From 08013638403c01165844e3640a21523e09b7281e Mon Sep 17 00:00:00 2001
From: MerryMage <MerryMage@users.noreply.github.com>
Date: Fri, 26 Feb 2016 00:12:38 +0000
Subject: [PATCH] renderer_opengl: Initalise fragment shader LUT textures

---
 src/video_core/renderer_opengl/gl_state.cpp | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index ab4b6c7b1..08e4d0b54 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -48,6 +48,10 @@ OpenGLState::OpenGLState() {
         texture_unit.sampler = 0;
     }
 
+    for (auto& lut : lighting_lut) {
+        lut.texture_1d = 0;
+    }
+
     draw.framebuffer = 0;
     draw.vertex_array = 0;
     draw.vertex_buffer = 0;