9322 Commits

Author SHA1 Message Date
bunnei
5d2200bf45 android: game_settings: Disable asynch GPU with DQ7.
- This was causing some issues.
2021-02-21 18:06:28 -05:00
Nathan Lepori
0281067f92 Implemented joystick-style directional pad overlay 2021-02-21 18:06:28 -05:00
SutandoTsukai181
2024a89937 android: frontend: Start a service to keep the persistent notification 2021-02-21 18:06:28 -05:00
meteoorkip
d0f2cb09b0 Make touch joystick re-centering configurable 2021-02-21 18:06:28 -05:00
SachinVin
0430b714ea gl_shader_gen.cpp:fix implicit type conversion error for gles 2021-02-21 18:06:28 -05:00
SachinVin
89422464dc android:InputOverlay: Bit mask touch action so they are aevaluated properly
event.getAction() returns the action only in the lower byte, this works fine when the pointer index is zero and any additional indexes are not captured
2021-02-21 18:06:28 -05:00
SutandoTsukai181
aba2e8eac9 Use fixed indices for button order
Apps always return 3 strings, even if there is no custom text, so the index should be constant for each button.

The "OK" button is always at index 2.
2021-02-21 18:06:28 -05:00
bunnei
96f5a7bed5 android: game_settings: Make SM3DL's GPU timing synchronous.
- Fixes reported white screen bug.
2021-02-21 18:06:28 -05:00
bunnei
a783658b3e android: BillingManager: Purchases must be acknowledged. 2021-02-21 18:06:28 -05:00
FearlessTobi
91ce625465 android: Update app translations
Adds Korean and some minor fixes to other languages.
2021-02-21 18:06:27 -05:00
bunnei
51ed3d702c androuid: game_settings: Tighten asynch GPU timing.
- Fixes framerate issues in ZALBW.
2021-02-21 18:06:27 -05:00
SachinVin
c88c6ff9cf android: AndroidManifest.xml: bump up gles requirement to 3.2 2021-02-21 18:06:27 -05:00
SachinVin
60be542384 android: disable support for split screen 2021-02-21 18:06:27 -05:00
bunnei
c0cb0a8653 android: BillingManager: Use real managed product for premium. 2021-02-21 18:06:27 -05:00
bunnei
093502d9cb android: audio: Audio stretching is only useful with lower framerates, disable it when fullspeed. 2021-02-21 18:06:27 -05:00
bunnei
2c3b4b98a0 android: video_core: Add experimental asynchronous GPU option. 2021-02-21 18:06:27 -05:00
bunnei
c39b4cc219 Revert "android: audio: Disable audio stretching by default."
This reverts commit 9ccbba07c824e0eca168fa2563509072b6b6793d.

# Conflicts:
#	src/android/app/src/main/java/org/citra/citra_emu/features/settings/ui/SettingsFragmentPresenter.java
2021-02-21 18:06:27 -05:00
SachinVin
3a966c516f common/logging: Create a new backed for android's logcat 2021-02-21 18:06:27 -05:00
zhupengfei
23aed5350c android: Microphone support
Based on Tobi's work. Created a new 'real Mic factory' which creates mic interfaces for real devices. There's a default factory set (cubeb/null, depending on whether cubeb exists) in order to avoid changing code of other frontends.

Created a factory for the Android frontend which requests mic permission and creates a CubebInput (or null). The permission requesting code is basically the same as camera's. If the user denied the permission, an alert dialog will be shown informing them of the reason.

For easier usage, by default the Audio Input Device is set to 'Real Device'.

Co-authored-by: FearlessTobi <thm.frey@gmail.com>
2021-02-21 18:06:27 -05:00
bunnei
38ae9aba45 android: audio: Disable audio stretching by default. 2021-02-21 18:06:27 -05:00
bunnei
71893f4f9a android: MainActivity: Fix crash when game directory button is not present. 2021-02-21 18:06:27 -05:00
BreadFish64
e50e44b8a3 android: allow navigating to external storage 2021-02-21 18:06:27 -05:00
bunnei
2fd4d797ce android: BillingManager: Hide premium actionbar button when premium is active. 2021-02-21 18:06:27 -05:00
bunnei
b55ebb892c android: main: res: Add premium icon and fix folder size. 2021-02-21 18:06:27 -05:00
BreadFish64
0aa70b10b5 android: more theme changes
fix file picker dialog colors
make Citra text orange in dark mode
2021-02-21 18:06:27 -05:00
BreadFish64
0ec1df3e83 android: inherit file-picker toolbar theme from DayNight 2021-02-21 18:06:27 -05:00
BreadFish64
5155c09e1b android: fix toolbar theme 2021-02-21 18:06:27 -05:00
BreadFish64
b0a367d7ae android: fix garbled names in the game list 2021-02-21 18:06:27 -05:00
SachinVin
282e131022 android:game_info.cpp: correct grammar in comment 2021-02-21 18:06:27 -05:00
zhupengfei
328569b61d android/ndk_camera: Fix rotation
`width` and `height` are not necessarily swapped at this point
2021-02-21 18:06:27 -05:00
FearlessTobi
1e3e99a921 android: Make toolbar text black 2021-02-21 18:06:27 -05:00
SachinVin
da0df180e6 android:game_info.cpp: cleanup spammy log 2021-02-21 18:06:27 -05:00
zhupengfei
bc6a938fa5 still_image_camera: Fix incorrect JNI usage
As `jstring`s are also object references, if we would like to use them across native methods/threads, we would have to make a global reference.

We will need to delete this global reference explicitly. Since this string is shared across multiple Interfaces and also in Factory, I used shared_ptr to manage deletion. Added a fancy SharedGlobalRef to id_cache.h.

Also removed global reference creation for java/lang/String classes. Turns out that local references are guaranteed valid for the duration of the method, and I was just being too cautious.
2021-02-21 18:06:27 -05:00
FearlessTobi
9cfb34853b android: Add dark theme icons 2021-02-21 18:06:27 -05:00
FearlessTobi
f474823e9b android: Run final format 2021-02-21 18:06:27 -05:00
FearlessTobi
0123bb8f60 android: Run clang-format 2021-02-21 18:06:27 -05:00
FearlessTobi
767980833b android: Format code
Finally makes us have consistent code format in the codebase.
2021-02-21 18:06:27 -05:00
zhupengfei
1108b8f600 android/ndk_camera: A few fixes
1. Remove unused code
2. Avoid crashes when camera wasn't opened
3. Avoid potential data race
2021-02-21 18:06:27 -05:00
zhupengfei
5737bbc342 android: Fix camera settings
1. Fix settings crash when it gets treated as IntSetting
2. Properly report camera facing
2021-02-21 18:06:27 -05:00
bunnei
48234b7f4f android: GameDatabase: Fix typo in rebase. 2021-02-21 18:06:27 -05:00
SachinVin
0a2a42f710 android: GameDatabase: dont add misc extensions from sub folders. 2021-02-21 18:06:27 -05:00
SachinVin
902594d00a android: Recursive dir
# Conflicts:
#	src/android/app/src/main/java/org/citra/citra_emu/model/GameDatabase.java
#	src/android/app/src/main/jni/native.cpp

# Conflicts:
#	src/android/app/src/main/java/org/citra/citra_emu/model/GameDatabase.java
#	src/android/app/src/main/jni/native.cpp
2021-02-21 18:06:27 -05:00
FearlessTobi
da7044243a android: Add finished translations from Transifex
This adds all languages that have at least translated 50% of the Android source file.
I hope we can automate this process in the future.
2021-02-21 18:06:27 -05:00
SachinVin
29afaa8cbb android/CustomFilePickerFragment: fixup call super.goUp() instead 2021-02-21 18:06:27 -05:00
BreadFish64
bba9bde102 android/GameList: Scan for installed titles 2021-02-21 18:06:27 -05:00
SachinVin
01085252f5 android/CustomFilePickerFragment: don't go up beyond the External Storage Directory ...
/storage/emulated/0/
2021-02-21 18:06:27 -05:00
bunnei
e6433fcb41 android: overlay: Tighten portrait A/B/X/Y buttons. 2021-02-21 18:06:27 -05:00
bunnei
3d91f1c50b android: overlay: Tighten portrait input a bit, this feels more natural. 2021-02-21 18:06:27 -05:00
bunnei
8d9bf76d37 android: InputOverlayDrawableJoystick: Fix off by 1 error with inner joystick. 2021-02-21 18:06:27 -05:00
bunnei
f811adc7a2 android: BillingManager: Add a useful comment to onQuerySkuDetailsFinished. 2021-02-21 18:06:27 -05:00