{ "version": 8, "keepDevOnly": true, "name": "common_sdk", "streamFileMandatory": "paks/Win64/pc_sdk.starpak", "streamFileOptional": "paks/Win64/pc_sdk.opt.starpak", "streamCache": "cache/pc_roots.starmap", "assetsDir": "./assets/", "outputDir": "./build/", "compressLevel": 6, "compressWorkers": 16, "files": [ { "_type": "dtbl", "_path": "datatable/survival_loot_sdk.rpak" }, { "_type": "shdr", "_path": "shader/uberDepthVsmEntcolmeEntcolmdCutUv0m0_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavR5AoAnisoDirAmtUv0m0Samp222222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavCbstR5AoAnisoDirAmtUv0m0Samp222222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberAoCavOpmTransUv0m0Samp2222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEntcolmeEntcolmdR5AoUv0m0Samp2222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEntcolmeEntcolmdCbstTsvnUv0m0Samp2222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEntcolmeEntcolmdCbstR5AoTsvnUv0m0Samp2222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberNonrmNospmNoglsUv0m0Samp2_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberAoCavEntcolmdCbstR5AoUv0m0Samp222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberUnlitEmiAoCavEntcolmeEntcolmdAefAddUvd1Uvd2R5AoUv0m0Uv1m0dtUv2m0tUV3000010002Samp222222222_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberAoCavSSTransThknsSSSScttrR5AoUv0m0Samp22222222_lprobe_ps.rpak" }, { "_type": "shdr", // new variant of the game's existing shader, supports new combined sctr/thk textures. (does not replace it! its renamed with the _comb suffix.) "_path": "shader/uberAoCavCbstSSTransThknsSSSScttrR5AoUv0m0Samp22222222_comb_lprobe_ps.rpak" // 7DCFDFBDA4D4DF39 }, { "_type": "shdr", // new variant of the game's existing shader, supports new combined asa/asd textures. (does not replace it! its renamed with the _comb suffix.) "_path": "shader/uberAoCavOpmCbstCutR5AoAnisoDirAmtUv0m0Samp222222222_comb_lprobe_ps.rpak" // 1CB9120B5C814B79 }, { "_type": "shdr", // new variant of the game's existing shader, supports new combined asa/asd textures. (does not replace it! its renamed with the _comb suffix.) "_path": "shader/uberAoCavCbstSSTransThknsSSSScttrR5AoAnisoDirAmtUv0m0Samp2222222222_comb_lprobe_ps.rpak" // 7B41109E2BF4399A }, { "_type": "shdr", "_path": "shader/uberUnlitEefNonrmm0InterpInst_sknp_vs.rpak" }, { "_type": "shdr", "_path": "shader/uberUnlitEmiEntcolmeEntcolmdEefUvd1NonrmNospmUv0m0Uv1m0dtUv2m0dtUv3m0tUV41023Samp2222_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberUnlitVcolAefm0Interpm1InterpInst_rgdp_vs.rpak" }, { "_type": "shdr", "_path": "shader/uberUnlitVcoltVcolaEmiOpmEDetectEntcolmeEntcolmdAefAddUv1m0tUv2m0tUv3m1tUV4123Samp222_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberUnlitAefVbwem0InterpInst_sknp_vs.rpak" }, { "_type": "shdr", "_path": "shader/uberDepthEntcolmeEntcolmdCutUv0m0_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberDepthVsmVnrmNoInterpUvsVbwem0InterpInst_sknp_vs.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEmlEntcolmeUvd2R5AoUv0m0Uv1m0dtUv2m0tUV3000000012Samp222222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEmlEntcolmeUvd1Uvd2R5AoUv0m0Uv1m0dtUv2m0UV30000000102Samp2222222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEmlCbstSSTransThknsSSSR5AoEmHeightUv0m0Uv1m0tUV200000000010Samp22222222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEntcolmeEntcolmdCbstR5AoTsvnAnisoDirUv0m0Samp23333333_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberLyrDetallEmiAoDetovrDtmEmlEmi1Ao1Det1ovr1Dtm1Uvd1Uvd2R5AoUv0m0Uv1m1dtUv2m0Uv3m1tUv4m1tUV520002022234120000022Samp22222222222222222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberDepthVsmEntcolmd_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberDepthVsmEntcolmeEntcolmd_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEntcolmdCbstR5AoTsvnUv0m0Samp2222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEntcolmeEntcolmdCbstR5AoTsvnAnisoDirAmtUv0m0Samp222222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEntcolmeEntcolmdCbstCutR5AoTsvnAnisoDirAmtUv0m0Samp222222222_lprobe_ps.rpak" }, { "_type": "shdr", "_path": "shader/uberEmiAoCavEmlUvd1Uvd2R5AoUv0m0Uv1m0dtUv2m0UV30000000102Samp2222222222_lprobe_ps.rpak" }, { "_type": "shds", "_path": "shaderset/uberTnBnInterpEmiAoCavEntcolmeEntcolmdCbstVbweR5AoTsvnUv0m0PSSamp2222222_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberTnBnInterpEmiAoCavEmlUvd1Uvd2VbweR5AoUv0m0Uv1m0dtUv2m0UV30000000102PSSamp2222222222_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberTnBnInterpEmiAoCavEntcolmdCbstVbweR5AoTsvnUv0m0PSSamp2222222_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberTnBnInterpEmiAoCavEmlUvd1Uvd2VbweR5AoUv0m0Uv1m0dtUv2m0UV30000000102PSSamp2222222222_rgdp.rpak" }, { "_type": "shds", "_path": "shaderset/uberTnBnInterpEmiAoCavEntcolmeEntcolmdCbstCutVbweR5AoTsvnAnisoDirAmtUv0m0PSSamp222222222_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberTnBnInterpEmiAoCavEntcolmeEntcolmdCbstVbweR5AoTsvnAnisoDirUv0m0PSSamp23333333_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberDepthVsmVnrmNoInterpEntcolmdVbwe_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberDepthVsmVnrmNoInterpEntcolmeEntcolmdVbwe_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberDepthVnrmNoInterpEntcolmeEntcolmdVbwe_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberTnBnInterpEmiAoCavEntcolmeEntcolmdCbstVbweTsvnUv0m0PSSamp2222222_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberTnBnInterpAoCavEntcolmdCbstVbweR5AoUv0m0PSSamp222222_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberDepthVsmVnrmNoInterpEntcolmeEntcolmdCutVbweUv0m0_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberDepthVnrmNoInterpEntcolmdVbwe_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberTnBnInterpEmiAoCavEntcolmeEntcolmdCbstVbweR5AoTsvnAnisoDirAmtUv0m0PSSamp222222222_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberUnlitEmiAoCavEntcolmeEntcolmdAefAddUvd1Uvd2VbweR5AoUv0m0Uv1m0dtUv2m0tUV3000010002PSSamp222222222_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberTnBnInterpEmiAoCavEmlEntcolmeUvd1Uvd2VbweR5AoUv0m0Uv1m0dtUv2m0UV30000000102PSSamp2222222222_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberDepthVnrmNoInterpEntcolmeEntcolmdCutVbweUv0m0_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberNonrmNospmNoglsUv0m0PSSamp2_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberTnBnInterpEmiAoCavEntcolmeEntcolmdVbweR5AoUv0m0PSSamp2222222_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberLyrDetallTnBnInterpEmiAoDetovrDtmEmlEmi1Ao1Det1ovr1Dtm1Uvd1Uvd2R5AoUv0m0Uv1m1dtUv2m0Uv3m1tUv4m1tUV520002022234120000022PSSamp22222222222222222222_rgdp.rpak" }, { "_type": "shds", // used for loba's body, was 0x9D73811A7DDC0EFF "_path": "shaderset/uberTnBnInterpAoCavCbstSSTransThknsSSSScttrVbweR5AoAnisoDirAmtUv0m0PSSamp2222222222_comb_sknp.rpak" }, { "_type": "shds", // used for loba's face, was 0xC860B93C913EB69C "_path": "shaderset/uberTnBnInterpAoCavCbstSSTransThknsSSSScttrVbweR5AoUv0m0PSSamp22222222_comb_sknp.rpak" }, { "_type": "shds", // used for loba's hair, was 0xEC9CE8928CCA9111 "_path": "shaderset/uberTnBnInterpAoCavOpmCbstCutVbweR5AoAnisoDirAmtUv0m0PSSamp222222222_comb_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberTnBnInterpAoCavOpmTransUv0m0PSSamp2222222_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberTnBnInterpAoCavSSTransThknsSSSScttrR5AoUv0m0PSSamp22222222_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberTnBnInterpEmiAoCavCbstVbweR5AoAnisoDirAmtUv0m0PSSamp222222222_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberTnBnInterpEmiAoCavEmlCbstSSTransThknsSSSVbweR5AoEmHeightUv0m0Uv1m0tUV200000000010PSSamp22222222222_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberTnBnInterpEmiAoCavEmlEntcolmeUvd2R5AoUv0m0Uv1m0dtUv2m0tUV3000000012PSSamp222222222_sknp.rpak" }, { "_type": "shds", "_path": "shaderset/uberTnBnInterpEmiAoCavVbweR5AoAnisoDirAmtUv0m0PSSamp222222222_rgdp.rpak" }, { "_type": "shds", "_path": "shaderset/uberTnBnInterpEmiAoCavVbweR5AoAnisoDirAmtUv0m0PSSamp222222222_sknp.rpak" }, { "_type": "matl", "_path": "material/models/props/crafting_replicator/crafting_replicator_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/props/crafting_replicator/crafting_replicator_sknp.rpak" }, { "_type": "matl", "_path": "material/models/props/crafting_replicator/crafting_replicator_doorGlow_rgdp.rpak" }, { "_type": "matl", "_path": "material/models/props/crafting_siphon/crafting_siphon_energy_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/props/crafting_siphon/crafting_siphon_energy_sknp.rpak" }, { "_type": "matl", "_path": "material/models/props/crafting_siphon/crafting_siphon_glass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/props/crafting_siphon/crafting_siphon_main_colpass_sknp.rpak" }, { "_type": "matl", "_path": "material/models/props/crafting_siphon/crafting_siphon_main_sknp.rpak" }, { "_type": "matl", "_path": "material/models/vehicles_r5/air/drop_pod_loot/drop_pod_loot_afterburner_rgdp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_body_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_body_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_gauntlet_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_gauntlet_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_head_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_head_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_joints_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_joints_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_jumpkit_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_jumpkit_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/skins/nordic/revenant_viewmodel_tactical_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/skins/nordic/revenant_viewmodel_tactical_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_scarf_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_scarf_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_tactical_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_tactical_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_viewmodel_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_viewmodel_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/weapons_r5/misc_revenant_grenade/revenant_grenade_off_shadow_rgdp.rpak" }, { "_type": "matl", "_path": "material/depth/models/weapons_r5/misc_revenant_grenade/revenant_grenade_off_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/weapons_r5/misc_revenant_grenade/revenant_grenade_off_tightshadow_rgdp.rpak" }, { "_type": "matl", "_path": "material/depth/models/weapons_r5/misc_revenant_grenade/revenant_grenade_off_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/weapons_r5/misc_revenant_grenade/revenant_grenade_shadow_rgdp.rpak" }, { "_type": "matl", "_path": "material/depth/models/weapons_r5/misc_revenant_grenade/revenant_grenade_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/weapons_r5/misc_revenant_grenade/revenant_grenade_tightshadow_rgdp.rpak" }, { "_type": "matl", "_path": "material/depth/models/weapons_r5/misc_revenant_grenade/revenant_grenade_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/weapons_r5/misc_revenant_totem/revenant_totem_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/weapons_r5/misc_revenant_totem/revenant_totem_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_loba/loba_body_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_loba/loba_body_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_loba/loba_face_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_loba/loba_face_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_loba/loba_gear_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_loba/loba_gear_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_loba/loba_hair_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_loba/loba_hair_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_loba/loba_tactical_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_loba/loba_tactical_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_loba/loba_viewmodel_arms_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_loba/loba_viewmodel_arms_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/weapons_r5/misc_loba_loot_map/loba_loot_map_shadow_rgdp.rpak" }, { "_type": "matl", "_path": "material/depth/models/weapons_r5/misc_loba_loot_map/loba_loot_map_shadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/weapons_r5/misc_loba_loot_map/loba_loot_map_tightshadow_rgdp.rpak" }, { "_type": "matl", "_path": "material/depth/models/weapons_r5/misc_loba_loot_map/loba_loot_map_tightshadow_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_body_prepass_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_gauntlet_prepass_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/skins/nordic/revenant_viewmodel_tactical_prepass_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_head_prepass_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_joints_prepass_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_jumpkit_prepass_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_scarf_prepass_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_tactical_prepass_sknp.rpak" }, { "_type": "matl", "_path": "material/depth/models/humans_r5/pilots_r5/pilot_revenant/revenant_viewmodel_prepass_sknp.rpak" }, { 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"animseq/weapons/arc_launcher/ptpov_arc_launcher/sprintraise_onehanded_seq_slide.rseq" ] }, { "_type": "mdl_", "_path": "mdl/weapons/arc_launcher/w_arc_launcher.rmdl", "$sequences": [ "animseq/weapons/arc_launcher/w_arc_launcher/attack_seq.rseq", "animseq/weapons/arc_launcher/w_arc_launcher/idle_seq.rseq" ] }, { "_type": "mdl_", "_path": "mdl/weapons/gravity_mine/ptpov_gravity_mine.rmdl", "$sequences": [ "animseq/weapons/gravity_mine/ptpov_gravity_mine/run_layer.rseq", "animseq/weapons/gravity_mine/ptpov_gravity_mine/toss_hold_onehanded_seq.rseq", "animseq/weapons/gravity_mine/ptpov_gravity_mine/toss_hold_seq.rseq", "animseq/weapons/gravity_mine/ptpov_gravity_mine/toss_hold_sprinting_onehanded_seq.rseq", "animseq/weapons/gravity_mine/ptpov_gravity_mine/toss_hold_sprinting_seq.rseq", "animseq/weapons/gravity_mine/ptpov_gravity_mine/toss_onehanded_seq.rseq", "animseq/weapons/gravity_mine/ptpov_gravity_mine/toss_overhead_onehanded_seq.rseq", "animseq/weapons/gravity_mine/ptpov_gravity_mine/toss_overhead_seq.rseq", "animseq/weapons/gravity_mine/ptpov_gravity_mine/toss_prep_onehanded_seq.rseq", "animseq/weapons/gravity_mine/ptpov_gravity_mine/toss_prep_pullout_onehanded_seq.rseq", "animseq/weapons/gravity_mine/ptpov_gravity_mine/toss_prep_pullout_seq.rseq", "animseq/weapons/gravity_mine/ptpov_gravity_mine/toss_prep_seq.rseq", "animseq/weapons/gravity_mine/ptpov_gravity_mine/toss_seq.rseq" ] }, { "_type": "mdl_", "_path": "mdl/weapons/gravity_mine/w_gravity_mine.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons/arc_tool_sp/ptpov_arc_tool_sp.rmdl", "$animrigs": ["animrig/weapons/arc_tool_sp/ptpov_arc_tool_sp.rrig"], "$sequences": [ "animseq/weapons/arc_tool_sp/ptpov_arc_tool_sp/ads_in_crouch_seq.rseq", "animseq/weapons/arc_tool_sp/ptpov_arc_tool_sp/ads_in_onehanded_seq.rseq", "animseq/weapons/arc_tool_sp/ptpov_arc_tool_sp/ads_in_onehanded_seq_air.rseq", "animseq/weapons/arc_tool_sp/ptpov_arc_tool_sp/ads_in_onehanded_seq_sliding.rseq", "animseq/weapons/arc_tool_sp/ptpov_arc_tool_sp/ads_in_seq.rseq", "animseq/weapons/arc_tool_sp/ptpov_arc_tool_sp/ads_in_seq_air.rseq", "animseq/weapons/arc_tool_sp/ptpov_arc_tool_sp/arc_tool_steal.rseq", "animseq/weapons/arc_tool_sp/ptpov_arc_tool_sp/holster_onehanded_seq.rseq", "animseq/weapons/arc_tool_sp/ptpov_arc_tool_sp/holster_seq.rseq", "animseq/weapons/arc_tool_sp/ptpov_arc_tool_sp/inspect_seq.rseq", "animseq/weapons/arc_tool_sp/ptpov_arc_tool_sp/lower_onehanded_seq.rseq", "animseq/weapons/arc_tool_sp/ptpov_arc_tool_sp/lower_seq.rseq", "animseq/weapons/arc_tool_sp/ptpov_arc_tool_sp/sprint_seq.rseq", "animseq/weapons/arc_tool_sp/ptpov_arc_tool_sp/sprintdraw_seq.rseq", "animseq/weapons/arc_tool_sp/ptpov_arc_tool_sp/sprintholster_onehanded_seq.rseq", "animseq/weapons/arc_tool_sp/ptpov_arc_tool_sp/sprintholster_seq.rseq", "animseq/weapons/arc_tool_sp/ptpov_arc_tool_sp/sprintraise_onehanded_seq_slide.rseq" ] }, { "_type": "mdl_", "_path": "mdl/weapons/arc_tool_sp/w_arc_tool_sp.rmdl", "$sequences": [ "animseq/weapons/arc_tool_sp/w_arc_tool_sp/arc_tool_steal.rseq" ] }, { "_type": "mdl_", "_path": "mdl/weapons/wingman_elite/ptpov_wingman_elite.rmdl", "$animrigs": ["animrig/weapons/wingman_elite/ptpov_wingman_elite.rrig"], "$sequences": [ "animseq/weapons/wingman_elite/ptpov_wingman_elite/ads_in_crouch_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/ads_in_onehanded_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/ads_in_onehanded_seq_air.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/ads_in_onehanded_seq_sliding.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/ads_in_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/ads_in_seq_air.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/ads_out_crouch_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/inspect_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/reload_empty_onehanded_crouch_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/reload_empty_onehanded_late1_crouch_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/reload_empty_onehanded_late1_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/reload_empty_onehanded_late2_crouch_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/reload_empty_onehanded_late2_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/reload_empty_onehanded_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/reload_onehanded_crouch_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/reload_onehanded_late1_crouch_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/reload_onehanded_late1_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/reload_onehanded_late2_crouch_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/reload_onehanded_late2_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/reload_onehanded_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/sprint_onehanded_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/sprint_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/sprintdraw_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/sprintholster_onehanded_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/sprintholster_seq.rseq", "animseq/weapons/wingman_elite/ptpov_wingman_elite/sprintraise_onehanded_seq_slide.rseq" ] }, { "_type": "mdl_", "_path": "mdl/weapons/r101_sfp/ptpov_r101_sfp.rmdl", "$animrigs": ["animrig/weapons/r101_sfp/ptpov_r101_sfp.rrig"], "$sequences": [ "animseq/weapons/r101_sfp/ptpov_r101_sfp/ads_in_crouch_seq.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/ads_in_onehanded_seq.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/ads_in_onehanded_seq_air.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/ads_in_onehanded_seq_sliding.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/ads_in_seq.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/ads_in_seq_air.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/ads_out_crouch_seq.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/inspect_seq.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/reload_empty_onehanded_crouch_seq.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/reload_empty_onehanded_late1_crouch_seq.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/reload_empty_onehanded_late2_crouch_seq.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/reload_onehanded_crouch_seq.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/reload_onehanded_late1_crouch_seq.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/sprintdraw_seq.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/sprintholster_onehanded_seq.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/sprintholster_seq.rseq", "animseq/weapons/r101_sfp/ptpov_r101_sfp/sprintraise_onehanded_seq_slide.rseq" ] }, { "_type": "mdl_", "_path": "mdl/weapons/r101_sfp/w_r101_sfp.rmdl", "$sequences": [ "animseq/weapons/r101_sfp/w_r101_sfp/attack_seq.rseq", "animseq/weapons/r101_sfp/w_r101_sfp/attack_seq_alt1.rseq", "animseq/weapons/r101_sfp/w_r101_sfp/attack_seq_alt2.rseq", "animseq/weapons/r101_sfp/w_r101_sfp/attack_seq_alt3.rseq", "animseq/weapons/r101_sfp/w_r101_sfp/idle_seq.rseq" ] }, { "_type": "mdl_", "_path": "mdl/vehicle/straton/straton_imc_gunship_01.rmdl", "$animrigs": ["animrig/vehicle/straton/straton_anims.rrig"], "$sequences": [ "animseq/vehicle/straton/straton_imc_gunship_01/refGunship.rseq" ] }, { "_type": "mdl_", "_path": "mdl/vehicle/straton/straton_imc_gunship_afterburner.rmdl" }, { "_type": "mdl_", "_path": "mdl/vehicle/crow_dropship/crow_dropship_dest_nose.rmdl" }, { "_type": "mdl_", "_path": "mdl/vehicle/crow_dropship/crow_dropship_dest_r_wing.rmdl" }, { "_type": "mdl_", "_path": "mdl/vehicle/crow_dropship/crow_dropship_dest_l_wing.rmdl" }, { "_type": "mdl_", "_path": "mdl/robots/drone_air_attack/drone_air_attack_plasma.rmdl", "$animrigs": ["animrig/robots/drone_air_attack/drone_air_attack_plasma.rrig"], "$sequences": [ "animseq/robots/drone_air_attack/drone_air_attack_plasma/a_fly_back.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/a_fly_forward.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/animref.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/die.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone_fast.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone_idle.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone_indoor.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone_spin.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/inspect1.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/inspect2.rseq" ] }, { "_type": "mdl_", "_path": "mdl/robots/drone_air_attack/drone_air_attack_rockets.rmdl", "$animrigs": ["animrig/robots/drone_air_attack/drone_air_attack_plasma.rrig"], "$sequences": [ "animseq/robots/drone_air_attack/drone_air_attack_plasma/a_fly_back.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/a_fly_forward.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/animref.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/die.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone_fast.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone_idle.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone_indoor.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/dr_activate_drone_spin.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/inspect1.rseq", "animseq/robots/drone_air_attack/drone_air_attack_plasma/inspect2.rseq" ] }, { "_type": "mdl_", "_path": "mdl/Humans/class/medium/pilot_medium_loba.rmdl", "$animrigs": [ "animrig/humans/class/medium/mp_pilot_medium_core.rrig", "animrig/humans/class/medium/pilot_medium_loba.rrig", "animrig/humans/class/medium/mp_pilot_medium_core_s5.rrig" ] }, { "_type": "mdl_", "_path": "mdl/props/loba_loot_stick/loba_loot_stick.rmdl", "$animrigs": [ "animrig/props/loba_loot_stick/loba_loot_stick.rrig" ] }, { "_type": "mdl_", "_path": "mdl/fx/loba_staff_holo_stand.rmdl" }, { "_type": "mdl_", "_path": "mdl/props/loba_mirror/loba_mirror.rmdl", "$sequences": [ "animseq/props/loba_mirror/loba_mirror/mirror_loba_gladcard_static_mirror.rseq", "animseq/props/loba_mirror/loba_mirror/mirror_loba_menu_lobby_makeup.rseq" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/arms/pov_pilot_medium_loba.rmdl", "$animrigs": [ "animrig/weapons/arms/pov_mp_core.rrig", "animrig/weapons/arms/pov_pilot_medium_loba.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/loba_loot_stick/ptpov_loba_loot_stick.rmdl", "$animrigs": [ "animrig/weapons/loba_loot_stick/ptpov_loba_staff.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/loba_loot_stick/w_loba_loot_stick.rmdl" }, { "_type": "mdl_", "_path": "mdl/Weapons/loba_rings/ptpov_loba_rings.rmdl", "$animrigs": [ "animrig/weapons/loba_rings/ptpov_loba_rings.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/loba_rings/w_loba_rings.rmdl" }, { "_type": "mdl_", "_path": "mdl/Weapons/p2011/ptpov_p2011_loba.rmdl", "$animrigs": [ "animrig/weapons/p2011/ptpov_p2011.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/p2011/w_p2011_loba.rmdl", "$animrigs": [ "animrig/weapons/p2011/w_p2011.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/p2011/w_p2011_loba_prop_version.rmdl", "$animrigs": [ "animrig/weapons/p2011/w_p2011.rrig" ] }, { "_type": "mdl_", "_path": "mdl/dev/empty_model_revenant.rmdl", "$sequences": [ "animseq/humans/class/heavy/pilot_heavy_revenant/mp_pt_revenant_impale_execution_heavy_attacker_emptymodel.rseq" ] }, { "_type": "mdl_", "_path": "mdl/humans/class/heavy/pilot_heavy_revenant.rmdl", "$animrigs": [ "animrig/humans/class/heavy/mp_pilot_heavy_core.rrig", "animrig/humans/class/heavy/pilot_heavy_revenant.rrig" ] }, { "_type": "mdl_", "_path": "mdl/props/revenant_totem/revenant_totem.rmdl", "$animrigs": [ "animrig/props/revenant_totem/revenant_totem.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/arms/pov_pilot_heavy_revenant.rmdl", "$animrigs": [ "animrig/weapons/arms/pov_mp_core.rrig", "animrig/weapons/arms/pov_pilot_heavy_revenant.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/empty_handed/ptpov_revenant_totem.rmdl", "$animrigs": [ "animrig/weapons/empty_handed/ptpov_revenant_totem.rrig" ] }, { "_type": "mdl_", "_path": "mdl/Weapons/revenant_grenade/ptpov_revenant_grenade.rmdl", "$animrigs": [ "animrig/weapons/revenant_grenade/ptpov_revenant_silencer.rrig" ] }, { "_type": "mdl_", "_path": "mdl/weapons_r5/misc_revenant_grenade/projectile_revenant_grenade.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons_r5/loot/_master/w_loot_wep_ammo_sniper.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons_r5/loot/_master/w_loot_wep_ammo_exp.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons_r5/loot/_master/w_loot_wep_mods_mag_sniper_v1.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons_r5/loot/_master/w_loot_wep_mods_lasersight_v1.rmdl" }, { "_type": "mdl_", "_path": "mdl/weapons/bullets/projectile_arl.rmdl" }, { "_type": "mdl_", "_path": "mdl/Weapons/empty_hands/ptpov_empty_hands.rmdl" }, /*{ "_type": "mdl_", "_path": "mdl/hud/grenade_indicator/grenade_indicator_shuriken.rmdl" //Replace the model when season 6 rmdls fixed },*/ { "_type": "mdl_", "_path": "mdl/weapons/ported/ptpov_lmg_flamethrower.rmdl", "$animrigs": [ "animrig/weapons/g2/ptpov_g2a4.rrig" ] }, { "_type": "mdl_", "_path": "mdl/weapons/ported/w_lmg_flamethrower.rmdl", "$animrigs": [ "animrig/weapons/g2/w_g2a4.rrig" ] }, { "_type": "mdl_", "_path": "mdl/weapons/sentry_turret/sentry_turret.rmdl", "$animrigs": [ "animrig/weapons/sentry_turret/sentry_turret.rrig" ], "$sequences": [ "animseq/weapons/sentry_turret/sentry_turret/deploy.rseq", "animseq/weapons/sentry_turret/sentry_turret/deploy_idle.rseq", "animseq/weapons/sentry_turret/sentry_turret/fire.rseq", "animseq/weapons/sentry_turret/sentry_turret/idle.rseq", "animseq/weapons/sentry_turret/sentry_turret/undeploy.rseq" ] } ] }