From b0c72c2ea7b4ef3d06353f7bc658720dfc319a12 Mon Sep 17 00:00:00 2001
From: pawelniegowski <pniegowski@rs-game.net>
Date: Wed, 10 Aug 2022 16:36:23 +0200
Subject: [PATCH] revert GLSL version change

---
 src/video_core/renderer_opengl/gl_shader_util.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/video_core/renderer_opengl/gl_shader_util.cpp b/src/video_core/renderer_opengl/gl_shader_util.cpp
index ff75e1eab..036cd49a3 100644
--- a/src/video_core/renderer_opengl/gl_shader_util.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_util.cpp
@@ -26,7 +26,7 @@ GLuint LoadShader(const char* source, GLenum type) {
 #extension GL_EXT_clip_cull_distance : enable
 #endif // defined(GL_EXT_clip_cull_distance)
 )"
-                                     : "#version 430\n";
+                                     : "#version 330\n";
 
     const char* debug_type;
     switch (type) {