diff --git a/RePak.exe b/RePak.exe index d3ce4372..69da9bc0 100644 Binary files a/RePak.exe and b/RePak.exe differ diff --git a/assets/animrig/weapons/auto_rocket_launcher_arl/ptpov_ARL.rrig b/assets/animrig/weapons/auto_rocket_launcher_arl/ptpov_ARL.rrig new file mode 100644 index 00000000..6024d6c4 Binary files /dev/null and b/assets/animrig/weapons/auto_rocket_launcher_arl/ptpov_ARL.rrig differ diff --git a/assets/animrig/weapons/auto_rocket_launcher_arl/ptpov_ARL.rson b/assets/animrig/weapons/auto_rocket_launcher_arl/ptpov_ARL.rson new file mode 100644 index 00000000..11be726f --- /dev/null +++ b/assets/animrig/weapons/auto_rocket_launcher_arl/ptpov_ARL.rson @@ -0,0 +1,103 @@ +seqs: +[ + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\ads_out_onehanded_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\ads_out_onehanded_seq_air.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\ads_out_onehanded_seq_crouch.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\ads_out_onehanded_seq_sliding.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\ads_out_onehanded_seq_sliding_grapple.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\ads_out_onehanded_seq_wallrun.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\ads_out_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\ads_out_seq_air.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\attack_onehanded_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\attack_onehanded_slide_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\attack_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\attack_seq_regrip.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\crouch2idle_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\draw_crouch_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\draw_onehanded_crouch_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\draw_onehanded_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\draw_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\drawfirst_crouch_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\drawfirst_onehanded_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\drawfirst_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\holster_onehanded_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\holster_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_check_crouch_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_check_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_onehanded_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_onehanded_seq_air.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_onehanded_seq_air_slide.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_onehanded_seq_crouch.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_onehanded_seq_crouch_air.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_seq_air.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_seq_autoplay.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_seq_crouch.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\idle_seq_crouch_air.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\lower_onehanded_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\lower_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\onehanded_jump.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\onehanded_jump_crouch.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\onehanded_land.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\onehanded_land_crouch.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\raise_crouch_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\raise_frommelee_crouch_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\raise_frommelee_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\raise_frommelee_sliding_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\raise_onehanded_crouch_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\raise_onehanded_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\raise_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\regrip.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\regrip_02.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_crouch_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_crouch_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_late1_crouch_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_late1_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_late2_crouch_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_late2_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_late3_crouch_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_late3_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_onehanded_late1_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_onehanded_late2_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_onehanded_late3_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_onehanded_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_empty_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_late1_crouch_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_late1_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_late2_crouch_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_late2_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_late3_crouch_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_late3_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_onehanded_late1_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_onehanded_late2_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_onehanded_late3_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_onehanded_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\reload_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\run_layer.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\run_layer.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\run_layer_reload.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\run_layer_reload.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\run_layer_wall.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\run_layer_wall.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\sprint_onehanded_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\sprint_transition_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\sprintdraw_onehanded_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\sprintraise_onehanded_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\sprintraise_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\sprintraise_seq_air.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\sprintraise_seq_regrip.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\switch_to_jump_iron.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\switch_to_jump_iron_crouch.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\switch_to_jump_sprint.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\switch_to_land_iron.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\switch_to_land_iron_crouch.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\switch_to_onehanded.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\switch_to_onehanded_jump.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\switch_to_onehanded_land.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\switch_to_twohanded.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\walk_seq.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\walk_seq_nocam.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\wind_effect_layer.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\wind_loop_ads_layer.rseq + animseq\weapons\auto_rocket_launcher_arl\ptpov_ARL\wind_loop_layer.rseq +] diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_crouch_seq.rseq b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_crouch_seq.rseq new file mode 100644 index 00000000..0a0b1e3e Binary files /dev/null and b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_crouch_seq.rseq differ diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_crouch_seq.rson b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_crouch_seq.rson new file mode 100644 index 00000000..de8ca995 --- /dev/null +++ b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_crouch_seq.rson @@ -0,0 +1,9 @@ +models: +[ +] +settings: +[ +] +effects: +[ +] diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq.rseq b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq.rseq new file mode 100644 index 00000000..49a01912 Binary files /dev/null and b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq.rseq differ diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq.rson b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq.rson new file mode 100644 index 00000000..de8ca995 --- /dev/null +++ b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq.rson @@ -0,0 +1,9 @@ +models: +[ +] +settings: +[ +] +effects: +[ +] diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq_air.rseq b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq_air.rseq new file mode 100644 index 00000000..55e674f5 Binary files /dev/null and b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq_air.rseq differ diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq_air.rson b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq_air.rson new file mode 100644 index 00000000..de8ca995 --- /dev/null +++ b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq_air.rson @@ -0,0 +1,9 @@ +models: +[ +] +settings: +[ +] +effects: +[ +] diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq_sliding.rseq b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq_sliding.rseq new file mode 100644 index 00000000..902baba6 Binary files /dev/null and b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq_sliding.rseq differ diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq_sliding.rson b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq_sliding.rson new file mode 100644 index 00000000..de8ca995 --- /dev/null +++ b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq_sliding.rson @@ -0,0 +1,9 @@ +models: +[ +] +settings: +[ +] +effects: +[ +] diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_seq.rseq b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_seq.rseq new file mode 100644 index 00000000..86a04dfd Binary files /dev/null and b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_seq.rseq differ diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_seq.rson b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_seq.rson new file mode 100644 index 00000000..de8ca995 --- /dev/null +++ b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_seq.rson @@ -0,0 +1,9 @@ +models: +[ +] +settings: +[ +] +effects: +[ +] diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_seq_air.rseq b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_seq_air.rseq new file mode 100644 index 00000000..5d7d6509 Binary files /dev/null and b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_seq_air.rseq differ diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_seq_air.rson b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_seq_air.rson new file mode 100644 index 00000000..de8ca995 --- /dev/null +++ b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_seq_air.rson @@ -0,0 +1,9 @@ +models: +[ +] +settings: +[ +] +effects: +[ +] diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_crouch_seq.rseq b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_crouch_seq.rseq new file mode 100644 index 00000000..4cd11f98 Binary files /dev/null and b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_crouch_seq.rseq differ diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_crouch_seq.rson b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_crouch_seq.rson new file mode 100644 index 00000000..de8ca995 --- /dev/null +++ b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_crouch_seq.rson @@ -0,0 +1,9 @@ +models: +[ +] +settings: +[ +] +effects: +[ +] diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq.rseq b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq.rseq new file mode 100644 index 00000000..ec541631 Binary files /dev/null and b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq.rseq differ diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq_air.rseq b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq_air.rseq new file mode 100644 index 00000000..5a1d2b85 Binary files /dev/null and b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq_air.rseq differ diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq_crouch.rseq b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq_crouch.rseq new file mode 100644 index 00000000..69729253 Binary files /dev/null and b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq_crouch.rseq differ diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq_sliding.rseq b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq_sliding.rseq new file mode 100644 index 00000000..457ab6ac Binary files /dev/null and b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq_sliding.rseq differ diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq_sliding_grapple.rseq 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a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_seq_air.rseq b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_seq_air.rseq new file mode 100644 index 00000000..112f5c8d Binary files /dev/null and b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_seq_air.rseq differ diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/attack_onehanded_seq.rseq b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/attack_onehanded_seq.rseq new file mode 100644 index 00000000..ba6ad175 Binary files /dev/null and b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/attack_onehanded_seq.rseq differ diff --git a/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/attack_onehanded_slide_seq.rseq b/assets/animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/attack_onehanded_slide_seq.rseq new file mode 100644 index 00000000..c7894931 Binary files /dev/null and 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"_path": "material/models/Weapons_R2/attachments/IAL_laser_sknp.rpak", @@ -459,7 +637,7 @@ "surfaceProp": "plastic", "surfaceProp2": "", "shaderType": "sknp", - "shaderSet": "0x14E3037D3B267871", + "shaderSet": "0x15797A5751148156", "$textures": { "0": "texture/models/Weapons_R2/epg/epg_mag/epg_mag_col", "1": "texture/models/Weapons_R2/epg/epg_mag/epg_mag_nml", @@ -1026,6 +1204,112 @@ "animseq/weapons/epg/w_epg/idle_seq.rseq" ] }, + { + "_type": "arig", + "_path": "animrig/weapons/auto_rocket_launcher_arl/ptpov_ARL.rrig", + "$sequences": [ + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq_air.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq_crouch.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq_sliding.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq_sliding_grapple.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_onehanded_seq_wallrun.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_seq_air.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/attack_onehanded_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/attack_onehanded_slide_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/attack_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/attack_seq_regrip.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/crouch2idle_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/draw_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/draw_onehanded_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/draw_onehanded_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/draw_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/drawfirst_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/drawfirst_onehanded_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/drawfirst_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/holster_onehanded_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/holster_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/idle_check_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/idle_check_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/idle_onehanded_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/idle_onehanded_seq_air.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/idle_onehanded_seq_air_slide.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/idle_onehanded_seq_crouch.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/idle_onehanded_seq_crouch_air.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/idle_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/idle_seq_air.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/idle_seq_autoplay.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/idle_seq_crouch.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/idle_seq_crouch_air.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/lower_onehanded_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/lower_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/onehanded_jump.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/onehanded_jump_crouch.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/onehanded_land.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/onehanded_land_crouch.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/raise_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/raise_frommelee_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/raise_frommelee_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/raise_frommelee_sliding_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/raise_onehanded_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/raise_onehanded_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/raise_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/regrip.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/regrip_02.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_late1_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_late1_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_late2_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_late2_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_late3_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_late3_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_onehanded_late1_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_onehanded_late2_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_onehanded_late3_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_onehanded_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_late1_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_late1_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_late2_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_late2_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_late3_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_late3_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_onehanded_late1_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_onehanded_late2_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_onehanded_late3_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_onehanded_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/run_layer.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/run_layer.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/run_layer_reload.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/run_layer_reload.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/run_layer_wall.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/run_layer_wall.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/sprint_onehanded_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/sprint_transition_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/sprintdraw_onehanded_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/sprintraise_onehanded_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/sprintraise_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/sprintraise_seq_air.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/sprintraise_seq_regrip.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/switch_to_jump_iron.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/switch_to_jump_iron_crouch.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/switch_to_jump_sprint.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/switch_to_land_iron.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/switch_to_land_iron_crouch.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/switch_to_onehanded.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/switch_to_onehanded_jump.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/switch_to_onehanded_land.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/switch_to_twohanded.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/walk_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/walk_seq_nocam.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/wind_effect_layer.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/wind_loop_ads_layer.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/wind_loop_layer.rseq" + ] + }, { "_type": "arig", "_path": "animrig/creatures/prowler/ai_prowler_core.rrig", @@ -1671,6 +1955,39 @@ ], "$animrigs": ["animrig/weapons/epg/ptpov_epg.rrig"] }, + { + "_type": "mdl_", + "_path": "mdl/weapons/auto_rocket_launcher_arl/ptpov_ARL.rmdl", + "$sequences": [ + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq_air.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq_sliding.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_seq_air.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/inspect_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_onehanded_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_onehanded_late1_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_onehanded_late2_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_onehanded_late3_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_onehanded_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_onehanded_late1_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_onehanded_late2_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_onehanded_late3_crouch_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/sprint_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/sprintdraw_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/sprintholster_onehanded_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/sprintholster_seq.rseq", + "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/sprintraise_onehanded_seq_slide.rseq" + ], + "$animrigs": ["animrig/weapons/auto_rocket_launcher_arl/ptpov_ARL.rrig"] + }, + { + "_type": "mdl_", + "_path": "mdl/weapons/epg/w_epg.rmdl", + "$animrigs": ["animrig/weapons/epg/w_epg.rrig"] + }, { "_type": "mdl_", "_path": "mdl/weapons_r5/loot/_master/w_loot_wep_ammo_sniper.rmdl" diff --git a/common_test.json b/common_test.json deleted file mode 100644 index 85aa9693..00000000 --- a/common_test.json +++ /dev/null @@ -1,1401 +0,0 @@ -{ - "$mapversion": 1, - "version": 8, - - "name": "common_test", - "starpakPath": "paks/Win64/pc_all.tst.starpak", - - "assetsDir": "./test_assets/", - "outputDir": "./build/", - - "compressLevel": 19, - "compressWorkers": 16, - - "files": [ - { - "_type": "dtbl", - "_path": "datatable/survival_loot_sdk.rpak" - }, - { - "_type": "shdr", - "_path": "shaderset/0xBB661E6839B1E590", - "inputFlags": [ - "0x202000212", - "0x4034042000D01", - "0x202000252", - 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"animseq/robots/marvin/marvin_anims/mv_moment_leech_mid.rseq", - "animseq/robots/marvin/marvin_anims/mv_moment_leech_start.rseq", - "animseq/robots/marvin/marvin_anims/mv_opendoor_end.rseq", - "animseq/robots/marvin/marvin_anims/mv_opendoor_start.rseq", - "animseq/robots/marvin/marvin_anims/mv_pain_headspin.rseq", - "animseq/robots/marvin/marvin_anims/mv_pain_stumble_back.rseq", - "animseq/robots/marvin/marvin_anims/mv_pain_stumble_grabgun.rseq", - "animseq/robots/marvin/marvin_anims/mv_pain_stumble_left.rseq", - "animseq/robots/marvin/marvin_anims/mv_pain_stumble_limp.rseq", - "animseq/robots/marvin/marvin_anims/mv_pain_stumble_right.rseq", - "animseq/robots/marvin/marvin_anims/mv_pain_stumble_spinaround.rseq", - "animseq/robots/marvin/marvin_anims/mv_pickup_head_zinger.rseq", - "animseq/robots/marvin/marvin_anims/mv_playback_bar_drinking.rseq", - "animseq/robots/marvin/marvin_anims/mv_rack_prep_marvin1.rseq", - "animseq/robots/marvin/marvin_anims/mv_rack_prep_marvin2.rseq", - "animseq/robots/marvin/marvin_anims/mv_react_backup.rseq", - "animseq/robots/marvin/marvin_anims/mv_react_introduce_A.rseq", - "animseq/robots/marvin/marvin_anims/mv_react_introduce_B.rseq", - "animseq/robots/marvin/marvin_anims/mv_reload.rseq", - "animseq/robots/marvin/marvin_anims/mv_repair_floorpanel_idle.rseq", - "animseq/robots/marvin/marvin_anims/mv_repair_floorpanel_stumble.rseq", - "animseq/robots/marvin/marvin_anims/mv_repair_overedge.rseq", - "animseq/robots/marvin/marvin_anims/mv_repair_overedge_stumble.rseq", - "animseq/robots/marvin/marvin_anims/mv_repair_ship.rseq", - "animseq/robots/marvin/marvin_anims/mv_repair_ship_above.rseq", - "animseq/robots/marvin/marvin_anims/mv_repair_stumble.rseq", - "animseq/robots/marvin/marvin_anims/mv_repair_under.rseq", - "animseq/robots/marvin/marvin_anims/mv_repair_under_shocked.rseq", - "animseq/robots/marvin/marvin_anims/mv_repair_under_stumble.rseq", - "animseq/robots/marvin/marvin_anims/mv_secretary.rseq", - "animseq/robots/marvin/marvin_anims/mv_secretary_damaged.rseq", - "animseq/robots/marvin/marvin_anims/mv_skyfall.rseq", - "animseq/robots/marvin/marvin_anims/mv_skyfall_lean.rseq", - "animseq/robots/marvin/marvin_anims/mv_stair_climb_down.rseq", - "animseq/robots/marvin/marvin_anims/mv_stair_climb_up.rseq", - "animseq/robots/marvin/marvin_anims/mv_stair_walk_down.rseq", - "animseq/robots/marvin/marvin_anims/mv_stair_walk_up.rseq", - "animseq/robots/marvin/marvin_anims/mv_super_hacker_type.rseq", - "animseq/robots/marvin/marvin_anims/mv_TDay_drop_marvin1.rseq", - "animseq/robots/marvin/marvin_anims/mv_TDay_drop_marvin2.rseq", - "animseq/robots/marvin/marvin_anims/mv_TDay_drop_marvin3.rseq", - "animseq/robots/marvin/marvin_anims/mv_TDay_drop_marvin4.rseq", - "animseq/robots/marvin/marvin_anims/mv_TDay_drop_marvin_A.rseq", - "animseq/robots/marvin/marvin_anims/mv_timeshift_death_pose_01.rseq", - "animseq/robots/marvin/marvin_anims/mv_trafic_controller_A.rseq", - "animseq/robots/marvin/marvin_anims/mv_trafic_controller_A_turn.rseq", - "animseq/robots/marvin/marvin_anims/mv_trafic_controller_B.rseq", - "animseq/robots/marvin/marvin_anims/mv_turret_repair_A_end.rseq", - "animseq/robots/marvin/marvin_anims/mv_turret_repair_A_idle.rseq", - "animseq/robots/marvin/marvin_anims/mv_turret_repair_A_start.rseq", - "animseq/robots/marvin/marvin_anims/mv_underworld_bar_MARV.rseq", - "animseq/robots/marvin/marvin_anims/mv_walk_into_wall.rseq", - "animseq/robots/marvin/marvin_anims/mv_walk_into_wall_alt.rseq", - "animseq/robots/marvin/marvin_anims/mv_wargames_intro.rseq", - "animseq/robots/marvin/marvin_anims/mv_wave_unarmed.rseq", - "animseq/robots/marvin/marvin_anims/mv_weld_under.rseq", - "animseq/robots/marvin/marvin_anims/mv_weld_under_stumble.rseq", - "animseq/robots/marvin/marvin_anims/playback_mv_bored_interface_leanback.rseq", - "animseq/robots/marvin/marvin_anims/playback_mv_bored_interface_leanin.rseq", - "animseq/robots/marvin/marvin_anims/playback_mv_marvin_CPR_skit.rseq", - "animseq/robots/marvin/marvin_anims/playback_mv_marvin_dragbody_skit.rseq", - "animseq/robots/marvin/marvin_anims/playback_mv_underworld_bar_MARV_surprised.rseq", - "animseq/robots/marvin/marvin_anims/playback_sp_robowalk_forward.rseq", - "animseq/robots/marvin/marvin_anims/pt_e3_ridin_countdown_marv.rseq", - "animseq/robots/marvin/marvin_anims/pt_e3_ridin_countdownidle_marv.rseq", - "animseq/robots/marvin/marvin_anims/RC_mv_idle.rseq", - "animseq/robots/marvin/marvin_anims/RC_mv_standup.rseq", - "animseq/robots/marvin/marvin_anims/RC_mv_standup_v2.rseq", - "animseq/robots/marvin/marvin_anims/RC_mv_turn_45l.rseq", - "animseq/robots/marvin/marvin_anims/RC_mv_turn_45r.rseq", - "animseq/robots/marvin/marvin_anims/RC_mv_turn_l.rseq", - "animseq/robots/marvin/marvin_anims/RC_mv_turn_r.rseq", - "animseq/robots/marvin/marvin_anims/RC_mv_walk_b.rseq", - "animseq/robots/marvin/marvin_anims/RC_mv_walk_f.rseq", - "animseq/robots/marvin/marvin_anims/Run_all_aim.rseq", - "animseq/robots/marvin/marvin_anims/Run_all_aim_backward.rseq", - "animseq/robots/marvin/marvin_anims/Run_all_aim_forward.rseq", - "animseq/robots/marvin/marvin_anims/Run_all_aim_left.rseq", - "animseq/robots/marvin/marvin_anims/Run_all_aim_right.rseq", - "animseq/robots/marvin/marvin_anims/Run_all_aim_v2.rseq", - "animseq/robots/marvin/marvin_anims/Run_all_aim_v3.rseq", - "animseq/robots/marvin/marvin_anims/Run_unarmed.rseq", - "animseq/robots/marvin/marvin_anims/SCENE_combat.rseq", - "animseq/robots/marvin/marvin_anims/SCENE_fightFire.rseq", - "animseq/robots/marvin/marvin_anims/SCENE_idle_buff_window.rseq", - "animseq/robots/marvin/marvin_anims/SCENE_idle_wash_window.rseq", - "animseq/robots/marvin/marvin_anims/SCENE_mv_opendoor_end.rseq", - "animseq/robots/marvin/marvin_anims/SCENE_opendoor_start.rseq", - "animseq/robots/marvin/marvin_anims/SCENE_repair_ship.rseq", - "animseq/robots/marvin/marvin_anims/SCENE_repair_stumble.rseq", - "animseq/robots/marvin/marvin_anims/SCENE_welding.rseq", - "animseq/robots/marvin/marvin_anims/sp_robowalk.rseq", - "animseq/robots/marvin/marvin_anims/sp_robowalk_forward.rseq", - "animseq/robots/marvin/marvin_anims/sp_sprint_tmp.rseq", - "animseq/robots/marvin/marvin_anims/sp_walk_forward.rseq", - "animseq/robots/marvin/marvin_anims/turn_180L.rseq", - "animseq/robots/marvin/marvin_anims/turn_180R.rseq", - "animseq/robots/marvin/marvin_anims/turn_45L.rseq", - "animseq/robots/marvin/marvin_anims/turn_45L_unarmed.rseq", - "animseq/robots/marvin/marvin_anims/turn_45R.rseq", - "animseq/robots/marvin/marvin_anims/turn_45R_unarmed.rseq", - "animseq/robots/marvin/marvin_anims/turn_90L.rseq", - "animseq/robots/marvin/marvin_anims/turn_90R.rseq", - "animseq/robots/marvin/marvin_anims/Walk_all.rseq", - "animseq/robots/marvin/marvin_anims/Walk_all_aim.rseq", - "animseq/robots/marvin/marvin_anims/Walk_all_aim_backward.rseq", - "animseq/robots/marvin/marvin_anims/Walk_all_aim_forward.rseq", - "animseq/robots/marvin/marvin_anims/Walk_all_aim_left.rseq", - "animseq/robots/marvin/marvin_anims/Walk_all_aim_right.rseq", - "animseq/robots/marvin/marvin_anims/Walk_all_aim_v2.rseq", - "animseq/robots/marvin/marvin_anims/Walk_all_v2.rseq", - "animseq/robots/marvin/marvin_anims/walk_carry.rseq", - "animseq/robots/marvin/marvin_anims/walk_unarmed.rseq" - ] - }, - { - "_type": "mdl_", - "_path": "mdl/weapons/bolo_sword/ptpov_bolo_sword_ash.rmdl", - "$animrigs": [ - "animrig/weapons/bloodhound_axe/ptpov_axe_bloodhound.rrig" - ] - }, - { - "_type": "mdl_", - "_path": "mdl/robots/marvin/marvin.rmdl", - "$animrigs": [ - "animrig/robots/marvin/marvin_anims.rrig" - ] - }, - { - "_type": "mdl_", - "_path": "mdl/Weapons/sentinel/w_sentinel.rmdl", - "$animrigs": [ - "animrig/weapons/at_rifle/w_at_rifle.rrig" - ] - }, - { - "_type": "mdl_", - "_path": "mdl/Weapons/sentinel/ptpov_sentinel.rmdl", - "$animrigs": [ - "animrig/weapons/sentinel/ptpov_sentinel.rrig" - ] - }, - { - "_type": "mdl_", - "_path": "mdl/Creatures/prowler/prowler_apex.rmdl", - "$animrigs": [ - "animrig/creatures/prowler/ai_prowler_core.rrig" - ] - }, - { - "_type": "mdl_", - "_path": "mdl/Humans/class/light/combat_dummie_wraith.rmdl", - "$animrigs": [ - "animrig/robots/spectre/spectre_pete_core_copy.rrig", - "animrig/robots/spectre/spectre_pete_reactions_copy.rrig" - ] - }, - { - "_type": "mdl_", - "_path": "mdl/Humans/class/medium/combat_dummie_mirage.rmdl", - "$animrigs": [ - "animrig/robots/spectre/spectre_pete_core_copy.rrig", - "animrig/robots/spectre/spectre_pete_reactions_copy.rrig" - ] - }, - { - "_type": "mdl_", - "_path": "mdl/Humans/class/heavy/combat_dummie_caustic.rmdl", - "$animrigs": [ - "animrig/robots/spectre/spectre_pete_core_copy.rrig", - "animrig/robots/spectre/spectre_pete_reactions_copy.rrig" - ] - }, - { - "_type": "mdl_", - "_path": "mdl/weapons_r5/loot/_master/w_loot_wep_ammo_sniper.rmdl" - }, - { - "_type": "mdl_", - "_path": "mdl/weapons_r5/loot/_master/w_loot_wep_ammo_exp.rmdl" - } - ] -} \ No newline at end of file diff --git a/ui_sdk.json b/ui_sdk.json index 95577fce..36bbf05e 100644 --- a/ui_sdk.json +++ b/ui_sdk.json @@ -9,17 +9,9 @@ "files": [ { - "$type": "txtrlist", - "textures": [ - "texture/ui_atlas/rui/menu/maps/maps", - "texture/ui_atlas/rui/hud/icons/hud_atlas", - "texture/ui_atlas/rui/weapon_icons/r5/kral_sdk_atlas" - ] - }, - { - "$type": "uimg", - "path": "ui_image_atlas/rui/weapon_icons/r5/kral_sdk_atlas", - "atlas": "texture/ui_atlas/rui/weapon_icons/r5/kral_sdk_atlas", + "_type": "uimg", + "_path": "ui_image_atlas/rui/weapon_icons/r5/kral_sdk_atlas", + "atlas": "texture/ui_atlas/rui/weapon_icons/r5/kral_sdk_atlas.rpak", "textures": [ { "path": "rui/hud/crosshairs/crosshair_triangle", @@ -227,9 +219,9 @@ ] }, { - "$type": "uimg", - "path": "ui_image_atlas/rui/hud/icons/hud_atlas", - "atlas": "texture/ui_atlas/rui/hud/icons/hud_atlas", + "_type": "uimg", + "_path": "ui_image_atlas/rui/hud/icons/hud_atlas_sdk", + "atlas": "texture/ui_atlas/rui/hud/icons/hud_atlas_sdk.rpak", "textures": [ { "path": "rui/ordnance_icons/grenade_cryo", @@ -288,125 +280,6 @@ "height": 128 } ] - }, - { - "$type": "uimg", - "path": "ui_image_atlas/rui/menu/maps/maps", - "atlas": "texture/ui_atlas/rui/menu/maps/maps", - "textures": [ - { - "path": "rui/menu/home/bg", - "posX": 0, - "posY": 0, - "width": 1920, - "height": 1080 - }, - { - "path": "rui/menu/maps/map_not_found", - "posX": 1920, - "posY": 0, - "width": 1920, - "height": 1080 - }, - { - "path": "rui/menu/maps/mp_lobby", - "posX": 3840, - "posY": 0, - "width": 1920, - "height": 1080 - }, - { - "path": "rui/menu/maps/mp_rr_aqueduct", - "posX": 5760, - "posY": 0, - "width": 1920, - "height": 1080 - }, - { - "path": "rui/menu/maps/mp_rr_aqueduct_night", - "posX": 7680, - "posY": 0, - "width": 1920, - "height": 1080 - }, - { - "path": "rui/menu/maps/mp_rr_arena_composite", - "posX": 0, - "posY": 1080, - 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