 26. 2020-06-16 15:04:02 -04:00
bunnei
ffc7e6acc3 android: Rename app package from citra_android to citra_emu.
- There is already a conflicting name on the Play Store.
2020-06-16 15:04:02 -04:00
bunnei
f9a737dbd6 android: emu_window: Fix surface width/height.
- Fixes a bug when resuming the app.
2020-06-16 15:04:01 -04:00
bunnei
c491655371 android: AndroidManifest: Use singleTop mode, not singleInstance.
- Fixes launching the app without restarting the emulation activity.
2020-06-16 15:04:01 -04:00
bunnei
c747e02100 android: frontend: game_list: Move add directory button to top bar. 2020-06-16 15:04:01 -04:00
bunnei
4c46697866 android: frontend: game_list: Tweak game cards. 2020-06-16 15:04:01 -04:00
bunnei
ec41880219 android: frontend: game_list: Rounded icons and other UX improvements. 2020-06-16 15:04:00 -04:00
bunnei
96c129595d android: frontend: Add vsync to the settings now that it is supported. 2020-06-16 15:04:00 -04:00
bunnei
8c911f8f59 android: emu_window: Adapt for use with split presenter thread. 2020-06-16 15:04:00 -04:00
bunnei
a7e7d98aac android: Update .gitignore for CXX compile cache. 2020-06-16 15:04:00 -04:00
bunnei
2fd197c9c8 android: renderer_opengl: Various fixes for GLES. 2020-06-16 15:04:00 -04:00
bunnei
ee6737e07b android: gradle: Update. 2020-06-16 15:04:00 -04:00
bunnei
8e8f840394 android: log: TrimSourcePath: Cannot be constexpr. 2020-06-16 15:03:59 -04:00
SachinVin
e86f623bf8 Android: frontend: use android.R.string.ok instead of literal 2020-06-16 15:03:59 -04:00
SachinVin
8f9debfd65 Android: Settings: Center the setting title when no setting description is provided. 2020-06-16 15:03:59 -04:00
bunnei
f342e3cf17 android: dsp_dsp: Move a noisy log statement to trace. 2020-06-16 15:03:59 -04:00
bunnei
c34a7e9e04 android: video_core: Enable HW shadows and texture barrier on GLES. 2020-06-16 15:03:59 -04:00
bunnei
bda8d3753d video_core: gl_shader_manager: Only set shader samplers on fragment shader.
- Avoids unnecessary uniform errors.
2020-06-16 15:03:59 -04:00
bunnei
eb8e4aa7b2 android: video_core: Require GLES 3.2 in shaders. 2020-06-16 15:03:59 -04:00
bunnei
5c62b603ec android: native: Change order of EmuWindow teardown.
- This needs to happen after system shutdown for asynchronous GPU.
2020-06-16 15:03:58 -04:00
bunnei
b3528a4c70 android: video_core: gl_rasterizer_cache: Make cache access thread safe. 2020-06-16 15:03:58 -04:00
bunnei
4b40f2a581 android: audio_core: Remove noisy log. 2020-06-16 15:03:58 -04:00
bunnei
90d30da5bb android: core: frontend: Port yuzu's code for scope acquire window context. 2020-06-16 15:03:58 -04:00
bunnei
7ca2991171 android: res: Update the launcher icon. 2020-06-16 15:03:58 -04:00
bunnei
ffbb89de98 android: frontend: FPS overlay: Add some minor margin. 2020-06-16 15:03:58 -04:00
bunnei
003e19ba7e android: jni: Migrate EmuWindow_Android class to EGL.
- This enables us to use shared contexts more easily.
2020-06-16 15:03:58 -04:00
bunnei
ac8a7a699e android: frontend: Add errors for unsupported ROM formats. 2020-06-16 15:03:57 -04:00
bunnei
263c8939d2 android: renderer_opengl: Partially implement glLogicOp on GLES. 2020-06-16 15:03:57 -04:00
SachinVin
9be1c670b2 android/GameDatabase.java: remove duplicate ".3ds" from allowedExtensions 2020-06-16 15:03:57 -04:00
bunnei
83a7ba273d android: renderer_opengl: Optimize GetTexImageOES and fix bugs. 2020-06-16 15:03:57 -04:00
bunnei
2493b8637b android: settings: Add system language setting. 2020-06-16 15:03:57 -04:00
bunnei
44ee7e545f android: settings: Fix bug where changing speed limiter will slow game down. 2020-06-16 15:03:57 -04:00
bunnei
0a85d122a1 android: frontend: Support 18.5:9 aspect ratio. 2020-06-16 15:03:57 -04:00
bunnei
a1576193b9 android: frontend: Further simplify show FPS overlay text. 2020-06-16 15:03:56 -04:00
bunnei
80105b12e9 android: frontend: Fix several issues with running notification.
- Priority should be low without sound/vibration.
- Notification should restore app.
2020-06-16 15:03:56 -04:00