mirror of
https://github.com/kralrindo/R5Reloaded-AssetRpaks.git
synced 2025-02-09 13:14:52 +01:00
fix broken mirage and octane finishers to match with new core rigs
This commit is contained in:
parent
488e25a897
commit
3da38eb646
@ -3873,6 +3873,46 @@
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"_path": "shader/0xFFF685825E651B46.rpak",
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"$guid": "0xFFF685825E651B46"
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},
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{
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"_type": "shdr",
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"_path": "shader/0xAE0C8DA02F900990.rpak",
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"$guid": "0xAE0C8DA02F900990"
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},
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{
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"_type": "shdr",
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"_path": "shader/0xB8A8D589ECCE0C9E.rpak",
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"$guid": "0xB8A8D589ECCE0C9E"
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},
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{
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"_type": "shdr",
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"_path": "shader/0xC7C44305EDAEF7A7.rpak",
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"$guid": "0xC7C44305EDAEF7A7"
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},
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{
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"_type": "shdr",
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"_path": "shader/0xFDA0F3180FB319E3.rpak",
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"$guid": "0xFDA0F3180FB319E3"
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},
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{
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"_type": "shds",
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"_path": "shaderset/0x3753138EDDF5351.rpak",
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"$guid": "0x3753138EDDF5351"
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},
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{
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"_type": "shds",
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"_path": "shaderset/0x4FF86EC86ADEDC8B.rpak",
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"$guid": "0x4FF86EC86ADEDC8B"
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},
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{
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"_type": "shds",
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"_path": "shaderset/0xDB83E8105CDF4023.rpak",
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"$guid": "0xDB83E8105CDF4023"
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},
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{
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"_type": "shds",
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"_path": "shaderset/0xDC46EF2FDD5E211E.rpak",
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"$guid": "0xDC46EF2FDD5E211E"
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},
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{
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"_type": "shds",
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"_path": "shaderset/0x10207A1FAA16EB2.rpak",
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@ -7633,6 +7673,31 @@
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"_path": "shaderset/0xFFFAA0B4763A1224.rpak",
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"$guid": "0xFFFAA0B4763A1224"
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},
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{
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"_type": "txan",
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"_path": "texture_anim/0x2893904960BBFD95.rpak",
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"$guid": "0x2893904960BBFD95"
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},
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{
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"_type": "txtr",
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"_path": "texture/0x63D6480E1EB8BF97.rpak",
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"$guid": "0x63D6480E1EB8BF97"
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},
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{
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"_type": "txtr",
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"_path": "texture/0x65C45624E0A10FFF.rpak",
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"$guid": "0x65C45624E0A10FFF"
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},
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{
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"_type": "txtr",
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"_path": "texture/0xFAAB772543B26CAE.rpak",
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"$guid": "0xFAAB772543B26CAE"
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},
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{
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"_type": "txtr",
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"_path": "texture/0xB69629E8ADB114AD.rpak",
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"$guid": "0xB69629E8ADB114AD"
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},
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{
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"_type": "txtr",
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"_path": "texture/0x100E1621CBA21D5A.rpak",
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@ -23968,6 +24033,74 @@
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"_path": "texture/0xFFD902DC69CBC2C1.rpak",
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"$guid": "0xFFD902DC69CBC2C1"
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},
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{
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"_type": "matl",
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"_path": "material/particle/explosions/exp_fire_alpha_full_add_ob_db256_ptcu.rpak"
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},
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{
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"_type": "matl",
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"_path": "material/particle/explosions/exp_fire_ramp_blue_add_db_15_ptcu.rpak"
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},
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{
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"_type": "matl",
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"_path": "material/particle/glows/flare_hoop02_add_noz_ptcu.rpak"
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},
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{
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"_type": "matl",
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"_path": "material/particle/glows/flare_hoop03_add_noz_ptcu.rpak"
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},
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{
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"_type": "matl",
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"_path": "material/particle/leaf/floret_blend_db32_ptcu.rpak"
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},
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{
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"_type": "matl",
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"_path": "material/particle/smoke/fog_thin_perlin_add_db128_nearcull_nodoftsaa_ptcu.rpak"
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},
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{
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"_type": "matl",
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"_path": "material/particle/smoke/fog_thin_perlin_DB512_nearcull_ptcu.rpak"
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},
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{
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"_type": "matl",
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"_path": "material/particle/smoke/fog_thin_perlin_DB60_nearcull65_nodoftsaa_ptcu.rpak"
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},
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{
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"_type": "matl",
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"_path": "material/particle/smoke/fog_thin_perlin_DB_nearcull2_ptcu.rpak"
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},
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{
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"_type": "matl",
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"_path": "material/particle/smoke/smoke_puff_01_DB1024_nearcull_ptcu.rpak"
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},
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{
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"_type": "matl",
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"_path": "material/particle/smoke/smoke_puff_01_DB128_NC2_nodoftsaa_ptcu.rpak"
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},
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{
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"_type": "matl",
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"_path": "material/particle/star_max01_ptcu.rpak"
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},
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{
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"_type": "matl",
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"_path": "material/particle/water/rain_streak_trail_noOB_TSAA_ptcs.rpak"
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},
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{
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"_type": "matl",
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"_path": "material/particle/water/rain_streak_trail_noOB_TSAA_ptcu.rpak"
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},
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{
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"_type": "matl",
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"_path": "material/particle/water/splash_foam_db128_ptcu.rpak"
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},
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{
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"_type": "matl",
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"_path": "material/particle/water/water_splash_erode_trail_db5_ptcs.rpak"
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},
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{
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"_type": "matl",
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"_path": "material/particle/wildlife/fly_trail_ptcs.rpak"
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},
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{
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"_type": "matl",
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"_path": "material/depth/decals/decals_asphalt_road_dirty/decals_asphalt_road_dirty_01_shadow_wldc.rpak"
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Binary file not shown.
@ -0,0 +1,199 @@
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seqs:
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[
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animseq\humans\class\medium\pilot_medium_holo\AIM_mirage_crouch_pistol.rseq
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animseq\humans\class\medium\pilot_medium_holo\AIM_mirage_crouch_shadow.rseq
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animseq\humans\class\medium\pilot_medium_holo\AIM_mirage_idle_shadow.rseq
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animseq\humans\class\medium\pilot_medium_holo\AIM_mirage_sprint_shadow.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_activate_disguiseULT.rseq
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animseq\humans\class\medium\pilot_medium_holo\Mirage_bar_dance_holo1.rseq
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animseq\humans\class\medium\pilot_medium_holo\Mirage_bar_dance_holo2.rseq
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animseq\humans\class\medium\pilot_medium_holo\Mirage_bar_talk_holo1.rseq
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animseq\humans\class\medium\pilot_medium_holo\Mirage_bar_talk_holo2.rseq
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animseq\humans\class\medium\pilot_medium_holo\Mirage_bar_wait_holo1.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_BBQ_idle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouch_frag.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouch_pistol.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouch_pistol_ADS.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouch_rifle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouch_rifle_ADS.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouch_shadow.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouch_star.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouch_thermite.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouch_UA.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouchLoot_rifle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouchLoot_UA.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouchWalk_pistol_ADS_B.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouchWalk_pistol_ADS_F.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouchWalk_pistol_B.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouchWalk_pistol_F.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouchWalk_rifle_B.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouchWalk_rifle_F.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouchWalk_rocket_ADS_B.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouchWalk_rocket_ADS_F.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouchWalk_satchel_B.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_crouchWalk_satchel_F.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_danceoff_dancer_A1.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_danceoff_dancer_B1.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_danceoff_watch_C1.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_danceoff_watch_C2.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_danceoff_watch_D1.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_danceoff_watch_D2.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_execution_hologram.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_freefall_anticipate_lava.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_freefall_downed_anticipate.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_freefall_emote_backflip.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_freefall_emote_genericFlip.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_freefall_emote_rodeo.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_freefall_emote_rodeo_holoprop.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_gladcard_animated_quickdraw.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_gladcard_animated_quickdraw_idle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_gladcard_animated_sassy.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_gladcard_animated_sassy_idle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_gladcard_animated_smolder.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_gladcard_animated_smolder_idle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_gladcard_static_balance.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_gladcard_static_crow.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_gladcard_static_crow_idle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_gladcard_static_dontmess.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_gladcard_static_headlock.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_gladcard_static_magic.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_gladcard_static_minime.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_gladcard_static_pewpew.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_gladcard_static_selfie.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_gladcard_static_spotlight.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_holo1_gladcard_static_dontmess.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_holo2_gladcard_static_dontmess.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_holo_gladcard_animated_holiday.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_holo_gladcard_animated_holiday_idle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_holo_gladcard_animated_quickdraw.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_holo_gladcard_animated_quickdraw_idle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_holo_gladcard_static_balance.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_holo_gladcard_static_headlock.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_holo_gladcard_static_minime.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_holo_gladcard_static_selfie.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_holo_menu_lobby_center_idle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_holo_menu_lobby_center_picture.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_holo_menu_lobby_left_idle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_holo_menu_lobby_right_idle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_hottub_holo1.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_hottub_holo2.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_hottubdance_holo1.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_hottubdance_holo2.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_idle_frag.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_idle_pistol.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_idle_pistol_ADS.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_idle_rifle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_idle_rifle_ADS.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_idle_rifle_look.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_idle_rifle_taunt.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_idle_rifle_twitch.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_idle_shadow.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_idle_star.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_idle_thermite.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_idle_UA.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_idle_UA_twitch.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_idleLoot_rifle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_idleLoot_UA.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_justdance_flex.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_justdance_flirt.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_justdance_grindheart.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_justdance_grindsmack.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_justdance_robot.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_justdance_worm.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_justdance_youandme.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_menu_lobby_center_beard.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_menu_lobby_center_idle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_menu_lobby_center_laugh.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_menu_lobby_center_magic.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_menu_lobby_center_picture.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_menu_lobby_left_idle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_menu_lobby_right_idle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_menu_lobby_select_idle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_menu_select.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_menu_select_idle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_menu_select_ready_up.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_menu_select_ready_up_idle.rseq
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animseq\humans\class\medium\pilot_medium_holo\Mirage_party_flying_holo1.rseq
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animseq\humans\class\medium\pilot_medium_holo\Mirage_party_flying_holo2.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_real_menu_select.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_real_menu_select_idle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_real_menu_select_ready_up.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_real_menu_select_ready_up_idle.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_release_magicTAC.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_run_pistol_ADS_B.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_run_pistol_B.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_run_rifle_ADS_B.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_run_rifle_ADS_F.rseq
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animseq\humans\class\medium\pilot_medium_holo\mirage_run_rifle_B.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_run_rifle_F.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_run_shadow_F.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_run_UA_B.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_run_UA_F.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_slowdance_C1.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_slowdance_C2.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_sprint_rifle.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_sprint_shadow.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_sprint_UA.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_stand_emote_jump.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_victory_shadow.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_walk_pistol_ADS_B.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_walk_pistol_B.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_walk_rifle_ADS_B.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_walk_rifle_ADS_F.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_walk_rifle_B.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_walk_rifle_F.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_walk_shadow_F.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_walk_UA_B.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mirage_walk_UA_F.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pilot_freefall.rseq
|
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animseq\humans\class\medium\pilot_medium_holo\mp_pilot_freefall_anticipate.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pilot_freefall_dive.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pilot_freefall_fall2anticipate.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pilot_freefall_landing2fall.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_holo_base_execution_medium_attacker.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_holo_execution_holo_loot.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_holo_execution_medium_attacker.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_holo_execution_mirage_loot.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_holo_joker_execution_holo_loot.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_holo_joker_execution_hologram.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_holo_joker_execution_medium_attacker.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_holo_joker_execution_medium_attacker_loot.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_medium_AIM_mirage_run_jogger_F.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_medium_AIM_mirage_run_rifle_F.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_medium_AIM_mirage_sprint_bounding.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_medium_AIM_mirage_sprint_rifle.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_medium_AIM_mirage_walk_rifle_ADS_F.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_medium_holo_overacted_death_kickup.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_medium_holo_overacted_death_look.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_medium_mirage_AIM_ads.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_medium_mirage_AIM_idle.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_medium_mirage_AIM_pistol.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_medium_Sprint_forward_Pistol_TMP.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\mp_pt_mirage_loot_idle.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\pilot_emote_test.rseq
|
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animseq\humans\class\medium\pilot_medium_holo\Revenant_finisher_lurk_mirage_vic.rseq
|
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animseq\humans\class\medium\pilot_medium_holo\TMP_mirage_AIM_faceaim_sprint.rseq
|
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animseq\humans\class\medium\pilot_medium_holo\TMP_mirage_AIM_idle_satchel.rseq
|
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animseq\humans\class\medium\pilot_medium_holo\TMP_mirage_AIM_run_rifle_forward.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\TMP_mirage_run_backward_ORD.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\TMP_mirage_run_forward_ORD.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\TMP_mirage_run_forward_PISTOL.rseq
|
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animseq\humans\class\medium\pilot_medium_holo\TMP_mirage_run_forward_PISTOL_ADS.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\TMP_mirage_slide_backward.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\TMP_mirage_slide_forward.rseq
|
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animseq\humans\class\medium\pilot_medium_holo\TMP_mirage_slide_left.rseq
|
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animseq\humans\class\medium\pilot_medium_holo\TMP_mirage_slide_right.rseq
|
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animseq\humans\class\medium\pilot_medium_holo\TMP_mirage_sprint_ORD.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\TMP_mirage_walk_backward_ORD.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\TMP_mirage_walk_forward_ORD.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\TMP_mirage_walk_forward_PISTOL.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\TMP_mirage_walk_forward_PISTOL_ADS.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\TMP_mp_pt_crouch_grenade_aims.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\TMP_mp_pt_medium_aim_crouch_pistol.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\TMP_mp_pt_medium_aim_crouch_pistol_ADS.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\TMP_mp_pt_medium_aim_crouch_satchel.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\TMP_mp_pt_medium_aim_crouchmove_pistol_ADS.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\TMP_mp_pt_medium_aim_crouchmove_rocket_ADS.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\TMP_mp_pt_medium_crouch_high_idle_AIM.rseq
|
||||
animseq\humans\class\medium\pilot_medium_holo\Walldeath.rseq
|
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|
||||
effects:
|
||||
[
|
||||
]
|
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Reference in New Issue
Block a user