<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectGuid>{DFE335FC-755D-4BAA-8452-94434F8A1EDB}</ProjectGuid> <RootNamespace>common</RootNamespace> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <UseDebugLibraries>true</UseDebugLibraries> <ConfigurationType>StaticLibrary</ConfigurationType> <CharacterSet>MultiByte</CharacterSet> <PlatformToolset>v120</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <UseDebugLibraries>true</UseDebugLibraries> <ConfigurationType>StaticLibrary</ConfigurationType> <CharacterSet>MultiByte</CharacterSet> <PlatformToolset>v120</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <UseDebugLibraries>false</UseDebugLibraries> <ConfigurationType>StaticLibrary</ConfigurationType> <CharacterSet>Unicode</CharacterSet> <PlatformToolset>v120</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <CharacterSet>MultiByte</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <UseDebugLibraries>false</UseDebugLibraries> <ConfigurationType>StaticLibrary</ConfigurationType> <CharacterSet>Unicode</CharacterSet> <PlatformToolset>v120</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <CharacterSet>MultiByte</CharacterSet> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="..\..\vsprops\base.props" /> <Import Project="..\..\vsprops\externals.props" /> <Import Project="..\..\vsprops\code_generation_debug.props" /> <Import Project="..\..\vsprops\optimization_debug.props" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="..\..\vsprops\base.props" /> <Import Project="..\..\vsprops\externals.props" /> <Import Project="..\..\vsprops\code_generation_debug.props" /> <Import Project="..\..\vsprops\optimization_debug.props" /> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="..\..\vsprops\base.props" /> <Import Project="..\..\vsprops\externals.props" /> <Import Project="..\..\vsprops\code_generation_release.props" /> <Import Project="..\..\vsprops\optimization_release.props" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="..\..\vsprops\base.props" /> <Import Project="..\..\vsprops\externals.props" /> <Import Project="..\..\vsprops\code_generation_release.props" /> <Import Project="..\..\vsprops\optimization_release.props" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" /> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile /> <Link> <GenerateDebugInformation>true</GenerateDebugInformation> </Link> <Lib /> <ClCompile> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> </ClCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile /> <Link> <GenerateDebugInformation>true</GenerateDebugInformation> </Link> <Lib /> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile /> <Link> <GenerateDebugInformation>true</GenerateDebugInformation> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> </Link> <Lib /> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'"> <ClCompile /> <Link> <GenerateDebugInformation>true</GenerateDebugInformation> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> </Link> <Lib /> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ClCompile /> <Link> <GenerateDebugInformation>true</GenerateDebugInformation> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> </Link> <Lib /> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'"> <ClCompile /> <Link> <GenerateDebugInformation>true</GenerateDebugInformation> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> </Link> <Lib /> </ItemDefinitionGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Drawing" /> <Reference Include="System.Windows.Forms" /> <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> <ClInclude Include="atomic.h" /> <ClInclude Include="atomic_gcc.h" /> <ClInclude Include="atomic_win32.h" /> <ClInclude Include="break_points.h" /> <ClInclude Include="chunk_file.h" /> <ClInclude Include="common.h" /> <ClInclude Include="common_funcs.h" /> <ClInclude Include="common_paths.h" /> <ClInclude Include="common_types.h" /> <ClInclude Include="console_listener.h" /> <ClInclude Include="cpu_detect.h" /> <ClInclude Include="debug_interface.h" /> <ClInclude Include="emu_window.h" /> <ClInclude Include="extended_trace.h" /> <ClInclude Include="fifo_queue.h" /> <ClInclude Include="file_search.h" /> <ClInclude Include="file_util.h" /> <ClInclude Include="fixed_size_queue.h" /> <ClInclude Include="hash.h" /> <ClInclude Include="linear_disk_cache.h" /> <ClInclude Include="log.h" /> <ClInclude Include="log_manager.h" /> <ClInclude Include="math_util.h" /> <ClInclude Include="memory_util.h" /> <ClInclude Include="mem_arena.h" /> <ClInclude Include="msg_handler.h" /> <ClInclude Include="platform.h" /> <ClInclude Include="scm_rev.h" /> <ClInclude Include="std_condition_variable.h" /> <ClInclude Include="std_mutex.h" /> <ClInclude Include="std_thread.h" /> <ClInclude Include="string_util.h" /> <ClInclude Include="swap.h" /> <ClInclude Include="symbols.h" /> <ClInclude Include="thread.h" /> <ClInclude Include="thunk.h" /> <ClInclude Include="timer.h" /> <ClInclude Include="utf8.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="break_points.cpp" /> <ClCompile Include="console_listener.cpp" /> <ClCompile Include="extended_trace.cpp" /> <ClCompile Include="file_search.cpp" /> <ClCompile Include="file_util.cpp" /> <ClCompile Include="hash.cpp" /> <ClCompile Include="log_manager.cpp" /> <ClCompile Include="math_util.cpp" /> <ClCompile Include="memory_util.cpp" /> <ClCompile Include="mem_arena.cpp" /> <ClCompile Include="misc.cpp" /> <ClCompile Include="msg_handler.cpp" /> <ClCompile Include="scm_rev.cpp" /> <ClCompile Include="string_util.cpp" /> <ClCompile Include="symbols.cpp" /> <ClCompile Include="thread.cpp" /> <ClCompile Include="timer.cpp" /> <ClCompile Include="utf8.cpp" /> </ItemGroup> <ItemGroup> <Text Include="CMakeLists.txt" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>