2016-03-02 00:27:27 -05:00
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/////////////////////////////////////////////////////////////////////////////
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//
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// (C) Copyright Olaf Krzikalla 2004-2006.
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// (C) Copyright Ion Gaztanaga 2006-2014
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//
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// Distributed under the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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//
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// See http://www.boost.org/libs/intrusive for documentation.
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//
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/////////////////////////////////////////////////////////////////////////////
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#ifndef BOOST_INTRUSIVE_LINEAR_SLIST_ALGORITHMS_HPP
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#define BOOST_INTRUSIVE_LINEAR_SLIST_ALGORITHMS_HPP
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#include <boost/intrusive/detail/config_begin.hpp>
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#include <boost/intrusive/intrusive_fwd.hpp>
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#include <boost/intrusive/detail/common_slist_algorithms.hpp>
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#include <boost/intrusive/detail/algo_type.hpp>
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#include <cstddef>
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#include <boost/intrusive/detail/twin.hpp> //for node_pair
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#if defined(BOOST_HAS_PRAGMA_ONCE)
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# pragma once
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#endif
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namespace boost {
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namespace intrusive {
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//! linear_slist_algorithms provides basic algorithms to manipulate nodes
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//! forming a linear singly linked list.
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//!
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//! linear_slist_algorithms is configured with a NodeTraits class, which encapsulates the
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//! information about the node to be manipulated. NodeTraits must support the
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//! following interface:
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//!
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//! <b>Typedefs</b>:
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//!
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//! <tt>node</tt>: The type of the node that forms the linear list
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//!
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//! <tt>node_ptr</tt>: A pointer to a node
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//!
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//! <tt>const_node_ptr</tt>: A pointer to a const node
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//!
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//! <b>Static functions</b>:
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//!
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//! <tt>static node_ptr get_next(const_node_ptr n);</tt>
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//!
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//! <tt>static void set_next(node_ptr n, node_ptr next);</tt>
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template<class NodeTraits>
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class linear_slist_algorithms
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/// @cond
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: public detail::common_slist_algorithms<NodeTraits>
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/// @endcond
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{
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/// @cond
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typedef detail::common_slist_algorithms<NodeTraits> base_t;
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/// @endcond
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public:
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typedef typename NodeTraits::node node;
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typedef typename NodeTraits::node_ptr node_ptr;
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typedef typename NodeTraits::const_node_ptr const_node_ptr;
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typedef NodeTraits node_traits;
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//A simple struct containing:
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//
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// typedef node_ptr type;
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// node_ptr first;
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// node_ptr second;
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typedef twin<node_ptr> node_pair;
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#if defined(BOOST_INTRUSIVE_DOXYGEN_INVOKED)
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//! <b>Effects</b>: Constructs an non-used list element, putting the next
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//! pointer to null:
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//! <tt>NodeTraits::get_next(this_node) == node_ptr()</tt>
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//!
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//! <b>Complexity</b>: Constant
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//!
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//! <b>Throws</b>: Nothing.
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static void init(node_ptr this_node) BOOST_NOEXCEPT;
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//! <b>Requires</b>: this_node must be in a circular list or be an empty circular list.
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//!
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//! <b>Effects</b>: Returns true is "this_node" is the only node of a circular list:
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//! or it's a not inserted node:
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//! <tt>return node_ptr() == NodeTraits::get_next(this_node) || NodeTraits::get_next(this_node) == this_node</tt>
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//!
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//! <b>Complexity</b>: Constant
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//!
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//! <b>Throws</b>: Nothing.
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static bool unique(const_node_ptr this_node) BOOST_NOEXCEPT;
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//! <b>Effects</b>: Returns true is "this_node" has the same state as if
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//! it was inited using "init(node_ptr)"
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//!
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//! <b>Complexity</b>: Constant
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//!
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//! <b>Throws</b>: Nothing.
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static bool inited(const_node_ptr this_node) BOOST_NOEXCEPT;
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//! <b>Requires</b>: prev_node must be in a circular list or be an empty circular list.
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//!
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//! <b>Effects</b>: Unlinks the next node of prev_node from the circular list.
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//!
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//! <b>Complexity</b>: Constant
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//!
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//! <b>Throws</b>: Nothing.
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static void unlink_after(node_ptr prev_node) BOOST_NOEXCEPT;
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//! <b>Requires</b>: prev_node and last_node must be in a circular list
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//! or be an empty circular list.
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//!
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//! <b>Effects</b>: Unlinks the range (prev_node, last_node) from the linear list.
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//!
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//! <b>Complexity</b>: Constant
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//!
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//! <b>Throws</b>: Nothing.
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static void unlink_after(node_ptr prev_node, node_ptr last_node) BOOST_NOEXCEPT;
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//! <b>Requires</b>: prev_node must be a node of a linear list.
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//!
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//! <b>Effects</b>: Links this_node after prev_node in the linear list.
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//!
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//! <b>Complexity</b>: Constant
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//!
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//! <b>Throws</b>: Nothing.
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static void link_after(node_ptr prev_node, node_ptr this_node) BOOST_NOEXCEPT;
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//! <b>Requires</b>: b and e must be nodes of the same linear list or an empty range.
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//! and p must be a node of a different linear list.
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//!
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//! <b>Effects</b>: Removes the nodes from (b, e] range from their linear list and inserts
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//! them after p in p's linear list.
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//!
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//! <b>Complexity</b>: Constant
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//!
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//! <b>Throws</b>: Nothing.
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static void transfer_after(node_ptr p, node_ptr b, node_ptr e) BOOST_NOEXCEPT;
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#else
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using base_t::transfer_after;
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#endif //#if defined(BOOST_INTRUSIVE_DOXYGEN_INVOKED)
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//! <b>Effects</b>: Constructs an empty list, making this_node the only
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//! node of the circular list:
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//! <tt>NodeTraits::get_next(this_node) == this_node</tt>.
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//!
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//! <b>Complexity</b>: Constant
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//!
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//! <b>Throws</b>: Nothing.
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BOOST_INTRUSIVE_FORCEINLINE static void init_header(node_ptr this_node) BOOST_NOEXCEPT
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{ NodeTraits::set_next(this_node, node_ptr ()); }
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//! <b>Requires</b>: 'p' is the first node of a list.
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//!
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//! <b>Effects</b>: Returns a pointer to a node that represents the "end" (one past end) node
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//!
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//! <b>Complexity</b>: Constant time.
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//!
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//! <b>Throws</b>: Nothing.
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BOOST_INTRUSIVE_FORCEINLINE static node_ptr end_node(const_node_ptr) BOOST_NOEXCEPT
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{ return node_ptr(); }
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//! <b>Effects</b>: Returns true if this_node_points to an empty list.
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//!
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//! <b>Complexity</b>: Constant
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//!
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//! <b>Throws</b>: Nothing.
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BOOST_INTRUSIVE_FORCEINLINE static bool is_empty(const_node_ptr this_node) BOOST_NOEXCEPT
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{ return !NodeTraits::get_next(this_node); }
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//! <b>Effects</b>: Returns true if this_node points to a sentinel node.
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//!
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//! <b>Complexity</b>: Constant
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//!
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//! <b>Throws</b>: Nothing.
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BOOST_INTRUSIVE_FORCEINLINE static bool is_sentinel(const_node_ptr this_node) BOOST_NOEXCEPT
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{ return NodeTraits::get_next(this_node) == this_node; }
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//! <b>Effects</b>: Marks this node as a "sentinel" node, a special state that is different from "empty",
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//! that can be used to mark a special state of the list
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//!
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//! <b>Complexity</b>: Constant
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//!
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//! <b>Throws</b>: Nothing.
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BOOST_INTRUSIVE_FORCEINLINE static void set_sentinel(node_ptr this_node) BOOST_NOEXCEPT
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{ NodeTraits::set_next(this_node, this_node); }
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//! <b>Requires</b>: this_node and prev_init_node must be in the same linear list.
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//!
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//! <b>Effects</b>: Returns the previous node of this_node in the linear list starting.
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//! the search from prev_init_node. The first node checked for equality
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//! is NodeTraits::get_next(prev_init_node).
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//!
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//! <b>Complexity</b>: Linear to the number of elements between prev_init_node and this_node.
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//!
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//! <b>Throws</b>: Nothing.
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BOOST_INTRUSIVE_FORCEINLINE static node_ptr
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get_previous_node(node_ptr prev_init_node, node_ptr this_node) BOOST_NOEXCEPT
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{ return base_t::get_previous_node(prev_init_node, this_node); }
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//! <b>Requires</b>: this_node must be in a linear list or be an empty linear list.
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//!
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//! <b>Effects</b>: Returns the number of nodes in a linear list. If the linear list
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//! is empty, returns 1.
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//!
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//! <b>Complexity</b>: Linear
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//!
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//! <b>Throws</b>: Nothing.
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static std::size_t count(const_node_ptr this_node) BOOST_NOEXCEPT
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{
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std::size_t result = 0;
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const_node_ptr p = this_node;
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do{
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p = NodeTraits::get_next(p);
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++result;
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} while (p);
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return result;
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}
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//! <b>Requires</b>: this_node and other_node must be nodes inserted
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//! in linear lists or be empty linear lists.
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//!
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//! <b>Effects</b>: Moves all the nodes previously chained after this_node after other_node
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//! and vice-versa.
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//!
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//! <b>Complexity</b>: Constant
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//!
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//! <b>Throws</b>: Nothing.
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BOOST_INTRUSIVE_FORCEINLINE static void swap_trailing_nodes(node_ptr this_node, node_ptr other_node) BOOST_NOEXCEPT
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{
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node_ptr this_nxt = NodeTraits::get_next(this_node);
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node_ptr other_nxt = NodeTraits::get_next(other_node);
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NodeTraits::set_next(this_node, other_nxt);
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NodeTraits::set_next(other_node, this_nxt);
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}
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//! <b>Effects</b>: Reverses the order of elements in the list.
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//!
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//! <b>Returns</b>: The new first node of the list.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: This function is linear to the contained elements.
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static node_ptr reverse(node_ptr p) BOOST_NOEXCEPT
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{
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if(!p) return node_ptr();
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node_ptr i = NodeTraits::get_next(p);
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node_ptr first(p);
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while(i){
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node_ptr nxti(NodeTraits::get_next(i));
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base_t::unlink_after(p);
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NodeTraits::set_next(i, first);
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first = i;
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i = nxti;
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}
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return first;
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}
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//! <b>Effects</b>: Moves the first n nodes starting at p to the end of the list.
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//!
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//! <b>Returns</b>: A pair containing the new first and last node of the list or
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//! if there has been any movement, a null pair if n leads to no movement.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Linear to the number of elements plus the number moved positions.
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static node_pair move_first_n_backwards(node_ptr p, std::size_t n) BOOST_NOEXCEPT
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{
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node_pair ret;
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//Null shift, or count() == 0 or 1, nothing to do
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if(!n || !p || !NodeTraits::get_next(p)){
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return ret;
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}
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node_ptr first = p;
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bool end_found = false;
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node_ptr new_last = node_ptr();
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node_ptr old_last = node_ptr();
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//Now find the new last node according to the shift count.
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//If we find 0 before finding the new last node
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//unlink p, shortcut the search now that we know the size of the list
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//and continue.
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for(std::size_t i = 1; i <= n; ++i){
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new_last = first;
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first = NodeTraits::get_next(first);
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if(first == node_ptr()){
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//Shortcut the shift with the modulo of the size of the list
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n %= i;
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if(!n) return ret;
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old_last = new_last;
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i = 0;
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//Unlink p and continue the new first node search
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first = p;
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//unlink_after(new_last);
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end_found = true;
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}
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}
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//If the p has not been found in the previous loop, find it
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//starting in the new first node and unlink it
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if(!end_found){
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old_last = base_t::get_previous_node(first, node_ptr());
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}
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//Now link p after the new last node
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NodeTraits::set_next(old_last, p);
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NodeTraits::set_next(new_last, node_ptr());
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ret.first = first;
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ret.second = new_last;
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return ret;
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}
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//! <b>Effects</b>: Moves the first n nodes starting at p to the beginning of the list.
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//!
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//! <b>Returns</b>: A pair containing the new first and last node of the list or
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//! if there has been any movement, a null pair if n leads to no movement.
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//!
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//! <b>Throws</b>: Nothing.
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//!
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//! <b>Complexity</b>: Linear to the number of elements plus the number moved positions.
|
2022-08-26 23:24:04 +03:00
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static node_pair move_first_n_forward(node_ptr p, std::size_t n) BOOST_NOEXCEPT
|
2016-03-02 00:27:27 -05:00
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{
|
2022-08-26 23:24:04 +03:00
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node_pair ret;
|
2016-03-02 00:27:27 -05:00
|
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//Null shift, or count() == 0 or 1, nothing to do
|
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|
if(!n || !p || !NodeTraits::get_next(p))
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return ret;
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node_ptr first = p;
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|
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|
//Iterate until p is found to know where the current last node is.
|
|
|
|
//If the shift count is less than the size of the list, we can also obtain
|
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|
|
//the position of the new last node after the shift.
|
|
|
|
node_ptr old_last(first), next_to_it, new_last(p);
|
|
|
|
std::size_t distance = 1;
|
|
|
|
while(!!(next_to_it = node_traits::get_next(old_last))){
|
|
|
|
if(distance++ > n)
|
|
|
|
new_last = node_traits::get_next(new_last);
|
|
|
|
old_last = next_to_it;
|
|
|
|
}
|
|
|
|
//If the shift was bigger or equal than the size, obtain the equivalent
|
|
|
|
//forward shifts and find the new last node.
|
|
|
|
if(distance <= n){
|
|
|
|
//Now find the equivalent forward shifts.
|
|
|
|
//Shortcut the shift with the modulo of the size of the list
|
|
|
|
std::size_t new_before_last_pos = (distance - (n % distance))% distance;
|
|
|
|
//If the shift is a multiple of the size there is nothing to do
|
|
|
|
if(!new_before_last_pos)
|
|
|
|
return ret;
|
|
|
|
|
|
|
|
for( new_last = p
|
|
|
|
; --new_before_last_pos
|
|
|
|
; new_last = node_traits::get_next(new_last)){
|
|
|
|
//empty
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//Get the first new node
|
|
|
|
node_ptr new_first(node_traits::get_next(new_last));
|
|
|
|
//Now put the old beginning after the old end
|
|
|
|
NodeTraits::set_next(old_last, p);
|
|
|
|
NodeTraits::set_next(new_last, node_ptr());
|
|
|
|
ret.first = new_first;
|
|
|
|
ret.second = new_last;
|
|
|
|
return ret;
|
|
|
|
}
|
2022-08-26 23:24:04 +03:00
|
|
|
|
|
|
|
//! <b>Requires</b>: other must be a list and p must be a node of a different linear list.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Transfers all nodes from other after p in p's linear list.
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
static void transfer_after(node_ptr p, node_ptr other) BOOST_NOEXCEPT
|
|
|
|
{
|
|
|
|
if ((is_empty)(p)) {
|
|
|
|
(swap_trailing_nodes)(p, other);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
node_ptr other_last((get_previous_node)(other, node_ptr()));
|
|
|
|
base_t::transfer_after(p, other, other_last);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//! <b>Requires</b>: "disposer" must be an object function
|
|
|
|
//! taking a node_ptr parameter and shouldn't throw.
|
|
|
|
//!
|
|
|
|
//! <b>Effects</b>: Unlinks all nodes reachable from p (but not p) and calls
|
|
|
|
//! <tt>void disposer::operator()(node_ptr)</tt> for every node of the list
|
|
|
|
//! where p is linked.
|
|
|
|
//!
|
|
|
|
//! <b>Returns</b>: The number of disposed nodes
|
|
|
|
//!
|
|
|
|
//! <b>Complexity</b>: Linear to the number of element of the list.
|
|
|
|
//!
|
|
|
|
//! <b>Throws</b>: Nothing.
|
|
|
|
template<class Disposer>
|
|
|
|
BOOST_INTRUSIVE_FORCEINLINE static std::size_t detach_and_dispose(node_ptr p, Disposer disposer) BOOST_NOEXCEPT
|
|
|
|
{ return base_t::unlink_after_and_dispose(p, node_ptr(), disposer); }
|
2016-03-02 00:27:27 -05:00
|
|
|
};
|
|
|
|
|
|
|
|
/// @cond
|
|
|
|
|
|
|
|
template<class NodeTraits>
|
|
|
|
struct get_algo<LinearSListAlgorithms, NodeTraits>
|
|
|
|
{
|
|
|
|
typedef linear_slist_algorithms<NodeTraits> type;
|
|
|
|
};
|
|
|
|
|
|
|
|
/// @endcond
|
|
|
|
|
|
|
|
} //namespace intrusive
|
|
|
|
} //namespace boost
|
|
|
|
|
|
|
|
#include <boost/intrusive/detail/config_end.hpp>
|
|
|
|
|
|
|
|
#endif //BOOST_INTRUSIVE_LINEAR_SLIST_ALGORITHMS_HPP
|