#pragma once #include #include "font.h" int drawCharacter(u8* fb, font_s* f, char c, s16 x, s16 y, u16 w, u16 h); void drawString(u8* fb, font_s* f, const std::string& str, s16 x, s16 y, u16 w, u16 h); void gfxDrawText(gfxScreen_t screen, gfx3dSide_t side, font_s* f, const std::string& str, s16 x, s16 y);