SDL_Surface * Surface
Definition: sdl2_Types.hpp:15
SDL_Texture * Texture
Definition: sdl2_Types.hpp:11
Definition: render_Renderer.hpp:19
i32 GetTextureHeight(sdl2::Texture texture)
void DeleteTexture(sdl2::Texture &texture)
i32 GetTextureWidth(sdl2::Texture texture)
void SetAlphaValue(sdl2::Texture texture, const u8 alpha)
sdl2::Texture LoadImage(const std::string &path)
sdl2::Texture ConvertToTexture(sdl2::Surface surface)
s32 i32
Definition: pu_Include.hpp:28