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"animrig/weapons/loba_rings/ptpov_loba_rings.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/loba_rings/w_loba_rings.rmdl" }, { "_type": "mdl_", "_path": "mdl/Weapons/p2011/ptpov_p2011_loba.rmdl", "$animrigs": [ "animrig/weapons/p2011/ptpov_p2011.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/p2011/w_p2011_loba.rmdl", "$animrigs": [ "animrig/weapons/p2011/w_p2011.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/p2011/w_p2011_loba_prop_version.rmdl", "$animrigs": [ "animrig/weapons/p2011/w_p2011.rrig" ] }, { "_type": "mdl_", "_path": "mdl/dev/empty_model_revenant.rmdl", "$sequences": [ "animseq/humans/class/heavy/pilot_heavy_revenant/mp_pt_revenant_impale_execution_heavy_attacker_emptymodel.rseq" ] }, { "_type": "mdl_", "_path": "mdl/humans/class/heavy/pilot_heavy_revenant.rmdl", "$animrigs": [ "animrig/humans/class/heavy/mp_pilot_heavy_core.rrig", "animrig/humans/class/heavy/pilot_heavy_revenant.rrig" ] }, { "_type": "mdl_", "_path": "mdl/props/revenant_totem/revenant_totem.rmdl", "$animrigs": [ "animrig/props/revenant_totem/revenant_totem.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/arms/pov_pilot_heavy_revenant.rmdl", "$animrigs": [ "animrig/weapons/arms/pov_mp_core.rrig", "animrig/weapons/arms/pov_pilot_heavy_revenant.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/empty_handed/ptpov_revenant_totem.rmdl", "$animrigs": [ "animrig/weapons/empty_handed/ptpov_revenant_totem.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/revenant_grenade/ptpov_revenant_grenade.rmdl", "$animrigs": [ "animrig/weapons/revenant_grenade/ptpov_revenant_silencer.rrig" ] }, { "_type": "mdl_", "_path": "mdl/weapons_r5/misc_revenant_grenade/projectile_revenant_grenade.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons_r5/loot/_master/w_loot_wep_ammo_sniper.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons_r5/loot/_master/w_loot_wep_ammo_exp.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons_r5/loot/_master/w_loot_wep_mods_mag_sniper_v1.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons_r5/loot/_master/w_loot_wep_mods_lasersight_v1.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons/bullets/projectile_arl.rmdl" }, { "_type": "mdl_", "_path": "mdl/Weapons/empty_hands/ptpov_empty_hands.rmdl" }, { "_type": "mdl_", "_path": "mdl/hud/grenade_indicator/grenade_indicator_shuriken.rmdl" //Replace the model when season 6 rmdls fixed }, { "_type": "mdl_", "_path": "mdl/weapons/ported/ptpov_lmg_flamethrower.rmdl", "$animrigs": [ "animrig/weapons/g2/ptpov_g2a4.rrig" ] }, { "_type": "mdl_", "_path": "mdl/weapons/ported/w_lmg_flamethrower.rmdl", "$animrigs": [ "animrig/weapons/g2/w_g2a4.rrig" ] }, { "_type": "mdl_", "_path": "mdl/weapons/sentry_turret/sentry_turret.rmdl", "$animrigs": [ "animrig/weapons/sentry_turret/sentry_turret.rrig" ], "$sequences": [ "animseq/weapons/sentry_turret/sentry_turret/deploy.rseq", "animseq/weapons/sentry_turret/sentry_turret/deploy_idle.rseq", "animseq/weapons/sentry_turret/sentry_turret/fire.rseq", "animseq/weapons/sentry_turret/sentry_turret/idle.rseq", "animseq/weapons/sentry_turret/sentry_turret/undeploy.rseq" ] } ] }