From 84eada8c50afd26145e170b7341e2eb2833a1641 Mon Sep 17 00:00:00 2001
From: Vitor K <vitor-kiguchi@hotmail.com>
Date: Mon, 12 Dec 2022 21:05:08 -0300
Subject: [PATCH] Fix "auto" resolution factor (#6218)

---
 src/common/settings.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/common/settings.h b/src/common/settings.h
index e96779fea..9cd058f0d 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -444,7 +444,7 @@ struct Values {
     SwitchableSetting<bool> shaders_accurate_mul{true, "shaders_accurate_mul"};
     SwitchableSetting<bool> use_vsync_new{true, "use_vsync_new"};
     Setting<bool> use_shader_jit{true, "use_shader_jit"};
-    SwitchableSetting<u16, true> resolution_factor{1, 1, 10, "resolution_factor"};
+    SwitchableSetting<u16, true> resolution_factor{1, 0, 10, "resolution_factor"};
     SwitchableSetting<u16, true> frame_limit{100, 0, 1000, "frame_limit"};
     SwitchableSetting<std::string> texture_filter_name{"none", "texture_filter_name"};