106 lines
1.9 KiB
C
106 lines
1.9 KiB
C
#include "output.h"
|
|
|
|
#include <string.h>
|
|
#include <math.h>
|
|
#include <stdarg.h>
|
|
#include <stdio.h>
|
|
#include <3ds.h>
|
|
|
|
#include "text.h"
|
|
|
|
static char bufferTop[8192];
|
|
static char bufferBottom[8192];
|
|
static int cnt;
|
|
|
|
static int countLines(const char* str)
|
|
{
|
|
if (!str)
|
|
return 0;
|
|
|
|
int cnt = 1;
|
|
while (*str == '\n' ? ++cnt : *str)
|
|
str++;
|
|
return cnt;
|
|
}
|
|
|
|
static void cutLine(char* str)
|
|
{
|
|
if (!str || !*str)
|
|
return;
|
|
|
|
char* str2 = str;
|
|
while ((*str2) && (*(str2 + 1)) && (*str2 != '\n'))
|
|
str2++;
|
|
str2++;
|
|
|
|
memmove(str, str2, strlen(str2) + 1);
|
|
}
|
|
|
|
static void drawFrame(gfxScreen_t screen, char b, char g, char r)
|
|
{
|
|
int screenWidth;
|
|
char* textBuffer;
|
|
if (screen == GFX_TOP) {
|
|
screenWidth = 400;
|
|
textBuffer = bufferTop;
|
|
} else {
|
|
screenWidth = 320;
|
|
textBuffer = bufferBottom;
|
|
}
|
|
|
|
u8* bufAdr = gfxGetFramebuffer(screen, GFX_LEFT, NULL, NULL);
|
|
int x, y;
|
|
for (x = 1; x < screenWidth; x++) {
|
|
for (y = 1; y < 240; y++) {
|
|
u32 v=(y + x * 240) * 3;
|
|
bufAdr[v] = b;
|
|
bufAdr[v+1] = g;
|
|
bufAdr[v+2] = r;
|
|
}
|
|
}
|
|
|
|
x = countLines(textBuffer);
|
|
while (x > (240 / fontDefault.height - 3)) {
|
|
cutLine(textBuffer);
|
|
x--;
|
|
}
|
|
gfxDrawText(screen, GFX_LEFT, NULL, textBuffer, 240 - fontDefault.height * 3, 10);
|
|
cnt++;
|
|
}
|
|
|
|
void drawFrames()
|
|
{
|
|
drawFrame(GFX_TOP, 0x88, 0x66, 0x00);
|
|
drawFrame(GFX_BOTTOM, 0x00, 0x00, 0x00);
|
|
gfxFlushBuffers();
|
|
gfxSwapBuffers();
|
|
}
|
|
|
|
void print(gfxScreen_t screen, const char* format, ...)
|
|
{
|
|
char* textBuffer = (screen == GFX_TOP) ? bufferTop : bufferBottom;
|
|
va_list arguments;
|
|
char newStr[512];
|
|
|
|
va_start(arguments, format);
|
|
vsprintf(newStr, format, arguments);
|
|
va_end(arguments);
|
|
|
|
sprintf(&textBuffer[strlen(textBuffer)], newStr);
|
|
svcOutputDebugString(newStr, strlen(newStr));
|
|
|
|
drawFrames();
|
|
}
|
|
|
|
void clearScreen(gfxScreen_t screen)
|
|
{
|
|
bufferTop[0] = 0;
|
|
drawFrames();
|
|
}
|
|
|
|
void clearScreens()
|
|
{
|
|
clearScreen(GFX_TOP);
|
|
clearScreen(GFX_BOTTOM);
|
|
}
|