{ "version": 8, "keepDevOnly": true, "name": "common_sdk", "streamFileMandatory": "paks/Win64/pc_sdk.starpak", "streamFileOptional": "paks/Win64/pc_sdk.opt.starpak", "streamCache": "cache/pc_roots.starmap", "assetsDir": "sdk_depot/assets_sdk/", "outputDir": "./build/", "compressLevel": 6, "compressWorkers": 16, "files": [ ////////////////OVERWRITE S3 SETTINGS ASSETS/////////////// { "_type": "stgs", "_path": "settings/itemflav/character_execution/mirage/default.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_execution/mirage/hologram.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_execution/mirage/trickster.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_execution/octane/default.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_execution/octane/prototype1.rpak" }, ////////////////RAMPART SETTING ASSETS/////////////// { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_ramp_dive_muzzle.rpak" }, /////////////////LOBA SETTING ASSETS///////////////// { "_type": "stgs", "_path": "settings/itemflav/character/loba.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/ability/loba_pas_eye_for_quality.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/ability/loba_tac_translocation.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/ability/loba_ult_black_market.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_execution/loba/pointblank.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_execution/loba/stomp.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/common_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/common_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/common_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/common_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/common_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/common_06.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/common_07.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/common_08.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/common_09.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/common_10.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/common_11.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/common_12.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/common_13.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/common_14.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/common_15.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/common_16.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/rare_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/rare_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/rare_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/rare_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/loba/rare_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_06.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_07.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_08.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_09.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_10.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_11.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_12.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_13.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_14.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_15.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_16.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_17.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_18.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_19.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_20.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_21.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_22.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_23.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_24.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_25.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_26.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_27.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_28.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_29.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_30.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_31.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_32.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_33.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_34.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_35.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_36.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_37.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_38.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_39.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_40.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/common_41.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/loba/s05bp_rare_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/classic.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/common_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/common_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/common_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/common_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/common_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/common_06.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/common_07.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/common_08.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/common_09.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/common_10.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/common_11.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/common_12.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/common_13.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/common_14.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/common_15.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/epic_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/epic_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/epic_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/epic_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/epic_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/legendary_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/legendary_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/legendary_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/legendary_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/rare_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/rare_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/rare_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/rare_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/rare_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/rare_06.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/rare_07.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/rare_08.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/rare_09.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/rare_10.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/rare_11.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/rare_12.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/rare_13.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/rare_14.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/rare_15.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/s05bp_rare_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/shop_rare_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/starterpack_rare_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/loba/twitch04_rare_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/loba/apex_character.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/loba/apex_predator.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/loba/assassin.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/loba/character_wake.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/loba/character_wrath.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/loba/deadeye.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/loba/double_duty.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/loba/flawless_victory_1.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/loba/flawless_victory_2.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/loba/headshot_hotshot.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/loba/hot_streak.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/loba/no_one_left_behind.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/loba/rapid_elimination.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/loba/reinforcement_recall.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/loba/shot_caller.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/loba/squad_wipe.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/loba/the_legacy_continues.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/loba/triple_triple.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/loba/common_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/loba/common_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/loba/common_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/loba/common_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/loba/common_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/loba/legendary_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/loba/legendary_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/loba/legendary_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/loba/legendary_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/loba/legendary_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/loba/rare_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/loba/rare_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/loba/rare_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/loba/rare_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/loba/rare_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/loba/s05bp_epic_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/loba/common_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/loba/epic_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/loba/epic_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/loba/epic_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/loba/epic_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/loba/epic_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/loba/rare_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/loba/rare_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/loba/rare_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/loba/rare_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/loba/rare_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/loba/rare_06.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/loba/rare_07.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/loba/rare_08.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/loba/rare_09.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/loba/s05e01_epic_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/damage_done.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/executions.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/games_played.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/headshots.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/kills_while_killleader.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/passive_loot_pinged_through_walls.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/placements_top_3.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/placements_win_with_squad_alive.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/revives.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/season05_kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/season05_wins.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/tactical_meters_teleported.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/ultimate_loot_taken_by_allies.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/weaponcat_ar_kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/weaponcat_crate_unique_kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/weaponcat_lmg_kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/weaponcat_pistol_kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/weaponcat_shotgun_kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/weaponcat_smg_kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/weaponcat_sniper_kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/loba/winning_kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/skydive_emote/loba/witch.rpak" }, { "_type": "stgs", "_path": "settings/player/mp/pilot_survival_loba.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_loot_end_menu.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_loot_loop.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_loot_loop_bot.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_loot_loop_top.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_loot_menu.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_menu_gun_grab.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_menu_gun_ring.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_menu_hand_glow.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_menu_staff_grab.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_ring_finger_drop.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_ring_finger_fail.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_ring_finger_hld.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_ring_gear_01.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_ring_gear_02.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_ring_gear_03.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_ring_toss_hld.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_ring_toss_hld_02.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_ring_toss_hld_03.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_loba_staff_menu_dlight.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_shadowForm_default.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_shadowForm_default_Fade_IN.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/fx_shadowForm_default_Fade_OUT.rpak" }, ////////////////////CUSTOM LOADSCREENS////////////////////////// { "_type": "stgs", "_path": "settings/itemflav/loadscreen/custom_sdk_1.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/loadscreen/custom_sdk_2.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/loadscreen/custom_sdk_3.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/loadscreen/custom_sdk_4.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/loadscreen/custom_sdk_5.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/loadscreen/custom_sdk_6.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/loadscreen/custom_sdk_7.rpak" }, { "_type": "stgs", "_path": "settings/player/mp/pilot_survival_dummie.rpak"// DUMMIE PILOT SETTINGS }, { "_type": "stgs", "_path": "settings/itemflav/ability/dummie_passive.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/ability/dummie_tactical.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/ability/dummie_ultimate.rpak" }, /////////DUMMIE AND RANDOM SETTING ASSETS/////////// { "_type": "stgs", "_path": "settings/itemflav/character/dummie.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character/random.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_execution/dummie/default.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/dummie/dummie_black.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/dummie/dummie_blue.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/dummie/dummie_green.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/dummie/dummie_orange.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/dummie/dummie_pink.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/dummie/dummie_purple.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/dummie/dummie_red.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/dummie/dummie_yellow.rpak" }, /////////////////////////////////SENTINEL////////////////////// { "_type": "stgs", "_path": "settings/itemflav/loot/main_weapon/sentinel.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/common_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/common_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/common_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/common_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/common_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/common_06.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/common_07.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/common_08.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/common_09.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/common_10.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/common_11.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/common_12.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/common_13.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/common_14.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/common_15.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/epic_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/epic_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/epic_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/epic_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/epic_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/factory_issue.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/legendary_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/legendary_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/legendary_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/legendary_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/rare_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/rare_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/rare_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/rare_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/rare_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/rare_06.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/rare_07.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/rare_08.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/rare_09.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/rare_10.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/rare_11.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/rare_12.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/rare_13.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/rare_14.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/rare_15.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/weapon_skin/sentinel/s04bp_rare_01.rpak" }, /////////////////////////INFECTED AND SPIDER STGS///////////////////////////// { "_type": "stgs", "_path": "settings/scriptAnimWindow/sound_infected_idle_05_alert.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/sound_infected_idle_05_lootbin.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/sound_infected_lootbox_creepy_spawn.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/sound_infected_lootbox_inbox_spawn.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/sound_infected_lootbox_leap_spawn.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/sound_infected_lootbox_rollout_spawn.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/sound_spider_casual_idle.rpak" }, { "_type": "stgs", "_path": "settings/scriptAnimWindow/sound_spider_melee_mouth_dart_jump_02.rpak" }, ///////////////////////REVENANT SETTING ASSETS////////////////////////// { "_type": "stgs", "_path": "settings/player/mp/pilot_survival_stealthy.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/damage_done.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/death_totem_activates.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/executions.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/games_played.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/headshots.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/kills_while_killleader.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/placements_top_3.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/placements_win_with_squad_alive.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/revives.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/silenced_targets.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/silenced_target_knockdowns.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/weaponcat_ar_kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/weaponcat_crate_unique_kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/weaponcat_lmg_kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/weaponcat_pistol_kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/weaponcat_shotgun_kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/weaponcat_smg_kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/weaponcat_sniper_kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_tracker/revenant/winning_kills.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/revenant/apex_character.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/revenant/apex_predator.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/revenant/assassin.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/revenant/character_wake.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/revenant/character_wrath.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/revenant/deadeye.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/revenant/double_duty.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/revenant/flawless_victory_1.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/revenant/flawless_victory_2.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/revenant/headshot_hotshot.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/revenant/hot_streak.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/revenant/no_one_left_behind.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/revenant/rapid_elimination.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/revenant/reinforcement_recall.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/revenant/shot_caller.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/revenant/squad_wipe.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/revenant/the_legacy_continues.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_badge/revenant/triple_triple.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/revenant/common_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/revenant/common_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/revenant/common_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/revenant/common_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/revenant/common_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/revenant/legendary_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/revenant/legendary_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/revenant/legendary_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/revenant/legendary_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/revenant/legendary_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/revenant/rare_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/revenant/rare_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/revenant/rare_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/revenant/rare_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_frame/revenant/rare_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/revenant/common_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/revenant/epic_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/revenant/epic_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/revenant/epic_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/revenant/epic_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/revenant/rare_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/revenant/rare_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/revenant/rare_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/revenant/rare_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/revenant/rare_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/revenant/rare_06.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/revenant/rare_07.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/revenant/rare_08.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/gcard_stance/revenant/rare_09.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_06.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_07.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_08.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_09.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_10.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_11.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_12.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_13.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_14.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_15.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_16.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_17.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_18.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_19.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_20.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_21.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_22.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_23.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_24.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_25.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_26.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_27.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_28.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_29.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_30.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_31.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_32.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_33.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_34.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_35.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_36.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_37.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_38.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_39.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_40.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/common_41.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_kill_quip/revenant/s04bp_rare_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/common_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/common_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/common_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/common_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/common_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/common_06.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/common_07.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/common_08.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/common_09.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/common_10.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/common_11.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/common_12.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/common_13.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/common_14.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/common_15.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/common_16.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/rare_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/rare_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/rare_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/rare_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_intro_quip/revenant/rare_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/skydive_emote/revenant/snake.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/ability/revenant_death_stalker.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/ability/revenant_death_totem.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/ability/revenant_silence.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_execution/revenant/default.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_execution/revenant/impale.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/classic.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/common_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/common_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/common_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/common_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/common_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/common_06.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/common_07.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/common_08.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/common_09.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/common_10.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/common_11.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/common_12.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/common_13.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/common_14.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/common_15.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/epic_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/epic_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/epic_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/epic_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/epic_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/legendary_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/legendary_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/legendary_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/legendary_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/rare_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/rare_02.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/rare_03.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/rare_04.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/rare_05.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/rare_06.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/rare_07.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/rare_08.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/rare_09.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/rare_10.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/rare_11.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/rare_12.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/rare_13.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/rare_14.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/rare_15.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/s04e01_rare_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/starterpack_rare_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character_skin/revenant/twitch04_rare_01.rpak" }, { "_type": "stgs", "_path": "settings/itemflav/character/revenant.rpak" }, ////////////////////////DATATABLES///////////////////// { "_type": "dtbl", "_path": "datatable/survival_loot_sdk.rpak"//SDK LOOT DATATABLE }, { "_type": "dtbl", "_path": "datatable/battle_chatter_dialogue.rpak"//SEASON 4 BATTLE CHATTER }, { "_type": "dtbl", "_path": "datatable/pain_death_sounds.rpak"//SEASON 6 PAIN DEATH SOUNDS }, /////////////////////////SHADERS/////////////////////////// { "_type": "shdr", "_path": "shader/uberDepthVsmEntcolmeEntcolmdCutUv0m0_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavR5AoAnisoDirAmtUv0m0Samp222222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavCbstR5AoAnisoDirAmtUv0m0Samp222222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberAoCavOpmTransUv0m0Samp2222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEntcolmeEntcolmdR5AoUv0m0Samp2222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEntcolmeEntcolmdCbstTsvnUv0m0Samp2222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEntcolmeEntcolmdCbstR5AoTsvnUv0m0Samp2222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberNonrmNospmNoglsUv0m0Samp2_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberAoCavEntcolmdCbstR5AoUv0m0Samp222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberUnlitEmiAoCavEntcolmeEntcolmdAefAddUvd1Uvd2R5AoUv0m0Uv1m0dtUv2m0tUV3000010002Samp222222222_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberAoCavSSTransThknsSSSScttrR5AoUv0m0Samp22222222_lprobe_ps.rpak" }, { "_type": "shdr", // new variant of the game's existing shader, supports new combined sctr/thk textures. (does not replace it! its renamed with the _comb suffix.) "_path": "shader/uberAoCavCbstSSTransThknsSSSScttrR5AoUv0m0Samp22222222_comb_lprobe_ps.rpak" // 7DCFDFBDA4D4DF39 }, { "_type": "shdr", // new variant of the game's existing shader, supports new combined asa/asd textures. (does not replace it! its renamed with the _comb suffix.) "_path": "shader/uberAoCavOpmCbstCutR5AoAnisoDirAmtUv0m0Samp222222222_comb_lprobe_ps.rpak" // 1CB9120B5C814B79 }, { "_type": "shdr", // new variant of the game's existing shader, supports new combined asa/asd textures. (does not replace it! its renamed with the _comb suffix.) "_path": "shader/uberAoCavCbstSSTransThknsSSSScttrR5AoAnisoDirAmtUv0m0Samp2222222222_comb_lprobe_ps.rpak" // 7B41109E2BF4399A }, { "_type": "shdr", "_path": "shader/uberUnlitEefNonrmm0InterpInst_sknp_vs.rpak" }, { "_type": "shdr", "_path": "shader/uberUnlitEmiEntcolmeEntcolmdEefUvd1NonrmNospmUv0m0Uv1m0dtUv2m0dtUv3m0tUV41023Samp2222_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberUnlitVcolAefm0Interpm1InterpInst_rgdp_vs.rpak" }, { "_type": "shdr", "_path": "shader/uberUnlitVcoltVcolaEmiOpmEDetectEntcolmeEntcolmdAefAddUv1m0tUv2m0tUv3m1tUV4123Samp222_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberUnlitAefVbwem0InterpInst_sknp_vs.rpak" }, { "_type": "shdr", "_path": "shader/uberDepthEntcolmeEntcolmdCutUv0m0_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberDepthVsmVnrmNoInterpUvsVbwem0InterpInst_sknp_vs.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEmlEntcolmeUvd2R5AoUv0m0Uv1m0dtUv2m0tUV3000000012Samp222222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEmlEntcolmeUvd1Uvd2R5AoUv0m0Uv1m0dtUv2m0UV30000000102Samp2222222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEmlCbstSSTransThknsSSSR5AoEmHeightUv0m0Uv1m0tUV200000000010Samp22222222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEntcolmeEntcolmdCbstR5AoTsvnAnisoDirUv0m0Samp23333333_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberLyrDetallEmiAoDetovrDtmEmlEmi1Ao1Det1ovr1Dtm1Uvd1Uvd2R5AoUv0m0Uv1m1dtUv2m0Uv3m1tUv4m1tUV520002022234120000022Samp22222222222222222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberDepthVsmEntcolmd_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberDepthVsmEntcolmeEntcolmd_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEntcolmdCbstR5AoTsvnUv0m0Samp2222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEntcolmeEntcolmdCbstR5AoTsvnAnisoDirAmtUv0m0Samp222222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEntcolmeEntcolmdCbstCutR5AoTsvnAnisoDirAmtUv0m0Samp222222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEmlUvd1Uvd2R5AoUv0m0Uv1m0dtUv2m0UV30000000102Samp2222222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/0x9086354ADDD736A1", "$guid": "0x9086354ADDD736A1" }, { "_type": "shdr", "_path": "shader/0x6BB0ED4E60F4BF7B", "$guid": "0x6BB0ED4E60F4BF7B" }, { "_type": "shdr", "_path": "shader/0x1625404D7A67C9FB.rpak", "$guid": "0x1625404D7A67C9FB" }, { "_type": "shdr", "_path": "shader/0x19053950C6202435.rpak", "$guid": "0x19053950C6202435" }, { "_type": "shdr", "_path": "shader/0x19B051AB43B118E2.rpak", "$guid": "0x19B051AB43B118E2" }, { "_type": "shdr", "_path": "shader/0x1A1E1F40D51275D1.rpak", "$guid": "0x1A1E1F40D51275D1" }, { "_type": "shdr", "_path": "shader/0x2A7673F28AA04011.rpak", "$guid": "0x2A7673F28AA04011" }, { "_type": "shdr", "_path": "shader/0x2C2824DC111E77AB.rpak", "$guid": "0x2C2824DC111E77AB" }, { "_type": "shdr", "_path": "shader/0x3410DA6BB9A3B478.rpak", "$guid": "0x3410DA6BB9A3B478" }, { "_type": "shdr", "_path": "shader/0x3CB0D11919687E29.rpak", "$guid": "0x3CB0D11919687E29" }, { "_type": "shdr", "_path": "shader/0x3E2CDAFADADFA065.rpak", "$guid": "0x3E2CDAFADADFA065" }, { "_type": "shdr", "_path": "shader/0x63AB528423826120.rpak", "$guid": "0x63AB528423826120" }, { "_type": "shdr", "_path": "shader/0x7AB2D23861F4764A.rpak", "$guid": "0x7AB2D23861F4764A" }, { "_type": "shdr", "_path": "shader/0x83767C3F4E94A726.rpak", "$guid": "0x83767C3F4E94A726" }, { "_type": "shdr", "_path": "shader/0x9103CE3A23AD079C.rpak", "$guid": "0x9103CE3A23AD079C" }, { "_type": "shdr", "_path": "shader/0x93E6E1DAE4004B72.rpak", "$guid": "0x93E6E1DAE4004B72" }, { "_type": "shdr", "_path": "shader/0xA2429A7E240FE676.rpak", "$guid": "0xA2429A7E240FE676" }, { "_type": "shdr", "_path": "shader/0xA7B01DD6C51D908B.rpak", "$guid": "0xA7B01DD6C51D908B" }, { "_type": "shdr", "_path": "shader/0xB42994D1D9580D30.rpak", "$guid": "0xB42994D1D9580D30" }, { "_type": "shdr", "_path": "shader/0xB62355BB6140F10D.rpak", "$guid": "0xB62355BB6140F10D" }, { "_type": "shdr", "_path": "shader/0xC4F861DA8F81F816.rpak", "$guid": "0xC4F861DA8F81F816" }, { "_type": "shdr", "_path": "shader/0xD76A2C0E73FEFD93.rpak", "$guid": "0xD76A2C0E73FEFD93" }, { "_type": "shdr", "_path": "shader/0xE1BDE99CC98C776C.rpak", "$guid": "0xE1BDE99CC98C776C" }, { "_type": "shdr", "_path": "shader/0xE38E5E182713AA30.rpak", "$guid": "0xE38E5E182713AA30" }, { "_type": "shdr", "_path": "shader/0xF3ABF45AC39934CE.rpak", "$guid": "0xF3ABF45AC39934CE" }, { "_type": "shdr", "_path": "shader/0xF57449CEF52FEFF.rpak", "$guid": "0xF57449CEF52FEFF" }, { "_type": "shdr", "_path": "shader/0xF68831CF72B501D1.rpak", "$guid": "0xF68831CF72B501D1" }, { "_type": "shdr", "_path": "shader/0xFB10BE177AAC4ADF.rpak", "$guid": "0xFB10BE177AAC4ADF" }, { "_type": "shdr", "_path": "shader/0x11EC1D77D05055E0.rpak", "$guid": "0x11EC1D77D05055E0" }, { "_type": "shdr", "_path": "shader/0xF5F6F60C3FA4E29E.rpak", "$guid": "0xF5F6F60C3FA4E29E" }, { "_type": "shdr", "_path": "shader/0x135255DDB534B5EC.rpak", "$guid": "0x135255DDB534B5EC" }, { "_type": "shdr", "_path": "shader/0x574BC4100CD045D0.rpak", "$guid": "0x574BC4100CD045D0" }, { "_type": "shdr", "_path": "shader/0x898D22511A7A3A88.rpak", "$guid": "0x898D22511A7A3A88" }, { "_type": "shdr", "_path": "shader/0xAF1CA68B9C4D550C.rpak", "$guid": "0xAF1CA68B9C4D550C" }, { "_type": "shdr", "_path": "shader/0x7F00B2E35AE8C5A.rpak", "$guid": "0x7F00B2E35AE8C5A" }, { "_type": "shdr", "_path": "shader/0x8591F5C8301DB39E.rpak", "$guid": "0x8591F5C8301DB39E" }, { "_type": "shdr", "_path": "shader/0x269B5A1AEA9D4FE9.rpak", "$guid": "0x269B5A1AEA9D4FE9" }, { "_type": "shdr", "_path": "shader/0x54B182FBB6CFCC59.rpak", "$guid": "0x54B182FBB6CFCC59" }, { "_type": "shdr", "_path": "shader/0x9B00728789F0442D.rpak", "$guid": "0x9B00728789F0442D" }, { "_type": "shdr", "_path": "shader/0x9FB2CCB003986A77.rpak", "$guid": "0x9FB2CCB003986A77" }, { "_type": "shdr", "_path": "shader/0xB08494199492663B.rpak", "$guid": "0xB08494199492663B" }, { "_type": "shdr", "_path": "shader/0xD1D3857A7A295704.rpak", "$guid": "0xD1D3857A7A295704" }, { "_type": "shdr", "_path": "shader/0xE2F6CF0C1A69F8F8.rpak", "$guid": "0xE2F6CF0C1A69F8F8" }, { "_type": "shdr", "_path": "shader/0xEF9C0493FF434BD0.rpak", "$guid": "0xEF9C0493FF434BD0" }, { "_type": "shdr", "_path": "shader/0xF141D76D22D9B3FA.rpak", "$guid": "0xF141D76D22D9B3FA" }, { "_type": "shdr", "_path": "shader/0x731CA8876F7586FF.rpak", "$guid": "0x731CA8876F7586FF" }, { "_type": "shdr", "_path": "shader/0xB06D391C214EAD2D.rpak", "$guid": "0xB06D391C214EAD2D" }, { "_type": "shdr", "_path": "shader/0xDA995397E90DDACB.rpak", "$guid": "0xDA995397E90DDACB" }, ////////////////////////SHADERSETS////////////////////////// { "_type": "shds", "_path": "shaderset/0xA085DDF25E4DABC2.rpak", "$guid": "0xA085DDF25E4DABC2" }, { "_type": "shds", "_path": "shaderset/0xE33C1A1998D4F057.rpak", "$guid": "0xE33C1A1998D4F057" }, { "_type": "shds", "_path": "shaderset/0xE9FD7F647316F30E.rpak", "$guid": "0xE9FD7F647316F30E" }, { "_type": "shds", "_path": "shaderset/0x22786F20038392A2.rpak", "$guid": "0x22786F20038392A2" }, { "_type": "shds", "_path": "shaderset/0x34C39E71493F91C8.rpak", "$guid": "0x34C39E71493F91C8" }, { "_type": "shds", "_path": "shaderset/0x46B7659EC784DB48.rpak", "$guid": "0x46B7659EC784DB48" }, { "_type": "shds", "_path": "shaderset/0x59358713DDF5D3C4.rpak", "$guid": "0x59358713DDF5D3C4" }, { "_type": "shds", "_path": "shaderset/0x5C9AA7981114FDF5.rpak", "$guid": "0x5C9AA7981114FDF5" }, { "_type": "shds", "_path": "shaderset/0x6F4884B8C1690F23.rpak", "$guid": "0x6F4884B8C1690F23" }, { "_type": "shds", "_path": "shaderset/0x7837F10F9A9F7B8D.rpak", "$guid": "0x7837F10F9A9F7B8D" }, { "_type": "shds", "_path": "shaderset/0xE6427C47C62BB66B.rpak", "$guid": "0xE6427C47C62BB66B" }, { "_type": "shds", "_path": "shaderset/0xF09667B3D7534B20.rpak", "$guid": "0xF09667B3D7534B20" }, { "_type": "shds", "_path": "shaderset/0xBCB86FCF2F6B41F7.rpak", "$guid": "0xBCB86FCF2F6B41F7" }, { "_type": "shds", "_path": "shaderset/0x32B7804E591716AB.rpak", "$guid": "0x32B7804E591716AB" }, { "_type": "shds", "_path": "shaderset/0x6B4A4B31779C0EED.rpak", "$guid": "0x6B4A4B31779C0EED" }, { "_type": "shds", "_path": "shaderset/0x727756DC07A73CBA.rpak", "$guid": "0x727756DC07A73CBA" }, { "_type": "shds", "_path": "shaderset/0x802F7556C2C49599.rpak", "$guid": "0x802F7556C2C49599" }, { "_type": "shds", "_path": "shaderset/0xE45603073C23F20B.rpak", "$guid": "0xE45603073C23F20B" }, { "_type": "shds", "_path": "shaderset/0x1D6C3F1118FA6881.rpak", "$guid": "0x1D6C3F1118FA6881" }, { "_type": "shds", "_path": "shaderset/0x817504D4CA9EFBBB.rpak", "$guid": "0x817504D4CA9EFBBB" }, { "_type": "shds", "_path": "shaderset/0x154EEC81714924CF.rpak", "$guid": "0x154EEC81714924CF" }, { "_type": "shds", "_path": 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"matl", "_path": "material/models/Weapons_R2/archer_at/archer_at_ironsight_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/archer_at/archer_at_ironsight_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/archer_at/archer_at_ironsight_glass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/sidewinder_at/sidewinder_at_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/sidewinder_at/sidewinder_at_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/bullets/projectile_arl_rgdp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/bullets/projectile_arl_colpass_rgdp.rpak" }, { "_type": "matl", "_path": "material/models/vehicle/crow_dropship/crow_dropship_hero_01_rgdp.rpak" }, { "_type": "matl", "_path": "material/models/vehicle/crow_dropship/crow_dropship_hero_01_colpass_rgdp.rpak" }, { "_type": "matl", "_path": "material/models/vehicle/crow_dropship/crow_dropship_hero_02_rgdp.rpak" }, { "_type": "matl", "_path": "material/models/vehicle/crow_dropship/crow_dropship_hero_02_colpass_rgdp.rpak" }, { "_type": "matl", "_path": "material/models/vehicle/crow_dropship/crow_dropship_hero_03_rgdp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/attachments/IAL_laser_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/attachments/IAL_laser_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/car_smg/CAR_smg_SKNP.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/car_smg/CAR_smg_colpass_SKNP.rpak" }, { "_type": "matl", "_path": "material/models/weapons/softball_at/ammo_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/softball_at/ammo_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/gravity_mine/gravity_mine_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/gravity_mine/gravity_mine_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/softball_at/softball_at_skin01_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/softball_at/softball_at_skin01_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons_r5/at_softball/at_softball_SKNP.rpak" }, { "_type": "matl", "_path": "material/models/weapons_r5/at_softball/at_softball_colpass_SKNP.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/arc_launcher/arc_launcher_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/arc_launcher/arc_launcher_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/pulse_lmg/pulse_lmg_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/pulse_lmg/pulse_lmg_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/mgl_at/mgl_at_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/mgl_at/mgl_at_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/mgl_at/mgl_sight_at_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/mgl_at/mgl_sight_at_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/mgl_at/ris_at_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/mgl_at/ris_at_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/vehicles_r2/aircraft/phantom/imc_phantom_glass_o_sknp.rpak" }, { "_type": "matl", "_path": "material/models/vehicles_r2/aircraft/phantom/imc_phantom_cockpit_interior_sknp.rpak" }, { "_type": "matl", "_path": "material/models/vehicles_r2/aircraft/phantom/imc_phantom_cockpit_interior_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/vehicles_r2/aircraft/phantom/imc_phantom_big_sknp.rpak" }, { "_type": "matl", "_path": "material/models/vehicles_r2/aircraft/phantom/imc_phantom_big_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons_r5/attachments/optics/iron_sight_AR_R5/iron_sight_AR_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons_r5/attachments/optics/iron_sight_AR_R5/iron_sight_AR_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/smart_pistol/Smart_Pistol_MK6_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/wingman_elite/wingman_elite_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/wingman_elite/wingman_elite_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/attachments/aog_r1_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/attachments/aog_r1_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/attachments/aog_r1_lense_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/attachments/il_bal_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/attachments/il_bal_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/r101_sfp/r101_sfp_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons_R2/r101_sfp/r101_sfp_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons/r101/r101_sknp.rpak" }, { "_type": "matl", "_path": "material/models/Weapons/r101/r101_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons_r2/arc_tool_sp/sp_arc_tool_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons_r2/arc_tool_sp/sp_arc_tool_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons_r2/arc_tool_sp/sp_arc_tool_holo_sknp.rpak" }, { "_type": "matl", "_path": "material/models/creatures_r5/prowler/prowler_body_06_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/prowler_body_06_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/prowler_body_06_vsm_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/prowler_body_06_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/prowler_body_06_prepass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/creatures_r5/prowler/prowler_body_06_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/creatures_r5/prowler/prowler_body_07_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/prowler_body_07_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/prowler_body_07_vsm_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/prowler_body_07_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/prowler_body_07_prepass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/creatures_r5/prowler/prowler_body_07_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/creatures_r5/prowler/skins/prowler_02/prowler_body_02_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/skins/prowler_02/prowler_body_02_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/skins/prowler_02/prowler_body_02_vsm_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/skins/prowler_02/prowler_body_02_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/skins/prowler_02/prowler_body_02_prepass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/creatures_r5/prowler/skins/prowler_02/prowler_body_02_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/creatures_r5/prowler/prowler_head_06_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/prowler_head_06_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/prowler_head_06_vsm_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/prowler_head_06_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/prowler_head_06_prepass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/creatures_r5/prowler/prowler_head_06_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/creatures_r5/prowler/prowler_head_07_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/prowler_head_07_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/prowler_head_07_vsm_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/prowler_head_07_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/prowler_head_07_prepass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/creatures_r5/prowler/prowler_head_07_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/creatures_r5/prowler/skins/prowler_02/prowler_head_02_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/skins/prowler_02/prowler_head_02_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/skins/prowler_02/prowler_head_02_vsm_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/skins/prowler_02/prowler_head_02_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/creatures_r5/prowler/skins/prowler_02/prowler_head_02_prepass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/creatures_r5/prowler/skins/prowler_02/prowler_head_02_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/robotics_r2/drone_air_attack/rbt_drone_air_skn_02_sknp.rpak" }, { "_type": "matl", "_path": "material/models/robotics_r2/drone_air_attack/rbt_drone_air_skn_02_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/robotics_r2/drone_air_attack/rbt_drone_air_skn_03_sknp.rpak" }, { "_type": "matl", "_path": "material/models/robotics_r2/drone_air_attack/rbt_drone_air_skn_03_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/ported_weapons/attache_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/ported_weapons/canette_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/ported_weapons/cloth_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/ported_weapons/default_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/ported_weapons/ecrout_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/ported_weapons/ecrout_gold_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/ported_weapons/gaz_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/ported_weapons/glove_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/ported_weapons/leather_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/ported_weapons/part_1_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/ported_weapons/part_2_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/ported_weapons/pipe_gold_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/ported_weapons/pipe_rubber_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/ported_weapons/poignee_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/ported_weapons/robinet_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/ported_weapons/screws_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/ported_weapons/Skotch_sknp.rpak" }, { "_type": "matl", "_path": "material/models/weapons/ported_weapons/Trigger_sknp.rpak" }, ////////////////////////ANIMRIGS//////////////////////// { "_type": "arig", "_path": "animrig/humans/class/medium/pilot_medium_holo.rrig",//REPLACE MIRAGE RIG FOR MIRAGE VOYAGE AND BROKEN NEW FINISHER "$sequences": [ "animseq/humans/class/medium/pilot_medium_holo/AIM_mirage_crouch_pistol.rseq", "animseq/humans/class/medium/pilot_medium_holo/AIM_mirage_crouch_shadow.rseq", "animseq/humans/class/medium/pilot_medium_holo/AIM_mirage_idle_shadow.rseq", "animseq/humans/class/medium/pilot_medium_holo/AIM_mirage_sprint_shadow.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_activate_disguiseULT.rseq", "animseq/humans/class/medium/pilot_medium_holo/Mirage_bar_dance_holo1.rseq", "animseq/humans/class/medium/pilot_medium_holo/Mirage_bar_dance_holo2.rseq", "animseq/humans/class/medium/pilot_medium_holo/Mirage_bar_talk_holo1.rseq", "animseq/humans/class/medium/pilot_medium_holo/Mirage_bar_talk_holo2.rseq", "animseq/humans/class/medium/pilot_medium_holo/Mirage_bar_wait_holo1.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_BBQ_idle.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouch_frag.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouch_pistol.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouch_pistol_ADS.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouch_rifle.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouch_rifle_ADS.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouch_shadow.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouch_star.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouch_thermite.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouch_UA.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouchLoot_rifle.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouchLoot_UA.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouchWalk_pistol_ADS_B.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouchWalk_pistol_ADS_F.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouchWalk_pistol_B.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouchWalk_pistol_F.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouchWalk_rifle_B.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouchWalk_rifle_F.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouchWalk_rocket_ADS_B.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouchWalk_rocket_ADS_F.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouchWalk_satchel_B.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_crouchWalk_satchel_F.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_danceoff_dancer_A1.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_danceoff_dancer_B1.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_danceoff_watch_C1.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_danceoff_watch_C2.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_danceoff_watch_D1.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_danceoff_watch_D2.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_execution_hologram.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_freefall_anticipate_lava.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_freefall_downed_anticipate.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_freefall_emote_backflip.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_freefall_emote_genericFlip.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_freefall_emote_rodeo.rseq", "animseq/humans/class/medium/pilot_medium_holo/mirage_freefall_emote_rodeo_holoprop.rseq", 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"animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_pistol_low_B.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_pistol_low_F.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_pistol_low_F_sprinting.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_pistol_med.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_pistol_med_B.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_pistol_med_F.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_pistol_med_F_sprinting.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rifle.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rifle_B.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rifle_F.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rifle_F_sprinting.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rifle_high.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rifle_high_B.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rifle_high_F.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rifle_high_F_sprinting.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rifle_low.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rifle_low_B.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rifle_low_F.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rifle_low_F_sprinting.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rifle_med.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rifle_med_B.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rifle_med_F.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rifle_med_F_sprinting.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rocket_B.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rocket_F.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rocket_F_sprinting.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rocket_high_B.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rocket_high_F.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rocket_high_F_sprinting.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rocket_low_B.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rocket_low_F.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rocket_low_F_sprinting.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rocket_med_B.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rocket_med_F.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_rocket_med_F_sprinting.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_UA.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_UA_B.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_UA_F.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_UA_F_sprinting.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_UA_high.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_UA_high_B.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_UA_high_F.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_UA_high_F_sprinting.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_UA_low.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_UA_low_B.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_UA_low_F.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_UA_low_F_sprinting.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_UA_med.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_UA_med_B.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_UA_med_F.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_land_UA_med_F_sprinting.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_meleeCrouch.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_meleeCrouch_shadow.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_meleeDoor.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_meleeJump.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_meleeJump_shadow.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_meleeSlide.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_meleeSlide_shadow.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_meleeStand.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_meleeStand_shadow.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_victim_loba_execution_base.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_victim_loba_execution_pointblank.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_victim_mirage_execution_base.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_victim_mirage_execution_joker.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_victim_mirage_execution_trickster.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_victim_octane_execution_base.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_victim_octane_execution_jackhammer.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_wallClimb_shadow_UP.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_ziplineIdle_rifle.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_ziplineIdle_rifle_vertical.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_ziplineIdle_UA.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_ziplineIdle_UA_vertical.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_ziplineMount_rifle.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_ziplineMount_rifle_vertical.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_ziplineMount_UA.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/heavy_ziplineMount_UA_vertical.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/Mmp_pt_heavy_run_death_flip.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_bang_base_execution_heavy_victim.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_caustic_base_execution_heavy_victim.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_caustic_brutal_execution_heavy_victim.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_closer_base_execution_heavy_victim.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_closer_execution_heavy_victim.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_closer_portal_execution_heavy_victim.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_crypto_base_execution_heavy_victim.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_crypto_dronescan_execution_heavy_victim.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_execution_heavy_attacker_loot.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_firesupport_execution_heavy_victim.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_gas_execution_heavy_victim.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_grapple_base_execution_heavy_victim.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_grapple_execution_heavy_victim.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_grapple_punch_execution_heavy_victim.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_gunner_base_execution_heavy_victim.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_gunner_execution_heavy_victim.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_gunner_slam_execution_heavy_victim.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_crouch_satchel.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_crouchmove_pistol_ADS.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_crouchmove_rocket_ADS.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_doom_shield.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_float_pistol.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_float_pistol.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_float_rifle.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_float_rifle.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_float_rocket.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_float_rocket.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_floatbackward_pistol.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_floatbackward_pistol.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_idle_rocket.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_idle_rocket.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_rodeo_360.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_rodeo_360.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_run_rifle.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_slide_pistol.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_slide_pistol.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_slide_rifle.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_slide_rifle.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_slide_rocket.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_slide_rocket.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_wallhang_rifle.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_wallhang_rifle.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_wallrunleft_rifle.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_wallrunleft_rifle.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_wallrunleft_rocket.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_wallrunleft_rocket.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_wallrunright_rifle.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_wallrunright_rifle.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_wallrunright_rocket.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_aim_wallrunright_rocket.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_allrun_Jump_pistol_right.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_AntiTitan_to_Pistol_SWAP.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_AntiTitan_to_Pistol_SWAP_Crouch.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_AntiTitan_to_Rifle_SWA_CrouchP.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_AntiTitan_to_Rifle_SWAP.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_BurnCard_Throw.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_CQB_Death.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_CQB_DeathB.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_crouch_death_shoulder.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_crouch_grenade_aims.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_crouch_high_idle_AIM.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_crush_Death.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Death_neckthrash_slam_fast.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_doomed_backward_crawl_set.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_doomed_bleedout.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_doomed_die_F.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_doomed_forward_crawl_set.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_doomed_idle.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_doomed_idle_air.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_doomed_idle_air_backward.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_doomed_idle_air_forward.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_doomed_shield_backward_crawl_set.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_doomed_shield_forward_crawl_set.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_doomed_shield_idle.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_doomed_trans.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_doomed_trans_air.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_doomed_trans_short.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_doomed_trans_slide.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_flinch_back_ADD.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_flinch_front_ADD.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_flinch_left_ADD.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_flinch_right_ADD.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Float_dodge_Backward.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Float_dodge_Forward.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_gesture_shoot_Sprint_Pistol.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_gesture_shootCrouch.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_gesture_shootCrouch_Pistol.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_gesture_shootCrouch_Pistol_ADS.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_gesture_shootStand.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_gesture_shootStand_Pistol.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_gesture_shootStand_Pistol_ADS.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_GravityStar_PullOut.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_GravityStar_Throw.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Into_Window_L.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Into_Window_R.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Jump_dodge_Backward.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Jump_dodge_Forward.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_knockback_death_left.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_knockback_death_right.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Land_dodge.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Land_dodge_Backward.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Land_dodge_Forward.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Move_grenade_pullout.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Move_grenade_Throw.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Move_Satchel_Detonator.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Move_Satchel_Pull.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Move_Satchel_Throw.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_PhaseShift.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_PhaseShift_start.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Pistol_Move_grenade_pullout.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Pistol_Move_grenade_Throw.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Pistol_Move_Satchel_Pull.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Pistol_Move_Satchel_Throw.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Pistol_Slide_Out_BL.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Pistol_Slide_Out_BR.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Pistol_Slide_Out_F.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Pistol_Slide_Out_L.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Pistol_Slide_Out_R.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Pistol_to_AntiTitan_SWAP.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Pistol_to_AntiTitan_SWAP_Crouch.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Pistol_to_Rifle_SWAP.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Pistol_to_Rifle_SWAP_Crouch.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Pt_Pistol_Slide_Float.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_PulseBlade_PullOut.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_PulseBlade_Throw.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_reload_alternator.rseq", 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"animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_ROCKET_Slide_Out_BL.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_ROCKET_Slide_Out_BR.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_ROCKET_Slide_Out_F.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_ROCKET_Slide_Out_L.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_ROCKET_Slide_Out_R.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_ROCKET_wallrun_Jump_left.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_ROCKET_wallrun_Jump_right.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_ROCKET_wallrun_left.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_ROCKET_wallrun_right.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_run_death_forward_gutshot.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_run_death_forward_headshot.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_run_death_forward_headshot_face.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_run_death_forward_kickup.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_run_death_forward_twitch.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_run_death_kickup.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_run_death_left.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_run_death_left_fetal.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_run_death_left_twitch.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_run_death_right.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_run_death_right_fetal.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_run_death_right_silly.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_run_death_roll.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_run_death_shoulder_stumble.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_run_death_stumble_left.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_run_death_stumble_right.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_run_death_stumble_swerve.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_self_revive_crouch.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_self_revive_stand.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Slide_Float.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Slide_forward.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Slide_Out_BL.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Slide_Out_BR.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Slide_Out_F.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Slide_Out_L.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Slide_Out_R.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_Slide_Pistol_forward.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_sprint_death_flip.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_star_PullOut.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_star_Throw.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_ThermiteGrenade_PullOut.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_ThermiteGrenade_Throw.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_walk_death_backhit.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_walk_death_falltohand.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_walk_death_falltoknees.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_walk_death_forward_fetal.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_walk_death_forward_head.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_walk_death_forward_shoulder.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_walk_death_left_fetal.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_walk_death_left_twitch.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_walk_death_right_fetal.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_walk_death_right_shoulder.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_walk_death_slam.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_walk_death_slide.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_wall_idle.rseq", "animseq/humans/class/heavy/mp_pilot_heavy_core/mp_pt_heavy_wall_idle_pistol.rseq", 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"animseq/humans/class/light/mp_pilot_light_core/light_ziplineIdle_UA_vertical.rseq", "animseq/humans/class/light/mp_pilot_light_core/light_ziplineMount_rifle.rseq", "animseq/humans/class/light/mp_pilot_light_core/light_ziplineMount_rifle_vertical.rseq", "animseq/humans/class/light/mp_pilot_light_core/light_ziplineMount_UA.rseq", "animseq/humans/class/light/mp_pilot_light_core/light_ziplineMount_UA_vertical.rseq", "animseq/humans/class/light/mp_pilot_light_core/Mmp_pt_light_run_death_flip.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_bang_base_execution_light_victim.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_caustic_base_execution_light_victim.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_caustic_brutal_execution_light_victim.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_closer_base_execution_light_victim.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_closer_execution_light_victim.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_closer_portal_execution_light_victim.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_crypto_base_execution_light_victim.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_crypto_dronescan_execution_light_victim.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_execution_light_attacker_loot.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_firesupport_execution_light_victim.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_gas_execution_light_victim.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_grapple_base_execution_light_victim.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_grapple_execution_light_victim.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_grapple_punch_execution_light_victim.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_gunner_base_execution_light_victim.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_gunner_execution_light_victim.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_gunner_slam_execution_light_victim.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_crouch_pistol.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_crouch_pistol_ADS.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_crouch_satchel.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_crouchmove_pistol_ADS.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_crouchmove_rocket_ADS.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_doom_shield.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_float_pistol.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_float_pistol.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_float_rifle.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_float_rifle.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_float_rocket.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_float_rocket.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_floatbackward_pistol.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_floatbackward_pistol.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_idle_rocket.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_idle_rocket.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_rodeo_360.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_rodeo_360.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_run_rifle.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_slide_pistol.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_slide_pistol.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_slide_rifle.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_slide_rifle.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_slide_rocket.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_slide_rocket.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_wallhang_rifle.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_wallhang_rifle.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_wallrunleft_rifle.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_wallrunleft_rifle.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_wallrunleft_rocket.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_wallrunleft_rocket.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_wallrunright_rifle.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_wallrunright_rifle.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_wallrunright_rocket.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_aim_wallrunright_rocket.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_allrun_Jump_pistol_right.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_AntiTitan_to_Pistol_SWAP.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_AntiTitan_to_Pistol_SWAP_Crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_AntiTitan_to_Rifle_SWA_CrouchP.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_AntiTitan_to_Rifle_SWAP.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_BurnCard_Throw.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_CQB_Death.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_CQB_DeathB.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_crouch_death_shoulder.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_crouch_grenade_aims.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_crouch_high_idle_AIM.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_crush_Death.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Death_neckthrash_slam_fast.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_doomed_backward_crawl_set.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_doomed_bleedout.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_doomed_die_F.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_doomed_forward_crawl_set.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_doomed_idle.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_doomed_idle_air.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_doomed_idle_air_backward.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_doomed_idle_air_forward.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_doomed_shield_backward_crawl_set.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_doomed_shield_forward_crawl_set.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_doomed_shield_idle.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_doomed_trans.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_doomed_trans_air.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_doomed_trans_short.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_doomed_trans_slide.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_flinch_back_ADD.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_flinch_front_ADD.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_flinch_left_ADD.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_flinch_right_ADD.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Float_dodge_Backward.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Float_dodge_Forward.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_gesture_shoot_Sprint_Pistol.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_gesture_shootCrouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_gesture_shootCrouch_Pistol.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_gesture_shootCrouch_Pistol_ADS.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_gesture_shootStand.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_gesture_shootStand_Pistol.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_gesture_shootStand_Pistol_ADS.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_GravityStar_PullOut.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_GravityStar_Throw.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Into_Window_L.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Into_Window_R.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Jump_dodge_Backward.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Jump_dodge_Forward.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_knockback_death_left.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_knockback_death_right.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Land_dodge.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Land_dodge_Backward.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Land_dodge_Forward.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Move_grenade_pullout.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Move_grenade_Throw.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Move_Satchel_Detonator.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Move_Satchel_Pull.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Move_Satchel_Throw.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_PhaseShift.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_PhaseShift_start.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Pistol_Move_grenade_pullout.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Pistol_Move_grenade_Throw.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Pistol_Move_Satchel_Pull.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Pistol_Move_Satchel_Throw.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Pistol_Slide_Out_BL.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Pistol_Slide_Out_BR.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Pistol_Slide_Out_F.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Pistol_Slide_Out_L.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Pistol_Slide_Out_R.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Pistol_to_AntiTitan_SWAP.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Pistol_to_AntiTitan_SWAP_Crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Pistol_to_Rifle_SWAP.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Pistol_to_Rifle_SWAP_Crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Pt_Pistol_Slide_Float.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_PulseBlade_PullOut.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_PulseBlade_Throw.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_alternator.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_alternator_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_car.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_car_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_defender.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_defender_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_DMR.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_DMR_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_doubletake.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_doubletake_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_energyAR.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_energyAR_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_EPG.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_EPG_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_ESAW.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_ESAW_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_G2.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_G2_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_gesture.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_gesture_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_hemlock.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_hemlock_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_hemlockLMG.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_hemlockLMG_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_kraber.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_kraber_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_LSTAR.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_LSTAR_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_mastiff.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_mastiff_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_MGL.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_MGL_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_p2011.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_p2011_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_p2011Auto.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_p2011Auto_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_p2011SP.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_p2011SP_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_peacekeeper.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_peacekeeper_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_prowlerSMG.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_prowlerSMG_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_pulseLMG.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_pulseLMG_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_r97.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_r97_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_rocket.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_rocket_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_rspn101.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_rspn101_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_rspn101OG.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_rspn101OG_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_sentinel.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_sentinel_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_shotgun.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_shotgun_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_shotgunPistol.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_shotgunPistol_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_sidewinder.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_sidewinder_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_vinson.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_vinson_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_volt.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_volt_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_wingman.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_wingman_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_wingmanN.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_wingmanN_crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_zipline.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_reload_zipline_pistol.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Rifle_to_AntiTitan_SWAP.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Rifle_to_AntiTitan_SWAP_Crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Rifle_to_Pistol_SWAP.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Rifle_to_Pistol_SWAP_Crouch.rseq", "animseq/humans/class/light/mp_pilot_light_core/mp_pt_light_Rifle_to_Rifle_SWAP.rseq", 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"animseq/humans/class/light/mp_pilot_light_core/pilot_downed_execution_attacker.rseq", "animseq/humans/class/light/mp_pilot_light_core/pilot_downed_execution_victim.rseq", "animseq/humans/class/light/mp_pilot_light_core/pilot_quest_se05.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_add_hands_rspn101.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_add_hands_rspn101_inspect.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_data_knife_console_leech_end.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_data_knife_console_leech_end_ALT.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_data_knife_console_leech_idle.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_data_knife_console_leech_idle_ALT.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_data_knife_console_leech_remoteturret_start.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_data_knife_console_leech_start.rseq", 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"animseq/humans/class/light/mp_pilot_light_core/pt_mp_light_prop_healing_end.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_mp_light_prop_healing_release.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_mp_light_prop_healing_start.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_mp_light_prop_shield_charge.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_mp_light_prop_shield_release.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_mp_light_prop_ultimate_charge.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_mp_light_prop_ultimate_charge_start.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_mp_light_prop_ultimate_end.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_mp_light_prop_ultimate_release.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_mp_low_prop_shield_charge_start.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_mp_low_prop_shield_end.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_pegasus_wallhack_end.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_pegasus_wallhack_idle.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_pegasus_wallhack_start.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_rodeo_entrance_F_front.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_rodeo_entrance_L_left.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_rodeo_entrance_R_right.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_rodeo_ride_F_idle.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_rodeo_ride_L_idle.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_rodeo_ride_L_return_battery.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_rodeo_ride_R_hijack_battery.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_rodeo_ride_R_idle.rseq", "animseq/humans/class/light/mp_pilot_light_core/pt_rodeo_ride_R_return_battery.rseq", 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"animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_doomed_trans_slide.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_flinch_back_ADD.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_flinch_front_ADD.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_flinch_left_ADD.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_flinch_right_ADD.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Float_dodge_Backward.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Float_dodge_Forward.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_gesture_shoot_Sprint_Pistol.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_gesture_shootCrouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_gesture_shootCrouch_Pistol.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_gesture_shootCrouch_Pistol_ADS.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_gesture_shootStand.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_gesture_shootStand_Pistol.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_gesture_shootStand_Pistol_ADS.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_GravityStar_PullOut.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_GravityStar_Throw.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Into_Window_L.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Into_Window_R.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Jump_dodge_Backward.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Jump_dodge_Forward.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_knockback_death_left.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_knockback_death_right.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Land_dodge.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Land_dodge_Backward.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Land_dodge_Forward.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Move_grenade_pullout.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Move_grenade_Throw.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Move_Satchel_Detonator.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Move_Satchel_Pull.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Move_Satchel_Throw.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_PhaseShift.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_PhaseShift_start.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Pistol_Move_grenade_pullout.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Pistol_Move_grenade_Throw.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Pistol_Move_Satchel_Pull.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Pistol_Move_Satchel_Throw.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Pistol_Slide_Out_BL.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Pistol_Slide_Out_BR.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Pistol_Slide_Out_F.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Pistol_Slide_Out_L.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Pistol_Slide_Out_R.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Pistol_to_AntiTitan_SWAP.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Pistol_to_AntiTitan_SWAP_Crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Pistol_to_Rifle_SWAP.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Pistol_to_Rifle_SWAP_Crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Pt_Pistol_Slide_Float.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_PulseBlade_PullOut.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_PulseBlade_Throw.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_alternator.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_alternator_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_car.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_car_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_defender.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_defender_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_devotion.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_devotion_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_DMR.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_DMR_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_doubletake.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_doubletake_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_energyAR.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_energyAR_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_EPG.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_EPG_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_G2.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_G2_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_gesture.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_gesture_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_hemlock.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_hemlock_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_hemlokLMG.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_hemlokLMG_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_kraber.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_kraber_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_LSTAR.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_LSTAR_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_mastiff.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_mastiff_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_MGL.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_MGL_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_p2011.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_p2011_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_p2011Auto.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_p2011Auto_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_p2011SP.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_p2011SP_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_peacekeeper.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_peacekeeper_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_prowlerSMG.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_prowlerSMG_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_pulseLMG.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_pulseLMG_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_r97.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_r97_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_rocket.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_rocket_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_rspn101.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_rspn101_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_rspn101OG.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_rspn101OG_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_sentinel.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_sentinel_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_shotgun.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_shotgun_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_shotgunPistol.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_shotgunPistol_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_sidewinder.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_sidewinder_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_vinson.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_vinson_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_volt.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_volt_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_wingman.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_wingman_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_wingmanN.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_wingmanN_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_zipline.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_reload_zipline_pistol.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Rifle_to_AntiTitan_SWAP.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Rifle_to_AntiTitan_SWAP_Crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Rifle_to_Pistol_SWAP.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Rifle_to_Pistol_SWAP_Crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Rifle_to_Rifle_SWAP.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Rifle_to_Rifle_SWAP_Crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_ROCKET_Slide_Float.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_ROCKET_Slide_forward.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_ROCKET_Slide_Out_BL.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_ROCKET_Slide_Out_BR.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_ROCKET_Slide_Out_F.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_ROCKET_Slide_Out_L.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_ROCKET_Slide_Out_R.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_ROCKET_wallrun_Jump_left.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_ROCKET_wallrun_Jump_right.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_ROCKET_wallrun_left.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_ROCKET_wallrun_right.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_run_death_forward_gutshot.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_run_death_forward_headshot.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_run_death_forward_headshot_face.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_run_death_forward_kickup.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_run_death_forward_twitch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_run_death_kickup.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_run_death_left.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_run_death_left_fetal.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_run_death_left_twitch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_run_death_right.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_run_death_right_fetal.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_run_death_right_silly.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_run_death_roll.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_run_death_shoulder_stumble.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_run_death_stumble_left.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_run_death_stumble_right.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_run_death_stumble_swerve.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_self_revive_crouch.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_self_revive_stand.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Slide_Float.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Slide_forward.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Slide_Out_BL.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Slide_Out_BR.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Slide_Out_F.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Slide_Out_L.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Slide_Out_R.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_Slide_Pistol_forward.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_sprint_death_flip.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_star_PullOut.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_star_Throw.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_ThermiteGrenade_PullOut.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_ThermiteGrenade_Throw.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_walk_death_backhit.rseq", "animseq/humans/class/medium/mp_pilot_medium_core/mp_pt_medium_walk_death_falltohand.rseq", 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"animseq/robots/marvin/marvin_anims/mv_trafic_controller_A.rseq", "animseq/robots/marvin/marvin_anims/mv_trafic_controller_A_turn.rseq", "animseq/robots/marvin/marvin_anims/mv_trafic_controller_B.rseq", "animseq/robots/marvin/marvin_anims/mv_turret_repair_A_end.rseq", "animseq/robots/marvin/marvin_anims/mv_turret_repair_A_idle.rseq", "animseq/robots/marvin/marvin_anims/mv_turret_repair_A_start.rseq", "animseq/robots/marvin/marvin_anims/mv_underworld_bar_MARV.rseq", "animseq/robots/marvin/marvin_anims/mv_walk_into_wall.rseq", "animseq/robots/marvin/marvin_anims/mv_walk_into_wall_alt.rseq", "animseq/robots/marvin/marvin_anims/mv_wargames_intro.rseq", "animseq/robots/marvin/marvin_anims/mv_wave_unarmed.rseq", "animseq/robots/marvin/marvin_anims/mv_weld_under.rseq", "animseq/robots/marvin/marvin_anims/mv_weld_under_stumble.rseq", "animseq/robots/marvin/marvin_anims/playback_mv_bored_interface_leanback.rseq", "animseq/robots/marvin/marvin_anims/playback_mv_bored_interface_leanin.rseq", "animseq/robots/marvin/marvin_anims/playback_mv_marvin_CPR_skit.rseq", "animseq/robots/marvin/marvin_anims/playback_mv_marvin_dragbody_skit.rseq", "animseq/robots/marvin/marvin_anims/playback_mv_underworld_bar_MARV_surprised.rseq", "animseq/robots/marvin/marvin_anims/playback_sp_robowalk_forward.rseq", "animseq/robots/marvin/marvin_anims/pt_e3_ridin_countdown_marv.rseq", "animseq/robots/marvin/marvin_anims/pt_e3_ridin_countdownidle_marv.rseq", "animseq/robots/marvin/marvin_anims/RC_mv_idle.rseq", "animseq/robots/marvin/marvin_anims/RC_mv_standup.rseq", "animseq/robots/marvin/marvin_anims/RC_mv_standup_v2.rseq", "animseq/robots/marvin/marvin_anims/RC_mv_turn_45l.rseq", "animseq/robots/marvin/marvin_anims/RC_mv_turn_45r.rseq", "animseq/robots/marvin/marvin_anims/RC_mv_turn_l.rseq", "animseq/robots/marvin/marvin_anims/RC_mv_turn_r.rseq", "animseq/robots/marvin/marvin_anims/RC_mv_walk_b.rseq", "animseq/robots/marvin/marvin_anims/RC_mv_walk_f.rseq", "animseq/robots/marvin/marvin_anims/Run_all_aim.rseq", "animseq/robots/marvin/marvin_anims/Run_all_aim_backward.rseq", "animseq/robots/marvin/marvin_anims/Run_all_aim_forward.rseq", "animseq/robots/marvin/marvin_anims/Run_all_aim_left.rseq", "animseq/robots/marvin/marvin_anims/Run_all_aim_right.rseq", "animseq/robots/marvin/marvin_anims/Run_all_aim_v2.rseq", "animseq/robots/marvin/marvin_anims/Run_all_aim_v3.rseq", "animseq/robots/marvin/marvin_anims/Run_unarmed.rseq", "animseq/robots/marvin/marvin_anims/SCENE_combat.rseq", "animseq/robots/marvin/marvin_anims/SCENE_fightFire.rseq", "animseq/robots/marvin/marvin_anims/SCENE_idle_buff_window.rseq", "animseq/robots/marvin/marvin_anims/SCENE_idle_wash_window.rseq", "animseq/robots/marvin/marvin_anims/SCENE_mv_opendoor_end.rseq", "animseq/robots/marvin/marvin_anims/SCENE_opendoor_start.rseq", "animseq/robots/marvin/marvin_anims/SCENE_repair_ship.rseq", "animseq/robots/marvin/marvin_anims/SCENE_repair_stumble.rseq", "animseq/robots/marvin/marvin_anims/SCENE_welding.rseq", "animseq/robots/marvin/marvin_anims/sp_robowalk.rseq", "animseq/robots/marvin/marvin_anims/sp_robowalk_forward.rseq", "animseq/robots/marvin/marvin_anims/sp_sprint_tmp.rseq", "animseq/robots/marvin/marvin_anims/sp_walk_forward.rseq", "animseq/robots/marvin/marvin_anims/turn_180L.rseq", "animseq/robots/marvin/marvin_anims/turn_180R.rseq", "animseq/robots/marvin/marvin_anims/turn_45L.rseq", "animseq/robots/marvin/marvin_anims/turn_45L_unarmed.rseq", "animseq/robots/marvin/marvin_anims/turn_45R.rseq", "animseq/robots/marvin/marvin_anims/turn_45R_unarmed.rseq", "animseq/robots/marvin/marvin_anims/turn_90L.rseq", "animseq/robots/marvin/marvin_anims/turn_90R.rseq", "animseq/robots/marvin/marvin_anims/Walk_all.rseq", "animseq/robots/marvin/marvin_anims/Walk_all_aim.rseq", "animseq/robots/marvin/marvin_anims/Walk_all_aim_backward.rseq", "animseq/robots/marvin/marvin_anims/Walk_all_aim_forward.rseq", "animseq/robots/marvin/marvin_anims/Walk_all_aim_left.rseq", "animseq/robots/marvin/marvin_anims/Walk_all_aim_right.rseq", "animseq/robots/marvin/marvin_anims/Walk_all_aim_v2.rseq", "animseq/robots/marvin/marvin_anims/Walk_all_v2.rseq", "animseq/robots/marvin/marvin_anims/walk_carry.rseq", "animseq/robots/marvin/marvin_anims/walk_unarmed.rseq" ] }, /////////////////////////MODELS////////////////////////////// { "_type": "mdl_", "_path": "mdl/Weapons/rampart_turret/ptpov_rampart_turret.rmdl",//convert s6 models later "$animrigs": [ "animrig/weapons/rampart_turret/ptpov_rampart_turret.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/rampart_turret/ptpov_rampart_turret_held.rmdl", "$animrigs": [ "animrig/weapons/rampart_turret/ptpov_rampart_turret_held.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/rampart_turret/w_rampart_turret.rmdl" }, { "_type": "mdl_", "_path": "mdl/Humans/class/medium/pilot_medium_dummie.rmdl", "$animrigs": [ "animrig/humans/class/medium/mp_pilot_medium_core.rrig", "animrig/humans/class/medium/pilot_medium_bangalore.rrig", "animrig/humans/class/medium/training_dummy.rrig" ] }, { "_type": "mdl_", "_path": "mdl/weapons_r5/ability_mark_recall/ability_mark_recall_ar_radius.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons/titan_raptor_rocket_pod/atpov_titan_raptor_rocket_pod_core.rmdl", "$sequences": [ "animseq/weapons/titan_raptor_rocket_pod/atpov_titan_raptor_rocket_pod_core/ads_in_seq.rseq", "animseq/weapons/titan_raptor_rocket_pod/atpov_titan_raptor_rocket_pod_core/ads_out_seq.rseq", "animseq/weapons/titan_raptor_rocket_pod/atpov_titan_raptor_rocket_pod_core/attack_seq.rseq", "animseq/weapons/titan_raptor_rocket_pod/atpov_titan_raptor_rocket_pod_core/attack_seq_sequential.rseq", "animseq/weapons/titan_raptor_rocket_pod/atpov_titan_raptor_rocket_pod_core/charge_seq.rseq", "animseq/weapons/titan_raptor_rocket_pod/atpov_titan_raptor_rocket_pod_core/draw_seq.rseq", "animseq/weapons/titan_raptor_rocket_pod/atpov_titan_raptor_rocket_pod_core/holster_seq.rseq", "animseq/weapons/titan_raptor_rocket_pod/atpov_titan_raptor_rocket_pod_core/idle_seq.rseq" ] }, { "_type": "mdl_", "_path": "mdl/humans/grunts/imc_grunt_lmg_corpse.rmdl", "$animrigs": [ "animrig/humans/grunts/grunts_corpse_poses.rrig", "animrig/humans/pete/ai_infected_core.rrig" ] }, { "_type": "mdl_", "_path": "mdl/creatures/spider/spider.rmdl", "$animrigs": [ "animrig/creatures/spider/ai_spider_core/ai_spider_core.rrig" ] }, { "_type": "mdl_", "_path": "mdl/props/crafting_replicator/crafting_replicator_afterburners.rmdl" }, { "_type": "mdl_", "_path": "mdl/props/crafting_replicator/crafting_replicator_doorGlow.rmdl" }, { "_type": "mdl_", "_path": "mdl/props/crafting_replicator/crafting_replicator.rmdl", "$animrigs": [ "animrig/props/crafting_replicator/crafting_replicator.rrig" ] }, { "_type": "mdl_", "_path": "mdl/props/crafting_replicator/crafting_replicator_no_engine.rmdl", "$animrigs": [ "animrig/props/crafting_replicator/crafting_replicator.rrig" ] }, { "_type": "mdl_", "_path": "mdl/props/crafting_siphon/crafting_siphon.rmdl", "$animrigs": [ "animrig/props/crafting_siphon/crafting_siphon.rrig" ] }, { "_type": "mdl_", "_path": "mdl/weapons/bolo_sword/ptpov_bolo_sword_ash.rmdl", "$animrigs": [ "animrig/weapons/bloodhound_axe/ptpov_axe_bloodhound.rrig" ] }, { "_type": "mdl_", "_path": "mdl/robots/marvin/marvin.rmdl", "$animrigs": [ "animrig/robots/marvin/marvin_anims.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/sentinel/w_sentinel.rmdl", "$animrigs": [ "animrig/weapons/rspn101_dmr/w_rspn101_dmr.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/sentinel/ptpov_sentinel.rmdl", "$animrigs": [ "animrig/weapons/sentinel/ptpov_sentinel.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/sentinel/ptpov_sentinel_legendary_01.rmdl", "$animrigs": [ "animrig/weapons/sentinel/ptpov_sentinel.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/sentinel/ptpov_sentinel_legendary_02.rmdl", "$animrigs": [ "animrig/weapons/sentinel/ptpov_sentinel.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/sentinel/w_sentinel_legendary_01.rmdl", "$animrigs": [ "animrig/weapons/rspn101_dmr/w_rspn101_dmr.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/sentinel/w_sentinel_legendary_02.rmdl", "$animrigs": [ "animrig/weapons/rspn101_dmr/w_rspn101_dmr.rrig" ] }, { "_type": "mdl_", "_path": "mdl/weapons_r5/snipe_sentinel_sr/sentinel_charge_base.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons_r5/snipe_sentinel_sr/sentinel_charge_speed.rmdl" }, { "_type": "mdl_", "_path": "mdl/Creatures/prowler/prowler_apex.rmdl", "$animrigs": [ "animrig/creatures/prowler/ai_prowler_core.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Humans/class/light/combat_dummie_wraith.rmdl", "$animrigs": [ "animrig/robots/spectre/spectre_pete_core_copy.rrig", "animrig/robots/spectre/spectre_pete_reactions_copy.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Humans/class/medium/combat_dummie_mirage.rmdl", "$animrigs": [ "animrig/robots/spectre/spectre_pete_core_copy.rrig", "animrig/robots/spectre/spectre_pete_reactions_copy.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Humans/class/heavy/combat_dummie_caustic.rmdl", "$animrigs": [ "animrig/robots/spectre/spectre_pete_core_copy.rrig", "animrig/robots/spectre/spectre_pete_reactions_copy.rrig" ] }, { "_type": "mdl_", "_path": "mdl/weapons/epg/ptpov_epg.rmdl", "$sequences": [ "animseq/weapons/epg/ptpov_epg/ads_in_crouch_seq.rseq", "animseq/weapons/epg/ptpov_epg/ads_in_onehanded_seq.rseq", "animseq/weapons/epg/ptpov_epg/ads_in_onehanded_seq_air.rseq", "animseq/weapons/epg/ptpov_epg/ads_in_onehanded_seq_sliding.rseq", "animseq/weapons/epg/ptpov_epg/ads_in_seq.rseq", "animseq/weapons/epg/ptpov_epg/ads_in_seq_air.rseq", "animseq/weapons/epg/ptpov_epg/ads_out_crouch_seq.rseq", "animseq/weapons/epg/ptpov_epg/inspect_idle.rseq", "animseq/weapons/epg/ptpov_epg/reload_empty_onehanded_crouch_seq.rseq", "animseq/weapons/epg/ptpov_epg/reload_empty_onehanded_late1_crouch_seq.rseq", "animseq/weapons/epg/ptpov_epg/reload_empty_onehanded_late2_crouch_seq.rseq", "animseq/weapons/epg/ptpov_epg/sprint_seq.rseq", "animseq/weapons/epg/ptpov_epg/sprintdraw_seq.rseq", "animseq/weapons/epg/ptpov_epg/sprintholster_onehanded_seq.rseq", "animseq/weapons/epg/ptpov_epg/sprintholster_seq.rseq", "animseq/weapons/epg/ptpov_epg/sprintraise_onehanded_seq_slide.rseq" ], "$animrigs": ["animrig/weapons/epg/ptpov_epg.rrig"] }, { "_type": "mdl_", "_path": "mdl/weapons/epg/w_epg.rmdl", "$animrigs": ["animrig/weapons/epg/w_epg.rrig"] }, { "_type": "mdl_", "_path": "mdl/weapons/at_satchel_charge/at_satchel_charge.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons/auto_rocket_launcher_arl/ptpov_ARL.rmdl", "$sequences": [ "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_crouch_seq.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq_air.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_onehanded_seq_sliding.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_seq.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_in_seq_air.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/ads_out_crouch_seq.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/inspect_seq.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_onehanded_crouch_seq.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_onehanded_late1_crouch_seq.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_onehanded_late2_crouch_seq.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_empty_onehanded_late3_crouch_seq.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_onehanded_crouch_seq.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_onehanded_late1_crouch_seq.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_onehanded_late2_crouch_seq.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/reload_onehanded_late3_crouch_seq.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/sprint_seq.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/sprintdraw_seq.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/sprintholster_onehanded_seq.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/sprintholster_seq.rseq", "animseq/weapons/auto_rocket_launcher_arl/ptpov_ARL/sprintraise_onehanded_seq_slide.rseq" ], "$animrigs": ["animrig/weapons/auto_rocket_launcher_arl/ptpov_ARL.rrig"] }, { "_type": "mdl_", "_path": "mdl/weapons/auto_rocket_launcher_arl/w_ARL.rmdl", "$sequences": [ "animseq/weapons/auto_rocket_launcher_arl/w_ARL/attack_seq.rseq", "animseq/weapons/auto_rocket_launcher_arl/w_ARL/idle.rseq", "animseq/weapons/auto_rocket_launcher_arl/w_ARL/idle_seq.rseq" ] }, { "_type": "mdl_", "_path": "mdl/weapons/shoulder_rocket_sram/ptpov_law.rmdl", "$animrigs": ["animrig/weapons/shoulder_rocket_sram/ptpov_law.rrig"], "$sequences": [ "animseq/weapons/shoulder_rocket_sram/ptpov_law/ads_in_crouch_seq.rseq", "animseq/weapons/shoulder_rocket_sram/ptpov_law/ads_in_onehanded_seq.rseq", "animseq/weapons/shoulder_rocket_sram/ptpov_law/ads_in_onehanded_seq_air.rseq", "animseq/weapons/shoulder_rocket_sram/ptpov_law/ads_in_onehanded_seq_sliding.rseq", "animseq/weapons/shoulder_rocket_sram/ptpov_law/ads_in_seq.rseq", "animseq/weapons/shoulder_rocket_sram/ptpov_law/ads_in_seq_air.rseq", "animseq/weapons/shoulder_rocket_sram/ptpov_law/ads_out_crouch_seq.rseq", "animseq/weapons/shoulder_rocket_sram/ptpov_law/inspect_seq.rseq", "animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_onehanded_late1_seq.rseq", "animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_onehanded_late2_seq.rseq", "animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_empty_onehanded_seq.rseq", "animseq/weapons/shoulder_rocket_sram/ptpov_law/reload_onehanded_seq.rseq", "animseq/weapons/shoulder_rocket_sram/ptpov_law/sprint_anim.rseq", "animseq/weapons/shoulder_rocket_sram/ptpov_law/sprint_anim.rseq", "animseq/weapons/shoulder_rocket_sram/ptpov_law/sprint_seq.rseq", "animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintdraw_seq.rseq", "animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintholster_onehanded_seq.rseq", "animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintholster_seq.rseq", "animseq/weapons/shoulder_rocket_sram/ptpov_law/sprintraise_onehanded_seq_slide.rseq" ] }, { "_type": "mdl_", "_path": "mdl/weapons/shoulder_rocket_sram/w_shoulder_rocket_SRAM_v2.rmdl", "$sequences": [ "animseq/weapons/shoulder_rocket_sram/w_shoulder_rocket_SRAM_v2/attack_seq.rseq" ] }, { "_type": "mdl_", "_path": "mdl/weapons/softball_at/ptpov_softball_r5.rmdl", "$animrigs": ["animrig/weapons/softball_at/ptpov_softball_at.rrig"], "$sequences": [ "animseq/weapons/softball_at/ptpov_softball_at/ads_in_crouch_seq.rseq", "animseq/weapons/softball_at/ptpov_softball_at/ads_in_onehanded_seq.rseq", "animseq/weapons/softball_at/ptpov_softball_at/ads_in_onehanded_seq_air.rseq", "animseq/weapons/softball_at/ptpov_softball_at/ads_in_onehanded_seq_sliding.rseq", "animseq/weapons/softball_at/ptpov_softball_at/ads_in_seq.rseq", "animseq/weapons/softball_at/ptpov_softball_at/ads_in_seq_air.rseq", "animseq/weapons/softball_at/ptpov_softball_at/ads_out_crouch_seq.rseq", "animseq/weapons/softball_at/ptpov_softball_at/inspect_seq.rseq", "animseq/weapons/softball_at/ptpov_softball_at/reload_empty_end_onehanded_crouch_seq.rseq", "animseq/weapons/softball_at/ptpov_softball_at/reload_empty_segStart_onehanded_crouch_seq.rseq", "animseq/weapons/softball_at/ptpov_softball_at/reload_segEnd_onehanded_crouch_seq.rseq", "animseq/weapons/softball_at/ptpov_softball_at/reload_segStart_onehanded_crouch_seq.rseq", "animseq/weapons/softball_at/ptpov_softball_at/sprint_seq.rseq", "animseq/weapons/softball_at/ptpov_softball_at/sprintdraw_seq.rseq", "animseq/weapons/softball_at/ptpov_softball_at/sprintholster_onehanded_seq.rseq", "animseq/weapons/softball_at/ptpov_softball_at/sprintholster_seq.rseq", "animseq/weapons/softball_at/ptpov_softball_at/sprintraise_onehanded_seq_slide.rseq" ] }, { "_type": "mdl_", "_path": "mdl/weapons/softball_at/ptpov_softball_at.rmdl", "$animrigs": ["animrig/weapons/softball_at/ptpov_softball_at.rrig"], "$sequences": [ "animseq/weapons/softball_at/ptpov_softball_at/ads_in_crouch_seq.rseq", "animseq/weapons/softball_at/ptpov_softball_at/ads_in_onehanded_seq.rseq", 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"animseq/weapons/r101_sfp/ptpov_r101_sfp/sprintdraw_seq.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/sprintholster_onehanded_seq.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/sprintholster_seq.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/sprintraise_onehanded_seq_slide.rseq" ] }, { "_type": "mdl_", "_path": "mdl/weapons/r101_sfp/w_r101_sfp.rmdl", "$sequences": [ "animseq/weapons/r101_sfp/w_r101_sfp/attack_seq.rseq", "animseq/weapons/r101_sfp/w_r101_sfp/attack_seq_alt1.rseq", "animseq/weapons/r101_sfp/w_r101_sfp/attack_seq_alt2.rseq", "animseq/weapons/r101_sfp/w_r101_sfp/attack_seq_alt3.rseq", "animseq/weapons/r101_sfp/w_r101_sfp/idle_seq.rseq" ] }, { "_type": "mdl_", "_path": "mdl/vehicle/straton/straton_imc_gunship_01.rmdl", "$animrigs": ["animrig/vehicle/straton/straton_anims.rrig"], "$sequences": [ "animseq/vehicle/straton/straton_imc_gunship_01/refGunship.rseq" ] }, { "_type": "mdl_", "_path": "mdl/vehicle/straton/straton_imc_gunship_afterburner.rmdl" }, { "_type": "mdl_", "_path": "mdl/vehicle/crow_dropship/crow_dropship_dest_nose.rmdl" }, { "_type": "mdl_", "_path": "mdl/vehicle/crow_dropship/crow_dropship_dest_r_wing.rmdl" }, { "_type": "mdl_", "_path": "mdl/vehicle/crow_dropship/crow_dropship_dest_l_wing.rmdl" }, { "_type": "mdl_", "_path": "mdl/robots/drone_air_attack/drone_air_attack_plasma.rmdl", "$animrigs": ["animrig/robots/drone_air_attack/drone_air_attack_plasma.rrig"], "$sequences": [ "animseq/robots/drone_air_attack/drone_air_attack_plasma/a_fly_back.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/a_fly_forward.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/animref.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/die.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone_fast.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone_idle.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone_indoor.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone_spin.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/inspect1.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/inspect2.rseq" ] }, { "_type": "mdl_", "_path": "mdl/robots/drone_air_attack/drone_air_attack_rockets.rmdl", "$animrigs": ["animrig/robots/drone_air_attack/drone_air_attack_plasma.rrig"], "$sequences": [ "animseq/robots/drone_air_attack/drone_air_attack_plasma/a_fly_back.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/a_fly_forward.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/animref.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/die.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone_fast.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone_idle.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone_indoor.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone_spin.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/inspect1.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/inspect2.rseq" ] }, { "_type": "mdl_", "_path": "mdl/props/loot_bin/loot_bin_01_loba_gladcard.rmdl", "$animrigs": [ "animrig/props/loot_bin_01_loba_gladcard/loot_bin_01_loba_gladcard.rrig" ] }, { "_type": "mdl_", "_path": "mdl/props/revenant_jar/revenant_jar.rmdl", "$sequences": [ "animseq/props/revenant_jar/revenant_jar/jar_gladcard_animated_treasure.rseq", "animseq/props/revenant_jar/revenant_jar/jar_gladcard_animated_treasure_idle.rseq" ] }, { "_type": "mdl_", "_path": "mdl/Humans/class/medium/pilot_medium_loba_legendary_01.rmdl", "$animrigs": [ "animrig/humans/class/medium/mp_pilot_medium_core.rrig", "animrig/humans/class/medium/pilot_medium_loba.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Humans/class/medium/pilot_medium_loba_legendary_02.rmdl", "$animrigs": [ "animrig/humans/class/medium/mp_pilot_medium_core.rrig", "animrig/humans/class/medium/pilot_medium_loba.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/arms/pov_pilot_medium_loba_s05_assassin.rmdl", "$animrigs": [ "animrig/weapons/arms/pov_mp_core.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/arms/pov_pilot_medium_loba_s05_victorian.rmdl", "$animrigs": [ "animrig/weapons/arms/pov_mp_core.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Humans/class/medium/pilot_medium_loba.rmdl", "$animrigs": [ "animrig/humans/class/medium/mp_pilot_medium_core.rrig", "animrig/humans/class/medium/pilot_medium_loba.rrig", "animrig/humans/class/medium/mp_pilot_medium_core_s5.rrig" ] }, { "_type": "mdl_", "_path": "mdl/props/loba_loot_stick/loba_loot_stick.rmdl", "$animrigs": [ "animrig/props/loba_loot_stick/loba_loot_stick.rrig" ] }, { "_type": "mdl_", "_path": "mdl/fx/loba_staff_holo_stand.rmdl" }, { "_type": "mdl_", "_path": "mdl/props/loba_mirror/loba_mirror.rmdl", "$sequences": [ "animseq/props/loba_mirror/loba_mirror/mirror_loba_gladcard_static_mirror.rseq", "animseq/props/loba_mirror/loba_mirror/mirror_loba_menu_lobby_makeup.rseq" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/arms/pov_pilot_medium_loba.rmdl", "$animrigs": [ "animrig/weapons/arms/pov_mp_core.rrig", "animrig/weapons/arms/pov_pilot_medium_loba.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/loba_loot_stick/ptpov_loba_loot_stick.rmdl", "$animrigs": [ "animrig/weapons/loba_loot_stick/ptpov_loba_staff.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/loba_loot_stick/w_loba_loot_stick.rmdl" }, { "_type": "mdl_", "_path": "mdl/Weapons/loba_rings/ptpov_loba_rings.rmdl", "$animrigs": [ "animrig/weapons/loba_rings/ptpov_loba_rings.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/loba_rings/w_loba_rings.rmdl" }, { "_type": "mdl_", "_path": "mdl/Weapons/p2011/ptpov_p2011_loba.rmdl", "$animrigs": [ "animrig/weapons/p2011/ptpov_p2011.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/p2011/w_p2011_loba.rmdl", "$animrigs": [ "animrig/weapons/p2011/w_p2011.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/p2011/w_p2011_loba_prop_version.rmdl", "$animrigs": [ "animrig/weapons/p2011/w_p2011.rrig" ] }, { "_type": "mdl_", "_path": "mdl/props/loba_treasure/loba_treasure.rmdl", "$sequences": [ "animseq/props/loba_treasure/loba_treasure/prop_gladcard_animated_treasure.rseq", "animseq/props/loba_treasure/loba_treasure/prop_gladcard_animated_treasure_idle.rseq" ] }, { "_type": "mdl_", "_path": "mdl/empty/lights/empty_lights.rmdl",//CORE MODEL FOR BANNER FRAME LIGHTS "$animrigs": [ "animrig/empty/lights/empty_lights_gibraltar.rrig", "animrig/empty/lights/empty_lights_bloodhound.rrig", "animrig/empty/lights/empty_lights_wraith.rrig", "animrig/empty/lights/empty_lights_lifeline.rrig", "animrig/empty/lights/empty_lights_pathfinder.rrig", "animrig/empty/lights/empty_lights_loot_ceremony.rrig", "animrig/empty/lights/empty_lights_caustic.rrig", "animrig/empty/lights/empty_lights_mirage.rrig", "animrig/empty/lights/empty_lights_bangalore.rrig", "animrig/empty/lights/empty_lights_octane.rrig", "animrig/empty/lights/empty_lights_wattson.rrig", "animrig/empty/lights/empty_lights_crypto.rrig", "animrig/empty/lights/empty_lights_revenant.rrig", "animrig/empty/lights/empty_lights_loba.rrig" ] }, { "_type": "arig", "_path": "animrig/humans/class/heavy/pilot_heavy_pathfinder.rrig", "$sequences": [ "animseq/humans/class/heavy/pilot_heavy_pathfinder/AIM_pathfinder_crouch_pistol.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/AIM_pathfinder_crouch_shadow.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/AIM_pathfinder_sprint_shadow.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pilot_freefall.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pilot_freefall_anticipate.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pilot_freefall_dive.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pilot_freefall_fall2anticipate.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pilot_freefall_landing2fall.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_grapple_base_execution_heavy_attacker.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_grapple_execution_heavy_attacker.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_grapple_execution_heavy_attacker_loot.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_grapple_punch_execution_heavy_attacker.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_aim_crouch_satchel.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_aim_crouchmove_pistol_ADS.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_aim_crouchmove_rocket_ADS.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_aim_idle_rocket.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_AIM_pathfinder_run_rifle_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_AIM_pathfinder_run_trot_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_AIM_pathfinder_sprint_terminator.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_AIM_pathfinder_walk_rifle_ADS_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_aim_run_rifle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_crouch_grenade_aims.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_crouch_high_idle_AIM.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_grapple_idle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_grapple_idle_AIM.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_grapple_pistol_idle_AIM.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_training_path_farewell.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_training_path_point.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_training_path_sad.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_training_path_talk.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_training_path_talk_A.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_training_path_talk_alt.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_training_path_talk_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_training_path_talk_C.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_training_path_thinking.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_training_path_welcome.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_heavy_training_path_welcome_idle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_pathfinder_antenna_hack_end.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_pathfinder_antenna_hack_mid.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_pathfinder_antenna_hack_start.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_pathfinder_loot_idle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/mp_pt_pathfinder_punch_execution_heavy_attacker_loot.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_animated_birdattack.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_animated_crash.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_animated_pose_birdattack.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_animated_pose_crash.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_animated_pose_emotes.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_animated_pose_emotes_idle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_animated_pose_grapple.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_animated_pose_grapple_idle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_animated_pose_punchout.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_animated_pose_spiderman.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_animated_pose_spiderman_idle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_animated_punchout.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouch_frag.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouch_gloves.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouch_pistol.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouch_pistol_ADS.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouch_rifle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouch_rifle_ADS.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouch_shadow.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouch_star.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouch_thermite.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouch_UA.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouchLoot_gloves.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouchLoot_rifle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouchLoot_UA.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouchWalk_gloves_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouchWalk_gloves_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouchWalk_pistol_ADS_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouchWalk_pistol_ADS_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouchWalk_pistol_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouchWalk_pistol_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouchWalk_rifle_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouchWalk_rifle_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouchWalk_rocket_ADS_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouchWalk_rocket_ADS_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouchWalk_satchel_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_crouchWalk_satchel_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_fire_grappleTAC.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_fire_pistol.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_fire_pistol_ADS.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_fire_rifle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_fire_rifle_ADS.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_fire_ziplineULT.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_fireCrouch_pistol.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_fireCrouch_pistol_ADS.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_float_gloves_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_float_gloves_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_freefall_anticipate_lava.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_freefall_downed_anticipate.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_freefall_emote_backflip.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_freefall_emote_birdattack.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_freefall_emote_genericFlip.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_gladcard_animated_heirloom.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_gladcard_animated_heirloom_idle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_gladcard_assimilation_base.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_gladcard_assimilation_idle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_gladcard_assimilation_super.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_gladcard_common_pose_01.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_gladcard_common_pose_disco.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_gladcard_common_pose_fightme.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_gladcard_common_pose_KO.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_gladcard_common_pose_love.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_gladcard_common_pose_proud.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_gladcard_common_pose_sad.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_gladcard_common_pose_strong.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_gladcard_common_pose_super.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_gladcard_common_pose_swing.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_idle_frag.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_idle_gloves.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_idle_grappleTAC.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_idle_pistol.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_idle_pistol_ADS.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_idle_rifle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_idle_rifle_ADS.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_idle_rifle_alt.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_idle_shadow.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_idle_star.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_idle_thermite.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_idle_UA.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_idle_UA_emote.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_idle_UA_twitch.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_idleLoot_gloves.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_idleLoot_rifle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_idleLoot_UA.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_jump_gloves_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_jump_gloves_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_land_glove_high.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_land_gloves.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_land_gloves_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_land_gloves_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_land_gloves_F_sprinting.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_land_gloves_high_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_land_gloves_high_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_land_gloves_high_F_sprinting.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_land_gloves_low_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_land_gloves_low_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_land_gloves_low_F_sprinting.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_land_gloves_med.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_land_gloves_med_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_land_gloves_med_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_land_gloves_med_F_sprinting.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_meleeCrouch_gloves.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_meleeJump_gloves.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_meleeSlide_gloves.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_meleeStand_01_gloves.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_menu_lobby_center_hopping.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_menu_lobby_center_hopping_more.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_menu_lobby_center_idle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_menu_lobby_center_readyup.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_menu_lobby_center_screen.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_menu_lobby_center_screen_love.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_menu_lobby_center_screen_question.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_menu_lobby_center_screen_thumbs_up.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_menu_lobby_left_idle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_menu_lobby_right_idle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_menu_lobby_select_idle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_menu_ready_up.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_menu_ready_up_idle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_menu_select.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_menu_select_idle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_pullout_ziplineULT.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_run_gloves_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_run_gloves_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_run_pistol_ADS_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_run_pistol_ADS_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_run_pistol_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_run_pistol_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_run_rifle_ADS_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_run_rifle_ADS_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_run_rifle_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_run_rifle_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_run_shadow_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_run_UA_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_run_UA_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_slide_gloves_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_slideEnd_gloves_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_slideEnd_gloves_L.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_slideEnd_gloves_R.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_sprint_gloves.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_sprint_pistol.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_sprint_rifle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_sprint_shadow.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_sprint_UA.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_victory_shadow.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_walk_gloves_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_walk_gloves_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_walk_pistol_ADS_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_walk_pistol_ADS_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_walk_pistol_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_walk_pistol_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_walk_rifle_ADS_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_walk_rifle_ADS_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_walk_rifle_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_walk_rifle_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_walk_shadow_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_walk_UA_B.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_walk_UA_F.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_ziplineIdle_gloves.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_ziplineIdle_gloves_vertical.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_ziplineMount_gloves.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfinder_ziplineMount_gloves_vertical.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pathfiner_land_gloves_low.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/pilot_emote_test.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/prop_revenant_gladcard_animated_assassin.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/prop_revenant_gladcard_animated_assassin_idle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/prop_revenant_gladcard_animated_beatdown.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/prop_revenant_gladcard_animated_beatdown_idle.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/Revenant_finisher_lurk_pathfinder_vic.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/TMP_pathfinder_AIM_idle_satchel.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/TMP_pathfinder_run_backward_ORD.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/TMP_pathfinder_run_forward_ORD.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/TMP_pathfinder_slide_backward.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/TMP_pathfinder_slide_forward.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/TMP_pathfinder_slide_left.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/TMP_pathfinder_slide_right.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/TMP_pathfinder_sprint_ORD.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/TMP_pathfinder_walk_backward_ORD.rseq", "animseq/humans/class/heavy/pilot_heavy_pathfinder/TMP_pathfinder_walk_forward_ORD.rseq" ] }, { "_type": "arig", "_path": "animrig/humans/class/medium/training_dummy.rrig", "$sequences": [ "animseq/humans/class/medium/training_dummy/bangalore_gladcard_animVICTIM_takedown.rseq", "animseq/humans/class/medium/training_dummy/bangalore_gladcard_animVICTIM_takedown_idle.rseq", "animseq/humans/class/medium/training_dummy/bloodhound_idle_rifle_firingrangedummy.rseq", "animseq/humans/class/medium/training_dummy/medium_float_rifle_F.rseq", "animseq/humans/class/medium/training_dummy/medium_land_rifle.rseq", "animseq/humans/class/medium/training_dummy/mp_pt_dummy_training_death.rseq", "animseq/humans/class/medium/training_dummy/mp_pt_dummy_training_drop.rseq", "animseq/humans/class/medium/training_dummy/mp_pt_dummy_training_idle.rseq", "animseq/humans/class/medium/training_dummy/victim_revenant_gladcard_animated_observation.rseq", "animseq/humans/class/medium/training_dummy/victim_revenant_gladcard_animated_observation_idle.rseq", "animseq/humans/class/medium/training_dummy/victim_revenant_gladcard_static_mercy.rseq" ] }, { "_type": "mdl_", "_path": "mdl/dev/empty_model_revenant.rmdl", "$sequences": [ "animseq/humans/class/heavy/pilot_heavy_revenant/mp_pt_revenant_impale_execution_heavy_attacker_emptymodel.rseq" ] }, { "_type": "mdl_", "_path": "mdl/humans/class/heavy/pilot_heavy_revenant.rmdl", "$animrigs": [ "animrig/humans/class/heavy/mp_pilot_heavy_core.rrig", "animrig/humans/class/heavy/pilot_heavy_revenant.rrig" ] }, { "_type": "mdl_", "_path": "mdl/props/revenant_totem/revenant_totem.rmdl", "$animrigs": [ "animrig/props/revenant_totem/revenant_totem.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/arms/pov_pilot_heavy_revenant.rmdl", "$animrigs": [ "animrig/weapons/arms/pov_mp_core.rrig", "animrig/weapons/arms/pov_pilot_heavy_revenant.rrig" ] }, { "_type": "mdl_", "_path": "mdl/humans/class/heavy/pilot_heavy_revenant_legendary_01.rmdl", "$animrigs": [ "animrig/humans/class/heavy/mp_pilot_heavy_core.rrig", "animrig/humans/class/heavy/pilot_heavy_revenant.rrig" ] }, { "_type": "mdl_", "_path": "mdl/humans/class/heavy/pilot_heavy_revenant_legendary_02.rmdl", "$animrigs": [ "animrig/humans/class/heavy/mp_pilot_heavy_core.rrig", "animrig/humans/class/heavy/pilot_heavy_revenant.rrig" ] }, { "_type": "mdl_", "_path": "mdl/weapons/arms/pov_pilot_heavy_revenant_legendary_01.rmdl", "$animrigs": [ "animrig/weapons/arms/pov_mp_core.rrig", "animrig/weapons/arms/pov_pilot_heavy_revenant.rrig" ] }, { "_type": "mdl_", "_path": "mdl/weapons/arms/pov_pilot_heavy_revenant_legendary_02.rmdl", "$animrigs": [ "animrig/weapons/arms/pov_mp_core.rrig", "animrig/weapons/arms/pov_pilot_heavy_revenant.rrig" ] }, { "_type": "mdl_", "_path": "mdl/weapons_r5/lmg_devotion/w_lmg_devotion_legendary_03.rmdl"//REVENANT GLADCARD ASSET }, { "_type": "mdl_", "_path": "mdl/Weapons/empty_handed/ptpov_revenant_totem.rmdl", "$animrigs": [ "animrig/weapons/empty_handed/ptpov_revenant_totem.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/revenant_grenade/ptpov_revenant_grenade.rmdl", "$animrigs": [ "animrig/weapons/revenant_grenade/ptpov_revenant_silencer.rrig" ] }, { "_type": "mdl_", "_path": "mdl/weapons_r5/misc_revenant_grenade/projectile_revenant_grenade.rmdl" }, { "_type": "mdl_", "_path": "mdl/props/revenant_gladcards/revenant_gc_contemplation_static.rmdl" }, { "_type": "mdl_", "_path": "mdl/props/revenant_gladcards/revenant_gc_patience_static.rmdl" }, { "_type": "mdl_", "_path": "mdl/props/revenant_totem/revenant_totem_glad_card.rmdl", "$sequences": [ "animseq/props/revenant_totem/revenant_totem/totem_gladcard_static_reverence.rseq" ] }, { "_type": "mdl_", "_path": "mdl/weapons_r5/loot/_master/w_loot_wep_ammo_sniper.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons_r5/loot/_master/w_loot_wep_ammo_exp.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons_r5/loot/_master/w_loot_wep_mods_mag_sniper_v1.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons_r5/loot/_master/w_loot_wep_mods_lasersight_v1.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons/bullets/projectile_arl.rmdl" }, { "_type": "mdl_", "_path": "mdl/Weapons/empty_hands/ptpov_empty_hands.rmdl" }, { "_type": "mdl_", "_path": "mdl/hud/grenade_indicator/grenade_indicator_shuriken.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons/ported/ptpov_lmg_flamethrower.rmdl", "$animrigs": [ "animrig/weapons/g2/ptpov_g2a4.rrig" ] }, { "_type": "mdl_", "_path": "mdl/weapons/ported/w_lmg_flamethrower.rmdl", "$animrigs": [ "animrig/weapons/g2/w_g2a4.rrig" ] }, { "_type": "mdl_", "_path": "mdl/weapons/sentry_turret/sentry_turret.rmdl", "$animrigs": [ "animrig/weapons/sentry_turret/sentry_turret.rrig" ], "$sequences": [ "animseq/weapons/sentry_turret/sentry_turret/deploy.rseq", "animseq/weapons/sentry_turret/sentry_turret/deploy_idle.rseq", "animseq/weapons/sentry_turret/sentry_turret/fire.rseq", "animseq/weapons/sentry_turret/sentry_turret/idle.rseq", "animseq/weapons/sentry_turret/sentry_turret/undeploy.rseq" ] } ] }