From 5972d7dad1af8edaeb2805652699e629b0b8ebbf Mon Sep 17 00:00:00 2001 From: Leo626 Date: Sun, 3 Dec 2017 08:58:20 -0400 Subject: [PATCH] Correct boxart examples for eShop games --- CONTRIBUTING.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 56cb98c..38988f8 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -137,7 +137,7 @@ The required process for getting eShop only boxart is: - Screenshot the title screen, which should only be the top screen. - Downsize it to approximately `500x300` using [PicResize](http://www.picresize.com/). - Compress it using [TinyPNG](https://tinypng.com/). -- Examples are [Legend of Zelda](https://github.com/citra-emu/citra-games-wiki/blob/master/games/legend-of-zelda/boxart.png) and [Tetris](https://github.com/citra-emu/citra-games-wiki/blob/master/games/tetris/boxart.png) +- Examples are [Fairune](https://github.com/citra-emu/citra-games-wiki/blob/master/games/fairune/boxart.png) and [Pokémon Picross](https://github.com/citra-emu/citra-games-wiki/blob/master/games/pokemon-picross/boxart.png) The required process for getting virtual console boxart is: - Run the game in Citra (See: [Citra Version](#citra-version)).