#include #include #include #include "util/lang.hpp" #include "util/config.hpp" namespace Language { json lang; void Load() { std::ifstream ifs; std::string languagePath; int langInt = inst::config::languageSetting; if (langInt == 99) { SetLanguage ourLang; u64 lcode = 0; setInitialize(); setGetSystemLanguage(&lcode); setMakeLanguage(lcode, &ourLang); setExit(); langInt = (int)ourLang; } switch (langInt) { case 0: languagePath = "romfs:/lang/en.json"; break; case 1: languagePath = "romfs:/lang/jp.json"; break; case 2: languagePath = "romfs:/lang/fr.json"; break; case 3: languagePath = "romfs:/lang/de.json"; break; case 4: languagePath = "romfs:/lang/it.json"; break; case 5: languagePath = "romfs:/lang/ru.json"; break; case 6: languagePath = "romfs:/lang/zh-rTW.json"; break; default: languagePath = "romfs:/lang/en.json"; } if (std::filesystem::exists(languagePath)) ifs = std::ifstream(languagePath); else ifs = std::ifstream("romfs:/lang/en.json"); if (!ifs.good()) { std::cout << "[FAILED TO LOAD LANGUAGE FILE]" << std::endl; return; } lang = json::parse(ifs); ifs.close(); } std::string LanguageEntry(std::string key) { json j = GetRelativeJson(lang, key); if (j == nullptr) { return "didn't find: " + key; } return j.get(); } std::string GetRandomMsg() { json j = Language::GetRelativeJson(lang, "inst.finished"); srand(time(NULL)); return(j[rand() % j.size()]); } }