From 0fd099c91e0ddf44faef6d678ccc4456e24f1637 Mon Sep 17 00:00:00 2001 From: kralrindo <43319242+kralrindo@users.noreply.github.com> Date: Fri, 27 Dec 2024 15:15:52 +0300 Subject: [PATCH] Update ReadMe.md rexx is a pepega cat --- ReadMe.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ReadMe.md b/ReadMe.md index 10fc2fce..7aee385b 100644 --- a/ReadMe.md +++ b/ReadMe.md @@ -15,7 +15,7 @@ R5Reloaded supports asset types from Season 0-5. **Asset Types** dtbl: Datatables, Comma-separated values (CSV). Custom or manually ported from Apex Seasons. -shds: Material shadersets, Mixer Swatches (MSW). Connects two different shaders into one set. Only supported by the latest RSX version. +shds: Material shadersets, Multi Shader Wrapper (MSW). Connects two different shaders into one set. Only supported by the latest RSX version. txtr: Texture assets, DirectDraw Surface Images (DDS). Ensure you check the texture types in the txtr section. matl: Materials, JavaScript Object Notation File (JSON). Exported with RSX or custom-made. Contains all material data. aseq: Animation sequences, Respawn Sequences (RSEQ). Animation data for Respawn Models, Can’t be custom-made, needs to be exported using RSX.