From 4ce74dc809ea7042c75e4f9441e9c1b04d942bfa Mon Sep 17 00:00:00 2001 From: kralrindo <43319242+kralrindo@users.noreply.github.com> Date: Sat, 22 Oct 2022 12:19:20 +0300 Subject: [PATCH] update json --- common_sdk.json | 188 +++++++++++++++++++++++++++++++++++++++++++----- 1 file changed, 171 insertions(+), 17 deletions(-) diff --git a/common_sdk.json b/common_sdk.json index 13b63c19..455555e5 100644 --- a/common_sdk.json +++ b/common_sdk.json @@ -3,7 +3,7 @@ "version": 8, "keepDevOnly": true, - "starpakPath": "paks/Win64/common_sdk.starpak", + "starpakPath": "paks/Win64/pc_all.sdk.starpak", "assetsDir": ".\\assets\\", "outputDir": ".\\build\\", @@ -42,7 +42,15 @@ "texture/models/weapons/bolo_sword/bolo_sword_01_gls", "texture/models/weapons/bolo_sword/bolo_sword_01_spc", "texture/models/weapons/bolo_sword/bolo_sword_01_ilm", - "texture/models/weapons/bolo_sword/bolo_sword_01_ao" + "texture/models/weapons/bolo_sword/bolo_sword_01_ao", + + "texture/models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_col", + "texture/models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_nml", + "texture/models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_gls", + "texture/models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_spc", + "texture/models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_ilm", + "texture/models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_ao", + "texture/models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_cav" ] }, { @@ -68,7 +76,7 @@ "$type": "matl", "path": "models/weapons_r5/snipe_sentinel_ESR/sentinel_ESR", "type": "sknp", - "cpu": "cpudata/sentinel_esr", + "cputype": "weapon", "shaderset": 12024133449294937, "width": 2048, "height": 2048, @@ -442,6 +450,114 @@ "animseq_derived/weapons/sentinel/ptpov_sentinel/wind_effect_layer.rseq" ] }, + { + "$type": "arig", + "path": "animrig/weapons/sentinel/ptpov_sentinel.rrig", + "animseqs": [ + "animseq/weapons/sentinel/ptpov_sentinel/ads_in_onehanded_sniper.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/ads_in_sniper.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/ads_in_sprinting.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/ads_in_sprinting_sniper.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/ads_out_onehanded_sniper.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/ads_out_sniper.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/ads_out_wallrun_onehanded_sniper.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/barrel_layer.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/charge.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/charge_onehanded.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/crouch_to_idle_TEMP.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/draw.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/draw_onehanded.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/drawfirst.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/fire_02.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/fire_onehanded_sniper.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/fire_regrip_02.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/fire_sniper.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/holster.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/holster_onehanded.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/idle_crouch_onehanded_sniper.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/idle_crouch_sniper.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/idle_crouch_TEMP.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/idle_onehanded_sniper.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/idle_sniper.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/idle_TEMP.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/idle_to_crouch_TEMP.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/inspect.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/lower.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/lower_onehanded.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/meleeraise.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/meleeraise_onehanded.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/raise.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/raise_onehanded.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/rechamber.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/rechamber_high_zoom.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/rechamber_high_zoom_onehanded.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/rechamber_mid_zoom.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/rechamber_mid_zoom_onehanded.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/rechamber_onehanded.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/rechamber_regrip.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/rechamber_sniper_zoom.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/rechamber_sniper_zoom_onehanded.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/reload.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/reload_empty.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/reload_empty_late1.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/reload_empty_late1_onehanded.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/reload_empty_late2.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/reload_empty_late2_onehanded.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/reload_empty_late3.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/reload_empty_late3_onehanded.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/reload_empty_onehanded.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/reload_late1.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/reload_late1_onehanded.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/reload_onehanded.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/run_layer_reload.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/sprintdraw.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/sprintholster.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/sprintjump.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/sprintraise.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/sprintraise_onehanded.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/sprintraise_regrip.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/sprintslide.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/sprintslide_onehanded.rseq", + "animseq/weapons/sentinel/ptpov_sentinel/zipline_mount.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/ads_in.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/ads_in_onehanded.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/ads_out.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/ads_out_onehanded.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/ads_out_wallrun_onehanded.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/crouch_to_idle.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/doublejump.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/fire.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/fire_onehanded.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/fire_regrip.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/fire_select_off.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/fire_select_on.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/idle.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/idle_check.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/idle_crouch.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/idle_crouch_onehanded.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/idle_onehanded.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/idle_to_crouch.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/jump.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/jump_onehanded.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/land.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/land_high.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/land_low.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/land_med.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/land_onehanded.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/mod_add.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/mod_remove.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/optic_add.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/optic_remove.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/run_layer_wall.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/run_wall_layer.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/sprint.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/sprint_heavy.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/sprint_onehanded.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/switch_to_onehanded.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/switch_to_twohanded.rseq", + "animseq_derived/weapons/sentinel/ptpov_sentinel/wind_effect_layer.rseq" + ] + }, { "$type": "arig", "path": "animrig/robots/marvin/marvin_anims.rrig", @@ -696,7 +812,6 @@ { "$type": "rmdl", "path": "mdl/weapons/bolo_sword/ptpov_bolo_sword_ash.rmdl", - "starpakPath": "paks/Win64/common_sdk.starpak", "usePhysics": false, "materials": [ "models/weapons/bolo_sword/bolo_sword_02_sknp" @@ -727,8 +842,8 @@ "path": "mdl/Weapons/sentinel/w_sentinel.rmdl", "usePhysics": true, "materials": [ - "models/weapons_r5/r301/r301_sknp", - "models/weapons_r5/r301/r301_sknp", + "models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp", + "models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp", "", "", "", @@ -738,17 +853,17 @@ "", "", "", - "models/weapons_r5/r301/r301_sknp", - "models/weapons_r5/r301/r301_sknp", - "models/weapons_r5/r301/r301_sknp", - "models/weapons_r5/r301/r301_sknp", - "models/weapons_r5/r301/r301_sknp", - "models/weapons_r5/r301/r301_sknp", - "models/weapons_r5/r301/r301_sknp", - "models/weapons_r5/r301/r301_sknp", - "models/weapons_r5/r301/r301_sknp", - "models/weapons_r5/r301/r301_sknp", - "models/weapons_r5/r301/r301_sknp" + "models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp", + "models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp", + "models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp", + "models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp", + "models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp", + "models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp", + "models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp", + "models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp", + "models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp", + "models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp", + "models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_bullet_sknp" ], "animrigs": [ "animrig/weapons/at_rifle/w_at_rifle.rrig" @@ -813,6 +928,45 @@ "animrigs": [ "animrig/creatures/prowler/ai_prowler_core.rrig" ] + }, + { + "$type": "rmdl", + "path": "mdl/Humans/class/light/combat_dummie_wraith.rmdl", + "usePhysics": true, + "materials": [ + "" + ], + "animrigs": [ + "animrig/humans/class/light/pilot_light_wraith.rrig", + "animrig/robots/spectre/spectre_pete_core_copy.rrig", + "animrig/robots/spectre/spectre_pete_reactions_copy.rrig" + ] + }, + { + "$type": "rmdl", + "path": "mdl/Humans/class/medium/combat_dummie_mirage.rmdl", + "usePhysics": true, + "materials": [ + "" + ], + "animrigs": [ + "animrig/humans/class/medium/pilot_medium_holo.rrig", + "animrig/robots/spectre/spectre_pete_core_copy.rrig", + "animrig/robots/spectre/spectre_pete_reactions_copy.rrig" + ] + }, + { + "$type": "rmdl", + "path": "mdl/Humans/class/heavy/combat_dummie_caustic.rmdl", + "usePhysics": true, + "materials": [ + "" + ], + "animrigs": [ + "animrig/humans/class/heavy/pilot_heavy_caustic.rrig", + "animrig/robots/spectre/spectre_pete_core_copy.rrig", + "animrig/robots/spectre/spectre_pete_reactions_copy.rrig" + ] } ] } \ No newline at end of file