bunnei
d5d66f9bfd
android: native: Ensure shutdown on exit.
2021-02-21 18:06:26 -05:00
bunnei
c5ca290679
android: EmulationActivity: Fix gamepad triggers.
2021-02-21 18:06:26 -05:00
bunnei
837caa1840
android: settings: Use more explicit ARG_MENU_TAG.
2021-02-21 18:06:26 -05:00
bunnei
252f3341d6
android: PremiumSingleChoiceSetting: Add null check to avoid a crash.
2021-02-21 18:06:26 -05:00
bunnei
ae1fe9cc76
android: settings: Disable 'System Default' theme for pre-Android 10.
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- It's not officially supported.
2021-02-21 18:06:26 -05:00
bunnei
0df64c0c28
android: settings: Store theme setting in shared preferences.
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- Fixes some jankieness.
2021-02-21 18:06:26 -05:00
bunnei
34cec1f3ef
Revert "Merge branch 'rt-android' into 'master'"
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This reverts commit df9f831a915524e87bf6d63ce86d76589a3fcd6c, reversing
changes made to 1e11e0aecbfdc5ddb7ad835fe673366d68788bc6.
2021-02-21 18:06:26 -05:00
SachinVin
e2035e3889
android: create SingletonInstance for Picasso and add a place holder icon
2021-02-21 18:06:26 -05:00
FearlessTobi
fecd9fe896
android: Also disable realtime audio in the settings presenter
2021-02-21 18:06:26 -05:00
zhupengfei
5e6d0792ab
Address review
2021-02-21 18:06:26 -05:00
zhupengfei
64146abc8f
ndk_camera: Fixes
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Removed debug logs and unused code
Turned CaptureSession struct for simplicity
Added support for camera reload
Fixed ANativeWindow not released
2021-02-21 18:06:26 -05:00
zhupengfei
1db947850d
android/camera: UX enhancements
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1. Only request camera permissions once
2. Set the default settings to NDK camera
3. When camera device is not found, fall back to still image
4. Add 'Camera Device' configuration when one is found
5. Added a message when camera permissions are denied
For 4, I had to remove the use of the `config` field in StillImage camera.
2021-02-21 18:06:26 -05:00
zhupengfei
70725a6cde
android: Add simple UI for camera configuration
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The UI is subject to be changed. At least need to add a camera device selection. I also think we should make Device Camera the default
2021-02-21 18:06:26 -05:00
zhupengfei
18ad8fda59
fixes to the NDK camera implementation
2021-02-21 18:06:26 -05:00
zhupengfei
a9e67235e3
android/camera: Implement image flipping
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We use libyuv's Mirror function to handle horizontal flip. Regarding the vertical flip, libyuv doc states that 'just set a negative height'
2021-02-21 18:06:26 -05:00
zhupengfei
2ff2155ebc
android: Add NDK camera implementation
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Not tested yet as my device doesn't support camera2...
2021-02-21 18:06:26 -05:00
zhupengfei
200045529b
android: Add a still image camera
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Similar to what is in the Qt frontend, this camera takes a URI to a
picture file. When the config is empty, it will open up the gallery and
ask the user to pick a picture.
The image is then read and cropped from the Java side by the Picasso library,
and sent to the native code with android NDK Bitmap API (jnigraphics).
The native code handles the format conversion with libyuv.
Image flipping is yet to be implemented.
2021-02-21 18:06:26 -05:00
zhupengfei
dfb1cb1cbf
externals: Add libyuv and jnigraphics
2021-02-21 18:06:26 -05:00
bunnei
e6fcd79fcf
android: audio: Disable realtime audio by default.
2021-02-21 18:06:26 -05:00
bunnei
b9820ac643
android: Apply correct theme at boot.
2021-02-21 18:06:26 -05:00
bunnei
ab70d39710
android: Implement billing for Premium.
2021-02-21 18:06:26 -05:00
zhupengfei
7e20019ba6
Fix a typo in swkbd
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That made the application crash when an @ is typed and the game prohibited it
2021-02-21 18:06:26 -05:00
BreadFish64
8835ce9f7a
memory: fix memory leak related to un-freed shared memory
2021-02-21 18:06:26 -05:00
BreadFish64
d61c7fb058
Revert "android: log: TrimSourcePath: Cannot be constexpr."
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This reverts commit 21a75c52
2021-02-21 18:06:26 -05:00
FearlessTobi
fd6d5da449
GameDatabase: Don't rescan when upgraded
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This otherwise causes a crash because the Database gets closed too early.
2021-02-21 18:06:25 -05:00
FearlessTobi
79dacfd4ab
GameDatabase: Increase DB_VERSION
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I forgot to do this in a previous PR.
2021-02-21 18:06:25 -05:00
bunnei
e114fa291a
android: MainActivity: Move theme setup to after settings initialization.
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- Fixes a crash.
2021-02-21 18:06:25 -05:00
FearlessTobi
53e7cd2a56
android: Add premium section and Dark Theme setting
2021-02-21 18:06:25 -05:00
FearlessTobi
478df1e306
android/GameAdapter: Fix the getColor calls using the wrong context
2021-02-21 18:06:25 -05:00
FearlessTobi
dd97c54f41
android/build: Update exifinterface to version 1.2.0
2021-02-21 18:06:25 -05:00
FearlessTobi
b75bd576e5
android: Make adjustScale reflect changes without closing the dialog
2021-02-21 18:06:25 -05:00
FearlessTobi
e02dd58bc1
android: Clarify the warning in the Debug tab
2021-02-21 18:06:25 -05:00
FearlessTobi
8f74b671aa
android: Enable audio stretching by default
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It helps eliminate stutter and won't have a huge perf penalty, hopefully.
2021-02-21 18:06:25 -05:00
zhupengfei
8b621ec2da
gl_shader_util: Specify default precision for uimage2D
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Otherwise, this causes the application to crash when compiling any shader, on both devices I tested.
2021-02-21 18:06:25 -05:00
FearlessTobi
246ece6ac7
android: Add game region to the GameDatabase
2021-02-21 18:06:25 -05:00
FearlessTobi
472cff54ab
android: Remove unused JNI functions and use better names for game icon variables
2021-02-21 18:06:25 -05:00
FearlessTobi
8a25c37e5b
android/settings: Make background color match the rest of the app
2021-02-21 18:06:25 -05:00
FearlessTobi
9d63568bc8
styles: Use Appcompat instead of MaterialComponents in order to avoid various issues
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Fixes the AppBar being black in settings and emulation when using the dark theme.
(Dolphin does the same.)
Also cleans up our styles a bit.
2021-02-21 18:06:25 -05:00
FearlessTobi
54051c4981
android: Fix the frame limiter
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It was erroneously using the wrong config section and variable type.
2021-02-21 18:06:25 -05:00
BreadFish64
d0897d6a76
video_core: disable depth/stencil texture download on OpenGL ES
2021-02-21 18:06:25 -05:00
BreadFish64
9e74cb82e0
android: disallow split screen
2021-02-21 18:06:25 -05:00
FearlessTobi
702e892768
android/settings: Move VSync option to debug
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Dolphin does the same and there's no real reason the users should mess with it.
2021-02-21 18:06:25 -05:00
FearlessTobi
5a1f66e989
android/NativeLibrary: Use Html.FROM_HTML_MODE_LEGACY
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Fixes a deprecation warning.
2021-02-21 18:06:25 -05:00
FearlessTobi
ae899aa0c3
android: Make more Strings translatable
2021-02-21 18:06:25 -05:00
FearlessTobi
d4325060b1
android: Fix the menu animations
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Turns out those unused methods were actually used for something.
2021-02-21 18:06:25 -05:00
FearlessTobi
bcc5888173
AndroidManifest: Workaround the crash when changing Theme while in settings
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Essentially extends upon https://github.com/dolphin-emu/dolphin/pull/8288 .
Original description:
"The "correct way" would be to fully save and restore data on onSaveInstanceState and restore it back on onCreate. I tried to do that first.
As there is various conflicts with doing this without some form of refactor due to how the lifecycle diverges and is baked-in to the application, ignoring Activity recreation on orientation change should work well enough and we don't draw anything different in settings on landscape mode or ui mode anyway."
2021-02-21 18:06:25 -05:00
FearlessTobi
f0dde11030
android: Show a hint when the gamelist is empty
2021-02-21 18:06:25 -05:00
FearlessTobi
633bf381d7
Make the gamelist look nicer and indicate files with a wrong extension visually
2021-02-21 18:06:25 -05:00
FearlessTobi
53350e4e2f
android: Change plus icon to folder icon because we don't support multiple directories
2021-02-21 18:06:25 -05:00
FearlessTobi
5b089d2bf5
android: Add realtime audio setting
2021-02-21 18:06:25 -05:00