FPRecipEstimate: Move offset out of function
MSVC has weird lambda capturing rules.
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@ -19,17 +19,18 @@
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namespace Dynarmic::FP {
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constexpr u64 lut_offset = 256;
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/// Input is a u0.9 fixed point number. Only values in [0.5, 1.0) are valid.
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/// Output is a u0.8 fixed point number, with an implied 1 prefixed.
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/// i.e.: The output is a value in [1.0, 2.0).
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static u8 RecipEstimate(u64 a) {
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constexpr u64 offset = 256;
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using LUT = std::array<u8, 256>;
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static const LUT lut = [] {
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LUT result{};
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for (u64 i = 0; i < result.size(); i++) {
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u64 a = i + offset;
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u64 a = i + lut_offset;
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a = a * 2 + 1;
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u64 b = (1u << 19) / a;
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@ -38,7 +39,7 @@ static u8 RecipEstimate(u64 a) {
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return result;
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}();
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return lut[a - offset];
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return lut[a - lut_offset];
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}
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template<typename FPT>
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