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seqs:
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animseq\humans\class\heavy\pilot_heavy_revenant\revenant_gladcard_animated_assassin_idle_light.rseq
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animseq\humans\class\heavy\pilot_heavy_revenant\revenant_gladcard_animated_assassin_light.rseq
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animseq\humans\class\heavy\pilot_heavy_revenant\revenant_gladcard_animated_beatdown_idle_light.rseq
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animseq\humans\class\heavy\pilot_heavy_revenant\revenant_gladcard_animated_beatdown_light.rseq
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animseq\humans\class\heavy\pilot_heavy_revenant\revenant_gladcard_animated_cube_light.rseq
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animseq\humans\class\heavy\pilot_heavy_revenant\revenant_gladcard_animated_observation_idle_light.rseq
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animseq\humans\class\heavy\pilot_heavy_revenant\revenant_gladcard_animated_observation_light.rseq
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animseq\humans\class\heavy\pilot_heavy_revenant\revenant_gladcard_animated_play_idle_light.rseq
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animseq\humans\class\heavy\pilot_heavy_revenant\revenant_gladcard_animated_play_light.rseq
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animseq\humans\class\heavy\pilot_heavy_revenant\Revenant_gladcard_static_choking_light.rseq
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animseq\humans\class\heavy\pilot_heavy_revenant\Revenant_gladcard_static_contemplation_light.rseq
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animseq\humans\class\heavy\pilot_heavy_revenant\Revenant_gladcard_static_lurking_light.rseq
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animseq\humans\class\heavy\pilot_heavy_revenant\Revenant_gladcard_static_mercy_light.rseq
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animseq\humans\class\heavy\pilot_heavy_revenant\Revenant_gladcard_static_patience_light.rseq
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animseq\humans\class\heavy\pilot_heavy_revenant\Revenant_gladcard_static_reverence_light.rseq
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animseq\humans\class\heavy\pilot_heavy_revenant\Revenant_gladcard_static_scarecrow_light.rseq
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animseq\humans\class\heavy\pilot_heavy_revenant\Revenant_gladcard_static_upsidedown_light.rseq
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animseq\humans\class\heavy\pilot_heavy_revenant\Revenant_gladcard_static_whisper_light.rseq
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mdl\humans\class\medium\pilot_medium_generic.rmdl
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mdl\weapons_r5\lmg_devotion\w_lmg_devotion_legendary_03.rmdl
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mdl\props\skull\skull_gladcard.rmdl
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