From 9f711deb483c15115c6da17b68a8871af4f47e8d Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 11 May 2015 10:21:55 -0400 Subject: [PATCH] main: Get rid of unused variables. --- source/main.c | 18 +++++------------- 1 file changed, 5 insertions(+), 13 deletions(-) diff --git a/source/main.c b/source/main.c index 5f0e20a..77d2a90 100644 --- a/source/main.c +++ b/source/main.c @@ -37,29 +37,21 @@ int main() { Debug("ROM dump tool v0.2", 1, 1, 0xFF); wait_key(); - u8 file_path[38]; - u32 sdmc_file_handle[8]; u32 bytes_written = 0; - u32 i = 0; - u32 size = 0; - u8 String[8]; - u8 String2[21]; - static u8 ClearCharacter[2] = {0xDB, 0x00}; + u8 String[21]; // Arbitrary target buffer // TODO: This should be done in a nicer way ;) volatile u8* target = (vu8*)0x22000000; volatile u8* header = (vu8*)0x23000000; - u32 *ptr = (u32*)(target + 0x0100); Debug("ROM dump tool v0.2", 1, 1, 0xFF); memset((u8*)target, 0x00, 0x100000); // Clear our 1 MB buffer // clear_screens(0x00); - unsigned ret; *(u32*)0x10000020 = 0; // InitFS stuff *(u32*)0x10000020 = 0x340; // InitFS stuff - ret = f_mount(&fs, "0:", 0) == FR_OK; + unsigned ret = f_mount(&fs, "0:", 0) == FR_OK; if (!ret) { Debug("Failed to f_mount..."); wait_key(); @@ -94,13 +86,13 @@ int main() { CTR_CmdReadData(0, mediaUnit, 8, (void*)(target)); // Create output file - TODO: Put actual information in the file name (game id/name/..?), to have a standardized naming scheme - memcpy(String2, "/dump.3ds\0", 10); + memcpy(String, "/dump.3ds\0", 10); wait_key(); - Debug("File name: \"%s\"", String2); + Debug("File name: \"%s\"", String); unsigned flags = FA_READ | FA_WRITE | FA_CREATE_ALWAYS; - if (f_open(&file, String2, flags) != FR_OK) { + if (f_open(&file, String, flags) != FR_OK) { Debug("Failed to create file..."); wait_key(); return 0;