35 lines
497 B
C
35 lines
497 B
C
#pragma once
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struct Glyph {
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// Glyph representation
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char c;
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// x and y origin of the character.
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int x, y;
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// width and height in pixels.
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int w, h;
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// x and y offset
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int xo, yo;
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// Pixels after this character to begin
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// drawing the next one.
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int xa;
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// Glyph data.
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u8* data;
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};
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struct font_s {
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u8* data;
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Glyph* desc;
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u8 height;
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u8 color[3];
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};
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extern u8 font1Data[];
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extern Glyph font1Desc[];
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extern font_s fontDefault;
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