Rename last pixel shaders and remove unused vertex shaders

Vertex shaders already exist in the game's core rpaks.
This commit is contained in:
Kawe Mazidjatari 2024-12-31 03:07:53 +01:00
parent 5c0e2b53f3
commit 4bd5183b54
4 changed files with 4 additions and 6 deletions

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@ -31,8 +31,7 @@
},
{
"_type": "shdr",
"_path": "shader/0x303EC9DCD2D864C7",
"$guid": "0x303EC9DCD2D864C7"
"_path": "shader/uberAoCavOpmTransUv0m0Samp2222222_lprobe_ps.rpak",
},
{
"_type": "shdr",
@ -96,8 +95,7 @@
},
{
"_type": "shdr",
"_path": "shader/0x9982FCF8D520605",
"$guid": "0x9982FCF8D520605"
"_path": "shader/uberEmiAoCavEmlCbstSSTransThknsSSSR5AoEmHeightUv0m0Uv1m0tUV200000000010Samp22222222222_lprobe_ps.rpak"
},
{
"_type": "shdr",
@ -212,11 +210,11 @@
"_path": "shaderset/uberLyrDetallTnBnInterpEmiAoDetovrDtmEmlEmi1Ao1Det1ovr1Dtm1Uvd1Uvd2R5AoUv0m0Uv1m1dtUv2m0Uv3m1tUv4m1tUV520002022234120000022PSSamp22222222222222222222_rgdp.rpak"
},
{
"_type": "shds", // used for loba's body, was 9D73811A7DDC0EFF
"_type": "shds", // used for loba's body, was 0x9D73811A7DDC0EFF
"_path": "shaderset/uberTnBnInterpAoCavCbstSSTransThknsSSSScttrVbweR5AoAnisoDirAmtUv0m0PSSamp2222222222_comb_sknp.rpak"
},
{
"_type": "shds", // used for loba's face, was C860B93C913EB69C
"_type": "shds", // used for loba's face, was 0xC860B93C913EB69C
"_path": "shaderset/uberTnBnInterpAoCavCbstSSTransThknsSSSScttrVbweR5AoUv0m0PSSamp22222222_comb_sknp.rpak"
},
{