Make WaitInput wait for a press, not a release.
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@ -1,11 +1,11 @@
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#include "hid.h"
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u32 InputWait(void) {
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u32 pad_state_old = HID_STATE;
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u32 pad_state_old = ~HID_STATE;
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while (true) {
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u32 pad_state = HID_STATE;
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u32 pad_state = ~HID_STATE;
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if ((pad_state ^ pad_state_old) & pad_state)
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return ~pad_state;
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return pad_state;
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pad_state_old = pad_state;
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}
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}
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