backend/a64: Port const pool
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src/backend/A64/constant_pool.cpp
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src/backend/A64/constant_pool.cpp
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/* This file is part of the dynarmic project.
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* Copyright (c) 2016 MerryMage
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* This software may be used and distributed according to the terms of the GNU
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* General Public License version 2 or any later version.
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*/
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#include <cstring>
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#include "backend/A64/block_of_code.h"
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#include "backend/A64/constant_pool.h"
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#include "common/assert.h"
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namespace Dynarmic::BackendA64 {
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ConstantPool::ConstantPool(BlockOfCode& code, size_t size) : code(code), pool_size(size) {}
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void ConstantPool::AllocatePool() {
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code.BRK(0);
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pool_begin = const_cast<u8*>(code.AlignCode16());
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code.AllocateFromCodeSpace(pool_size);
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current_pool_ptr = pool_begin;
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ASSERT(code.GetCodePtr() - pool_begin == static_cast<u32>(pool_size));
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}
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void* ConstantPool::GetConstant(u64 lower, u64 upper) {
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const auto constant = std::make_tuple(lower, upper);
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auto iter = constant_info.find(constant);
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if (iter == constant_info.end()) {
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ASSERT(static_cast<size_t>(current_pool_ptr - pool_begin) < pool_size);
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std::memcpy(current_pool_ptr, &lower, sizeof(u64));
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std::memcpy(current_pool_ptr + sizeof(u64), &upper, sizeof(u64));
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iter = constant_info.emplace(constant, current_pool_ptr).first;
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current_pool_ptr += align_size;
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}
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return iter->second;
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}
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} // namespace Dynarmic::BackendX64
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40
src/backend/A64/constant_pool.h
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src/backend/A64/constant_pool.h
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/* This file is part of the dynarmic project.
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* Copyright (c) 2016 MerryMage
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* This software may be used and distributed according to the terms of the GNU
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* General Public License version 2 or any later version.
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*/
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#pragma once
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#include <map>
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#include "common/common_types.h"
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namespace Dynarmic::BackendA64 {
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class BlockOfCode;
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/// ConstantPool allocates a block of memory from BlockOfCode.
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/// It places constants into this block of memory, returning the address
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/// of the memory location where the constant is placed. If the constant
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/// already exists, its memory location is reused.
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class ConstantPool final {
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public:
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ConstantPool(BlockOfCode& code, size_t size);
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void AllocatePool();
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void* GetConstant(u64 lower, u64 upper = 0);
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private:
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static constexpr size_t align_size = 16; // bytes
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std::map<std::tuple<u64, u64>, void*> constant_info;
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BlockOfCode& code;
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size_t pool_size;
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u8* pool_begin;
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u8* current_pool_ptr;
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};
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} // namespace Dynarmic::BackendA64
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