diff --git a/assets/animrig/weapons/arc_launcher/ptpov_arc_launcher.rrig b/assets/animrig/weapons/arc_launcher/ptpov_arc_launcher.rrig new file mode 100644 index 00000000..189c9746 Binary files /dev/null and b/assets/animrig/weapons/arc_launcher/ptpov_arc_launcher.rrig differ diff --git a/assets/animrig/weapons/arc_tool_sp/ptpov_arc_tool_sp.rrig b/assets/animrig/weapons/arc_tool_sp/ptpov_arc_tool_sp.rrig new file mode 100644 index 00000000..d9da649d Binary files /dev/null and b/assets/animrig/weapons/arc_tool_sp/ptpov_arc_tool_sp.rrig differ diff --git a/assets/animrig/weapons/auto_rocket_launcher_arl/ptpov_ARL.rson b/assets/animrig/weapons/auto_rocket_launcher_arl/ptpov_ARL.rson deleted file mode 100644 index 11be726f..00000000 --- a/assets/animrig/weapons/auto_rocket_launcher_arl/ptpov_ARL.rson +++ /dev/null @@ -1,103 +0,0 @@ -seqs: -[ - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\ads_out_onehanded_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\ads_out_onehanded_seq_air.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\ads_out_onehanded_seq_crouch.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\ads_out_onehanded_seq_sliding.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\ads_out_onehanded_seq_sliding_grapple.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\ads_out_onehanded_seq_wallrun.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\ads_out_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\ads_out_seq_air.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\attack_onehanded_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\attack_onehanded_slide_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\attack_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\attack_seq_regrip.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\crouch2idle_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\draw_crouch_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\draw_onehanded_crouch_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\draw_onehanded_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\draw_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\drawfirst_crouch_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\drawfirst_onehanded_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\drawfirst_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\holster_onehanded_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\holster_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_check_crouch_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_check_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_onehanded_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_onehanded_seq_air.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_onehanded_seq_air_slide.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_onehanded_seq_crouch.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_onehanded_seq_crouch_air.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_seq_air.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_seq_autoplay.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_seq_crouch.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_seq_crouch_air.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\lower_onehanded_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\lower_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\onehanded_jump.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\onehanded_jump_crouch.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\onehanded_land.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\onehanded_land_crouch.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\raise_crouch_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\raise_frommelee_crouch_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\raise_frommelee_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\raise_frommelee_sliding_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\raise_onehanded_crouch_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\raise_onehanded_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\raise_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\regrip.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\regrip_02.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_crouch_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_crouch_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_late1_crouch_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_late1_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_late2_crouch_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_late2_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_late3_crouch_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_late3_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_onehanded_late1_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_onehanded_late2_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_onehanded_late3_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_onehanded_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_late1_crouch_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_late1_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_late2_crouch_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_late2_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_late3_crouch_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_late3_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_onehanded_late1_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_onehanded_late2_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_onehanded_late3_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_onehanded_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\run_layer.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\run_layer.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\run_layer_reload.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\run_layer_reload.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\run_layer_wall.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\run_layer_wall.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\sprint_onehanded_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\sprint_transition_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\sprintdraw_onehanded_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\sprintraise_onehanded_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\sprintraise_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\sprintraise_seq_air.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\sprintraise_seq_regrip.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\switch_to_jump_iron.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\switch_to_jump_iron_crouch.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\switch_to_jump_sprint.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\switch_to_land_iron.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\switch_to_land_iron_crouch.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\switch_to_onehanded.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\switch_to_onehanded_jump.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\switch_to_onehanded_land.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\switch_to_twohanded.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\walk_seq.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\walk_seq_nocam.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\wind_effect_layer.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\wind_loop_ads_layer.rseq - animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\wind_loop_layer.rseq -] diff --git a/assets/animrig/weapons/car101/ptpov_car101.rrig b/assets/animrig/weapons/car101/ptpov_car101.rrig new file mode 100644 index 00000000..a998638f Binary files /dev/null and b/assets/animrig/weapons/car101/ptpov_car101.rrig differ diff --git a/assets/animrig/weapons/mgl_at/ptpov_mgl_at.rrig b/assets/animrig/weapons/mgl_at/ptpov_mgl_at.rrig new file mode 100644 index 00000000..85f12c64 Binary files /dev/null and b/assets/animrig/weapons/mgl_at/ptpov_mgl_at.rrig differ diff --git a/assets/animrig/weapons/p2011sp/ptpov_p2011sp.rrig b/assets/animrig/weapons/p2011sp/ptpov_p2011sp.rrig new file mode 100644 index 00000000..297c86fc Binary files /dev/null and b/assets/animrig/weapons/p2011sp/ptpov_p2011sp.rrig differ diff --git a/assets/animrig/weapons/pulse_lmg/ptpov_pulse_lmg.rrig b/assets/animrig/weapons/pulse_lmg/ptpov_pulse_lmg.rrig new file mode 100644 index 00000000..0af0811d Binary files /dev/null and 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b/assets/animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_in_crouch_seq.rseq new file mode 100644 index 00000000..023082ed Binary files /dev/null and b/assets/animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_in_crouch_seq.rseq differ diff --git a/assets/animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_in_onehanded_seq.rseq b/assets/animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_in_onehanded_seq.rseq new file mode 100644 index 00000000..7113f7ac Binary files /dev/null and b/assets/animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_in_onehanded_seq.rseq differ diff --git a/assets/animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_in_onehanded_seq_air.rseq b/assets/animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_in_onehanded_seq_air.rseq new file mode 100644 index 00000000..90abe4f3 Binary files /dev/null and b/assets/animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_in_onehanded_seq_air.rseq differ diff --git 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@@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/idle_onehanded_seq_air.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/idle_onehanded_seq_air.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/idle_onehanded_seq_air.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/idle_onehanded_seq_air_slide.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/idle_onehanded_seq_air_slide.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/idle_onehanded_seq_air_slide.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/idle_onehanded_seq_crouch.rson 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mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/idle_seq_crouch.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/idle_seq_crouch_air.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/idle_seq_crouch_air.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/idle_seq_crouch_air.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/lower_onehanded_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/lower_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/lower_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/lower_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/lower_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/lower_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/onehanded_jump.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/onehanded_jump.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/onehanded_jump.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/onehanded_jump_crouch.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/onehanded_jump_crouch.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/onehanded_jump_crouch.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/onehanded_land.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/onehanded_land.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/onehanded_land.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/onehanded_land_crouch.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/onehanded_land_crouch.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/onehanded_land_crouch.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_crouch_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_crouch_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_crouch_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_frommelee_crouch_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_frommelee_crouch_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_frommelee_crouch_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_frommelee_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_frommelee_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_frommelee_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_frommelee_sliding_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_frommelee_sliding_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_frommelee_sliding_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_onehanded_crouch_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_onehanded_crouch_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_onehanded_crouch_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_onehanded_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/raise_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/regrip.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/regrip.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/regrip.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/regrip_02.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/regrip_02.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/regrip_02.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_crouch_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_crouch_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_crouch_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_crouch_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_crouch_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_crouch_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_late1_crouch_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_late1_crouch_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_late1_crouch_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_late1_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_late1_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_late1_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_late2_crouch_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_late2_crouch_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_late2_crouch_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_late2_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_late2_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_late2_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/run_layer.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/run_layer.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/run_layer.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/run_layer_reload.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/run_layer_reload.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/run_layer_reload.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/run_layer_wall.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/run_layer_wall.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/run_layer_wall.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprint_onehanded_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprint_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprint_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprint_transition_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprint_transition_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprint_transition_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintdraw_onehanded_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintdraw_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintdraw_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintraise_onehanded_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintraise_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintraise_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintraise_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintraise_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintraise_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintraise_seq_air.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintraise_seq_air.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintraise_seq_air.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintraise_slide_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintraise_slide_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintraise_slide_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_jump_iron.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_jump_iron.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_jump_iron.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_jump_iron_crouch.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_jump_iron_crouch.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_jump_iron_crouch.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_jump_sprint.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_jump_sprint.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_jump_sprint.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_land_iron.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_land_iron.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_land_iron.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_land_iron_crouch.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_land_iron_crouch.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_land_iron_crouch.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_onehanded.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_onehanded.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_onehanded.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_onehanded_jump.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_onehanded_jump.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_onehanded_jump.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_onehanded_land.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_onehanded_land.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_onehanded_land.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_twohanded.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_twohanded.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/switch_to_twohanded.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/walk_seq.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/walk_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/walk_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/walk_seq_nocam.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/walk_seq_nocam.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/walk_seq_nocam.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/wind_effect_layer.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/wind_effect_layer.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/wind_effect_layer.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/wind_loop_ads_layer.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/wind_loop_ads_layer.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/wind_loop_ads_layer.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/wind_loop_layer.rson b/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/wind_loop_layer.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/shoulder_rocket_sram/ptpov_law/wind_loop_layer.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_onehanded_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_onehanded_seq_air.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_onehanded_seq_air.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_onehanded_seq_air.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_onehanded_seq_crouch.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_onehanded_seq_crouch.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_onehanded_seq_crouch.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_onehanded_seq_sliding.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_onehanded_seq_sliding.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_onehanded_seq_sliding.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_onehanded_seq_sliding_grapple.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_onehanded_seq_sliding_grapple.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_onehanded_seq_sliding_grapple.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_onehanded_seq_wallrun.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_onehanded_seq_wallrun.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_onehanded_seq_wallrun.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_seq_air.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_seq_air.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/ads_out_seq_air.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/attack_onehanded_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/attack_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/attack_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/attack_onehanded_slide_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/attack_onehanded_slide_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/attack_onehanded_slide_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/attack_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/attack_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/attack_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/attack_seq_regrip.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/attack_seq_regrip.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/attack_seq_regrip.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/crouch2idle_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/crouch2idle_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/crouch2idle_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/cylinder_loop_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/cylinder_loop_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/cylinder_loop_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/draw_crouch_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/draw_crouch_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/draw_crouch_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/draw_onehanded_crouch_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/draw_onehanded_crouch_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/draw_onehanded_crouch_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/draw_onehanded_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/draw_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/draw_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/draw_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/draw_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/draw_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/drawfirst_crouch_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/drawfirst_crouch_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/drawfirst_crouch_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/drawfirst_onehanded_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/drawfirst_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/drawfirst_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/drawfirst_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/drawfirst_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/drawfirst_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/holster_onehanded_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/holster_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/holster_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/holster_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/holster_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/holster_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_check_crouch_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_check_crouch_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_check_crouch_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_check_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_check_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_check_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_onehanded_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_onehanded_seq_air.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_onehanded_seq_air.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_onehanded_seq_air.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_onehanded_seq_air_slide.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_onehanded_seq_air_slide.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_onehanded_seq_air_slide.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_onehanded_seq_crouch.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_onehanded_seq_crouch.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_onehanded_seq_crouch.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_onehanded_seq_crouch_air.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_onehanded_seq_crouch_air.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_onehanded_seq_crouch_air.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_seq_air.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_seq_air.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_seq_air.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_seq_autoplay.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_seq_autoplay.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_seq_autoplay.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_seq_crouch.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_seq_crouch.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_seq_crouch.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_seq_crouch_air.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_seq_crouch_air.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/idle_seq_crouch_air.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/lower_onehanded_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/lower_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/lower_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/lower_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/lower_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/lower_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/onehanded_jump.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/onehanded_jump.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/onehanded_jump.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/onehanded_jump_crouch.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/onehanded_jump_crouch.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/onehanded_jump_crouch.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/onehanded_land.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/onehanded_land.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/onehanded_land.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/onehanded_land_crouch.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/onehanded_land_crouch.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/onehanded_land_crouch.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/raise_crouch_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/raise_crouch_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/raise_crouch_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/raise_frommelee_crouch_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/raise_frommelee_crouch_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/raise_frommelee_crouch_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/raise_frommelee_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/raise_frommelee_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/raise_frommelee_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/raise_frommelee_sliding_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/raise_frommelee_sliding_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/raise_frommelee_sliding_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/raise_onehanded_crouch_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/raise_onehanded_crouch_seq.rson deleted file mode 100644 index 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a/assets/animseq/weapons/softball_at/ptpov_softball_at/regrip.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/regrip.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/regrip.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/regrip_02.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/regrip_02.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/regrip_02.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_crouch_end_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_crouch_end_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_crouch_end_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_end_onehanded_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_end_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_end_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_end_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_end_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_end_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_late1_onehanded_crouch_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_late1_onehanded_crouch_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_late1_onehanded_crouch_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_late1_onehanded_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_late1_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_late1_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_late1_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_late1_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_late1_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_segStart_onehanded_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_segStart_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_segStart_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_segStart_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_segStart_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_empty_segStart_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segEnd_crouch_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segEnd_crouch_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segEnd_crouch_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segEnd_onehanded_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segEnd_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segEnd_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segEnd_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segEnd_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segEnd_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segLoop_onehanded_crouch_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segLoop_onehanded_crouch_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segLoop_onehanded_crouch_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segLoop_onehanded_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segLoop_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segLoop_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segLoop_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segLoop_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segLoop_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segStart_onehanded_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segStart_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segStart_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segStart_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segStart_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/reload_segStart_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/run_layer.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/run_layer.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/run_layer.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/run_layer_reload.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/run_layer_reload.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/run_layer_reload.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/run_layer_wall.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/run_layer_wall.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/run_layer_wall.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/sprint_onehanded_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/sprint_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/sprint_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/sprint_transition_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/sprint_transition_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/sprint_transition_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/sprintdraw_onehanded_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/sprintdraw_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/sprintdraw_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/sprintraise_onehanded_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/sprintraise_onehanded_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/sprintraise_onehanded_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/sprintraise_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/sprintraise_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/sprintraise_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/sprintraise_seq_air.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/sprintraise_seq_air.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/sprintraise_seq_air.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/sprintraise_seq_regrip.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/sprintraise_seq_regrip.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/sprintraise_seq_regrip.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_jump_iron.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_jump_iron.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_jump_iron.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_jump_iron_crouch.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_jump_iron_crouch.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_jump_iron_crouch.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_jump_sprint.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_jump_sprint.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_jump_sprint.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_land_iron.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_land_iron.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_land_iron.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_land_iron_crouch.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_land_iron_crouch.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_land_iron_crouch.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_onehanded.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_onehanded.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_onehanded.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_onehanded_jump.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/switch_to_onehanded_jump.rson deleted file mode 100644 index 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a/assets/animseq/weapons/softball_at/ptpov_softball_at/walk_seq.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/walk_seq.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/walk_seq.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/walk_seq_nocam.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/walk_seq_nocam.rson deleted file mode 100644 index de8ca995..00000000 --- a/assets/animseq/weapons/softball_at/ptpov_softball_at/walk_seq_nocam.rson +++ /dev/null @@ -1,9 +0,0 @@ -models: -[ -] -settings: -[ -] -effects: -[ -] diff --git a/assets/animseq/weapons/softball_at/ptpov_softball_at/wind_effect_layer.rson b/assets/animseq/weapons/softball_at/ptpov_softball_at/wind_effect_layer.rson deleted file mode 100644 index de8ca995..00000000 --- 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b/assets/texture/ui_atlas/rui/weapon_icons/r5/icons/pulse_lmg_charge_bar.png differ diff --git a/assets/texture/ui_atlas/rui/weapon_icons/r5/icons/pulse_lmg_gear.png b/assets/texture/ui_atlas/rui/weapon_icons/r5/icons/pulse_lmg_gear.png new file mode 100644 index 00000000..9b31b270 Binary files /dev/null and b/assets/texture/ui_atlas/rui/weapon_icons/r5/icons/pulse_lmg_gear.png differ diff --git a/common_sdk.json b/common_sdk.json index a9db7cb6..83dd04b7 100644 --- a/common_sdk.json +++ b/common_sdk.json @@ -8,7 +8,7 @@ "assetsDir": "./assets/", "outputDir": "./build/", - "compressLevel": 0, + "compressLevel": 19, "compressWorkers": 16, "files": [ @@ -26,16 +26,6 @@ "0x4030002000D41" ] }, - { - "_type": "shds", - "_path": "0xF53147CD60E10FCA", - "$guid": "0xF53147CD60E10FCA", - "numSamplers": 3, - "firstResource": 0, - "numResources": 0, - "vertexShader": "shaderset/0x119527D74F210987", - "pixelShader": "shaderset/0x4110D82C76C335C4" - }, { "_type": "shdr", "_path": 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"animseq/weapons/pulse_lmg/ptpov_pulse_lmg/holster_onehanded_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/holster_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/idle_check_crouch_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/idle_check_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/idle_onehanded_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/idle_onehanded_seq_air.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/idle_onehanded_seq_air_slide.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/idle_onehanded_seq_crouch.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/idle_onehanded_seq_crouch_air.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/idle_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/idle_seq_air.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/idle_seq_autoplay.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/idle_seq_crouch.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/idle_seq_crouch_air.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/lower_onehanded_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/lower_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/onehanded_jump.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/onehanded_jump_crouch.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/onehanded_land.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/onehanded_land_crouch.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/raise_crouch_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/raise_frommelee_crouch_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/raise_frommelee_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/raise_frommelee_sliding_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/raise_onehanded_crouch_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/raise_onehanded_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/raise_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/regrip.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/regrip_02.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_crouch_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_empty_crouch_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_empty_late1_crouch_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_empty_late1_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_empty_late2_crouch_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_empty_late2_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_empty_onehanded_late1_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_empty_onehanded_late2_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_empty_onehanded_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_empty_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_late1_crouch_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_late1_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_onehanded_late1_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_onehanded_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/run_layer.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/run_layer.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/run_layer_reload.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/run_layer_reload.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/run_layer_wall.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/run_layer_wall.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/sprint_onehanded_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/sprint_transition_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/sprintdraw_onehanded_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/sprintraise_onehanded_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/sprintraise_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/sprintraise_seq_air.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/sprintraise_seq_regrip.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/switch_to_jump_iron.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/switch_to_jump_iron_crouch.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/switch_to_jump_sprint.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/switch_to_land_iron.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/switch_to_land_iron_crouch.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/switch_to_onehanded.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/switch_to_onehanded_jump.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/switch_to_onehanded_land.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/switch_to_twohanded.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/walk_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/walk_seq_nocam.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/wind_effect_layer.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/wind_loop_ads_layer.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/wind_loop_layer.rseq" + ] + }, + { + "_type": "arig", + "_path": "animrig/weapons/arc_launcher/ptpov_arc_launcher.rrig", + "$sequences": [ + "animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_out_onehanded_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_out_onehanded_seq_air.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_out_onehanded_seq_crouch.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_out_onehanded_seq_sliding.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_out_onehanded_seq_sliding_grapple.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_out_onehanded_seq_wallrun.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_out_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_out_seq_air.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/attack_onehanded_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/attack_onehanded_slide_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/attack_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/attack_seq_regrip.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/crouch2idle_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/draw_crouch_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/draw_onehanded_crouch_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/draw_onehanded_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/draw_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/holster_onehanded_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/holster_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/idle_check_crouch_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/idle_check_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/idle_onehanded_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/idle_onehanded_seq_air.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/idle_onehanded_seq_air_slide.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/idle_onehanded_seq_crouch.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/idle_onehanded_seq_crouch_air.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/idle_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/idle_seq_air.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/idle_seq_autoplay.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/idle_seq_crouch.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/idle_seq_crouch_air.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/lower_onehanded_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/lower_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/onehanded_jump.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/onehanded_jump_crouch.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/onehanded_land.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/onehanded_land_crouch.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/raise_crouch_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/raise_frommelee_crouch_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/raise_frommelee_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/raise_frommelee_sliding_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/raise_onehanded_crouch_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/raise_onehanded_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/raise_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/regrip.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/regrip_02.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/reload_crouch_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/reload_empty_crouch_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/reload_empty_late1_crouch_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/reload_empty_late1_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/reload_empty_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/reload_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/run_layer.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/run_layer.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/run_layer_reload.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/run_layer_reload.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/run_layer_wall.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/run_layer_wall.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/sprint_onehanded_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/sprint_transition_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/sprintdraw_onehanded_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/sprintraise_onehanded_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/sprintraise_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/sprintraise_seq_air.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/switch_to_jump_iron.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/switch_to_jump_iron_crouch.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/switch_to_jump_sprint.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/switch_to_land_iron.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/switch_to_land_iron_crouch.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/switch_to_onehanded.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/switch_to_onehanded_jump.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/switch_to_onehanded_land.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/switch_to_twohanded.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/walk_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/walk_seq_nocam.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/wind_effect_layer.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/wind_loop_ads_layer.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/wind_loop_layer.rseq" + ] + }, + { + "_type": "arig", + "_path": "animrig/weapons/p2011sp/ptpov_p2011sp.rrig", + "$sequences": [ + "animseq/weapons/p2011sp/ptpov_p2011sp/raise_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/regrip.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/regrip_02.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/reload_crouch_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/reload_empty_crouch_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/reload_empty_late1_crouch_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/reload_empty_late1_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/reload_empty_onehanded_late1_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/reload_empty_onehanded_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/reload_empty_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/reload_late1_crouch_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/reload_late1_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/reload_onehanded_late1_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/reload_onehanded_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/reload_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/run_layer.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/run_layer_reload.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/run_layer_wall.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/sprint_onehanded_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/sprint_transition_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/sprintdraw_onehanded_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/sprintraise_onehanded_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/sprintraise_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/sprintraise_seq_air.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/sprintraise_seq_regrip.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/switch_to_jump_iron.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/switch_to_jump_iron_crouch.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/switch_to_jump_sprint.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/switch_to_land_iron.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/switch_to_land_iron_crouch.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/switch_to_onehanded.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/switch_to_onehanded_jump.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/switch_to_onehanded_land.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/switch_to_twohanded.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/walk_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/walk_seq_nocam.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/wind_effect_layer.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/wind_loop_ads_layer.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/wind_loop_layer.rseq" + ] + }, { "_type": "arig", "_path": "animrig/weapons/softball_at/ptpov_softball_at.rrig", @@ -1951,6 +3378,107 @@ "animseq_derived/weapons/sentinel/ptpov_sentinel/wind_effect_layer.rseq" ] }, + { + "_type": "arig", + "_path": "animrig/weapons/car101/ptpov_car101.rrig", + "$sequences": [ + "animseq/weapons/car101/ptpov_car101/ads_out_onehanded_seq.rseq", + "animseq/weapons/car101/ptpov_car101/ads_out_onehanded_seq_air.rseq", + "animseq/weapons/car101/ptpov_car101/ads_out_onehanded_seq_crouch.rseq", + "animseq/weapons/car101/ptpov_car101/ads_out_onehanded_seq_sliding.rseq", + "animseq/weapons/car101/ptpov_car101/ads_out_onehanded_seq_sliding_grapple.rseq", + "animseq/weapons/car101/ptpov_car101/ads_out_onehanded_seq_wallrun.rseq", + "animseq/weapons/car101/ptpov_car101/ads_out_seq.rseq", + "animseq/weapons/car101/ptpov_car101/ads_out_seq_air.rseq", + "animseq/weapons/car101/ptpov_car101/attack_onehanded_crouch_manual_seq.rseq", + "animseq/weapons/car101/ptpov_car101/attack_onehanded_crouch_manual_seq_alt1.rseq", + "animseq/weapons/car101/ptpov_car101/attack_onehanded_seq.rseq", + "animseq/weapons/car101/ptpov_car101/attack_onehanded_slide_manual_seq.rseq", + "animseq/weapons/car101/ptpov_car101/attack_onehanded_slide_manual_seq_alt1.rseq", + "animseq/weapons/car101/ptpov_car101/attack_onehanded_slide_seq.rseq", + "animseq/weapons/car101/ptpov_car101/attack_seq.rseq", + "animseq/weapons/car101/ptpov_car101/attack_seq_regrip.rseq", + "animseq/weapons/car101/ptpov_car101/crouch2idle_seq.rseq", + "animseq/weapons/car101/ptpov_car101/draw_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/draw_onehanded_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/draw_onehanded_seq.rseq", + "animseq/weapons/car101/ptpov_car101/draw_seq.rseq", + "animseq/weapons/car101/ptpov_car101/drawfirst_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/drawfirst_onehanded_seq.rseq", + "animseq/weapons/car101/ptpov_car101/drawfirst_seq.rseq", + "animseq/weapons/car101/ptpov_car101/holster_onehanded_seq.rseq", + "animseq/weapons/car101/ptpov_car101/holster_seq.rseq", + "animseq/weapons/car101/ptpov_car101/idle_check_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/idle_check_seq.rseq", + "animseq/weapons/car101/ptpov_car101/idle_onehanded_seq.rseq", + "animseq/weapons/car101/ptpov_car101/idle_onehanded_seq_air.rseq", + "animseq/weapons/car101/ptpov_car101/idle_onehanded_seq_air_slide.rseq", + "animseq/weapons/car101/ptpov_car101/idle_onehanded_seq_crouch.rseq", + "animseq/weapons/car101/ptpov_car101/idle_onehanded_seq_crouch_air.rseq", + "animseq/weapons/car101/ptpov_car101/idle_seq.rseq", + "animseq/weapons/car101/ptpov_car101/idle_seq_air.rseq", + "animseq/weapons/car101/ptpov_car101/idle_seq_autoplay.rseq", + "animseq/weapons/car101/ptpov_car101/idle_seq_crouch.rseq", + "animseq/weapons/car101/ptpov_car101/idle_seq_crouch_air.rseq", + "animseq/weapons/car101/ptpov_car101/lower_onehanded_seq.rseq", + "animseq/weapons/car101/ptpov_car101/lower_seq.rseq", + "animseq/weapons/car101/ptpov_car101/onehanded_jump.rseq", + "animseq/weapons/car101/ptpov_car101/onehanded_jump_crouch.rseq", + "animseq/weapons/car101/ptpov_car101/onehanded_land.rseq", + "animseq/weapons/car101/ptpov_car101/onehanded_land_crouch.rseq", + "animseq/weapons/car101/ptpov_car101/raise_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/raise_frommelee_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/raise_frommelee_seq.rseq", + "animseq/weapons/car101/ptpov_car101/raise_frommelee_sliding_seq.rseq", + "animseq/weapons/car101/ptpov_car101/raise_onehanded_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/raise_onehanded_seq.rseq", + "animseq/weapons/car101/ptpov_car101/raise_seq.rseq", + "animseq/weapons/car101/ptpov_car101/regrip.rseq", + "animseq/weapons/car101/ptpov_car101/regrip_02.rseq", + "animseq/weapons/car101/ptpov_car101/reload_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_empty_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_empty_late1_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_empty_late1_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_empty_late2_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_empty_late2_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_empty_onehanded_late1_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_empty_onehanded_late2_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_empty_onehanded_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_empty_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_late1_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_late1_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_onehanded_late1_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_onehanded_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_seq.rseq", + "animseq/weapons/car101/ptpov_car101/run_layer.rseq", + "animseq/weapons/car101/ptpov_car101/run_layer.rseq", + "animseq/weapons/car101/ptpov_car101/run_layer_reload.rseq", + "animseq/weapons/car101/ptpov_car101/run_layer_reload.rseq", + "animseq/weapons/car101/ptpov_car101/run_layer_wall.rseq", + "animseq/weapons/car101/ptpov_car101/run_layer_wall.rseq", + "animseq/weapons/car101/ptpov_car101/sprint_onehanded_seq.rseq", + "animseq/weapons/car101/ptpov_car101/sprint_transition_seq.rseq", + "animseq/weapons/car101/ptpov_car101/sprintdraw_onehanded_seq.rseq", + "animseq/weapons/car101/ptpov_car101/sprintraise_onehanded_seq.rseq", + "animseq/weapons/car101/ptpov_car101/sprintraise_seq.rseq", + "animseq/weapons/car101/ptpov_car101/sprintraise_seq_air.rseq", + "animseq/weapons/car101/ptpov_car101/sprintraise_seq_regrip.rseq", + "animseq/weapons/car101/ptpov_car101/switch_to_jump_iron.rseq", + "animseq/weapons/car101/ptpov_car101/switch_to_jump_iron_crouch.rseq", + "animseq/weapons/car101/ptpov_car101/switch_to_jump_sprint.rseq", + "animseq/weapons/car101/ptpov_car101/switch_to_land_iron.rseq", + "animseq/weapons/car101/ptpov_car101/switch_to_land_iron_crouch.rseq", + "animseq/weapons/car101/ptpov_car101/switch_to_onehanded.rseq", + "animseq/weapons/car101/ptpov_car101/switch_to_onehanded_jump.rseq", + "animseq/weapons/car101/ptpov_car101/switch_to_onehanded_land.rseq", + "animseq/weapons/car101/ptpov_car101/switch_to_twohanded.rseq", + "animseq/weapons/car101/ptpov_car101/walk_seq.rseq", + "animseq/weapons/car101/ptpov_car101/walk_seq_nocam.rseq", + "animseq/weapons/car101/ptpov_car101/wind_effect_layer.rseq", + "animseq/weapons/car101/ptpov_car101/wind_loop_ads_layer.rseq", + "animseq/weapons/car101/ptpov_car101/wind_loop_layer.rseq" + ] + }, { "_type": "arig", "_path": "animrig/weapons/shoulder_rocket_sram/ptpov_law.rrig", @@ -2444,6 +3972,30 @@ "animseq/weapons/shoulder_rocket_sram/w_shoulder_rocket_SRAM_v2/attack_seq.rseq" ] }, + { + "_type": "mdl_", + "_path": "mdl/weapons/softball_at/ptpov_softball_r5.rmdl", + "$animrigs": ["animrig/weapons/softball_at/ptpov_softball_at.rrig"], + "$sequences": [ + "animseq/weapons/softball_at/ptpov_softball_at/ads_in_crouch_seq.rseq", + "animseq/weapons/softball_at/ptpov_softball_at/ads_in_onehanded_seq.rseq", + "animseq/weapons/softball_at/ptpov_softball_at/ads_in_onehanded_seq_air.rseq", + "animseq/weapons/softball_at/ptpov_softball_at/ads_in_onehanded_seq_sliding.rseq", + "animseq/weapons/softball_at/ptpov_softball_at/ads_in_seq.rseq", + "animseq/weapons/softball_at/ptpov_softball_at/ads_in_seq_air.rseq", + "animseq/weapons/softball_at/ptpov_softball_at/ads_out_crouch_seq.rseq", + "animseq/weapons/softball_at/ptpov_softball_at/inspect_seq.rseq", + "animseq/weapons/softball_at/ptpov_softball_at/reload_empty_end_onehanded_crouch_seq.rseq", + "animseq/weapons/softball_at/ptpov_softball_at/reload_empty_segStart_onehanded_crouch_seq.rseq", + "animseq/weapons/softball_at/ptpov_softball_at/reload_segEnd_onehanded_crouch_seq.rseq", + "animseq/weapons/softball_at/ptpov_softball_at/reload_segStart_onehanded_crouch_seq.rseq", + "animseq/weapons/softball_at/ptpov_softball_at/sprint_seq.rseq", + "animseq/weapons/softball_at/ptpov_softball_at/sprintdraw_seq.rseq", + "animseq/weapons/softball_at/ptpov_softball_at/sprintholster_onehanded_seq.rseq", + "animseq/weapons/softball_at/ptpov_softball_at/sprintholster_seq.rseq", + "animseq/weapons/softball_at/ptpov_softball_at/sprintraise_onehanded_seq_slide.rseq" + ] + }, { "_type": "mdl_", "_path": "mdl/weapons/softball_at/ptpov_softball_at.rmdl", @@ -2476,6 +4028,299 @@ "animseq/weapons/softball_at/w_softball_at/idle_seq.rseq" ] }, + { + "_type": "mdl_", + "_path": "mdl/weapons/car101/ptpov_car101.rmdl", + "$animrigs": ["animrig/weapons/car101/ptpov_car101.rrig"], + "$sequences": [ + "animseq/weapons/car101/ptpov_car101/ads_in_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/ads_in_onehanded_seq.rseq", + "animseq/weapons/car101/ptpov_car101/ads_in_onehanded_seq_air.rseq", + "animseq/weapons/car101/ptpov_car101/ads_in_onehanded_seq_sliding.rseq", + "animseq/weapons/car101/ptpov_car101/ads_in_seq.rseq", + "animseq/weapons/car101/ptpov_car101/ads_in_seq_air.rseq", + "animseq/weapons/car101/ptpov_car101/ads_out_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/inspect_idle_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_empty_onehanded_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_empty_onehanded_late1_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_empty_onehanded_late2_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_onehanded_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/reload_onehanded_late1_crouch_seq.rseq", + "animseq/weapons/car101/ptpov_car101/sprint_seq.rseq", + "animseq/weapons/car101/ptpov_car101/sprintdraw_seq.rseq", + "animseq/weapons/car101/ptpov_car101/sprintholster_onehanded_seq.rseq", + "animseq/weapons/car101/ptpov_car101/sprintholster_seq.rseq", + "animseq/weapons/car101/ptpov_car101/sprintraise_onehanded_seq_slide.rseq" + ] + }, + { + "_type": "mdl_", + "_path": "mdl/weapons/car101/w_car101.rmdl", + "$sequences": [ + "animseq/weapons/car101/w_car101/attack_seq.rseq", + "animseq/weapons/car101/w_car101/attack_seq_alt1.rseq", + "animseq/weapons/car101/w_car101/attack_seq_alt2.rseq", + "animseq/weapons/car101/w_car101/idle_seq.rseq" + ] + }, + { + "_type": "mdl_", + "_path": "mdl/weapons/mgl_at/ptpov_mgl_at.rmdl", + "$animrigs": ["animrig/weapons/mgl_at/ptpov_mgl_at.rrig"], + "$sequences": [ + "animseq/weapons/mgl_at/ptpov_mgl_at/ads_in_crouch_seq.rseq", + "animseq/weapons/mgl_at/ptpov_mgl_at/ads_in_onehanded_seq.rseq", + "animseq/weapons/mgl_at/ptpov_mgl_at/ads_in_onehanded_seq_air.rseq", + "animseq/weapons/mgl_at/ptpov_mgl_at/ads_in_onehanded_seq_sliding.rseq", + "animseq/weapons/mgl_at/ptpov_mgl_at/ads_in_seq.rseq", + "animseq/weapons/mgl_at/ptpov_mgl_at/ads_in_seq_air.rseq", + "animseq/weapons/mgl_at/ptpov_mgl_at/ads_out_crouch_seq.rseq", + "animseq/weapons/mgl_at/ptpov_mgl_at/inspect_seq.rseq", + "animseq/weapons/mgl_at/ptpov_mgl_at/sprint_seq.rseq", + "animseq/weapons/mgl_at/ptpov_mgl_at/sprintdraw_seq.rseq", + "animseq/weapons/mgl_at/ptpov_mgl_at/sprintholster_onehanded_seq.rseq", + "animseq/weapons/mgl_at/ptpov_mgl_at/sprintholster_seq.rseq", + "animseq/weapons/mgl_at/ptpov_mgl_at/sprintraise_onehanded_seq_slide.rseq" + ] + }, + { + "_type": "mdl_", + "_path": "mdl/weapons/mgl_at/w_mgl_at.rmdl", + "$sequences": [ + "animseq/weapons/mgl_at/w_mgl_at/attack_seq.rseq", + "animseq/weapons/mgl_at/w_mgl_at/idle_seq.rseq" + ] + }, + { + "_type": "mdl_", + "_path": "mdl/weapons/pulse_lmg/ptpov_pulse_lmg.rmdl", + "$animrigs": ["animrig/weapons/pulse_lmg/ptpov_pulse_lmg.rrig"], + "$sequences": [ + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/ads_in_crouch_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/ads_in_onehanded_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/ads_in_onehanded_seq_air.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/ads_in_onehanded_seq_sliding.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/ads_in_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/ads_in_seq_air.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/ads_out_crouch_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/inspect_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_empty_onehanded_crouch_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_empty_onehanded_late1_crouch_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_empty_onehanded_late2_crouch_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_onehanded_crouch_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/reload_onehanded_late1_crouch_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/sprint_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/sprintdraw_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/sprintholster_onehanded_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/sprintholster_seq.rseq", + "animseq/weapons/pulse_lmg/ptpov_pulse_lmg/sprintraise_onehanded_seq_slide.rseq" + ] + }, + { + "_type": "mdl_", + "_path": "mdl/weapons/pulse_lmg/w_pulse_lmg.rmdl", + "$sequences": [ + "animseq/weapons/pulse_lmg/w_pulse_lmg/attack_seq.rseq", + "animseq/weapons/pulse_lmg/w_pulse_lmg/idle_seq.rseq" + ] + }, + { + "_type": "mdl_", + "_path": "mdl/weapons/p2011sp/ptpov_p2011sp.rmdl", + "$animrigs": ["animrig/weapons/p2011sp/ptpov_p2011sp.rrig"], + "$sequences": [ + "animseq/weapons/p2011sp/ptpov_p2011sp/ads_in_crouch_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/ads_in_onehanded_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/ads_in_onehanded_seq_air.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/ads_in_onehanded_seq_sliding.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/ads_in_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/ads_in_seq_air.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/ads_out_crouch_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/inspect_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/reload_empty_onehanded_crouch_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/reload_empty_onehanded_late1_crouch_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/reload_onehanded_crouch_seq.rseq", + "animseq/weapons/p2011sp/ptpov_p2011sp/reload_onehanded_late1_crouch_seq.rseq", + 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"animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_in_onehanded_seq_air.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_in_onehanded_seq_sliding.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_in_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_in_seq_air.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/ads_out_crouch_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/inspect_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/reload_empty_onehanded_crouch_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/reload_empty_onehanded_late1_crouch_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/reload_empty_onehanded_late1_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/reload_empty_onehanded_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/reload_onehanded_crouch_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/reload_onehanded_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/sprint_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/sprintdraw_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/sprintholster_onehanded_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/sprintholster_seq.rseq", + "animseq/weapons/arc_launcher/ptpov_arc_launcher/sprintraise_onehanded_seq_slide.rseq" + ] + }, + { + "_type": "mdl_", + "_path": "mdl/weapons/arc_launcher/w_arc_launcher.rmdl", + "$sequences": [ + "animseq/weapons/arc_launcher/w_arc_launcher/attack_seq.rseq", + "animseq/weapons/arc_launcher/w_arc_launcher/idle_seq.rseq" + ] + }, + { + "_type": "mdl_", + "_path": "mdl/weapons/gravity_mine/ptpov_gravity_mine.rmdl", + "$sequences": [ + "animseq/weapons/gravity_mine/ptpov_gravity_mine/run_layer.rseq", + "animseq/weapons/gravity_mine/ptpov_gravity_mine/toss_hold_onehanded_seq.rseq", + "animseq/weapons/gravity_mine/ptpov_gravity_mine/toss_hold_seq.rseq", + 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