From 4e2c7b71ffa0d8ce82da60a5ad72ad2992174a4d Mon Sep 17 00:00:00 2001 From: SciresM Date: Fri, 17 Aug 2018 18:19:08 +0000 Subject: [PATCH] Fix critical issue --- release-plans.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/release-plans.md b/release-plans.md index d075ac1..778a83a 100644 --- a/release-plans.md +++ b/release-plans.md @@ -67,7 +67,7 @@ These currently planned features include (but aren't limited to): * This API should be additionally usable for RAM Editing/"Cheat Engine" purposes. * A custom **shell** system module, providing an means for users to perform various RPC (with support for common/interesting functionality) on their Switch remotely. This may not be a reimplementation of Nintendo's own shell. * This should support client connections over both Wi-Fi and USB. - * A custom **logging** system module, providing an means for other Atmosphère components (and possibly Nintendo's own system modules) to log debug output. + * A custom **logging** system module, providing a means for other Atmosphère components (and possibly Nintendo's own system modules) to log debug output. * This should support logging to the SD card, over Wi-Fi, and over USB. * An application-level plugin system. * This will, ideally, work somewhat like NTR-CFW's plugin system on the 3DS, allowing users to run their own code in a game's process in their own thread.