diff --git a/src/audio_core/codec.cpp b/src/audio_core/codec.cpp
index 7a3bd7eb3..6fba9fdae 100644
--- a/src/audio_core/codec.cpp
+++ b/src/audio_core/codec.cpp
@@ -117,7 +117,9 @@ StereoBuffer16 DecodePCM16(const unsigned num_channels, const u8* const data,
             ret[i].fill(sample);
         }
     } else {
-        std::memcpy(ret.data(), data, sample_count * 2 * sizeof(u16));
+        for (size_t i = 0; i < sample_count; ++i) {
+            std::memcpy(&ret[i], data + i * sizeof(s16) * 2, 2 * sizeof(s16));
+        }
     }
 
     return ret;
diff --git a/src/audio_core/codec.h b/src/audio_core/codec.h
index 2b0c395e6..877b2202d 100644
--- a/src/audio_core/codec.h
+++ b/src/audio_core/codec.h
@@ -5,13 +5,13 @@
 #pragma once
 
 #include <array>
-#include <vector>
+#include <deque>
 #include "common/common_types.h"
 
 namespace Codec {
 
 /// A variable length buffer of signed PCM16 stereo samples.
-using StereoBuffer16 = std::vector<std::array<s16, 2>>;
+using StereoBuffer16 = std::deque<std::array<s16, 2>>;
 
 /// See: Codec::DecodeADPCM
 struct ADPCMState {
diff --git a/src/audio_core/hle/source.h b/src/audio_core/hle/source.h
index ccb7f064f..c4d2debc2 100644
--- a/src/audio_core/hle/source.h
+++ b/src/audio_core/hle/source.h
@@ -108,7 +108,7 @@ private:
 
         u32 current_sample_number = 0;
         u32 next_sample_number = 0;
-        std::vector<std::array<s16, 2>> current_buffer;
+        AudioInterp::StereoBuffer16 current_buffer;
 
         // buffer_id state
 
diff --git a/src/audio_core/interpolate.cpp b/src/audio_core/interpolate.cpp
index 16e68bc5c..83573d772 100644
--- a/src/audio_core/interpolate.cpp
+++ b/src/audio_core/interpolate.cpp
@@ -47,7 +47,7 @@ static void StepOverSamples(State& state, StereoBuffer16& input, float rate,
     state.xn1 = input[inputi + 1];
     state.fposition = fposition - inputi * scale_factor;
 
-    input.erase(input.begin(), input.begin() + inputi + 2);
+    input.erase(input.begin(), std::next(input.begin(), inputi + 2));
 }
 
 void None(State& state, StereoBuffer16& input, float rate, DSP::HLE::StereoFrame16& output,
diff --git a/src/audio_core/interpolate.h b/src/audio_core/interpolate.h
index 59f59bc14..8dff6111a 100644
--- a/src/audio_core/interpolate.h
+++ b/src/audio_core/interpolate.h
@@ -5,14 +5,14 @@
 #pragma once
 
 #include <array>
-#include <vector>
+#include <deque>
 #include "audio_core/hle/common.h"
 #include "common/common_types.h"
 
 namespace AudioInterp {
 
 /// A variable length buffer of signed PCM16 stereo samples.
-using StereoBuffer16 = std::vector<std::array<s16, 2>>;
+using StereoBuffer16 = std::deque<std::array<s16, 2>>;
 
 struct State {
     /// Two historical samples.