// opcode name, return type, arg1 type, arg2 type, arg3 type, arg4 type, ... OPCODE(Void, Void, ) OPCODE(Identity, Opaque, Opaque ) OPCODE(Breakpoint, Void, ) // A32 Context getters/setters A32OPC(SetCheckBit, Void, U1 ) A32OPC(GetRegister, U32, A32Reg ) A32OPC(GetExtendedRegister32, U32, A32ExtReg ) A32OPC(GetExtendedRegister64, U64, A32ExtReg ) A32OPC(SetRegister, Void, A32Reg, U32 ) A32OPC(SetExtendedRegister32, Void, A32ExtReg, U32 ) A32OPC(SetExtendedRegister64, Void, A32ExtReg, U64 ) A32OPC(GetCpsr, U32, ) A32OPC(SetCpsr, Void, U32 ) A32OPC(SetCpsrNZCV, Void, U32 ) A32OPC(SetCpsrNZCVQ, Void, U32 ) A32OPC(GetNFlag, U1, ) A32OPC(SetNFlag, Void, U1 ) A32OPC(GetZFlag, U1, ) A32OPC(SetZFlag, Void, U1 ) A32OPC(GetCFlag, U1, ) A32OPC(SetCFlag, Void, U1 ) A32OPC(GetVFlag, U1, ) A32OPC(SetVFlag, Void, U1 ) A32OPC(OrQFlag, Void, U1 ) A32OPC(GetGEFlags, U32, ) A32OPC(SetGEFlags, Void, U32 ) A32OPC(SetGEFlagsCompressed, Void, U32 ) A32OPC(BXWritePC, Void, U32 ) A32OPC(CallSupervisor, Void, U32 ) A32OPC(ExceptionRaised, Void, U32, U64 ) A32OPC(GetFpscr, U32, ) A32OPC(SetFpscr, Void, U32, ) A32OPC(GetFpscrNZCV, U32, ) A32OPC(SetFpscrNZCV, Void, NZCV ) // A64 Context getters/setters //A64OPC(SetCheckBit, Void, U1 ) //A64OPC(GetCFlag, U1, ) //A64OPC(GetNZCVRaw, U32, ) //A64OPC(SetNZCVRaw, Void, U32 ) //A64OPC(SetNZCV, Void, NZCV ) //A64OPC(GetW, U32, A64Reg ) //A64OPC(GetX, U64, A64Reg ) //A64OPC(GetS, U128, A64Vec ) //A64OPC(GetD, U128, A64Vec ) //A64OPC(GetQ, U128, A64Vec ) //A64OPC(GetSP, U64, ) //A64OPC(GetFPCR, U32, ) //A64OPC(GetFPSR, U32, ) //A64OPC(SetW, Void, A64Reg, U32 ) //A64OPC(SetX, Void, A64Reg, U64 ) //A64OPC(SetS, Void, A64Vec, U128 ) //A64OPC(SetD, Void, A64Vec, U128 ) //A64OPC(SetQ, Void, A64Vec, U128 ) //A64OPC(SetSP, Void, U64 ) //A64OPC(SetFPCR, Void, U32 ) //A64OPC(SetFPSR, Void, U32 ) //A64OPC(OrQC, Void, U1 ) //A64OPC(SetPC, Void, U64 ) //A64OPC(CallSupervisor, Void, U32 ) //A64OPC(ExceptionRaised, Void, U64, U64 ) //A64OPC(DataCacheOperationRaised, Void, U64, U64 ) //A64OPC(DataSynchronizationBarrier, Void, ) //A64OPC(DataMemoryBarrier, Void, ) //A64OPC(InstructionSynchronizationBarrier, Void, ) //A64OPC(GetCNTFRQ, U32, ) //A64OPC(GetCNTPCT, U64, ) //A64OPC(GetCTR, U32, ) //A64OPC(GetDCZID, U32, ) //A64OPC(GetTPIDR, U64, ) //A64OPC(GetTPIDRRO, U64, ) //A64OPC(SetTPIDR, Void, U64 ) // Hints OPCODE(PushRSB, Void, U64 ) // Pseudo-operation, handled specially at final emit OPCODE(GetCarryFromOp, U1, Opaque ) OPCODE(GetOverflowFromOp, U1, Opaque ) OPCODE(GetGEFromOp, U32, Opaque ) OPCODE(GetNZCVFromOp, NZCV, Opaque ) OPCODE(GetUpperFromOp, U128, Opaque ) OPCODE(GetLowerFromOp, U128, Opaque ) OPCODE(NZCVFromPackedFlags, NZCV, U32 ) // Calculations OPCODE(Pack2x32To1x64, U64, U32, U32 ) //OPCODE(Pack2x64To1x128, U128, U64, U64 ) OPCODE(LeastSignificantWord, U32, U64 ) OPCODE(MostSignificantWord, U32, U64 ) OPCODE(LeastSignificantHalf, U16, U32 ) OPCODE(LeastSignificantByte, U8, U32 ) OPCODE(MostSignificantBit, U1, U32 ) OPCODE(IsZero32, U1, U32 ) OPCODE(IsZero64, U1, U64 ) OPCODE(TestBit, U1, U64, U8 ) OPCODE(ConditionalSelect32, U32, Cond, U32, U32 ) OPCODE(ConditionalSelect64, U64, Cond, U64, U64 ) OPCODE(ConditionalSelectNZCV, NZCV, Cond, NZCV, NZCV ) OPCODE(LogicalShiftLeft32, U32, U32, U8, U1 ) OPCODE(LogicalShiftLeft64, U64, U64, U8 ) OPCODE(LogicalShiftRight32, U32, U32, U8, U1 ) OPCODE(LogicalShiftRight64, U64, U64, U8 ) OPCODE(ArithmeticShiftRight32, U32, U32, U8, U1 ) //OPCODE(ArithmeticShiftRight64, U64, U64, U8 ) OPCODE(RotateRight32, U32, U32, U8, U1 ) OPCODE(RotateRight64, U64, U64, U8 ) OPCODE(RotateRightExtended, U32, U32, U1 ) OPCODE(Add32, U32, U32, U32, U1 ) OPCODE(Add64, U64, U64, U64, U1 ) OPCODE(Sub32, U32, U32, U32, U1 ) OPCODE(Sub64, U64, U64, U64, U1 ) OPCODE(Mul32, U32, U32, U32 ) OPCODE(Mul64, U64, U64, U64 ) //OPCODE(SignedMultiplyHigh64, U64, U64, U64 ) //OPCODE(UnsignedMultiplyHigh64, U64, U64, U64 ) OPCODE(UnsignedDiv32, U32, U32, U32 ) OPCODE(UnsignedDiv64, U64, U64, U64 ) OPCODE(SignedDiv32, U32, U32, U32 ) OPCODE(SignedDiv64, U64, U64, U64 ) OPCODE(And32, U32, U32, U32 ) OPCODE(And64, U64, U64, U64 ) OPCODE(Eor32, U32, U32, U32 ) OPCODE(Eor64, U64, U64, U64 ) OPCODE(Or32, U32, U32, U32 ) OPCODE(Or64, U64, U64, U64 ) OPCODE(Not32, U32, U32 ) OPCODE(Not64, U64, U64 ) OPCODE(SignExtendByteToWord, U32, U8 ) OPCODE(SignExtendHalfToWord, U32, U16 ) OPCODE(SignExtendByteToLong, U64, U8 ) OPCODE(SignExtendHalfToLong, U64, U16 ) OPCODE(SignExtendWordToLong, U64, U32 ) OPCODE(ZeroExtendByteToWord, U32, U8 ) OPCODE(ZeroExtendHalfToWord, U32, U16 ) OPCODE(ZeroExtendByteToLong, U64, U8 ) OPCODE(ZeroExtendHalfToLong, U64, U16 ) OPCODE(ZeroExtendWordToLong, U64, U32 ) //OPCODE(ZeroExtendLongToQuad, U128, U64 ) //OPCODE(ByteReverseDual, U64, U64 ) OPCODE(ByteReverseWord, U32, U32 ) OPCODE(ByteReverseHalf, U16, U16 ) OPCODE(CountLeadingZeros32, U32, U32 ) OPCODE(CountLeadingZeros64, U64, U64 ) //OPCODE(ExtractRegister32, U32, U32, U32, U8 ) //OPCODE(ExtractRegister64, U64, U64, U64, U8 ) //OPCODE(MaxSigned32, U32, U32, U32 ) //OPCODE(MaxSigned64, U64, U64, U64 ) //OPCODE(MaxUnsigned32, U32, U32, U32 ) //OPCODE(MaxUnsigned64, U64, U64, U64 ) //OPCODE(MinSigned32, U32, U32, U32 ) //OPCODE(MinSigned64, U64, U64, U64 ) //OPCODE(MinUnsigned32, U32, U32, U32 ) //OPCODE(MinUnsigned64, U64, U64, U64 ) // Saturated instructions //OPCODE(SignedSaturatedAdd8, U8, U8, U8 ) //OPCODE(SignedSaturatedAdd16, U16, U16, U16 ) //OPCODE(SignedSaturatedAdd32, U32, U32, U32 ) //OPCODE(SignedSaturatedAdd64, U64, U64, U64 ) //OPCODE(SignedSaturatedDoublingMultiplyReturnHigh16, U16, U16, U16 ) //OPCODE(SignedSaturatedDoublingMultiplyReturnHigh32, U32, U32, U32 ) //OPCODE(SignedSaturatedSub8, U8, U8, U8 ) //OPCODE(SignedSaturatedSub16, U16, U16, U16 ) //OPCODE(SignedSaturatedSub32, U32, U32, U32 ) //OPCODE(SignedSaturatedSub64, U64, U64, U64 ) OPCODE(SignedSaturation, U32, U32, U8 ) //OPCODE(UnsignedSaturatedAdd8, U8, U8, U8 ) //OPCODE(UnsignedSaturatedAdd16, U16, U16, U16 ) //OPCODE(UnsignedSaturatedAdd32, U32, U32, U32 ) //OPCODE(UnsignedSaturatedAdd64, U64, U64, U64 ) //OPCODE(UnsignedSaturatedSub8, U8, U8, U8 ) //OPCODE(UnsignedSaturatedSub16, U16, U16, U16 ) //OPCODE(UnsignedSaturatedSub32, U32, U32, U32 ) //OPCODE(UnsignedSaturatedSub64, U64, U64, U64 ) OPCODE(UnsignedSaturation, U32, U32, U8 ) // Packed instructions OPCODE(PackedAddU8, U32, U32, U32 ) OPCODE(PackedAddS8, U32, U32, U32 ) OPCODE(PackedSubU8, U32, U32, U32 ) OPCODE(PackedSubS8, U32, U32, U32 ) OPCODE(PackedAddU16, U32, U32, U32 ) OPCODE(PackedAddS16, U32, U32, U32 ) OPCODE(PackedSubU16, U32, U32, U32 ) OPCODE(PackedSubS16, U32, U32, U32 ) OPCODE(PackedAddSubU16, U32, U32, U32 ) OPCODE(PackedAddSubS16, U32, U32, U32 ) OPCODE(PackedSubAddU16, U32, U32, U32 ) OPCODE(PackedSubAddS16, U32, U32, U32 ) OPCODE(PackedHalvingAddU8, U32, U32, U32 ) OPCODE(PackedHalvingAddS8, U32, U32, U32 ) OPCODE(PackedHalvingSubU8, U32, U32, U32 ) OPCODE(PackedHalvingSubS8, U32, U32, U32 ) OPCODE(PackedHalvingAddU16, U32, U32, U32 ) OPCODE(PackedHalvingAddS16, U32, U32, U32 ) OPCODE(PackedHalvingSubU16, U32, U32, U32 ) OPCODE(PackedHalvingSubS16, U32, U32, U32 ) OPCODE(PackedHalvingAddSubU16, U32, U32, U32 ) OPCODE(PackedHalvingAddSubS16, U32, U32, U32 ) OPCODE(PackedHalvingSubAddU16, U32, U32, U32 ) OPCODE(PackedHalvingSubAddS16, U32, U32, U32 ) OPCODE(PackedSaturatedAddU8, U32, U32, U32 ) OPCODE(PackedSaturatedAddS8, U32, U32, U32 ) OPCODE(PackedSaturatedSubU8, U32, U32, U32 ) OPCODE(PackedSaturatedSubS8, U32, U32, U32 ) OPCODE(PackedSaturatedAddU16, U32, U32, U32 ) OPCODE(PackedSaturatedAddS16, U32, U32, U32 ) OPCODE(PackedSaturatedSubU16, U32, U32, U32 ) OPCODE(PackedSaturatedSubS16, U32, U32, U32 ) OPCODE(PackedAbsDiffSumS8, U32, U32, U32 ) OPCODE(PackedSelect, U32, U32, U32, U32 ) // CRC instructions //OPCODE(CRC32Castagnoli8, U32, U32, U32 ) //OPCODE(CRC32Castagnoli16, U32, U32, U32 ) //OPCODE(CRC32Castagnoli32, U32, U32, U32 ) //OPCODE(CRC32Castagnoli64, U32, U32, U64 ) //OPCODE(CRC32ISO8, U32, U32, U32 ) //OPCODE(CRC32ISO16, U32, U32, U32 ) //OPCODE(CRC32ISO32, U32, U32, U32 ) //OPCODE(CRC32ISO64, U32, U32, U64 ) // AES instructions //OPCODE(AESDecryptSingleRound, U128, U128 ) //OPCODE(AESEncryptSingleRound, U128, U128 ) //OPCODE(AESInverseMixColumns, U128, U128 ) //OPCODE(AESMixColumns, U128, U128 ) // SM4 instructions //OPCODE(SM4AccessSubstitutionBox, U8, U8 ) // Vector instructions //OPCODE(VectorGetElement8, U8, U128, U8 ) //OPCODE(VectorGetElement16, U16, U128, U8 ) //OPCODE(VectorGetElement32, U32, U128, U8 ) //OPCODE(VectorGetElement64, U64, U128, U8 ) //OPCODE(VectorSetElement8, U128, U128, U8, U8 ) //OPCODE(VectorSetElement16, U128, U128, U8, U16 ) //OPCODE(VectorSetElement32, U128, U128, U8, U32 ) //OPCODE(VectorSetElement64, U128, U128, U8, U64 ) //OPCODE(VectorAbs8, U128, U128 ) //OPCODE(VectorAbs16, U128, U128 ) //OPCODE(VectorAbs32, U128, U128 ) //OPCODE(VectorAbs64, U128, U128 ) //OPCODE(VectorAdd8, U128, U128, U128 ) //OPCODE(VectorAdd16, U128, U128, U128 ) //OPCODE(VectorAdd32, U128, U128, U128 ) //OPCODE(VectorAdd64, U128, U128, U128 ) //OPCODE(VectorAnd, U128, U128, U128 ) //OPCODE(VectorArithmeticShiftRight8, U128, U128, U8 ) //OPCODE(VectorArithmeticShiftRight16, U128, U128, U8 ) //OPCODE(VectorArithmeticShiftRight32, U128, U128, U8 ) //OPCODE(VectorArithmeticShiftRight64, U128, U128, U8 ) //OPCODE(VectorArithmeticVShift8, U128, U128, U128 ) //OPCODE(VectorArithmeticVShift16, U128, U128, U128 ) //OPCODE(VectorArithmeticVShift32, U128, U128, U128 ) //OPCODE(VectorArithmeticVShift64, U128, U128, U128 ) //OPCODE(VectorBroadcastLower8, U128, U8 ) //OPCODE(VectorBroadcastLower16, U128, U16 ) //OPCODE(VectorBroadcastLower32, U128, U32 ) //OPCODE(VectorBroadcast8, U128, U8 ) //OPCODE(VectorBroadcast16, U128, U16 ) //OPCODE(VectorBroadcast32, U128, U32 ) //OPCODE(VectorBroadcast64, U128, U64 ) //OPCODE(VectorCountLeadingZeros8, U128, U128 ) //OPCODE(VectorCountLeadingZeros16, U128, U128 ) //OPCODE(VectorCountLeadingZeros32, U128, U128 ) //OPCODE(VectorDeinterleaveEven8, U128, U128, U128 ) //OPCODE(VectorDeinterleaveEven16, U128, U128, U128 ) //OPCODE(VectorDeinterleaveEven32, U128, U128, U128 ) //OPCODE(VectorDeinterleaveEven64, U128, U128, U128 ) //OPCODE(VectorDeinterleaveOdd8, U128, U128, U128 ) //OPCODE(VectorDeinterleaveOdd16, U128, U128, U128 ) //OPCODE(VectorDeinterleaveOdd32, U128, U128, U128 ) //OPCODE(VectorDeinterleaveOdd64, U128, U128, U128 ) //OPCODE(VectorEor, U128, U128, U128 ) //OPCODE(VectorEqual8, U128, U128, U128 ) //OPCODE(VectorEqual16, U128, U128, U128 ) //OPCODE(VectorEqual32, U128, U128, U128 ) //OPCODE(VectorEqual64, U128, U128, U128 ) //OPCODE(VectorEqual128, U128, U128, U128 ) //OPCODE(VectorExtract, U128, U128, U128, U8 ) //OPCODE(VectorExtractLower, U128, U128, U128, U8 ) //OPCODE(VectorGreaterS8, U128, U128, U128 ) //OPCODE(VectorGreaterS16, U128, U128, U128 ) //OPCODE(VectorGreaterS32, U128, U128, U128 ) //OPCODE(VectorGreaterS64, U128, U128, U128 ) //OPCODE(VectorHalvingAddS8, U128, U128, U128 ) //OPCODE(VectorHalvingAddS16, U128, U128, U128 ) //OPCODE(VectorHalvingAddS32, U128, U128, U128 ) //OPCODE(VectorHalvingAddU8, U128, U128, U128 ) //OPCODE(VectorHalvingAddU16, U128, U128, U128 ) //OPCODE(VectorHalvingAddU32, U128, U128, U128 ) //OPCODE(VectorHalvingSubS8, U128, U128, U128 ) //OPCODE(VectorHalvingSubS16, U128, U128, U128 ) //OPCODE(VectorHalvingSubS32, U128, U128, U128 ) //OPCODE(VectorHalvingSubU8, U128, U128, U128 ) //OPCODE(VectorHalvingSubU16, U128, U128, U128 ) //OPCODE(VectorHalvingSubU32, U128, U128, U128 ) //OPCODE(VectorInterleaveLower8, U128, U128, U128 ) //OPCODE(VectorInterleaveLower16, U128, U128, U128 ) //OPCODE(VectorInterleaveLower32, U128, U128, U128 ) //OPCODE(VectorInterleaveLower64, U128, U128, U128 ) //OPCODE(VectorInterleaveUpper8, U128, U128, U128 ) //OPCODE(VectorInterleaveUpper16, U128, U128, U128 ) //OPCODE(VectorInterleaveUpper32, U128, U128, U128 ) //OPCODE(VectorInterleaveUpper64, U128, U128, U128 ) //OPCODE(VectorLogicalShiftLeft8, U128, U128, U8 ) //OPCODE(VectorLogicalShiftLeft16, U128, U128, U8 ) //OPCODE(VectorLogicalShiftLeft32, U128, U128, U8 ) //OPCODE(VectorLogicalShiftLeft64, U128, U128, U8 ) //OPCODE(VectorLogicalShiftRight8, U128, U128, U8 ) //OPCODE(VectorLogicalShiftRight16, U128, U128, U8 ) //OPCODE(VectorLogicalShiftRight32, U128, U128, U8 ) //OPCODE(VectorLogicalShiftRight64, U128, U128, U8 ) //OPCODE(VectorLogicalVShift8, U128, U128, U128 ) //OPCODE(VectorLogicalVShift16, U128, U128, U128 ) //OPCODE(VectorLogicalVShift32, U128, U128, U128 ) //OPCODE(VectorLogicalVShift64, U128, U128, U128 ) //OPCODE(VectorMaxS8, U128, U128, U128 ) //OPCODE(VectorMaxS16, U128, U128, U128 ) //OPCODE(VectorMaxS32, U128, U128, U128 ) //OPCODE(VectorMaxS64, U128, U128, U128 ) //OPCODE(VectorMaxU8, U128, U128, U128 ) //OPCODE(VectorMaxU16, U128, U128, U128 ) //OPCODE(VectorMaxU32, U128, U128, U128 ) //OPCODE(VectorMaxU64, U128, U128, U128 ) //OPCODE(VectorMinS8, U128, U128, U128 ) //OPCODE(VectorMinS16, U128, U128, U128 ) //OPCODE(VectorMinS32, U128, U128, U128 ) //OPCODE(VectorMinS64, U128, U128, U128 ) //OPCODE(VectorMinU8, U128, U128, U128 ) //OPCODE(VectorMinU16, U128, U128, U128 ) //OPCODE(VectorMinU32, U128, U128, U128 ) //OPCODE(VectorMinU64, U128, U128, U128 ) //OPCODE(VectorMultiply8, U128, U128, U128 ) //OPCODE(VectorMultiply16, U128, U128, U128 ) //OPCODE(VectorMultiply32, U128, U128, U128 ) //OPCODE(VectorMultiply64, U128, U128, U128 ) //OPCODE(VectorNarrow16, U128, U128 ) //OPCODE(VectorNarrow32, U128, U128 ) //OPCODE(VectorNarrow64, U128, U128 ) //OPCODE(VectorNot, U128, U128 ) //OPCODE(VectorOr, U128, U128, U128 ) //OPCODE(VectorPairedAddLower8, U128, U128, U128 ) //OPCODE(VectorPairedAddLower16, U128, U128, U128 ) //OPCODE(VectorPairedAddLower32, U128, U128, U128 ) //OPCODE(VectorPairedAddSignedWiden8, U128, U128 ) //OPCODE(VectorPairedAddSignedWiden16, U128, U128 ) //OPCODE(VectorPairedAddSignedWiden32, U128, U128 ) //OPCODE(VectorPairedAddUnsignedWiden8, U128, U128 ) //OPCODE(VectorPairedAddUnsignedWiden16, U128, U128 ) //OPCODE(VectorPairedAddUnsignedWiden32, U128, U128 ) //OPCODE(VectorPairedAdd8, U128, U128, U128 ) //OPCODE(VectorPairedAdd16, U128, U128, U128 ) //OPCODE(VectorPairedAdd32, U128, U128, U128 ) //OPCODE(VectorPairedAdd64, U128, U128, U128 ) //OPCODE(VectorPairedMaxS8, U128, U128, U128 ) //OPCODE(VectorPairedMaxS16, U128, U128, U128 ) //OPCODE(VectorPairedMaxS32, U128, U128, U128 ) //OPCODE(VectorPairedMaxU8, U128, U128, U128 ) //OPCODE(VectorPairedMaxU16, U128, U128, U128 ) //OPCODE(VectorPairedMaxU32, U128, U128, U128 ) //OPCODE(VectorPairedMinS8, U128, U128, U128 ) //OPCODE(VectorPairedMinS16, U128, U128, U128 ) //OPCODE(VectorPairedMinS32, U128, U128, U128 ) //OPCODE(VectorPairedMinU8, U128, U128, U128 ) //OPCODE(VectorPairedMinU16, U128, U128, U128 ) //OPCODE(VectorPairedMinU32, U128, U128, U128 ) //OPCODE(VectorPolynomialMultiply8, U128, U128, U128 ) //OPCODE(VectorPolynomialMultiplyLong8, U128, U128, U128 ) //OPCODE(VectorPolynomialMultiplyLong64, U128, U128, U128 ) //OPCODE(VectorPopulationCount, U128, U128 ) //OPCODE(VectorReverseBits, U128, U128 ) //OPCODE(VectorRoundingHalvingAddS8, U128, U128, U128 ) //OPCODE(VectorRoundingHalvingAddS16, U128, U128, U128 ) //OPCODE(VectorRoundingHalvingAddS32, U128, U128, U128 ) //OPCODE(VectorRoundingHalvingAddU8, U128, U128, U128 ) //OPCODE(VectorRoundingHalvingAddU16, U128, U128, U128 ) //OPCODE(VectorRoundingHalvingAddU32, U128, U128, U128 ) //OPCODE(VectorRoundingShiftLeftS8, U128, U128, U128 ) //OPCODE(VectorRoundingShiftLeftS16, U128, U128, U128 ) //OPCODE(VectorRoundingShiftLeftS32, U128, U128, U128 ) //OPCODE(VectorRoundingShiftLeftS64, U128, U128, U128 ) //OPCODE(VectorRoundingShiftLeftU8, U128, U128, U128 ) //OPCODE(VectorRoundingShiftLeftU16, U128, U128, U128 ) //OPCODE(VectorRoundingShiftLeftU32, U128, U128, U128 ) //OPCODE(VectorRoundingShiftLeftU64, U128, U128, U128 ) //OPCODE(VectorShuffleHighHalfwords, U128, U128, U8 ) //OPCODE(VectorShuffleLowHalfwords, U128, U128, U8 ) //OPCODE(VectorShuffleWords, U128, U128, U8 ) //OPCODE(VectorSignExtend8, U128, U128 ) //OPCODE(VectorSignExtend16, U128, U128 ) //OPCODE(VectorSignExtend32, U128, U128 ) //OPCODE(VectorSignExtend64, U128, U128 ) //OPCODE(VectorSignedAbsoluteDifference8, U128, U128, U128 ) //OPCODE(VectorSignedAbsoluteDifference16, U128, U128, U128 ) //OPCODE(VectorSignedAbsoluteDifference32, U128, U128, U128 ) //OPCODE(VectorSignedMultiply16, Void, U128, U128 ) //OPCODE(VectorSignedMultiply32, Void, U128, U128 ) //OPCODE(VectorSignedSaturatedAbs8, U128, U128 ) //OPCODE(VectorSignedSaturatedAbs16, U128, U128 ) //OPCODE(VectorSignedSaturatedAbs32, U128, U128 ) //OPCODE(VectorSignedSaturatedAbs64, U128, U128 ) //OPCODE(VectorSignedSaturatedAccumulateUnsigned8, U128, U128, U128 ) //OPCODE(VectorSignedSaturatedAccumulateUnsigned16, U128, U128, U128 ) //OPCODE(VectorSignedSaturatedAccumulateUnsigned32, U128, U128, U128 ) //OPCODE(VectorSignedSaturatedAccumulateUnsigned64, U128, U128, U128 ) //OPCODE(VectorSignedSaturatedDoublingMultiply16, Void, U128, U128 ) //OPCODE(VectorSignedSaturatedDoublingMultiply32, Void, U128, U128 ) //OPCODE(VectorSignedSaturatedDoublingMultiplyLong16, U128, U128, U128 ) //OPCODE(VectorSignedSaturatedDoublingMultiplyLong32, U128, U128, U128 ) //OPCODE(VectorSignedSaturatedNarrowToSigned16, U128, U128 ) //OPCODE(VectorSignedSaturatedNarrowToSigned32, U128, U128 ) //OPCODE(VectorSignedSaturatedNarrowToSigned64, U128, U128 ) //OPCODE(VectorSignedSaturatedNarrowToUnsigned16, U128, U128 ) //OPCODE(VectorSignedSaturatedNarrowToUnsigned32, U128, U128 ) //OPCODE(VectorSignedSaturatedNarrowToUnsigned64, U128, U128 ) //OPCODE(VectorSignedSaturatedNeg8, U128, U128 ) //OPCODE(VectorSignedSaturatedNeg16, U128, U128 ) //OPCODE(VectorSignedSaturatedNeg32, U128, U128 ) //OPCODE(VectorSignedSaturatedNeg64, U128, U128 ) //OPCODE(VectorSignedSaturatedShiftLeft8, U128, U128, U128 ) //OPCODE(VectorSignedSaturatedShiftLeft16, U128, U128, U128 ) //OPCODE(VectorSignedSaturatedShiftLeft32, U128, U128, U128 ) //OPCODE(VectorSignedSaturatedShiftLeft64, U128, U128, U128 ) //OPCODE(VectorSignedSaturatedShiftLeftUnsigned8, U128, U128, U128 ) //OPCODE(VectorSignedSaturatedShiftLeftUnsigned16, U128, U128, U128 ) //OPCODE(VectorSignedSaturatedShiftLeftUnsigned32, U128, U128, U128 ) //OPCODE(VectorSignedSaturatedShiftLeftUnsigned64, U128, U128, U128 ) //OPCODE(VectorSub8, U128, U128, U128 ) //OPCODE(VectorSub16, U128, U128, U128 ) //OPCODE(VectorSub32, U128, U128, U128 ) //OPCODE(VectorSub64, U128, U128, U128 ) //OPCODE(VectorTable, Table, U128, Opaque, Opaque, Opaque ) //OPCODE(VectorTableLookup, U128, U128, Table, U128 ) //OPCODE(VectorUnsignedAbsoluteDifference8, U128, U128, U128 ) //OPCODE(VectorUnsignedAbsoluteDifference16, U128, U128, U128 ) //OPCODE(VectorUnsignedAbsoluteDifference32, U128, U128, U128 ) //OPCODE(VectorUnsignedMultiply16, Void, U128, U128 ) //OPCODE(VectorUnsignedMultiply32, Void, U128, U128 ) //OPCODE(VectorUnsignedRecipEstimate, U128, U128 ) //OPCODE(VectorUnsignedRecipSqrtEstimate, U128, U128 ) //OPCODE(VectorUnsignedSaturatedAccumulateSigned8, U128, U128, U128 ) //OPCODE(VectorUnsignedSaturatedAccumulateSigned16, U128, U128, U128 ) //OPCODE(VectorUnsignedSaturatedAccumulateSigned32, U128, U128, U128 ) //OPCODE(VectorUnsignedSaturatedAccumulateSigned64, U128, U128, U128 ) //OPCODE(VectorUnsignedSaturatedNarrow16, U128, U128 ) //OPCODE(VectorUnsignedSaturatedNarrow32, U128, U128 ) //OPCODE(VectorUnsignedSaturatedNarrow64, U128, U128 ) //OPCODE(VectorUnsignedSaturatedShiftLeft8, U128, U128, U128 ) //OPCODE(VectorUnsignedSaturatedShiftLeft16, U128, U128, U128 ) //OPCODE(VectorUnsignedSaturatedShiftLeft32, U128, U128, U128 ) //OPCODE(VectorUnsignedSaturatedShiftLeft64, U128, U128, U128 ) //OPCODE(VectorZeroExtend8, U128, U128 ) //OPCODE(VectorZeroExtend16, U128, U128 ) //OPCODE(VectorZeroExtend32, U128, U128 ) //OPCODE(VectorZeroExtend64, U128, U128 ) //OPCODE(VectorZeroUpper, U128, U128 ) //OPCODE(ZeroVector, U128, ) // Floating-point operations //OPCODE(FPAbs16, U16, U16 ) OPCODE(FPAbs32, U32, U32 ) OPCODE(FPAbs64, U64, U64 ) OPCODE(FPAdd32, U32, U32, U32 ) OPCODE(FPAdd64, U64, U64, U64 ) OPCODE(FPCompare32, NZCV, U32, U32, U1 ) OPCODE(FPCompare64, NZCV, U64, U64, U1 ) OPCODE(FPDiv32, U32, U32, U32 ) OPCODE(FPDiv64, U64, U64, U64 ) //OPCODE(FPMax32, U32, U32, U32 ) //OPCODE(FPMax64, U64, U64, U64 ) //OPCODE(FPMaxNumeric32, U32, U32, U32 ) //OPCODE(FPMaxNumeric64, U64, U64, U64 ) //OPCODE(FPMin32, U32, U32, U32 ) //OPCODE(FPMin64, U64, U64, U64 ) //OPCODE(FPMinNumeric32, U32, U32, U32 ) //OPCODE(FPMinNumeric64, U64, U64, U64 ) OPCODE(FPMul32, U32, U32, U32 ) OPCODE(FPMul64, U64, U64, U64 ) //OPCODE(FPMulAdd16, U16, U16, U16, U16 ) //OPCODE(FPMulAdd32, U32, U32, U32, U32 ) //OPCODE(FPMulAdd64, U64, U64, U64, U64 ) //OPCODE(FPMulX32, U32, U32, U32 ) //OPCODE(FPMulX64, U64, U64, U64 ) //OPCODE(FPNeg16, U16, U16 ) OPCODE(FPNeg32, U32, U32 ) OPCODE(FPNeg64, U64, U64 ) //OPCODE(FPRecipEstimate16, U16, U16 ) //OPCODE(FPRecipEstimate32, U32, U32 ) //OPCODE(FPRecipEstimate64, U64, U64 ) //OPCODE(FPRecipExponent16, U16, U16 ) //OPCODE(FPRecipExponent32, U32, U32 ) //OPCODE(FPRecipExponent64, U64, U64 ) //OPCODE(FPRecipStepFused16, U16, U16, U16 ) //OPCODE(FPRecipStepFused32, U32, U32, U32 ) //OPCODE(FPRecipStepFused64, U64, U64, U64 ) //OPCODE(FPRoundInt16, U16, U16, U8, U1 ) //OPCODE(FPRoundInt32, U32, U32, U8, U1 ) //OPCODE(FPRoundInt64, U64, U64, U8, U1 ) //OPCODE(FPRSqrtEstimate16, U16, U16 ) //OPCODE(FPRSqrtEstimate32, U32, U32 ) //OPCODE(FPRSqrtEstimate64, U64, U64 ) //OPCODE(FPRSqrtStepFused16, U16, U16, U16 ) //OPCODE(FPRSqrtStepFused32, U32, U32, U32 ) //OPCODE(FPRSqrtStepFused64, U64, U64, U64 ) OPCODE(FPSqrt32, U32, U32 ) OPCODE(FPSqrt64, U64, U64 ) OPCODE(FPSub32, U32, U32, U32 ) OPCODE(FPSub64, U64, U64, U64 ) // Floating-point conversions OPCODE(FPHalfToDouble, U64, U16, U8 ) OPCODE(FPHalfToSingle, U32, U16, U8 ) OPCODE(FPSingleToDouble, U64, U32, U8 ) OPCODE(FPSingleToHalf, U16, U32, U8 ) OPCODE(FPDoubleToHalf, U16, U64, U8 ) OPCODE(FPDoubleToSingle, U32, U64, U8 ) OPCODE(FPDoubleToFixedS32, U32, U64, U8, U8 ) OPCODE(FPDoubleToFixedS64, U64, U64, U8, U8 ) OPCODE(FPDoubleToFixedU32, U32, U64, U8, U8 ) OPCODE(FPDoubleToFixedU64, U64, U64, U8, U8 ) //OPCODE(FPHalfToFixedS32, U32, U16, U8, U8 ) //OPCODE(FPHalfToFixedS64, U64, U16, U8, U8 ) //OPCODE(FPHalfToFixedU32, U32, U16, U8, U8 ) //OPCODE(FPHalfToFixedU64, U64, U16, U8, U8 ) OPCODE(FPSingleToFixedS32, U32, U32, U8, U8 ) OPCODE(FPSingleToFixedS64, U64, U32, U8, U8 ) OPCODE(FPSingleToFixedU32, U32, U32, U8, U8 ) OPCODE(FPSingleToFixedU64, U64, U32, U8, U8 ) OPCODE(FPFixedU32ToSingle, U32, U32, U8, U8 ) OPCODE(FPFixedS32ToSingle, U32, U32, U8, U8 ) OPCODE(FPFixedU32ToDouble, U64, U32, U8, U8 ) OPCODE(FPFixedU64ToDouble, U64, U64, U8, U8 ) OPCODE(FPFixedU64ToSingle, U32, U64, U8, U8 ) OPCODE(FPFixedS32ToDouble, U64, U32, U8, U8 ) OPCODE(FPFixedS64ToDouble, U64, U64, U8, U8 ) OPCODE(FPFixedS64ToSingle, U32, U64, U8, U8 ) // Floating-point vector instructions //OPCODE(FPVectorAbs16, U128, U128 ) //OPCODE(FPVectorAbs32, U128, U128 ) //OPCODE(FPVectorAbs64, U128, U128 ) //OPCODE(FPVectorAdd32, U128, U128, U128 ) //OPCODE(FPVectorAdd64, U128, U128, U128 ) //OPCODE(FPVectorDiv32, U128, U128, U128 ) //OPCODE(FPVectorDiv64, U128, U128, U128 ) //OPCODE(FPVectorEqual32, U128, U128, U128 ) //OPCODE(FPVectorEqual64, U128, U128, U128 ) //OPCODE(FPVectorFromSignedFixed32, U128, U128, U8, U8 ) //OPCODE(FPVectorFromSignedFixed64, U128, U128, U8, U8 ) //OPCODE(FPVectorFromUnsignedFixed32, U128, U128, U8, U8 ) //OPCODE(FPVectorFromUnsignedFixed64, U128, U128, U8, U8 ) //OPCODE(FPVectorGreater32, U128, U128, U128 ) //OPCODE(FPVectorGreater64, U128, U128, U128 ) //OPCODE(FPVectorGreaterEqual32, U128, U128, U128 ) //OPCODE(FPVectorGreaterEqual64, U128, U128, U128 ) //OPCODE(FPVectorMax32, U128, U128, U128 ) //OPCODE(FPVectorMax64, U128, U128, U128 ) //OPCODE(FPVectorMin32, U128, U128, U128 ) //OPCODE(FPVectorMin64, U128, U128, U128 ) //OPCODE(FPVectorMul32, U128, U128, U128 ) //OPCODE(FPVectorMul64, U128, U128, U128 ) //OPCODE(FPVectorMulAdd16, U128, U128, U128, U128 ) //OPCODE(FPVectorMulAdd32, U128, U128, U128, U128 ) //OPCODE(FPVectorMulAdd64, U128, U128, U128, U128 ) //OPCODE(FPVectorMulX32, U128, U128, U128 ) //OPCODE(FPVectorMulX64, U128, U128, U128 ) //OPCODE(FPVectorNeg16, U128, U128 ) //OPCODE(FPVectorNeg32, U128, U128 ) //OPCODE(FPVectorNeg64, U128, U128 ) //OPCODE(FPVectorPairedAdd32, U128, U128, U128 ) //OPCODE(FPVectorPairedAdd64, U128, U128, U128 ) //OPCODE(FPVectorPairedAddLower32, U128, U128, U128 ) //OPCODE(FPVectorPairedAddLower64, U128, U128, U128 ) //OPCODE(FPVectorRecipEstimate16, U128, U128 ) //OPCODE(FPVectorRecipEstimate32, U128, U128 ) //OPCODE(FPVectorRecipEstimate64, U128, U128 ) //OPCODE(FPVectorRecipStepFused16, U128, U128, U128 ) //OPCODE(FPVectorRecipStepFused32, U128, U128, U128 ) //OPCODE(FPVectorRecipStepFused64, U128, U128, U128 ) //OPCODE(FPVectorRoundInt16, U128, U128, U8, U1 ) //OPCODE(FPVectorRoundInt32, U128, U128, U8, U1 ) //OPCODE(FPVectorRoundInt64, U128, U128, U8, U1 ) //OPCODE(FPVectorRSqrtEstimate16, U128, U128 ) //OPCODE(FPVectorRSqrtEstimate32, U128, U128 ) //OPCODE(FPVectorRSqrtEstimate64, U128, U128 ) //OPCODE(FPVectorRSqrtStepFused16, U128, U128, U128 ) //OPCODE(FPVectorRSqrtStepFused32, U128, U128, U128 ) //OPCODE(FPVectorRSqrtStepFused64, U128, U128, U128 ) //OPCODE(FPVectorSqrt32, U128, U128 ) //OPCODE(FPVectorSqrt64, U128, U128 ) //OPCODE(FPVectorSub32, U128, U128, U128 ) //OPCODE(FPVectorSub64, U128, U128, U128 ) //OPCODE(FPVectorToSignedFixed16, U128, U128, U8, U8 ) //OPCODE(FPVectorToSignedFixed32, U128, U128, U8, U8 ) //OPCODE(FPVectorToSignedFixed64, U128, U128, U8, U8 ) //OPCODE(FPVectorToUnsignedFixed16, U128, U128, U8, U8 ) //OPCODE(FPVectorToUnsignedFixed32, U128, U128, U8, U8 ) //OPCODE(FPVectorToUnsignedFixed64, U128, U128, U8, U8 ) // A32 Memory access A32OPC(ClearExclusive, Void, ) A32OPC(SetExclusive, Void, U32, U8 ) A32OPC(ReadMemory8, U8, U32 ) A32OPC(ReadMemory16, U16, U32 ) A32OPC(ReadMemory32, U32, U32 ) A32OPC(ReadMemory64, U64, U32 ) A32OPC(WriteMemory8, Void, U32, U8 ) A32OPC(WriteMemory16, Void, U32, U16 ) A32OPC(WriteMemory32, Void, U32, U32 ) A32OPC(WriteMemory64, Void, U32, U64 ) A32OPC(ExclusiveWriteMemory8, U32, U32, U8 ) A32OPC(ExclusiveWriteMemory16, U32, U32, U16 ) A32OPC(ExclusiveWriteMemory32, U32, U32, U32 ) A32OPC(ExclusiveWriteMemory64, U32, U32, U32, U32 ) // A64 Memory access //A64OPC(ClearExclusive, Void, ) //A64OPC(SetExclusive, Void, U64, U8 ) //A64OPC(ReadMemory8, U8, U64 ) //A64OPC(ReadMemory16, U16, U64 ) //A64OPC(ReadMemory32, U32, U64 ) //A64OPC(ReadMemory64, U64, U64 ) //A64OPC(ReadMemory128, U128, U64 ) //A64OPC(WriteMemory8, Void, U64, U8 ) //A64OPC(WriteMemory16, Void, U64, U16 ) //A64OPC(WriteMemory32, Void, U64, U32 ) //A64OPC(WriteMemory64, Void, U64, U64 ) //A64OPC(WriteMemory128, Void, U64, U128 ) //A64OPC(ExclusiveWriteMemory8, U32, U64, U8 ) //A64OPC(ExclusiveWriteMemory16, U32, U64, U16 ) //A64OPC(ExclusiveWriteMemory32, U32, U64, U32 ) //A64OPC(ExclusiveWriteMemory64, U32, U64, U64 ) //A64OPC(ExclusiveWriteMemory128, U32, U64, U128 ) // Coprocessor A32OPC(CoprocInternalOperation, Void, CoprocInfo ) A32OPC(CoprocSendOneWord, Void, CoprocInfo, U32 ) A32OPC(CoprocSendTwoWords, Void, CoprocInfo, U32, U32 ) A32OPC(CoprocGetOneWord, U32, CoprocInfo ) A32OPC(CoprocGetTwoWords, U64, CoprocInfo ) A32OPC(CoprocLoadWords, Void, CoprocInfo, U32 ) A32OPC(CoprocStoreWords, Void, CoprocInfo, U32 )