From a86d7cacc1f56c6e8ff5f046ba7e2477e92d873f Mon Sep 17 00:00:00 2001
From: Henrik Rydgard <hrydgard@gmail.com>
Date: Fri, 29 Apr 2016 08:50:21 +0200
Subject: [PATCH] Move and rename the MemoryAccesses class to
 MemoryAccessTracker.

---
 src/video_core/command_processor.cpp     |  2 +-
 src/video_core/debug_utils/debug_utils.h | 30 ++++++++++++++++++++++++
 src/video_core/vertex_loader.cpp         |  5 ++--
 src/video_core/vertex_loader.h           | 30 ++----------------------
 4 files changed, 35 insertions(+), 32 deletions(-)

diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index 373fb51ad..f181f75d7 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -224,7 +224,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
                 }
             }
 
-            MemoryAccesses memory_accesses;
+            DebugUtils::MemoryAccessTracker memory_accesses;
 
             // Simple circular-replacement vertex cache
             // The size has been tuned for optimal balance between hit-rate and the cost of lookup
diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h
index 7df941619..8338cc857 100644
--- a/src/video_core/debug_utils/debug_utils.h
+++ b/src/video_core/debug_utils/debug_utils.h
@@ -206,6 +206,36 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data);
 
 void DumpTevStageConfig(const std::array<Pica::Regs::TevStageConfig,6>& stages);
 
+/**
+ * Used in the vertex loader to merge access records. TODO: Investigate if actually useful.
+ */
+class MemoryAccessTracker {
+    /// Combine overlapping and close ranges
+    void SimplifyRanges() {
+        for (auto it = ranges.begin(); it != ranges.end(); ++it) {
+            // NOTE: We add 32 to the range end address to make sure "close" ranges are combined, too
+            auto it2 = std::next(it);
+            while (it2 != ranges.end() && it->first + it->second + 32 >= it2->first) {
+                it->second = std::max(it->second, it2->first + it2->second - it->first);
+                it2 = ranges.erase(it2);
+            }
+        }
+    }
+
+public:
+    /// Record a particular memory access in the list
+    void AddAccess(u32 paddr, u32 size) {
+        // Create new range or extend existing one
+        ranges[paddr] = std::max(ranges[paddr], size);
+
+        // Simplify ranges...
+        SimplifyRanges();
+    }
+
+    /// Map of accessed ranges (mapping start address to range size)
+    std::map<u32, u32> ranges;
+};
+
 } // namespace
 
 } // namespace
diff --git a/src/video_core/vertex_loader.cpp b/src/video_core/vertex_loader.cpp
index 4784817f4..8a3d91896 100644
--- a/src/video_core/vertex_loader.cpp
+++ b/src/video_core/vertex_loader.cpp
@@ -12,8 +12,7 @@
 
 #include "core/memory.h"
 
-#include "debug_utils/debug_utils.h"
-
+#include "video_core/debug_utils/debug_utils.h"
 #include "video_core/pica.h"
 #include "video_core/pica_state.h"
 #include "video_core/pica_types.h"
@@ -63,7 +62,7 @@ void VertexLoader::Setup(const Pica::Regs& regs) {
     }
 }
 
-void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input, MemoryAccesses& memory_accesses) {
+void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input, DebugUtils::MemoryAccessTracker& memory_accesses) {
     for (int i = 0; i < num_total_attributes; ++i) {
         if (vertex_attribute_elements[i] != 0) {
             // Load per-vertex data from the loader arrays
diff --git a/src/video_core/vertex_loader.h b/src/video_core/vertex_loader.h
index 7267ea9c6..ff42d1596 100644
--- a/src/video_core/vertex_loader.h
+++ b/src/video_core/vertex_loader.h
@@ -5,40 +5,14 @@
 
 #include "video_core/pica.h"
 #include "video_core/shader/shader.h"
+#include "video_core/debug_utils/debug_utils.h"
 
 namespace Pica {
 
-class MemoryAccesses {
-    /// Combine overlapping and close ranges
-    void SimplifyRanges() {
-        for (auto it = ranges.begin(); it != ranges.end(); ++it) {
-            // NOTE: We add 32 to the range end address to make sure "close" ranges are combined, too
-            auto it2 = std::next(it);
-            while (it2 != ranges.end() && it->first + it->second + 32 >= it2->first) {
-                it->second = std::max(it->second, it2->first + it2->second - it->first);
-                it2 = ranges.erase(it2);
-            }
-        }
-    }
-
-public:
-    /// Record a particular memory access in the list
-    void AddAccess(u32 paddr, u32 size) {
-        // Create new range or extend existing one
-        ranges[paddr] = std::max(ranges[paddr], size);
-
-        // Simplify ranges...
-        SimplifyRanges();
-    }
-
-    /// Map of accessed ranges (mapping start address to range size)
-    std::map<u32, u32> ranges;
-};
-
 class VertexLoader {
 public:
     void Setup(const Pica::Regs& regs);
-    void LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input, MemoryAccesses& memory_accesses);
+    void LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input, DebugUtils::MemoryAccessTracker& memory_accesses);
 
     int GetNumTotalAttributes() const { return num_total_attributes; }