#include "output.h" #include #include #include #include #include #include #include <3ds.h> #include "text.h" static std::string bufferTop; static std::string bufferBottom; static int countLines(const std::string& str) { if (str.empty()) return 0; return 1 + std::count_if(str.begin(), str.end(), [](char c) { return c == '\n'; }); } static void deleteFirstLine(std::string* str) { if (str->empty()) return; size_t linebreak = str->find_first_of('\n'); if (linebreak == std::string::npos || linebreak + 1 > str->length()) { *str = {}; return; } *str = str->substr(linebreak + 1); } static void drawFrame(gfxScreen_t screen, char b, char g, char r) { int screenHeight = 240; int screenWidth = (screen == GFX_TOP) ? 400 : 320; std::string& textBuffer = (screen == GFX_TOP) ? bufferTop : bufferBottom; u8* bufAdr = gfxGetFramebuffer(screen, GFX_LEFT, nullptr, nullptr); for (int i = 0; i < screenWidth * screenHeight * 3; i += 3) { bufAdr[i] = b; bufAdr[i+1] = g; bufAdr[i+2] = r; } int lines = countLines(textBuffer); while (lines > (screenHeight / fontDefault.height - 3)) { deleteFirstLine(&textBuffer); lines--; } gfxDrawText(screen, GFX_LEFT, nullptr, textBuffer, screenHeight - fontDefault.height * 3, 10); } void drawFrames() { drawFrame(GFX_TOP, 0x88, 0x66, 0x00); drawFrame(GFX_BOTTOM, 0x00, 0x00, 0x00); gfxFlushBuffers(); gfxSwapBuffers(); } void print(gfxScreen_t screen, const char* format, ...) { std::string& textBuffer = (screen == GFX_TOP) ? bufferTop : bufferBottom; va_list arguments; char *vaStr; va_start(arguments, format); vasprintf(&vaStr, format, arguments); va_end(arguments); textBuffer += std::string(vaStr); svcOutputDebugString(vaStr, strlen(vaStr)); free(vaStr); drawFrames(); } void clearScreen(gfxScreen_t screen) { std::string& textBuffer = (screen == GFX_TOP) ? bufferTop : bufferBottom; textBuffer.clear(); drawFrames(); } void clearScreens() { clearScreen(GFX_TOP); clearScreen(GFX_BOTTOM); }